The following patches will add mutex for bdev_nvme_delete() to improve
handling race conditions. This refactoring make such change easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I8971684a708bce89872f08f75db86eb3b723f380
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16821
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
If alternate paths and an active path are treated separately in
_bdev_nvme_delete(), it will be much easier to protect a path list
from delete operation by mutex.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie3bed095fd92b80c0487ef7b136953ad03a174eb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16820
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Factor out path deletion operation for one nvme_ctrlr into _bdev_nvme_delete().
_bdev_nvme_delete() traverses all remaining nvme_ctrlrs even after one
nvme_ctrlr was successfully deleted. To remember the successfule
deletion, use two return value variables, rc and _rc. For _rc returned by
_bdev_nvme_delete(), copy _rc to rc if _rc is zero, return _rc immediately
if _rc is not -ENXIO, or do nothing otherwise.
This improves the readability and makes us easier to add more changes.
Additionally, for _bdev_nvme_reset_io(), it is simpler to overwrite rc
to 0 if rc is -EBUSY rather than to return 0 if rc is -EBUSY. This is
very small change and hence done together.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I57eafd22918c8c976b9c51bedb9e4369976c1d5c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16819
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The next patch wants to use _bdev_nvme_delete() as a function name.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Iba103868e74795bf42c443a377c77e9c073329fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16818
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This improves the readability and makes us easier to add more changes.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I55d7925d70f2a204f65a81f3fc44cf96b69c3ebe
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16709
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
These functions:
_vbdev_lvs_grow_examine_finish
_vbdev_lvs_grow_examine_cb
_vbdev_lvs_grow_examine
are almost exact copies of:
_vbdev_lvs_examine_finish
_vbdev_lvs_examine_cb
vbdev_lvs_examine
Remove the duplicated grow functions. Factor out the common entry point
into _vbdev_lvs_examine() which accepts a callback to perform the
required action (spdk_lvs_load or spdk_lvs_grow).
Change-Id: I9805f29e22812051608873207401e3786dab7103
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16942
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Remove _vbdev_lvol_examine_close_cb() because it is identical as the
code at the end of _vbdev_lvs_examine_finish().
Remove the INFOLOG message because it is redundant (there's an ERRLOG
just before) and inconsistent with the lvolerrno != 0 case, where there
is no such message.
Change-Id: I8488a8b5fcbaf1895f4953081d98bc13f82be221
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16941
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
In the past, we didn't use the distinction between logical block size
and physical block size. Now it's possible to optionally set the
physical block size to be different then logical block size. It's useful
for NVMe 512e Advanced Format tests.
Change-Id: I1b596da471031ee90dafc6ba6276cebf769b5ea2
Signed-off-by: Panfil, Wojciech <wojciech.panfil@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16793
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In the past we didn't use the distinction between logical block size and physical block
size in null bdev. Now we can optionally set the physical block size to
be different then logical block size. It's useful for testing NVMe 512e
Advanced Format scenarios.
Change-Id: Ib3713af9a4d0ce7fd322170b4d87100cfc91a103
Signed-off-by: Panfil, Wojciech <wojciech.panfil@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16792
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
When bdev_rados_cluster_init encounters an error, it shuts down the cluster
before returning, but since the pointer is still set, bdev_rbd_free will
attempt to shut it down again, which causes a crash.
Therefore, set the pointer to NULL after the first shutdown to indicate
that the cluster object does not exist anymore.
Change-Id: Ie403471e8aba881cb6380e74bd1a4ca8d67cbc68
Signed-off-by: Lukas Stockner <lstockner@genesiscloud.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16203
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
The spdk_bdev_ext_io_opts structure is used to pass extra options when
submitting a bdev IO request, without having to modify/add functions to
handle new options. Additionally, the structure has a size field to
allow adding new fields without breaking the ABI (and thus having to
bump up the major version of a library).
It is also a part of spdk_bdev_io and there are several reasons for
removing it from that structure:
1. The size field only makes sense in structures that are passed
through pointers. And spdk_bdev_ext_io_opts is indeed passed as a
pointer to spdk_bdev_{readv,writev}_blocks_ext(), however it is
also embedded in spdk_bdev_io (internal.ext_opts_copy), which is
also part of the API. It means that each time a new field is added
to spdk_bdev_ext_io_opts, the size of spdk_bdev_io will also
change, so we will need to bump the major version of libspdk_bdev
anyway, thus making spdk_bdev_ext_io_opts.size useless.
2. The size field also makes internal.ext_opts cumbersome to use, as
each time one of its fields is accessed, we need to check the size.
Currently the code doesn't do that, because all of the existing
spdk_bdev_ext_io_opts fields were present when this structure was
initially introduced, but we'd need to do check the size before
accessing any new fields.
3. spdk_bdev_ext_io_opts has a metadata field, while spdk_bdev_io
already has u.bdev.md_buf, which means that we store the same thing
in several different places in spdk_bdev_io (u.bdev.md_buf,
u.bdev.ext_opts->metadata, internal.ext_opts->metadata).
Therefore, this patch removes all references to spdk_bdev_ext_io_opts
from spdk_bdev_io and replaces them with fields (memory_domain,
memory_domain_ctx) that were missing in spdk_bdev_io. Unfortunately,
this change breaks the API and requires changes in bdev modules that
supported spdk_bdev_io.u.bdev.ext_opts.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I49b7524eb84d1d4d7f12b7ab025fec36da1ee01f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16773
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
It has been implemented in commit 56e2d632ce to reset all nvme_ctrlrs
of a bdev controller sequentially. Update the log.
Change-Id: Id87bf99d7e269c8ad0d6b2576e2329455601ec55
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16653
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
We used hardcoded value set by bdev module, however
this value might be changed, so get a real value
from iobug config
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: Id15b602f699f3dd63aeff11fb063bb62c384663d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16601
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
For JSON RPC, boolean response with false value may not be regarded as error.
Previously many cases were replaced to use
spdk_jsonrpc_send_error_response() explicitly. However, this pattern did
not become established and new bdev modules used
spdk_jsonrpc_send_bool_response() with false.
Once again, replace remaining cases in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie8858bc8ff7c36bc3a829977044a91d459db76f2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16555
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The NVMe bdev module has been refined since the bdev_nvme_apply_firmware
RPC was added. It is enough to open any one NVMe bdev even if one NVMe
controller has multiple namespaces. Hence, let's remove
spdk_bdev_first/next() calls from rpc_bdev_nvme_apply_firmware() rather
than replacing these by spdk_for_each_bdev(). Additionally, not only
spdk_bdev_close() but also spdk_put_io_channel() and
spdk_jsonrpc_send_*_response() should be done on the original thread.
Hence, redirect to the original thread always when a NVMe command is
returned, and rename firm_ctx->thread by firm_ctx->orig_thread for
clarification. orig_thread will be better than comment.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I90b1986584b3926980fd265e4fded194eb5a2d00
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16541
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
It is enough to embed an instance of rpc_apply_firmware structure into
firmware_update_info structure.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I41a480a0b8cd56f4b537512d5f83c5cbd5eee718
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16540
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Previously, bdev_nvme_apply_firmware() used a temporary character array
to reduce the calls of spdk_jsonrpc_send_error_response().
Change these to call spdk_jsonrpc_send_error_response() directly.
This will simplify the next patch to replace spdk_bdev_first/next() by
spdk_for_each_bdev()ss.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I87ffc9416232dcaba30202ebbe0cb4b185a9563d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16539
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Support OCF is now winding down and will not see further updates.
Change-Id: Ica2026d3a9ad13daf677fcce2b7974eb333971fc
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16392
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
The gpt bdev module has an off-by-one error. When it
calculates the size of the partition, it simply does
"end - start", when really it should be "end - start + 1".
We cannot just fix it by changing the math here, any
consumers of the partition may have put down metadata
on the partition based on the old size.
So instead add a new SPDK partition type. SPDK will keep
the existing off-by-one behavior when it finds the old
partition type, but will use the correct math when finding
the new partition type.
Fixes issue #2801.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I48eb48c781f1968b59e52b4477ca45e9c81eac11
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16298
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This is required when volume is attached via different storage boxes
for example while migrating it.
Signed-off-by: Gili Buzaglo <gili.buzaglo@kioxia.com>
Change-Id: I680c781ae5de078972d6aef547804d60fff3c643
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16407
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
To allow SO_MINOR updates on LTS for the whole year it is supported,
the major version for all components needs to be increased.
This is to prevent scenario where two versions exists with matching
versions, but conflicting ABI.
Ex. Next SPDK release adds an API call increasing the minor version,
then LTS needs just a subset of those additions.
Increasing major so version after LTS, allows the future releases
to update versions as needed. Yet allowing LTS to increase minor
version separately.
Disabled test for increasing SO version without ABI change, as
that is goal of this patch. This check shall be removed with SPDK 23.05
release.
Looks like this was left over from prior LTS, to avoid that
make sure it is only skipped when running against v23.01.x as latest
release.
This patch:
- increases SO_VER by 1 for all components
- resets SO_MINOR to 0 for all components
- removes suppressions for ABI tests
Short reference to how the versions were changed:
MAX=$(git grep "SO_VER := " | cut -d" " -f 3 | sort -ubnr | head -1)
for((i=$MAX;i>0;i-=1)); do find . -name "Makefile" -exec \
sed -i -e "s/SO_VER := $i\$/SO_VER := $(($i+1))/g" {} +; done
find . -name "Makefile" -exec \
sed -i -e "s/SO_MINOR := .*/SO_MINOR := 0/g" {} +
Change-Id: I3e5681802c0a5ac6d7d652a18896997cd07cc8bf
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16419
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
directly
This patch removes hardcoded compressdev code from the
vbdev module and instead uses the accel_fw. The port required
a few changes based on how things are plumbed and accessed,
nothing that isn't be too obscure. CI tests were updated to
run ISAL accel_fw module as well as DPDK compressdev with QAT.
Unit tests for the new module will follow in a separate patch.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I769cbc888658fb846d89f6f0bfeeb1a2a820767e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13610
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
All DPDK related code is removed, handling of
RESET command was sligthly updated.
Handling of -ENOMEM was updated for cases when
accel API returns -ENOMEM
Crypto tests in blockdev.sh were extended with more
crypto_bdevs to verify NOMEM cases - that failed
with original vbdev_crypto implementation
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: If1feba2449bee852c6c4daca4b3406414db6fded
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14860
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add RPC bdev_nvme_get_path_iostat to show I/O statistics for IO paths
of the NVMe bdev.
Change-Id: I22e5ad112d5cfa6d96cf246dcd0e511ae71dc839
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14745
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This is the port of the vbdev compress logic into the accel
framework. It includes just one enhancement, to only fill each
mbuf in either src or dst array with max "window size" param to
avoid QAT errors. Note that DPDK ISAL PMD was not ported as we
have native ISAL compression in accel now.
Note: ISAL w/DPDK is still built w/this patch, that can't be
removed until the vbdev module moves to accel fw as it still
depends on DPDK ISAL PMD.
Follow-on patches will include addition C API for PMD selection,
this patch just gets equivalent functionality going. Upcoming
patches will also convert the vbdev compress module to use the
accel framework instead of talking directly to compressdev.
More patches will also address comments on vbdev common code
that addressed here would make the review challenging.
This patch also fixes a bug in the ported code that needs to
be fixed here to pass CI. Capability discovery was incorrect
causing all devices to appear to not support chained mbufs,
with the mbuf splitting code this is important to get right.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I7f526404819b145ef26e40877122ba80a02fcf51
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15178
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
We may need to process multiple events to get all of
the events associated with a newly published service,
so a 1 second poller is actually a bit too long since
we will only get one event per poll iteration. Shorten
it to 100ms instead.
It doesn't appear there is any easy way to use the avahi
API to help with this, maybe we could have some context
variable used to detect if an event was processed or not,
and call avahi_simple_poll_iterate() multiple times if
necessary. This might be something worth investigating
in the future.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ifea7a99dc8b8b501392e29276b20528a873b1ae1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16327
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Boris Glimcher <Boris.Glimcher@emc.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Make vbdev_crypto_destruct() return 1 to signal that program
execution should wait for spdk_bdev_destruct_done() function,
which is added inside _device_unregister_cb().
This change is related to _vdev_dev_get() not being able
to find the devices, when called from _cryptodev_sym_session_free(),
as it uses device driver name, which might already be freed.
This occurs only during bdev module finish, when crypto bdevs
are being unregistered and vbdev_crypto_finish() proceeds to
call bdev name deletion without waiting for the unregister
callbacks to complete, which ultimately results in reading
freed pointers.
This only happens when code execution takes path for DPDK 22.11+.
Change-Id: Id9a43d07c90aef7a82867383fd77354ac521a3e7
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently delete_crypto_disk() calls spdk_bdev_unregister_bdev_by_name()
and immediately after exiting that function, it proceeds to bdev name
deletion. This causes callbacks triggered by above call to run with
references to bdev names that are partially unavailable due to free()
functions in vbdev_crypto_delete_name().
Add an intermediate callback that will call vbdev_crypto_delete_name()
and then the original callback that was sent as an argument to
delete_crypto_disk(). That way we are sure that bdev name deletion
is performed right after bdev unregister.
Change-Id: I483ce5c3c63596f54d44220ca61c5e97c3807faf
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16253
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The io paths' stat will get lost when they are destroyed. Record
the stat in the nvme_ns structure.
Change-Id: I12fc0b04fac0d59e7465fe543ee733f2822a9cdb
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14744
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Added helper functions nvme_ns_alloc() and nvme_ns_free().
This is a preparation for next patch where we will allocate or free
I/O statistics of nvme_ns when this nvme_ns is allocated or freed.
Change-Id: I54b0dba61bd19923178ba4bed97677cf628ba509
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16300
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently we have stat per bdev I/O channel, but for NVMe bdev
multipath, we don't have stat per I/O path. Especially for
active-active mode, we may want to observe each path's statistics.
This patch support IO stat for nvme_io_path. Record each nvme_io_path
stat using structure spdk_bdev_io_stat.
The following is the comparison of bdevperf test.
Test on Arm server with the following basic configuration.
1 Null bdev: block size: 4K, num_blocks:16k
run bdevperf with io size=4k, qdepth=1/32/128, rw type=randwrite/mixed with 70% read/randread
Each time run 30 seconds, each item run for 16 times and get the average.
The result is as follows.
qdepth type IOPS(default) IOPS(this patch) diff
1 randwrite 7795157.27 7859909.78 0.83%
1 mix(70% r) 7418607.08 7404026.54 -0.20%
1 randread 8053560.83 8046315.44 -0.09%
32 randwrite 15409191.3 15327642.11 -0.53%
32 mix(70% r) 13760145.97 13714666.28 -0.33%
32 randread 16136922.98 16038855.39 -0.61%
128 randwrite 14815647.56 14944902.74 0.87%
128 mix(70% r) 13414858.59 13412317.46 -0.02%
128 randread 15508642.43 15521752.41 0.08%
Change-Id: I4eb5673f49d65d3ff9b930361d2f31ab0ccfa021
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14743
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support to specify rr_min_io for multipath round-robin policy,
which makes I/O switches to another io path after rr_min_io I/Os are
rounted to current io path.
Change-Id: I09f0d8d24271c0178ff816fa63ce8576b6e8ae47
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15445
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Added helper function bdev_nvme_clear_current_io_path for clearing
current_io_path.
The next patch will clear a new variable of the nvme_bdev_channel
when clearing current_io_path. It is convenient to add a helper
function to clear current_io_path.
Change-Id: I7d445638648ea232fedcbf16736e9c4c73cc9c71
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15681
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Support selecting io path according to number of outstanding io of
each path in a channel. It's optional, and can be set by calling
RPC "bdev_nvme_set_multipath_policy -s queue_depth".
Change-Id: I82cdfbd69b3e105c973844c4f34dc98f0dca2faf
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14734
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Implement the resize function for RAID0. raid0_resize() calculate the
new raid_bdev's block count and if it is different from the old block
count, call spdk_bdev_notify_blockcnt_change() with the new block count.
A raid0 bdev always opens all base bdevs. Hence, if the size of base
bdevs are reduced, resize fails now. This limitation will be removed
later.
Add a simple functional test for this feature. The test is to create
a raid0 bdev with two null bdevs, resize one null bdev, check if the
raid0 bdev is not resize, resize another null bdev, check if the raid0
bdev is resized.
test/iscsi_tgt/resize/resize.sh was used a reference to write the test.
Using jq rather than grep&sed is better and hence replace grep&sed by jq
of test/iscsi_tgt/resize/resize.sh together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07136648c4189b970843fc6da51ff40355423144
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16261
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Factor out block count calculation of raid0 bdev into a helper
function raid0_calculate_blockcnt(). This helper function will be used
to support resize in the following patches.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie99d8686897f1249f48ef8985cb1c8347028fccf
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Non-optimized path was not cached for active/active policy unexpectedly.
Fix the bug in this patch.
This will simplify the code and will be helpful to add more algorithms a
little.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I233d9fa6eca73b1e0fb850c7ea4b3474aff6fc1d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16190
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Unify _bdev_nvme_find_io_path() and bdev_nvme_find_next_io_path()
into _bdev_nvme_find_io_path() by modifying nvme_io_path_get_next().
For active/passive policy, _bdev_nvme_find_io_path() is called only if
nbdev_ch->current_io_path is NULL. Hence, the prev parameter is not
necessary anymore.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If61b8a24b768a1d571c0033b91d9d9bd487b5cf7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16189
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
nbdev_ch->current_io_path is NULL at initialization.
bdev_nvme_find_io_path() calls _bdev_nvme_find_io_path() if
nbdev_ch->current_io_path is NULL. If there is no optimized path,
nbdev_ch->current_io_path is not filled. Hence, as long as there is no
optimized path, bdev_nvme_find_next_io_path() is never called.
However, bdev_nvme_find_next_io_path() fills nbdev_ch->current_io_path
even if the found path is non optimized.
This is a contradiction and a bug.
To fix this bug, as a preparation, refactor _bdev_nvme_find_io_path() to
cnosolidate bdev_nvme_find_next_io_path() and _bdev_nvme_find_io_path()
into a single function because bdev_nvme_find_next_io_path() and
_bdev_nvme_find_io_path() were almost identical.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7bc4107ce6ae6f116dee03c9bb67d9e4061ce775
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16188
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
When an I/O gets an I/O error, the I/O path to which the I/O was
submitted may be still available. In this case, the I/O should be
retried to the same I/O path. However, a new I/O path was always
selected for an I/O retry.
For the active/passive policy, the same I/O path was selected naturally.
However, for the active/active policy, it was very likely that a
different I/O path was selected.
To use the same I/O path for an I/O retry, add a helper function
bdev_nvme_retry_io() into bdev_nvme_retry_ios() and replace
bdev_nvme_submit_request() by bdev_nvme_retry_io(). bdev_nvme_retry_io()
checks if nbdev_io->io_path is not NULL and is available. Then, call
_bdev_nvme_submit_request() if true, or call bdev_nvme_submit_request()
otherwise. For I/O path error, clear nbdev_io->io_path for
clarification. Add unit test to verify this change.
Linux kernel native NVMe multipath already takes this approach. Hence,
this change will be reasonable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7022aafd8b1cdd5830c4f743d64b080aa970cf8d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16015
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will clear bio->io_path when the error is a
network path error. As a preparation, cache bio->io_path to a local
variable io_path.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I0a25f4a70dd1064702b2037283bddd6e789dfae1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16014
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is in the same effort as gathering all retry functions into the
same place. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If2a017ebda45eb1eaf0dc93b15d02b4122dc3be0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15958
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Relocate abort_retry_ios() in a file to gather all retry functions
in the same place.
I/O retry is very complex and an improvement will be added in the
following patches. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I84751bd078db4aef753dcc533320cee9aa09c9b2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15957
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
* generic metadata support for raid modules
* raid is not created when metadata formats for base bdevs differ
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ifaf9cfc4f2472c3820da1070deda758c5334edb2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13549
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This adds a log message indicating that an lvstore is being unloaded due
to its base device being hot removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic80c19888edad4bb5ca613a23440aef01de8c6a2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14966
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Fix for the issue 2803.
Reporting an error when deleting xnvme bdev.
bdev_xnvme_destruct gets invoked from the fn_table->destruct prior to
the xnvme_bdev_unregister_cb while deleting the xnvme bdev.
Hence removed the duplicate invocation of bdev_xnvme_destruct in
the function xnvme_bdev_unregister_cb.
Additionally, fixed the hang issue when the bdev_xnvme_delete
gets called multiple times for a xnvme bdev.
Signed-off-by: Krishna Kanth Reddy <krish.reddy@samsung.com>
Change-Id: Ie36a84987ace20d324b7a139ca67fd60bf46e25b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16144
Reviewed-by: Ye Chen <yex.chen@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
* added raid1 module functions
* raid1 logical volume can be created using standard SPDK RPC
* strip size parameter not supported by raid1
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Id3ee1ba0ec28540ca8eb67b04c3ff655a16b1f19
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13444
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
All operations which affect the state of the raid bdev should be
performed on this thread.
Remove the thread pointer from struct raid_base_bdev_info because it is
no longer necessary.
Change-Id: I59678de7dff5c5388cb75449019ae765bdac1fbc
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14509
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
To achieve the highest possible IO-rates and lowest latency, then CPU
cycles must be spent processing IO. This commit introduces three
different techniques dependendent on the 'io_mechanism' used.
For 'libaio', xNVMe is instructued via 'opts.poll_io' to not wait for
completions, thus xnvme_queue_poke() returns immmediatly, the user can
then call xnvme_queue_poke() as frequently as desired. This requires
xNVMe v0.5.0. Earlier versions will ignore 'opts.poll_io' for 'libaio'.
For 'io_uring', xNVMe is instructed via 'opts.poll_io' to enable
IORING_SETUP_IOPOLL.
For 'io_uring_cmd', xNVMe is instructued via 'opts.poll_sq' to enable
IORING_SETUP_SQPOLL, this sets up a kernel-side thread reaping
completions from user-space on the ring. Note that 'io_uring_cmd'
requires liburing >= 2.2.
This commit enables the above by default. The above can be disabled by
setting 'conserve_cpu' to true on the bdev-setup.
Signed-off-by: Simon A. F. Lund <simon.lund@samsung.com>
Change-Id: Id54f1e59733ce9ae3b174ad4562904d868d4ef4f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14678
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
While lvs->destruct is set in a few places, it is never read. Since it
is not used, it is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Iee21e92c9049d143fca13930b4b5f328f9ec38f0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15716
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If calloc failed, there was a NULL pointer deref.
Signed-off-by: plestk <plestringant@kalray.eu>
Change-Id: I8e4104589a283349e7251c32b1decdfdd850b9ec
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15779
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
With DPDK 19.02 the private session mempool was introduced.
See patch below in SPDK:
(5c1c946) bdev/crypto: compile with DPDK 19.02
As of latest SPDK, the privae session mempool was always
passed to rte_cryptodev_sym_session_init(). Since #ifdefs
for older DPDK versions were removed.
This patch makes it obvious which mempool is used.
Change-Id: I6572c925d8532a6cf81c516e3e274eef45236fb1
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15434
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Starting with DPDK 22.11 the struct rte_cryptodev_sym_session
is no longer part of public API. Instead the void * is used.
There is no need for SPDK to track the type of session variable,
so replace that with void * regardless of DPDK version.
Change-Id: I29f82e87a593dd1886673fe2a56145da2dbe8354
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15433
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch separates out the session creation and freeing
to two static functions. Later in the series it will
limit the required changes.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I9fb1070d0f5a062991ba82580886ff41c2eeaa4a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15432
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch is first in series that updates bdev crypto
to support DPDK 22.11. See changelog entry from DPDK:
* cryptodev: The structure ``rte_cryptodev_sym_session`` was made internal.
The API ``rte_cryptodev_sym_session_init`` and
``rte_cryptodev_sym_session_clear``
were removed and user would only need to call
``rte_cryptodev_sym_session_create``
and ``rte_cryptodev_sym_session_free`` to create/destroy sessions.
The API ``rte_cryptodev_sym_session_create`` was updated to take a single
mempool
with element size big enough to hold session data and session private
data.
So this patch abstracts out lookup for vbdev_dev as it will be used from
multiple places later in the series.
Change-Id: Ibd9ca3456b297c84f8cec162fae27f4ef064cd42
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15431
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, it was possible to execute spdk_bdev_io_get_buf() on a
different thread than the one that the IO was submitted on, which is
unsafe. Now, the buffers are always allocated on the correct thread and
we do spdk_thread_send_msg() only for the rbd library functions.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I07be5a4d0bd1463e0b7cf1aaee146edc575df387
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15671
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, it was possible to execute spdk_bdev_io_get_buf() on a
different thread than the one that the IO was submitted on, which is
unsafe. Now, the buffers are always allocated on the correct thread and
we do spdk_thread_send_msg() only for the reduce library functions.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I50bf9aa3054073636204ec3a147d464f194a8c8f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15667
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
bdev_daos_writev() had a typo where local variable `io` wasn't advancing
in a loop over iovs. To avoid such issues in the future, function argument `iov`
is used instead, there's no need for original value and it seems less error prone.
bdev_daos_readv() was updated as well to be consistent with bdev_daos_write()
Signed-off-by: Denis Barakhtanov <denis.barahtanov@croit.io>
Change-Id: I06d39f207c7b881aca950c5721f250c17d41c328
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15581
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Use the string value instead of int in raid_bdev json info.
Rename raid_bdev_parse_raid_level() to match raid_bdev_str_to_state().
Change-Id: I135269fe6de0746e661828cb1d36514b082011bd
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15308
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Directly call bdev_nvme_io_complete() for FLUSH case.
This is a preparation for io_outstanding update in nvme_io_path. For
IO sent to a namespace, io_outstanding gets increment/decrement. For
IO sent to a controller, io_outstanding is not updated. For FLUSH
case, it's not sent to a namespace nor a controller. Directly call
bdev_nvme_io_complete() here to make it easier to understand why
io_outstanding not gets updated for FLUSH.
Change-Id: Idcf4b37a0816a327256fe87004705fb65df1b06c
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15517
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Currently this translation was only done for IOs that were successfully
submitted. This needs to be done on submission too, in order to pass the
proper error code to the bdev layer.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I69bf7b33b4d3a89199e1105c7f49ceeb7ab07da4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15486
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add an option "--generate-uuids" to bdev_nvme_set_options
RPC to enable generation of UUIDs for NVMes devices that
do not provide this value themselves. The identifier is
based on a serial number of the device, so a bdev
using this NVMe will always be assigned the same UUID.
Part of enhancement from #2516.
Change-Id: I86d76274e5702d14ace89d83d1e9129573f543e2
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15151
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Use common structures, decoders and free functions in
RPC methods that use only bdev name as a parameter.
Signed-off-by: Rafal Stefanowski <rafal.stefanowski@intel.com>
Change-Id: I49668d744dcb7ba901df42cb5279c9e425f71041
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15457
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Checking the raid_bdev state is sufficient.
Change-Id: I86c7f4b547236a58031e8f480c7621e40f63ce12
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15472
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot