If the specified name already exists in the global bdev name tree,
RB_INSERT() returns a pointer to it. Hence we do not have to call
bdev_get_by_name() when using bdev_name_add().
Hence update bdev_name_add() to return -EEXIST if RB_INSERT() returns
a non-NULL pointer, and then remove the bdev_get_by_name() calls.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I2d4554ef7e5286270417def64b638b803eecfca2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/8573
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>