These checked parameters are necessary themselves even for single path
configuration.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie1eb2f51eeec1dbc634c6bae462a41d4c209d6ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12052
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <yidong0635@126.com>
Community-CI: Mellanox Build Bot
The word engine was both used (interchangeably with module) to refer to
the things that plug into the framework and to the framework itself.
This patch eliminates all use of the word engine that meant the
framework. It leaves uses of the word that meant "module".
Change-Id: I6b9b50e2f045ac39f2a74d0152ee8d6269be4bd1
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13918
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
bdev_nvme_create_bdev_channel_cb() did not initialized the multipath
policy of the newly created channel. 0 was active-passive and hence
multipath policy was always initialized to active-passive.
Fix the bug and add unit tests for verification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I6e44108740da4b9ff72311ae4b5500558c65c5c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14225
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Admin passthrough supported retry and failover as same as I/O by
using the bdev_retry_count. However, doing retry or failover for
admin passthrough may have unexpected side effects and its value
is not clear. The safest way is to limit retry and failover for I/O.
If we need to support retry and failover for admin passthrough,
restore the code and add a new option bdev_admin_retry_count.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I680513a40a80041f6ea6f546c74c672f2a81812d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14227
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Abort is used usually for error cases. When abort is done, controller
may not be available. At completion, controller availability was checked
prior to aborted by request. Hence if abort is done when controller is
not available, the aborted request is retried.
Fix the case in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I3e7b356797dd50faed0e5113f6f7a47fea26d9cc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14098
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This allows mapping an nvme_request back to the
nvme_bdev_io.
This requires bumping up the max number of arguments per
tracepoint. 5 was previously chosen as max since it
exactly fit in 64 bytes (1 cacheline) when all
arguments were stored as uint64_t, but now that we
support uint32_t arguments we can afford extra
arguments when some of them are uint32_t. I've
bumped it to 8 so we can avoid having to touch
this value multiple times if we find some cases
where we need 7 or 8 args.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ie2ef5e59d10549860b47542e68c1c34efa63047f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13995
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This will allow us to map spdk_bdev_io events
to nvme_request events coming in a future patch.
Since we pass the nvme_bdev_io to the nvme driver
(not the spdk_bdev_io), we need to add tracepoints
for the nvme_bdev_io so that spdk_trace can
do the spdk_bdev_io->nvme_bdev_io->nvme_request
mapping.
An alternative would have been to pass the spdk_bdev_io
as the cb_arg to the nvme driver, but that change
seemed to invasive, and I think we will find other
uses for the nvme_bdev_io events anyways.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Id7519e689b01875093359f41a1ca2af912061a8b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13994
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This is just a simple wrapper for now around the
calls to spdk_bdev_io_complete and its
nvme status variant. Upcoming patch will
add an spdk_trace_record to this function as well.
This avoids having to litter spdk_trace_record calls
in too many places.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Id2fb3aeb8b070ad6e09c1dfb9a30a61666a35688
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13993
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
The public interface of lib/accel is now include/spdk/accel.h
Change-Id: Id94f623a494eb1b524b060f4413f633073ea7466
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13916
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If a nvme_ctrlr is unregistered while I/O path caches are clearing, the
unregistration would fail. This race was not considered for a case that
a nvme_ctrlr is unregsitered when adminq poller started I/O path cache
clearing.
As a bug fix, control ANA log page updating and I/O path cache clearing
separately by adding a new flag io_path_cache_clearing.
Fixes issue #2617
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id58684caf9b2a10fa68bdb717288ff2bd799c3f7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13924
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
This RPC prints only cntlid, to identify a controller
it is needed to issue bdev_get_bdevs and find more info
using cntlid. Printing the controller's trid helps to
identify the controller faster.
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: I97325b822528ef9e71afbe2ff1c30b3bce2ae203
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13655
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
nvme_ctrlr_init_ana_log_page() had used cdata->mnan as active ns count
to allocate a buffer and read a ANA log page into the buffer.
However, cdata->mnan was larger than the real active ns count and caused
an issue when the corresponding NVMe-oF target set the bit 18 of the SGL
support field in the Identify Controller Data structure.
We still need to use cdata->mnan to allocate the buffer because
number of namespaces may be increased dynamically after initialization.
Hence, rename nvme_ctrlr::ana_log_page_size to
nvme_ctrlr::max_ana_log_page_size and calculate and use the active ns
count to read the ANA log page. Check if the current ana_log_page_size
is not larger than nvme_ctrlr->max_ana_log_page_size.
Fixes issue #2584
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ieb10b9c793c4f48ffd88d517c0e9a55184b7d935
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13653
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Calculation of the ANA log page size should use the
identify ctrl MNAN field
(maximum number of allowed namespaces)
not the NN (maximum valid nsid value).
An ANA-enabled controller must have a non-zero MNAN value,
see NVMe Base Specification, Figure 251,
therefore nvme_ctrlr_init_ana_log_page() may safely use MNAN.
Since NN might be much higher than MNAN,
ANA log size based on NN may results in a very large
log page and cause a failure to get ANA log,
e.g. if it is larger than the controller's MDTS.
Fix: replace cdata->nn with cdata->mnan
in nvme_ctrlr_init_ana_log_page()
Signed-off-by: Anton Eidelman <anton@lightbitslabs.com>
Change-Id: I2a522dca833a27dddad25848d7688efa23d23091
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13039
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
We cannot try to set multipath policy on a non-nvme bdev.
While here, make the error messages match what we use for
setting preferred path.
Fixes issue #2543.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I823077f92634ee3c16e77e7e0d67eb343ec3584e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12916
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: <qun.wan@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Maximum Data Transfer Size indicates the maximum data transfer size
for a command that transfers data between memory and the controller.
SPDK NVMe driver will split IO request based on MDTS and stripe
boundary, however, if user submited a big enough IO size, SPDK
NVMe driver will run out of requests data structure and return
-EINVAL as the error code, it's OK for application who call SPDK
NVMe driver directly.
SPDK bdev module also will do similar split based on `max_segment_size`
and `max_num_segments`, but we don't set them for bdev/nvme driver,
once there was a big enough IO request, the NVMe driver will return
-EINVAL to bdev module, here we set `max_segment_size` based on MDTS
and set `max_num_segments` based on number of requests of NVMe
controller.
Fix#2403.
Change-Id: Ic6e14a0b12413783597122285ac648b87e1f1e16
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12186
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
During ctrlr reconnection, spdk_nvme_ctrlr_reconnect_poll_async()
is executed by a non-timed poller.
We should poll adminq more often during ctrlr disconnection too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ib1f5b41015aed20deda8df6f2c837981ac233c04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12615
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
As described in the NVMe specification, a controller level reset
includes the following actions:
- the controller stops processing any outstanding admin or I/O
commands;
- all I/O SQs and CQs are deleted.
In a full controller reset sequence for a PCIe controller, if we do
a controller level reset first, we can abort outstanding commands
after the hardware has actually been stopped.
For NVMe-oF controller, each I/O qpair is an independent network
connection and is disconnected safely. We do not want to change
NVMe-oF controller.
Fixes the issue #2360
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If05febac74705bfd3df5abd15064c1203126e027
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12447
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
It's now possible to specify a time to wait until a connection to the
discovery controller and the NVM controllers it exposes is made.
Whenever that time is exceeded, a callback is immediately executed.
However, depending on the stage of the discovery process, we might need
to wait a while before actually stopping it (e.g. because a controller
attach is in progress). That means that a discovery service might be
visible for a while after it timed out.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2d01837b581e0fa24c8e777730d88d990c94b1d8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12684
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently this should be a no-op as the log_page is always freed in
discovery_remove_controllers(), but it'll make it easier to handle cases
when we want to stop the discovery service while it's attaching NVM
controllers. We'll be relying on this in the subsequent patch adding
attach timeout to start_discovery().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ia03fde92bf5ae5590bca507b7a0f963885d85f4f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12721
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
By default, failback to the preferred I/O path is done automatically
if it is restored. Some users may want to keep using the backup I/O
path even if the preferred I/O path is restored. In this case,
bdev_nvme_set_preferred_path can be used to do manual failback.
We may be able to clear/fill I/O path cache more strictly but it will
be complicated and have bugs. This patch does the minimal change,
just skips an apparent case.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I78fe5faee6ff04e88ae3d7c6be6da1c20637c912
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12431
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Using stop_discovery() will also free the entry contexts tied to that
discovery service. It's not a big deal to leave them, as module_fini is
usually called on app shutdown, but this gets rid of asan reporting
memory leaks.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I81fc843708694791a5846c24cbde4b32e0fa7287
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12683
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
It was never freed, so we leaked it.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I9e17d043ebd0d8d11bb776cb2676ac7f53f8ee41
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12682
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
For now, it's only called from a single location,
bdev_nvme_stop_discovery, but it'll make it possible to stop the
discovery from other places.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I3ba447f30fd8ed23c392d008b3d03cdad30cdb33
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12681
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
If the trid is not zeroed out, trid.trstring might contain garbage
value, which means that nvme_probe_internal() might not populate it
based on trtype and will use that garbage value to get a transport,
leading to the following failure:
```
nvme.c: 834:nvme_probe_internal: *ERROR*: NVMe trtype 3 () not available
```
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I56bc6502d285ee5ce094184e00d3297f6332e8c0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12680
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Moved assigning ctx->start_cb_fn before it's checked for NULL to set
ctx->wait_for_attach, otherwise it was always false.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I819d9e326dbb36f943279c3714695ae604dd64b2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12628
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Check that we're not already connected to a discovery service that has
the same address (or has a referall to) as the service we're trying to
start.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I84863fd959f62b30e9a348f69d10c7f1edffda7a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12627
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Otherwise, we'll try to use the same name to create the bdevs.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I38cfb9073f343a7bf3966754008065c7ab89e609
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12626
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
The following patches will swap the ordering of destroying I/O qpairs
and disconnecting a controller for PCIe transport to fix a github issue.
Setting callback and calling spdk_nvme_ctrlr_disconnect() have been
executed in two cases now.
After the following patches, these will be executed in three cases.
Factoring out these into a helper function will be rewarded.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I8597908d7fd8acc6dc62ec442ba2e8c4c08f11a4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12562
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The following patches will swap the ordering of destroying I/O qpairs
and disconnecting a controller for PCIe transport to fix a github issue.
For PCIe transport, destroying I/O qpairs will be as the completion
callback to controller disconnection. To do this easier, factor out
destroying I/O qpairs into a helper function.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I96bb6d0487fc67b71c759ee64200bd7fb71aceb1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12561
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The RPC returns a list of active discovery service connections. Each
discovery service is described by a name, its trid, and a list of
discovery service trids it refers to.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifa4b9501dd353e7b4948ad830575a6c94dafd86b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12380
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The NVMe bdev module supported active-passive policy for multipath mode
first. By this patch, the NVMe bdev module supports active-active policy
for multipath node next. Following the Linux kernel native NVMe multipath,
the NVMe bdev module supports round robin algorithm for active-active
policy.
The multipath policy, active-passive or active-active, is managed per
nvme_bdev. The multipath policy is copied to all corresponding
nvme_bdev_channels.
Different from active-passive, active-active caches even non_optimized
path to provide load balance across multiple paths.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie18b24db60d3da1ce2f83725b6cd3079f628f95b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12001
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Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If we specify a preferred path manually for each NVMe bdev, we will
be able to realize a simple static load balancing and make the failover
more controllable in the multipath mode.
The idea is to move I/O path to the NVMe-oF controller to the head of
the list and then clear the I/O path cache for each NVMe bdev channel.
We can set the I/O path to the I/O path cache directly but it must be
conditional and make the code very complex. Hence, let find_io_path() do
that.
However, a NVMe bdev channel may be acquired after setting the preferred
path. To cover such case, sort the nvme_ns list of the NVMe bdev too.
This feature supports only multipath mode. The NVMe bdev module supports
failover mode too. However, to support the latter, the new RPC needs to
have trid as parameters and the code and the usage will be come very
complex. Add a note for such limitation.
To verify one by one exactly, add unit test.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ia51c74f530d6d7dc1f73d5b65f854967363e76b0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12262
Community-CI: Mellanox Build Bot
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Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
ACWU and NACWU are 0-based values. But spdk_bdev_get_acwu()
specifies the compare-and-write-unit in terms of blocks
(i.e. 1-based). So the bdev/nvme module needs to add 1
to this value before registering the bdev.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I7c19975a2bd8c09bb65374838fe20aad690d1ecf
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12384
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Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
When sending a fused compare and write command, we pass a callback
bdev_nvme_comparev_and_writev_done that we expect to be called twice
before marking the io as completed. In order to detect if a call to
bdev_nvme_comparev_and_writev_done is the first or the second one, we
currently rely on the opcode in cdw0. However, cdw0 may be set to 0,
especially when aborting the command. This may cause use-after-free
issues and this may call the user callbacks twice instead of once.
Use a bit in the nvme_bdev_io instead to keep track of the number of
calls to bdev_nvme_comparev_and_writev_done.
Signed-off-by: Alex Michon <amichon@kalrayinc.com>
Change-Id: I0474329e87648e44b08998d0552b2a9dd5d34ac2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12180
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Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add an new RPC bdev_nvme_get_io_paths to query all active I/O paths.
One io_path belongs to One nvme_bdev_channel.
Each nvme_bdev_channel is associated with one nvme_bdev.
If the RPC bdev_nvme_get_io_paths has a bdev name as a parameter
it can use spdk_for_each_channel() simply for the corresponding
nvme_bdev.
However, users will want to know I/O paths of all nvme_bdevs like
the RPC bdev_get_bdevs.
One io_path has one nvme_qpair. One nvme_qpair belongs to one
nvme_poll_group. By relying on these relationships, the RPC
bdev_nvme_get_io_paths traverses all nvme_poll_groups by using
spdk_for_each_channel() to g_bdev_nvme_ctrlrs.
The RPC bdev_nvme_get_io_paths has two modes, display all or
the specified NVMe bdev's active I/O paths.
The specified bdev name is used just for comparison and empty
array is returned if no matched io_path is found.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I4a0dbf3ef7aaa9a7b7345fc03dc493cc6d37bc99
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12146
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
NVMe bdev name already includes the name of the NVMe bdev controller and
the NSID. CNTLID will be a good ID to identify a namespace from a NVMe
bdev when multipath is configured. However, the query RPCs,
bdev_get_bdevs and bdev_nvme_get_controllers had not returned such
information.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I2f2e355ff13f69ced616be803a3152c838cdc980
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12276
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
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Previously, if a namespace is in ANA inaccessible state, I/O had been
queued infinitely. Fix this issue according to the NVMe spec.
Add a temporary poller anatt_timer and a flag ana_transition_timedout for
each nvme_ns.
Start anatt_timer if the nvme_ns enters ANA transition. If anatt_timer
is expired, set ana_transition_timedout to true. Cancel anatt_timer or
clear ana_transition_timedout if the nvme_ns exits ANA transition.
nvme_io_path_become_available() returns false if ana_transition_timedout
is true.
Add unit test case to verify these addition.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ic76933242046b3e8e553de88221b943ad097c91c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12194
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
We may fail creating qpair when adding io_path while creating a bdev_channel
if connection is down. But if we enable I/O error recovery, we can retry
creating qpair later.
So let nvme_qpair_create() succeed if the ctrlr is being reset or
I/O error recovery is enabled even if creating qpair failed.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7d4ff036187bb79ada258cfc299582b4d287018b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12288
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Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Previously, only if admin qpair gets error, bdev_nvme_failover() was
called.
However, I/O qpair may get error earlier than admin qpair. In this case,
bdev_nvme_failover() was called but reset was already in progress. So
bdev_nvme_failover() returned without doing anything.
bdev_nvme_reset_complete() executes bdev_nvme_failover() if reset
failed. However the test time of test/nvmf/host/failover.sh was very
short. Timeout came before trying bdev_nvme_failover().
We can replace other bdev_nvme_reset() calls by bdev_nvme_failover()
but this patch focuses on the critical case.
Fixes issue #2128.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I68f54bbf54f92343aa56ae41f2b4cd92421c4bbb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12295
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Setting this optional parameter to true makes the
RPC completion wait until the attach for all
discovered NVM subsystems have completed.
This is especially useful for fio or bdevperf, to
ensure that all of the namespaces are actually
available before testing.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Icf04a122052f72e263a26b3c7582c81eac32a487
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12044
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Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
After the change that the NVMe bdev module disconnects qpair asynchronously,
disconnected_qpair_cb() got NOTICELOG always when a qpair was disconnected
and freed. This was very noisy.
We have three cases that disconnected_qpair_cb() is called now, 1) qpair
was destroyed in a full ctrlr reset sequence, 2) the upper layer closed
I/O channel, and 3) qpair detected error, and was disconnected and freed.
Get NOTICELOG for 3) but get DEBUGLOG for 1) and 2) with some rewording.
Additionally, to improve readability, change if-else ordering.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ib63bcfd4b72a82a13d3cda208c71cdb40a42fd6b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12085
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
We want to be able to save the discovery configuration
in a generated JSON-RPC file.
The obvious change needed here is to add a
bdev_nvme_start_discovery RPC to the config file
for each discovery context.
But we also need to make sure we do not emit
bdev_nvme_attach_controller RPCs for controllers
that were attached via the discovery service. These
controllers will be attached by the discovery service
instead - or maybe not at all if the discovery
log page returns different results.
Do both of these changes here, since they are
somewhat tied to each other.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ic2072150c3efdd0a8d01da09e33a647e4929779b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11818
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>