spdk_accel_module_finish
Also move it into the internal header that defines the interface used by
modules.
Change-Id: I3aeb41e643f27a69556099cb8d166f64c9e5d67f
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13917
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
This will allow us to map spdk_bdev_io events
to nvme_request events coming in a future patch.
Since we pass the nvme_bdev_io to the nvme driver
(not the spdk_bdev_io), we need to add tracepoints
for the nvme_bdev_io so that spdk_trace can
do the spdk_bdev_io->nvme_bdev_io->nvme_request
mapping.
An alternative would have been to pass the spdk_bdev_io
as the cb_arg to the nvme driver, but that change
seemed to invasive, and I think we will find other
uses for the nvme_bdev_io events anyways.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Id7519e689b01875093359f41a1ca2af912061a8b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13994
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
We were using "TR" for "tracker" previously, but
we are tracing the nvme_requests, not nvme_trackers,
so use the right names for the trace object to avoid
confusion.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ia3886d74b162138c2cdbe0017224d9494f74966c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13990
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The public interface of lib/accel is now include/spdk/accel.h
Change-Id: Id94f623a494eb1b524b060f4413f633073ea7466
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13916
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
They no longer need to see the definition of this structure.
Change-Id: I3e3bb5942a50da22e0bf34aa8c10b9d812f42d2f
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13915
Community-CI: Mellanox Build Bot
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This will help keep the mixing of this code with the framework code to a
minimum.
Change-Id: I5937ebd84f32068456cdf2b9e03d3e194c760a87
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13912
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
spdk_internal/accel_engine.h will become the API for accel modules. Move
anything in there that a module doesn't need to see into
lib/accel/accel_internal.h
Some of the software fallback definitions didn't even need to be in a
header and were moved to accel_engine.c
Change-Id: Idb8b12b1c0c1de3d462b906e3df3ba9ee8f830b8
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13911
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
These are 1:1 - they do not need to be separate objects.
Change-Id: I74ab52863f911d9be59ce98e1525302b5bd40846
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13910
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
SPDK NVMe RDMA initiator used the default PD per RDMA device. Default PD
may be changed when all QPs for the RDMA device are destroyed and created
again.
For multipath, the RDMA zero copy feature require the PD per RDMA device
to be persistent when all QPs for the RDMA device are destroyed and
created again.
Maintain such persistent PDs in this patch.
Add two APIs, spdk_rdma_get_pd() and spdk_rdma_put_pd().
In each call of two APIs, synchronize RDMA device list with
rdma_get_devices().
Context may be deleted anytime by rdma-core. To avoid such deletion,
hold the returned array by rdma_get_devices().
RDMA device has PD, context, ref. count, and removed flag. If context
is missing in rdma_get_devices(), set the removed flag to true. Then,
if the ref count becomes zero, free the PD and the RDMA device.
The ref. count of a RDMA device is incremented when spdk_rdma_get_pd()
is called and decremented when spdk_rdma_put_pd() is called.
To simplify synchronization, sort the returned array by
rdma_get_devices().
To avoid resource leakage, add destructor function and free all PDs
and related data at termination.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I093cb4ec2c7d8432642edfbffa270797ccf3e715
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13769
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Instead of passing each parameter to create a module, just have the user
make one and pass it in. This makes it easier to change the module
definition later.
Change-Id: I3a29f59432a6f0773129d7b210fbc011175b2252
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13909
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The RPC provides a list of initialized engine names along with
that engine's supported operations.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I59f9e5cb7aa51a6193f0bd2ec31e543a56c12f17
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13745
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
allow DSA device to async offload crc32 calculation in nvmf-TCP
This patch can use DSA to accelerate crc32 computation, making
the io performance of TCP paths using crc32 approach the io
performance of TCP paths that do not use crc32.
Using SLIST to minimize the performance drop. SLIST has less
operation compared to TAILQ.
Thinking about memory thrashing, we should use the same memory as
possible to receive new PDUs. So, insert newly freed PDU in to head
is better.
The performance drop is within 1% compared to the TCP path without
crc32.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I480eb8db25f0e730cb198ca5ec19dbe3b4d38440
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11708
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Now that spdk_sock has impl_opts, we no longer need to store a copy of
impl_opts.zerocopy_threshold in spdk_sock.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I96377e330351b1afb57811578acfadf05d53f49c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13660
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
It'll make it possible to change some of the impl_opts options on a
per-socket basis, as well as make it easier to use fields common to all
implementations in the generic layer.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Id3b5e0a0b302fdecc2387d07fb87b75b487dc5c5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13659
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
It'll make it possible to reuse this code for asynchronous read
requests.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2c2c44feee0821c972aa2a43d8a8ec81f3ce4ef4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12591
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Extracted the code that completes requests to a separate function. This
will make it possible to use it with read requests, which aren't using
request queues.
Change-Id: I101f36bab6def753d548d766acd17020b504873e
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12173
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This patch defines a new function, spdk_sock_readv_async(), which allows
the user to send a readv request and receive a callback once the
supplied buffer is filled with data from the socket. It works simiarly
to asynchronous writes, but there can only be a single outstanding read
request at a time.
For now, the interface isn't implemented and any calls will return
-ENOTSUP. Subsequent patches will add support for it in the uring
module and as well as emulation in the posix module.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I924e2cdade49ffa18be6390109dc7e65c2728087
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12170
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The bdev_lvol_grow_lvstore will grow the lvstore size if the undering
bdev size is increased. It invokes spdk_bs_grow internally. The
spdk_bs_grow will extend the used_clusters bitmap. If there is no
enough space resereved for the used_clusters bitmap, the api will
fail. The reserved space was calculated according to the num_md_pages
at blobstore creating time.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: If6e8c0794dbe4eaa7042acf5031de58138ce7bca
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9730
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In SPDK, declarations have the return type on the same line. Definitions
have the return type on a separate line. Astyle has an option for
enforcing this. Unfortunately, it seems to have two bugs:
1) It doesn't work correctly at all on C++ files.
2) It often fails on functions that return enums, or long type names
Deal with 1) by adjusting the check_format.sh script to only tell astyle
to fix return type line breaks for C files and not C++. Deal with 2) by
adding a few typedefs to work around the problem.
Change-Id: Idf28281466cab8411ce252d5f02ab384166790c6
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13437
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
Prepare for the later patch, and make the later patch code clean
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I12b175c86a5245f38dc76fe2d3918ec4b30a475a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12830
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Not all PDUs that have can have data can also have padding - e.g.
C2HTermReq has data, but cannot have padding and the PDO field should be
reserved. Therefore, for these PDUs the data starts exactly at the end
of the header (and its digest, if present) and we shouldn't be using PDO
to calculate its offset.
This fixes handling for the C2HTermReq PDUs, as it used to be broken and
usually (if target set PDO=0) resulted in an overflow when calculating
psh_len.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ia2976517019469ba375eb32d22739372211eff35
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12846
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Note that without ISAL or IAA a call to compress/decompress
will fail.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id20a08f6e61b9a51fa4a1634a5314e6ca18fa504
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12310
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
And associated RPC to enable.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I06785bcd8b8957293ad41d13bab556fe62f29fd5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12765
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Accel module coming in next patch...
Add support for compress and decompress. The low level IDXD
library supports both DSA and IAA hardware. There are separate
modules for DSA and IAA.
accel_perf patch follows.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I55014122f6555f80985c11d49a54eddc5d51c337
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12292
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
IDXD has always been used everywhere but technically it stands for
the driver, not the HW (Intel Data Streaming Accelerator Driver)
where the X comes from "Streaming Accelerator" somehow. Anyway, the
underlying hardware is just DSA. It doesn't matter much now but
upcoming patches will add support for a new HW accelerator called
the Intel In-Memory Analytics Accelerator which we'll call IAA and
it will use the same (mostly) device driver (IDXD) as DSA. So, calling
the HW what it is will lessen confusion when adding IAA support.
This patch just does renaming for the accel_fw module and associated
files (RPC, etc).
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Ib3b1f982cc60359ecfea5dbcbeeb33e4d69aee6a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11984
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
We enable multiple engines by:
* getting rid of the globals that point to the one available HW
and one available SW engine
* adding a submit_tasks() entry point for the SW engine so that
it is treated like any other engine allowing us to just call
submit_tasks() to the assigned engine for the opcode instead of
checking what is supported
* changing the definition of engine capabilities from
"HW accelerated" to simply "supported"
* during init, use a global (g_engines_opc) that contains engines
and is indexed by opcode so we know what the best engine is for each
op code
* future patches will add RPC's to override engine priorities or
specifically assign an opcode(s) to an engine.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I9b9f3d5a2e499124aa7ccf71f0da83c8ee3dd9f9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11870
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
In support of upcoming patches and to greatly simplify things,
the capabilites enum which held bit positions for each opcode
has been removed. Only the opcodes enum remains and thus only
opcodes are used throughout. For the capabiltiies bitmap a helper
function is added to convert from opcode to bit position. Right
now it is used in the IO path but in upcoming patches that goes away
and the conversion is only done at init time.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Ic4ad15b9f24ad3675a7bba4831f4e81de9b7bc70
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11949
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The process of matching qpair to poll group is split into
two distinct parts that occur on different threads.
See spdk_nvmf_tgt_new_qpair().
This results in a race condition for TCP between spdk_sock_map_lookup()
and spdk_sock_map_insert(), which are called in spdk_nvmf_get_optimal_poll_group()
and spdk_nvmf_poll_group_add() respectively.
Fixes#2113
This patch picks a hint from nvmf_tcp for next poll group,
which is then passed down to spdk_sock_map_lookup().
When matching placement_id exists, but does not have
a poll group assigned - the hint will be used.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I4abde2bc9c39225c9f5dd7c3654fa2639bb0a27f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10271
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
SPDK has settled on what the optimal DSA configuration is, so let's
always use it.
Change-Id: I24b9b717709d553789285198b1aa391f4d7f0445
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11532
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
The spdk_msg_mempool structure has a fixed size, which is not flexible
enough. The size of the memory allocation can now be changed in the
options given to the spdk_app_start function.
Signed-off-by: Alexis Lescouet <alexis.lescouet@nutanix.com>
Change-Id: I1d6524ab8cf23f69f553aedb0f5b0cdc9dde374b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11635
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This patch is just plumbing the flags param. Use of it for PMEM
will come in upcoming patches.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I620df072aaad3f8062a0312bbea3da1bc3f911b9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9281
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add/modify tpoints around io_device name in lib/bdev/bdev.c
and lib/thread/thread.c.
Deleted double spaces in commets of trace_defs.h.
Change-Id: I0e2f5118e68b1b329a422bde3400fd2273e7387e
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10687
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Chaining may be faster, but this is really an implementation detail of
the idxd driver. Push the decision on how to implement a vectored crc
down into the individual drivers and eliminate it from the generic
framework.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: Iedbdc5a6dbd3f7d1674d0a83f6827588f4b6b2fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10291
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
These definitions will be used in the next patch to check if
device is rxe
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: Icc073344103991ff24fc3bb88a1ceb9867de6f6a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10727
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Batching will be made available for DSA specifically through the new
idxd_perf tool.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Ic51d9ad3692074805b1ffa705cea8be35737c778
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9846
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add a parameter which determines the owner of the
map - target or initiator. It allows to set different
access flags when creating Memory Regions
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: I0016847fe116e193d0954db1c8e65066b4ff82bf
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10283
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Issue: spdk_top tracked pollers by the poller name string and the
thread_id they are running on. This shows incorrect stats when
multiple pollers exist on the same thread with the same name.
Solution: Added a unique poller id for each poller on a thread and
to allow spdk_top to track pollers by thread_id and poller_id.
Signed-off-by: Michael Piszczek <mpiszczek@ddn.com>
Change-Id: I1879e2afc9a929d1df9e8e35510f0092c5443bdc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/5868
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
nvme_tcp_build_iovs() calculates the plen for
the iovs, but only uses the calculated value in
an assert, so we get set-but-not-used errors in
release builds. So mark the variable as unused
to squash those errors.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ifdf72faa6182c0fba622da9e5e2a33e3c6bbaf86
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10125
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Some of our tpoints have a name exceeding 24 characters.
Althought this is not problem for SPDK, it might cause
confusion, because error messages are printed.
Tpoints regstered inside fc.c had their _REQ_ part removed,
since it was used in all of them.
Fixes#2208
Change-Id: I598eb9c1d252d8ca6c83f82e564a6b53037936f4
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9963
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Currently either HW Engine Channel or SW Engine Channel will be used.
In the case that HW Engine Channel is used while does not support related
operations like IOAT for CRC, it will shift back to the SW Engine's handle.
So that this is an issue that it still refers to the HW Engine Channel
while needs SW Eninge Channel to handle.
This patch introduces the SW Eninge Channel and always initializes there
in case that HW Engine does not support some operations.
Related UT also added to simulate the case the IOAT does not support CRC
and then SW Eninge needs to properly handle it.
Change-Id: I4ecdcd09ab669a616b37c567b45b1e6499800ec9
Signed-off-by: GangCao <gang.cao@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9874
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
This is to help with binding trace objects together and
for the convenience (all trace definitions are in one place
instad of being scattered accross multiple files).
Change-Id: Ib15bc9c2eeee9c4d0816bcee509ab69f3f558e19
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9574
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@gmail.com>
If a platform defines a syscall using a macro (e.g. #define open _open)
then wrapping it fails because DEFINE_RETURN_MOCK and MOCK_GET
will use the definition to name the ut_ variables, but DEFINE_WRAPPER
will use the original name. This result in an undefined reference when
linking.
Prevent macro expansion of the syscall name by avoiding nested macro
calls in DEFINE_WRAPPER. Include the contents of DEFINE_RETURN_MOCK
and MOCK_GET directly in DEFINE_WRAPPER.
Signed-off-by: Nick Connolly <nick.connolly@mayadata.io>
Change-Id: I452857ec7df43f7a1a5f093439c7d5cf4683f8ee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9618
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>