Main core can be different than first core (default behavior) as it
can be specified by application argument. It can be useful to
determine if given thread is matching main core.
Signed-off-by: Jacek Kalwas <jacek.kalwas@intel.com>
Change-Id: I25292a91ad677806eaf19ad68acdda0f28da6cfb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16596
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Add a new API for incremental copying in or out of an iovec, and replace
current code to use the new API.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I088b784aef821310699478989e61411952066c18
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16193
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
We should always called the unregister callback on
the same thread that spdk_bdev_unregister() was
originally called. So save the thread pointer and
use an spdk_thread_send_msg() to make sure it gets
called on the correct thread when the unregister
finishes.
Also add unit test that reproduces the original
issue.
Fixes issue #2883.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ib3d89368aa358bc7a8db46a8a8cb6339340469d9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16554
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
There is a way to pause/resume spdk pollers, however there is no way
to achieve that using public API for the given target which has
a hook behaving similar to pollers. Exposing such functionality can
be used for pausing and restoring target pollers during
reset, e.g. new commands should not be fetched to assure
that all internal resources can be cleared/reinitialized safety.
Pausing target poller during the reset will assure that, without
need for destroying transport or adding condition statements in IO path.
Similar use case might be hitless upgrade. Depending on implementation
there might be need that no new command can be submitted when
secondary processes are being switched to upgraded versions.
Pausing target pollers should be useful in this case.
Signed-off-by: Kamuda Szymon <szymon.kamuda@intel.com>
Change-Id: I419816552c710c43e02197ebcc20a967fb23b3bd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15911
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is first commit that should go into latest SPDK
after the code freeze for SPDK 23.01.
Change-Id: I3b34d1c33450474b777d988b8c9033a8ce87aa05
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16397
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This allows to get start address and length of each
memory chunk in order to create app-specific
resources.
Since we don't want to expose rte structure in the
callback, we have to remap rte data types to SPDK.
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: I3865c4cfe532c6a99a5a3c6c983ded8b9a338de1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16324
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
directly
This patch removes hardcoded compressdev code from the
vbdev module and instead uses the accel_fw. The port required
a few changes based on how things are plumbed and accessed,
nothing that isn't be too obscure. CI tests were updated to
run ISAL accel_fw module as well as DPDK compressdev with QAT.
Unit tests for the new module will follow in a separate patch.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I769cbc888658fb846d89f6f0bfeeb1a2a820767e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13610
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
ublk backend could support ublk driver with kernel. Specify
configuration parameter to start it up.
Signed-off-by: Yifan Bian <yifan.bian@intel.com>
Co-authored-by: Xiaodong Liu <xiaodong.liu@intel.com>
Change-Id: I55e7d757e04315b25e9bfab5fdcbb6621be3e29e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15680
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Attempt to send any queued writes even if the socket is in a group. This
will not work if there is a send task already outstanding.
Change-Id: Icc0b5884e3d247042194ad26b30340ceb824886c
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15212
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
We had it for compress but simply didn't think of a use case for
decompress. During the develpoment of the compressdev accel_fw
module it was discovered that compressdev does indeed provide the
uncompressed length on completion of decompress and the reducelib
uses it. So, add it here.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I2f6a8bbbe3ef8ebe0b50d6434845f405afa7d37d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16035
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
It's common to set up an iovec around a single buffer; add a helper for
this.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: Ic4183e29d78549ec102045c6af0b5ff448cb5c59
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
And use it in a couple of places.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I4b86cef0e9489c1435c0206dd6c5cda4ffe4d33a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16191
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
When a buffer is get, it does not need to reserve the space
for tailq header.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I0aa2d77739fbb86a6e2df1c00a772aff1cb7c6e4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16181
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In order to connect to a zoned SPDK NVMe-oF target the ZNS specific
identify functions must be implemented and the supported ZNS opcodes
must be set accordingly.
Implementing ZNS specific identify functions to return the 'I/O Command
Set specific Identify Namespace data structure (CNS 05h)'
(`spdk_nvmf_ns_identify_iocs_specific`) and 'I/O Command Set specific
Identify Controller data structure (CNS 06h)'
(`spdk_nvmf_ctrlr_identify_iocs_specific`).
Those functions return a null filled data structure for any I/O Command
Set other than ZNS.
Signed-off-by: Dennis Maisenbacher <dennis.maisenbacher@wdc.com>
Change-Id: I6b9529ce0a86400afb01d4e09cbdb3e5c3a68514
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16044
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
spdk_bdev_module_init() must only be called if the module sets
async_init to true. This patch fixes the doc string to match the
implementation and adds an assert() to catch API usage errors early.
Change-Id: I677345de028c8f7597ecf81ff9b9b855867bbf01
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16133
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
spdk_nvme_cpl_get_status_string() returns a string which contains upper
cases, spaces, and hyphens. To use the returned string for JSON RPC, we
have to convert it to a string which contains only lowercases and
underscores.
For our convenience, add a new API spdk_strcpy_replace() to replace
all occurrences of the search string with the replacement string.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I3ca9774d0bfb2d0bb7bd7412bc671e6f69104b7d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16054
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Added spdk_nvme_qpair_get_num_outstanding_reqs to get the number
of outstanding reqs for a specific qpair.
Change-Id: I55d75a7363ac63bd26db76594e70e8b17b3e5830
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15916
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
bdev_crypto uses memset() to zero secrets passed
by the user (cleanup/error path) which is not safe -
compiler may detect that the buffer being zeroed
is not accessed any more and may "optimize" (drop)
zerofying.
C11 standard introduces memset_s which guarantess to
change the buffer content, but this function is optional,
gcc may not support it. As alternative, add not optimal
from performance point of view default implementation.
Add unit test to math_ut.c to avoid creating new .c file
for 1 simple test
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: I11c7d15610df02e4a3761a88c85f6f8c54fb4b0a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16038
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
It's the same as spdk_iovcpy(), but the dst/src buffers can overlap.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I6daa0a846d7d1deac2c01d1a1be09171fa8bf796
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15747
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
The data buffers backed by these accel buffers aren't allocated
immediately, but only when they're necessary to execute a given
operation. It allows users to append operations to a sequence, without
actually reserving large space for the data. That way, if some of these
buffers aren't needed to execute a sequence, they won't be allocated.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ieeea8a011b40c7f2f33e9a6f03fe34264e9316f3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15746
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This domain is meant to represent data being transformed by accel
engine. Users will be able to allocate buffers from that memory domain
and use them when appending operations to an accel sequence.
Since these buffers are only meant to be used as placeholders for actual
buffers, none of the push/pull/translate callbacks are implemented. To
access the data after it was transformed by accel, users should make
sure that the final command's destination buffer isn't allocated from
accel memory domain.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ia031c7b205e98792d0a93f01513101b86afa9faa
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15744
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch introduces the concept of chaining multiple accel operations
and executing them all at once in a single step. This means that it
will be possible to schedule accel operations at different layers of the
stack (e.g. copy in NVMe-oF transport, crypto in bdev_crypto), but
execute them all in a single place. Thanks to this, we can take
advantage of hardware accelerators that supports executing multiple
operations as a single operation (e.g. copy + crypto).
This operation group is called spdk_accel_sequence and operations can be
appended to that object via one of the spdk_accel_append_* functions.
New operations are always added at the end of a sequence. Users can
specify a callback to be notified when a particular operation in a
sequence is completed, but they don't receive the status of whether it
was successful or not. This is by design, as they shouldn't care about
the status of an individual operation and should rely on other means to
receive the status of the whole sequence. It's also important to note
that any intermediate steps within a sequence may not produce observable
results. For instance, appending a copy from A to B and then a copy
from B to C, it's indeterminate whether A's data will be in B after a
sequence is executed. It is only guaranteed that A's data will be in C.
A sequence can also be reversed using spdk_accel_sequence_reverse(),
meaning that the first operation becomes last and vice versa. It's
especially useful in read paths, as it makes it possible to build the
sequence during submission, then, once the data is read from storage,
reverse the sequence and execute it.
Finally, there are two ways to terminate a sequence: aborting or
executing. It can be aborted via spdk_accel_sequence_abort() which will
execute individual operations' callbacks and free any allocated
resources. To execute it, one must use spdk_accel_sequence_finish().
For now, each operation is executed one by one and is submitted to the
appropriate accel module. Executing multiple operations as a single one
will be added in the future.
Also, currently, only fill and copy operations can be appended to a
sequence. Support for more operations will be added in subsequent
patches.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Id35d093e14feb59b996f780ef77e000e10bfcd20
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15529
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Add a define for the Identify command buffer instead of using a raw
value.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I9073ff84e2fa2ef9268051b898fe1027d8e97baa
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16119
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
In preparation for supporting additional claim types, create a claim
type that represents the current claim type. Everything that sticks to
the public APIs should continue to work as before.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0d02e4b3f4bbf4eb5a7391028aa31e999f9da915
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15286
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In preparation for an updated claims API, refactor
bdev->internal.claim_module into a union that will eventually hold
different information based on the the type of claim.
Change-Id: I7ade6f03128bdb0f8375a95ae953cb63d6aa686d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15285
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This closes races between concurrent spdk_bdev_module_claim_bdev()
and/or spdk_bdev_module_release_bdev() calls affecting the same bdev by
holding bdev->internal.spinlock while claiming and releasing a bdev. It
also closes a potential TOCTOU bug in that optimizing compilers probably
already eliminate in bdev_finish_unregister_bdevs_iter() and documents
that bdev->internal.claim_module is protected by
bdev->internal.spinlock.
This can be removed when the bdev_register_examine_thread deprecation
is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ib48552df065d5172139a61bbc00b391f36552c0c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15282
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Since bdev_examine() can happen on any thread and it happens without any
other lock being held on the spdk_bdev_module, it is possible for
multiple threads to try to simultaneously increment
module->internal.action_in_progress. Decrements may also race.
This commit adds bdev_module->internal.spinlock and holds it while
modifying module->internal.action_in_progress.
This can be removed when the bdev_register_examine_thread deprecation
is removed.
Change-Id: I9c401eeb3c7c97c484e16fa9cfd82668b32e508b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15281
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This introduces a deprecation for calling spdk_bdev_register() and
spdk_bdev_examine() on a thread other than the app thread. The
deprecation period starts in SPDK 23.01 and removal is expected in SPDK
23.05.
The intent of this deprecation is to ensure that bdev modules'
examine_config() and examine_disk() callbacks are only ever called on
the app thread. This largely a formalization of what has long happened
due to the RPC poller running on the first thread started by
spdk_app_start().
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic9d7b87b6522be20357d2eab2d0c77cd5753452f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15690
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mateusz Kozlowski <mateusz.kozlowski@intel.com>
The spdk_nvme_ctrlr_opts now supports a transport_tos option
that allows setting of the 'type of service' value in the IPv4 header.
This is needed to support lossless RoCE setups.
Note: Only RDMA is supported at this point.
Change-Id: I21825fc197c60f539a7d2d651a970ea380d8b56d
Signed-off-by: Michael Haeuptle <michael.haeuptle@hpe.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15908
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add spdk_nvme_cpl_get_status_type_string() to return ASCII
string for the type of an error.
Append a dummy entry to return "RESERVED" for unknown types.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ibc07132ee067f146ac149884c6344f313bfcbfff
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15835
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Based on NVMe-2.0c, add newly added status codes to the corresponding
enums.
Status codes of 0x80 to 0xBF are different between I/O commands and
fabrics commands. 0x80 to 0xBF of enum spdk_nvme_command_specific_status_code
has been used for I/O commands. Hence, add status codes for I/O commands
for consistency.
Command specific status codes for fabrics commands will be considered
later.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I8f549e76420ee72dcaf412c5941d74d8359761c9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15833
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
However, when querying or resetting module specific statistics,
the generic bdev layer have to access it.
For this purpose, add functions pointers.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie86d0a4a406cec7e0f1e9a62de5982cd3d877eae
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14839
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Define struct spdk_bdev_io_error_stat privately in lib/bdev/bdev.c.
Add a pointer to struct spdk_bdev_io_error_stat to struct
spdk_bdev_io_stat.
Allocate spdk_bdev_io_error_stat for bdev and RPC, but do not allocate
spdk_bdev_io_error_stat for I/O channel.
Dump the contents of spdk_bdev_io_error_stat only if its total is
non-zero.
As a result of these, only spdk_bdev_get_device_stat() can query
spdk_bdev_io_error_stat for the bdev_get_iostat RPC. This will be
acceptable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Idae868afe65347a96529eedc3dcc692101de4a29
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14826
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
We can allocate an array for error status dynamically via negating
SPDK_MIN_BDEV_IO_STATUS.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id36a92bfaa906b445715c03b69a0fd9a154a49e0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15898
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
When merging data from one spdk_histogram_data to
another, the merging is only valid if the bucket_shift
for each structure is the same. Otherwise we are
combining data points that cover different ranges
of values.
So check that the bucket_shifts are the same before
merging. Change the return type to int to
return -EINVAL if structures with different
bucket_shifts are attempted to be merged.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: If98e2d03384d85f478965956da2a42cfcff4713d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15813
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Basic IO completion counting can be done at the common
layer, to enable some level of stat tracking even for
transports that don't have transport-specific tracking
yet.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: If04f854b97440089b8ad149b64cb59173c73975c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15912
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Users can now specify a number of small/large buffers to be cached on
each iobuf channel. Previously, we relied on the cache of the
underlying spdk_mempool, which has per-core caches. However, since iobuf
channels are tied to a module and an SPDK thread, each module and each
thread is now guaranteed to have a number of buffers available, so it
won't be starved by other modules/threads.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I1e29fe29f78a13de371ab21d3e40bf55fbc9c639
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15634
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
The idea behind "iobuf" is to have a single place for allocating data
buffers across different libraries. That way, each library won't need
to allocate its own mempools, therefore decreasing the memory footprint
of the whole application.
There are two reasons for putting these kind of functions in the thread
library. Firstly, the code is pretty small, so it doesn't make sense to
create a new library. Secondly, it relies on the IO channel abstraction,
so users will need to pull in the thread library anyway.
It's very much inspired by the way bdev layer handles data buffers (much
of the code was directly copied over). There are two global mempools,
one for small and one for large buffers, and per-thread queues that hold
requests waiting for a buffer. The main difference is that we also need
to track which module requested a buffer in order to allow users to
iterate over its pending requests.
The usage is fairly simple:
```
/* Embed spdk_iobuf_channel into an existing IO channel */
struct foo_channel {
...
struct spdk_iobuf_channel iobuf;
};
/* Embed spdk_iobuf_entry into objects that will request buffers */
struct foo_object {
...
struct spdk_iobuf_entry entry;
};
/* Register the module as iobuf user */
spdk_iobuf_register_module("foo");
/* Initialize iobuf channel in foo_channel's create cb */
spdk_iobuf_channel_init(&foo_channel->iobuf, "foo", 0, 0);
/* Finally, request a buffer... */
buf = spdk_iobuf_get(&foo_channel->iobuf, length,
&foo_objet.entry, buf_get_cb);
...
/* ...and release it */
spdk_iobuf_put(&foo_channel->iobuf, buf, length);
```
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifaa6934c03ed6587ddba972198e606921bd85008
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15326
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The kernel vfio_pci driver module introduced vf_token checking
mechanism since kernel version 5.7, and has been supported by
DPDK. So add support for it to deal with the scenario of VF.
Signed-off-by: Jun Zeng <jun1.zeng@intel.com>
Change-Id: Ie9700fa395327da4e847c6213167284c148a64e3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14424
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>