When an I/O gets an I/O error, the I/O path to which the I/O was
submitted may be still available. In this case, the I/O should be
retried to the same I/O path. However, a new I/O path was always
selected for an I/O retry.
For the active/passive policy, the same I/O path was selected naturally.
However, for the active/active policy, it was very likely that a
different I/O path was selected.
To use the same I/O path for an I/O retry, add a helper function
bdev_nvme_retry_io() into bdev_nvme_retry_ios() and replace
bdev_nvme_submit_request() by bdev_nvme_retry_io(). bdev_nvme_retry_io()
checks if nbdev_io->io_path is not NULL and is available. Then, call
_bdev_nvme_submit_request() if true, or call bdev_nvme_submit_request()
otherwise. For I/O path error, clear nbdev_io->io_path for
clarification. Add unit test to verify this change.
Linux kernel native NVMe multipath already takes this approach. Hence,
this change will be reasonable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7022aafd8b1cdd5830c4f743d64b080aa970cf8d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16015
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will clear bio->io_path when the error is a
network path error. As a preparation, cache bio->io_path to a local
variable io_path.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I0a25f4a70dd1064702b2037283bddd6e789dfae1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16014
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is in the same effort as gathering all retry functions into the
same place. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If2a017ebda45eb1eaf0dc93b15d02b4122dc3be0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15958
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Relocate abort_retry_ios() in a file to gather all retry functions
in the same place.
I/O retry is very complex and an improvement will be added in the
following patches. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I84751bd078db4aef753dcc533320cee9aa09c9b2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15957
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
* generic metadata support for raid modules
* raid is not created when metadata formats for base bdevs differ
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ifaf9cfc4f2472c3820da1070deda758c5334edb2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13549
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This adds a log message indicating that an lvstore is being unloaded due
to its base device being hot removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic80c19888edad4bb5ca613a23440aef01de8c6a2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14966
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Fix for the issue 2803.
Reporting an error when deleting xnvme bdev.
bdev_xnvme_destruct gets invoked from the fn_table->destruct prior to
the xnvme_bdev_unregister_cb while deleting the xnvme bdev.
Hence removed the duplicate invocation of bdev_xnvme_destruct in
the function xnvme_bdev_unregister_cb.
Additionally, fixed the hang issue when the bdev_xnvme_delete
gets called multiple times for a xnvme bdev.
Signed-off-by: Krishna Kanth Reddy <krish.reddy@samsung.com>
Change-Id: Ie36a84987ace20d324b7a139ca67fd60bf46e25b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16144
Reviewed-by: Ye Chen <yex.chen@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
* added raid1 module functions
* raid1 logical volume can be created using standard SPDK RPC
* strip size parameter not supported by raid1
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Id3ee1ba0ec28540ca8eb67b04c3ff655a16b1f19
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13444
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
All operations which affect the state of the raid bdev should be
performed on this thread.
Remove the thread pointer from struct raid_base_bdev_info because it is
no longer necessary.
Change-Id: I59678de7dff5c5388cb75449019ae765bdac1fbc
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14509
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
To achieve the highest possible IO-rates and lowest latency, then CPU
cycles must be spent processing IO. This commit introduces three
different techniques dependendent on the 'io_mechanism' used.
For 'libaio', xNVMe is instructued via 'opts.poll_io' to not wait for
completions, thus xnvme_queue_poke() returns immmediatly, the user can
then call xnvme_queue_poke() as frequently as desired. This requires
xNVMe v0.5.0. Earlier versions will ignore 'opts.poll_io' for 'libaio'.
For 'io_uring', xNVMe is instructed via 'opts.poll_io' to enable
IORING_SETUP_IOPOLL.
For 'io_uring_cmd', xNVMe is instructued via 'opts.poll_sq' to enable
IORING_SETUP_SQPOLL, this sets up a kernel-side thread reaping
completions from user-space on the ring. Note that 'io_uring_cmd'
requires liburing >= 2.2.
This commit enables the above by default. The above can be disabled by
setting 'conserve_cpu' to true on the bdev-setup.
Signed-off-by: Simon A. F. Lund <simon.lund@samsung.com>
Change-Id: Id54f1e59733ce9ae3b174ad4562904d868d4ef4f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14678
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
While lvs->destruct is set in a few places, it is never read. Since it
is not used, it is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Iee21e92c9049d143fca13930b4b5f328f9ec38f0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15716
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If calloc failed, there was a NULL pointer deref.
Signed-off-by: plestk <plestringant@kalray.eu>
Change-Id: I8e4104589a283349e7251c32b1decdfdd850b9ec
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15779
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
With DPDK 19.02 the private session mempool was introduced.
See patch below in SPDK:
(5c1c946) bdev/crypto: compile with DPDK 19.02
As of latest SPDK, the privae session mempool was always
passed to rte_cryptodev_sym_session_init(). Since #ifdefs
for older DPDK versions were removed.
This patch makes it obvious which mempool is used.
Change-Id: I6572c925d8532a6cf81c516e3e274eef45236fb1
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15434
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Starting with DPDK 22.11 the struct rte_cryptodev_sym_session
is no longer part of public API. Instead the void * is used.
There is no need for SPDK to track the type of session variable,
so replace that with void * regardless of DPDK version.
Change-Id: I29f82e87a593dd1886673fe2a56145da2dbe8354
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15433
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch separates out the session creation and freeing
to two static functions. Later in the series it will
limit the required changes.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I9fb1070d0f5a062991ba82580886ff41c2eeaa4a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15432
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch is first in series that updates bdev crypto
to support DPDK 22.11. See changelog entry from DPDK:
* cryptodev: The structure ``rte_cryptodev_sym_session`` was made internal.
The API ``rte_cryptodev_sym_session_init`` and
``rte_cryptodev_sym_session_clear``
were removed and user would only need to call
``rte_cryptodev_sym_session_create``
and ``rte_cryptodev_sym_session_free`` to create/destroy sessions.
The API ``rte_cryptodev_sym_session_create`` was updated to take a single
mempool
with element size big enough to hold session data and session private
data.
So this patch abstracts out lookup for vbdev_dev as it will be used from
multiple places later in the series.
Change-Id: Ibd9ca3456b297c84f8cec162fae27f4ef064cd42
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15431
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, it was possible to execute spdk_bdev_io_get_buf() on a
different thread than the one that the IO was submitted on, which is
unsafe. Now, the buffers are always allocated on the correct thread and
we do spdk_thread_send_msg() only for the rbd library functions.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I07be5a4d0bd1463e0b7cf1aaee146edc575df387
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15671
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, it was possible to execute spdk_bdev_io_get_buf() on a
different thread than the one that the IO was submitted on, which is
unsafe. Now, the buffers are always allocated on the correct thread and
we do spdk_thread_send_msg() only for the reduce library functions.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I50bf9aa3054073636204ec3a147d464f194a8c8f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15667
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
bdev_daos_writev() had a typo where local variable `io` wasn't advancing
in a loop over iovs. To avoid such issues in the future, function argument `iov`
is used instead, there's no need for original value and it seems less error prone.
bdev_daos_readv() was updated as well to be consistent with bdev_daos_write()
Signed-off-by: Denis Barakhtanov <denis.barahtanov@croit.io>
Change-Id: I06d39f207c7b881aca950c5721f250c17d41c328
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15581
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Use the string value instead of int in raid_bdev json info.
Rename raid_bdev_parse_raid_level() to match raid_bdev_str_to_state().
Change-Id: I135269fe6de0746e661828cb1d36514b082011bd
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15308
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Directly call bdev_nvme_io_complete() for FLUSH case.
This is a preparation for io_outstanding update in nvme_io_path. For
IO sent to a namespace, io_outstanding gets increment/decrement. For
IO sent to a controller, io_outstanding is not updated. For FLUSH
case, it's not sent to a namespace nor a controller. Directly call
bdev_nvme_io_complete() here to make it easier to understand why
io_outstanding not gets updated for FLUSH.
Change-Id: Idcf4b37a0816a327256fe87004705fb65df1b06c
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15517
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Currently this translation was only done for IOs that were successfully
submitted. This needs to be done on submission too, in order to pass the
proper error code to the bdev layer.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I69bf7b33b4d3a89199e1105c7f49ceeb7ab07da4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15486
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add an option "--generate-uuids" to bdev_nvme_set_options
RPC to enable generation of UUIDs for NVMes devices that
do not provide this value themselves. The identifier is
based on a serial number of the device, so a bdev
using this NVMe will always be assigned the same UUID.
Part of enhancement from #2516.
Change-Id: I86d76274e5702d14ace89d83d1e9129573f543e2
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15151
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Use common structures, decoders and free functions in
RPC methods that use only bdev name as a parameter.
Signed-off-by: Rafal Stefanowski <rafal.stefanowski@intel.com>
Change-Id: I49668d744dcb7ba901df42cb5279c9e425f71041
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15457
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Checking the raid_bdev state is sufficient.
Change-Id: I86c7f4b547236a58031e8f480c7621e40f63ce12
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15472
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot