Use the string value instead of int in raid_bdev json info.
Rename raid_bdev_parse_raid_level() to match raid_bdev_str_to_state().
Change-Id: I135269fe6de0746e661828cb1d36514b082011bd
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15308
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
SPDK threads generally run on dedicated cores and locks should be rarely
contended. Thus, putting a thread to sleep while waiting on a mutex does
not free up CPU cycles for other pthreads or processes. Even when
running in interrupt mode, lock contention should be low enough that
spinlocks are a net win by avoiding context switches.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6e2e78b2835bbadb56bbec34918d998d75280dfd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15438
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Also add unit tests that explicitly test this
condition. They fail without the nvme driver changes
in this patch.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa369be341eb4eba394f248990e56dce001d3940
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15579
Reviewed-by: Mariusz Barczak <mariusz.barczak@intel.com>
Reviewed-by: Wojciech Malikowski <wojciech.malikowski@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This requires creating and setting SPDK threads in the
subsystem unit tests as well.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I31acfb1d7e418f011acc9b48933032d8bf8a1c53
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15511
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The bdev hot remove might be an async process. The bdev_open will
return an error during the hot remove process. If someone invoke the
bdev_get_bdevs API when a bdev is in the middle of a hot remove
process, the spdk_for_each_bdev function will stop its loop when a
bdev_open return an error. Thus the bdev_get_bdevs will only return
partual bdevs or even return an empty list if the hot remove bdev is
the first bdev in the loop. When spdk_for_each_bdev and
spdk_for_each_bdev_leaf loop for each bdevs, if a bdev returns an
error, we skip that bdev instead of stop the whole loop.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: Ib35b817e23e47569fc5762a883b4ff8e322ae173
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15322
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Test uniqueness of generated UUIDs in two cases:
1) For a single controller with two namespaces.
Serial number remains the same, but different
namespace IDs should contribute enough to get
a unique UUID.
2) For two controllers with one namespace each.
Serial numbers differ only by one character and
namespace IDs are the same. Single different
character in serial number should make UUID
unique.
Also validate UUID generated from serial number
containing only space characters.
Change-Id: I16e39e269ced4d8405fb5b3af6aa8bf98ecfd7ba
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Remove automatic generation of UUIDs for bdevs
that do not provide this value themselves.
This is to clarify whether this field can be
depended upon.
Modified match files to reflect change in UUID
generation.
Disabled nullglob shell option, as it deletes
empty arrays during word splitting. Bdevs with no
aliases would instead of "[]", have nullpointer
printed, which makes resulting JSON invalid.
Part of enhancement proposed in #2516.
Change-Id: Ic1d5f8f8d001ae1a219e876aef2a19b1ff0b2f2c
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15150
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Checking the raid_bdev state is sufficient.
Change-Id: I86c7f4b547236a58031e8f480c7621e40f63ce12
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15472
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
It is much more straightforward to just use raid_bdev instead.
Change-Id: I887e527be3de67a688e10ff68bbc87ccd5ac3261
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Those lists match exactly the values of raid_bdev->state.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I0e7fb84ef77036608afd3a71318032f536bff4e8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14187
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Add an optional allowlist for RPC methods: if the method is not listed,
it is not allowed to be called or visible. This can be used to restrict
accidental mis-configurations, and generally helps locking down the
configuration surface.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: Ied78fc4b14b60cb94ed0852b92deb6df545cbec4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15275
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc)
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If1bf46b4e1902585c318dc35b1673f980366076e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15199
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the 4 digit year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc). Contribution date used
"--follow -C95%" to get the most accurate date.
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
NVMe-RDMA target has a helper function get_rdma_qpair_from_wc() and
uses it to identify a qpair from a WC.
NVMe-RDMA initiator has a similar function
nvme_rdma_poll_group_get_qpair_by_id().
NVMe-RDMA initiator will support SRQ in the following patches, and
it will want to identify a qpair from a WC.
get_rdma_qpair_from_wc() of NVMe-RDMA target uses wc->qp_num internally
anyway.
However, the upcoming custom transport for RDMA will have to use other
variables of WC.
Hence, it will be convenient to pass WC instead of qp_num if we consider
future enhancements.
Based on these thoughts, for NVMe-RDMA initiator rename
nvme_rdma_poll_group_get_qpair_by_id() by get_rdma_qpair_from_wc().
remove unnecessary declaration, and pass WC instead of qp_num.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Denis Nagorny <denisn@nvidia.com>
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I01ead4730207e2c6ac53b83f151bd5f977a11465
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14279
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
With RDMA, the admin poller can experience a remote disconnect when
processing completions. The admin qpair will be disconnected to handle
this. The disconnect code path will manually complete queued aborts.
However, the completion callback for the abort will attempt to resubmit
other queued aborts from the queue, which will result in a very large
stack and can eventually cause a segfault.
The fix is to not resubmit queued aborts if the admin qpair is in any
kind of failed state.
Change-Id: I4a6f959232c8a1bd30c87ca50459014e556cbaa0
Signed-off-by: Vasuki Manikarnike <vasuki.manikarnike@hpe.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15114
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Modified the code to fix the build error
"error: redefinition of ‘io_uring_get_sqe’" when building SPDK
with the latest liburing code.
Signed-off-by: Krishna Kanth Reddy <krish.reddy@samsung.com>
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: Ie331ef0bbce143c92e2d7192465af995c8f451e9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12893
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If the module stop handler is asynchronous we must wait until it
finishes before unregistering the io_device.
Change-Id: I149b716d9f4b0c1680b3e43b395fc9ec5b90d70c
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14717
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Implement support for full stripe writes without parity calculation.
The size and alignment of write IOs must be a multiple of full stripe
size. To reflect this, the raid bdev's write_unit_size is set
accordingly. We rely on the bdev layer to split larger IOs based on
that.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I6940280ad870f3bd678fd19346b06ba4bdadd52e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7702
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Add new bdev property split_on_write_unit which, if set to true, causes
writes to be split to match write_unit_size and fail if not aligned to
or not multiple of write_unit_size.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Id49f58a3288ddf5cfe4921ce4020ae4bcdd67298
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11390
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Move device cleanup to spdk_io_device_unregister() callback. This fixes
a case when the device would be freed before its last io channel was
closed, leading to use after free condition.
Repurpose raid_bdev_free() to actually free the bdev.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Ib667b4d5ac1b34a0f2dda69f6b0775d9363dbfee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11398
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Depend on bdev layer to send down chunk sized IOs, based on
optimal_io_boundary.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Iec45f4917117d35c3a9e807940e49091dfcba870
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7699
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Refine the macro definition name about queue depth and
prepare for next patch.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I85bee2528ae4ab70292fc11aa62d05bae0c28a77
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14664
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Fixed error handles which are violated with spec:
1. 'data length > MAXH2CDATA' is a fatal error.
2. 'ICDOFF != 0' should abort the IO.
Other errors which are not defined in spec:
1. invalid sgl type
2. In-capsule Data length > In-capsule Data size
Because this function runs before data part receiving, it is hard
to skip the following data segment if we want to handle some error
as non-fatal.
Currently, we have to handle all undefined errors as fatal errors.
I think after this release, we can change receving process. This will
be helpful for error handling. But this work is not small.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I8fc0d2d743505e49a93be19fd217e7ad6ca06622
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14580
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In prep for adding both src and dst iovec support for compression.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I704b8d2bd459de03deb7f8ee45d76261910a3727
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13746
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
A new parameter io_drain_timeout has been added to spdk_bdev
structure. If this value is unset, the bdev reset behavior
does not change.
The io_drain_timeout controls how long a bdev reset must wait for IO
to complete prior to issuing a reset to the underlying device.
If there is no outstanding IO at the end of that period, the reset
is skipped.
Change-Id: I585af427064ce234a4f60afc3d69bc9fc3252432
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14501
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
hpda value should be in range of 0 to 31.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ie1329c831af06ccc8943a562c3f6396b635be518
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14575
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This is consistent with the use of terms in other parts of SPDK and fits
with the code living under module/
Change-Id: If182f7cf2d160d57443a1b5f24e0065f191b59b2
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13919
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
After a controller was hot-removed, if a reset sequence started to
the controller, spdk_nvme_ctrlr_disconnect() failed and caused core
dump in debug mode.
When implemented, how to cause the failure and how to process the
failure were not clear. Hence assert was added to detect the
failure.
We know how we cause the failure now. Let's handle the failure
appropriately.
If spdk_nvme_ctrlr_disconnect() fails, we are on the nvme_ctrlr->thread.
Hence call bdev_nvme_reset_complete() with failure immediately.
Even if spdk_nvme_ctrlr_disconnect() completes synchronously, the
completion callback is executed asynchronously when polling an adminq.
Hence set the completion callback only if spdk_nvme_ctrlr_disconnect()
succeeds.
Fixes issue #2632
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I11f61853aba9eca2515592f964a291e59def7247
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13892
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
psh len is not the same with header len.
Add an assert in nvme_tcp.c to prevent this happen again.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ibc250752bedf3da8994f79c51fb01577a222d364
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14521
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This "if" is of no use here.
The state machine has the "NVME_TCP_PDU_RECV_STATE_AWAIT_PDU_CH"
state means the pdu does not receive enough length of header.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Id50943f77b570fd337e2bb4e3b45281018d159e4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14504
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These functions used to allocate resources
using calloc/spdk_zmalloc depending on the
g_nvme_hooks pointer. Later these functions
were refactored to always use spdk_zmalloc,
so they became simple wrappers of spdk_zmalloc
and spdk_free. There is no sense to use them,
call spdk memory API directly.
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I3b514b20e2128beb5d2397881d3de00111a8a3bc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14429
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Since now cmds and rsps buffers are allocated
from huge pages, there are already registered
MR for this memory. In that way we can avoid
registering 2 additional MRs per qpair, just
perform memory translation to get lkey.
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I2cb39a15e5d224698c293ac18af00a909840eaa8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14428
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Adds user write throttling - since writing to cache must be balanced
against the ability to compact the data to the base device, this
throttling mechanism allows for a smoother, more stable performance
levels - tying the user write speed to the compaction drain speed.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ia85efeb387f17c6c080b23ae4e658a6d7e47a2fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13392
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add gathering of some performance counters and RPC for printing them.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I2e77d37fb66459240ff2e241f2b1f77c60f4eef4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13390
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Layout of metadata will be part of the superblock at the end of the upgrade.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: If888866806e948ee07f0777612da73ab8b7548b1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13385
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
When doing live migration, there are some spdk_nvmf_ctrlr internal
data structures which need to be saved/restored, these data
structures are designed only for vfio-user transport, for
the purpose to extend them to support other vendor
specific transports, here we move them as public APIs,
users can use SAVE|RESTORE to restore a new nvmf controller
based on original one.
And remove the register from vfio-user transport, these registers
are stored in the common nvmf library.
Change-Id: I9f5847ef427f7064f8e16adcc963dc6b4a35f235
Signed-off-by: Jacek Kalwas <jacek.kalwas@intel.com>
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11059
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Thanos Makatos <thanos.makatos@nutanix.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
state change function do not need to use swtich to do some work.
Do memset in state machine.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ie66454d8f31860f403171f20858a6b4a24e3c76f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14502
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
The new API will be used in the next patch
to prevent calling metods for the seconds time
when subsystem is initialized with config file
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I60ac8196e46ccb3b22b3af0607e1ba35a11a66a6
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14406
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Two functions have been added to implement bdev io type
SEEK_DATA and SEEK_HOLE. Blob functions to find next
[un]allocated io_unit are used
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: Ic3be3c0c86bd3010a23ba2681f0f00c62abcaaba
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These functions start from a given offset and seek for next
data or for next hole. For bdevs that do not support seeking,
it is assumed that only data and no holes are present
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I6bc831970223333b25683f60ce3fcbbfebb5bb81
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14361
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Community-CI: Mellanox Build Bot
These functions start from a given offset and seek for first
io_unit belonging to an allocated cluster or first io_unit
belonging to an unallocated cluster
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I0c632e2b3dfd2e96aa22e21796e25a36f2f55f9f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14360
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
Adds ability to send trim commands to FTL - only 4MiB aligned requests (both
for offset and length of request) will be processed. During a trim
operation an L2P page (containing 1024 4B entries, 1 per user LBA; which
is where the 4MiB alignment comes from) will be marked as unmapped.
After this point any L2P access to that page will actually set the
entries themselves as FTL_ADDR_INVALID. This is done to make the trim as
fast as possible, since for large requests it's probable that most of
the L2P pages aren't actually in DRAM.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I4a04ee9498a2a6939af31b06f2e45d2b7cccbf19
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13378
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These checked parameters are necessary themselves even for single path
configuration.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie1eb2f51eeec1dbc634c6bae462a41d4c209d6ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12052
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <yidong0635@126.com>
Community-CI: Mellanox Build Bot
Since base device doesn't require VSS, FTL introduces a mechanism that
will allow for recovering both the P2L and write pointer of open bands
after a dirty shutdown. After writing 1MiB of data to a band, a 4KiB
block describing the P2L will be persisted to cache device, effectively
emulating VSS for the base device.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ic6be52dc09b237297a5cda3e752d6c038e98b70e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13367
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Track the relative sequence of opening and closing bands and chunks.
Necessary for detecting the most recent user data during dirty shutdown recovery.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I682030e58284d7b090667e4e5a9f4bbc7615708a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13366
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The word engine was both used (interchangeably with module) to refer to
the things that plug into the framework and to the framework itself.
This patch eliminates all use of the word engine that meant the
framework. It leaves uses of the word that meant "module".
Change-Id: I6b9b50e2f045ac39f2a74d0152ee8d6269be4bd1
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13918
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
For non-fabric controllers, the corresponding I/O qpairs are simply
re-enabled at controller reset.
This had a issue when I/O qpairs span multiple threads and poll group
is used.
spdk_nvme_ctrlr_reconnect_poll_async() calls
nvme_transport_ctrlr_connect_qpair() with qpair->async being false.
Then nvme_transport_ctrlr_connect_qpair() calls
spdk_nvme_poll_group_process_completions() until the qpair is connected.
spdk_nvme_poll_group_process_completions() may poll other qpairs.
This may cause I/O to complete on a wrong thread.
For PCIe controller, spdk_nvme_poll_group_process_completions() calls
spdk_nvme_qpair_process_completions() simply for each qpair.
Hence change nvme_transport_ctrlr_connect_qpair() to call
spdk_nvme_qpair_process_completions() if the controller is non-fabrics.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ieb270c2fb154124021ef6d25577b817d05e5ca9e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14295
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
There's no reason for this parameter to be non-const and it makes this
functions pain to use when you want to hardcode a specific sock
implementation.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifed4426a02ab54cbd51c8a2051b1eac010f86db9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14303
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
If the being disconnected qpair is the last of a poller of a poll group,
CQ is destroyed and the poller is released before the qpair is actually
disconnected.
This patch destroy CQ and release the poller after the qpair is actually
disconnected.
One exception is when spdk_nvme_ctrlr_free_io_qpair() is called to a
connected qpair. In this case, the qpair is removed from a poll group
before the qpair is actually disconnected. In this case, destroy CQ and
release the poller when the qpair is removed from the poll group.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Idf266bbb6dbb40f04ae6313db724fabf80865763
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14253
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Adds necessary functions for setting up the state of FTL components
based on loaded in metadata.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I3a4c05230c877850e61d4f31d495d38121d27b3f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13362
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
bdev_nvme_create_bdev_channel_cb() did not initialized the multipath
policy of the newly created channel. 0 was active-passive and hence
multipath policy was always initialized to active-passive.
Fix the bug and add unit tests for verification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I6e44108740da4b9ff72311ae4b5500558c65c5c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14225
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Admin passthrough supported retry and failover as same as I/O by
using the bdev_retry_count. However, doing retry or failover for
admin passthrough may have unexpected side effects and its value
is not clear. The safest way is to limit retry and failover for I/O.
If we need to support retry and failover for admin passthrough,
restore the code and add a new option bdev_admin_retry_count.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I680513a40a80041f6ea6f546c74c672f2a81812d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14227
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Adds a debug function, that scans the whole P2L of band, when
it's getting closed. The P2L is compared against both L2P and
valid map to check for any discrepancies.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ia4d7be65415e6af3752d676de69b6fdcb73effb4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13352
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Adds P2L validity map tracking - a bitmap marking all physical LBAs
as containing valid (current) user data or not. A clear bit denotes
the location has no valid data and may be skipped during relocation
or compaction. A set bit means it may have valid data (it's still
necessary to do the necessary comparision against L2P).
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I6a831a97b3080eb7c880d9c4feab41b523467885
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13350
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Adding API for the bringup part of fast shutdown/startup. Adds
shared memory utilization for necessary functions during initialization.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Iab2da102fd0ccaa56fbdb9b3c765be5eeefff145
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13349
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Stores P2L map of open bands in shared memory, allowing for
faster recovery times from application crash.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I519441af05e4d0f57768835bf01c800556873c58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13347
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Allows for using shared memory in memory pools. Adds API for
accessing such pools after dirty shutdown (claiming them, ie.
marking an entry as actively used; calling the
ftl_mempool_initialize_ext will reclaim all unused entries back
to the pool). Also introduces API for accessing objects, since
using direct pointers is not possible (as addresses may change
inbetween application startups).
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I5325b39d68aef7e231945cee9d92c925cab2fb2a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13346
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Main use case is to allow for keeping it in shared memory, to
speed up the recovery time after application crash.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I36b6b8331cd6483c5bd202e5f9103c351d705da8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13345
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Relocation will
1. Read LBA map of a given band
2. Pin the LBAs
3. Issue writes of valid LBAsto the new location
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Ie753a790e56a86bfa1e451b5eda78b88eeacd3cb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13344
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Multiprocess is only supported by a few libraries (e.g. NVMe driver).
Other libraries that don't support it will often fail on mempool
initialization when running as a secondary process, as the mempools are
already created by the primary process. But the error messages are
vague and don't indicate why this happened. So, this patch adds a check
to see if a mempool exists after spdk_mempool_create() fails and prints
an error message informing users that multiprocess is unsupported.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I6f915a94266e64dda380e3b269424cc579372a10
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14234
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Fixes #issue 2636.
The existing allocation method (nvmf_rdma_get_optimal_poll_group())
is traversal and unperceived link disconnection. A more fair method
considering the number of real-time connections to allocate a poll
group is implemented.
Signed-off-by: liuqinfei <18138800392@163.com>
Signed-off-by: luo rixin <luorixin@huawei.com>
Change-Id: Ic1e6283e386dbb0dd6655bedebe26aeedb16c333
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14002
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Introduce new tests for compare with metadata. Tests
if compare is successful or miscompare for both interleaved
and separated md. We test the normal io path and the
fall-back provided by the bdev layer.
Signed-off-by: Jonas Pfefferle <pepperjo@japf.ch>
Change-Id: Iaefb6d3201cd9cc800422d494c6ef7494e104afd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14133
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Add writer - tracks and manages band state transitions and write pointer as IO
is issued to it.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I5f878dc15bc1c1ac84835f75fe440672fad541d5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13335
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This ensures that when fields are added, that the
size of the structure will change, ensuring different
versions of the structure can be detected using
sizeof.
Adding -Wno-address-of-packed-member to Makefiles
here, although we should consider disabling this
warning globally in SPDK just like DPDK.
Suppress abidiff errors around spdk_app_opts -
structure size and offsets of all existing members
were unchanged, so there is no ABI breakage here.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I2249eddb604d7b44180cadb92ba30edcd946b9bd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14091
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Avoid putting a new req on the outstanding_reqs
TAILQ until we know it can be initialized
successfully. This avoids adding to the TAILQ
only to remove it just after.
This allow simplifies the outstanding_reqs TAILQ
handling, since reqs are now only inserted and
removed in one place each.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I5ccc41c14abd541ffcf2a602246e0671386840c7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13991
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This will help keep the mixing of this code with the framework code to a
minimum.
Change-Id: I5937ebd84f32068456cdf2b9e03d3e194c760a87
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13912
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
These are 1:1 - they do not need to be separate objects.
Change-Id: I74ab52863f911d9be59ce98e1525302b5bd40846
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13910
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
ioccsz is specific for fabrics. spdk_nvme_ctrlr_is_fabrics() returns
true for custom fabrics transport. Hence we can use
spdk_nvme_ctrlr_is_fabrics() safely in nvme_ctrlr_update_nvmf_ioccsz().
Before this change, in the unit tests, ctrlr->trid.trtype was set to
zero at initialization. After this change, for most cases,
spdk_nvme_ctrlr_is_fabrics() should return false for most cases.
SPDK_NVME_TRANSPORT_PCIE did not work. Hence, initialize
ctrlr->trid.trtype by SPDK_NVME_TRANSPORT_CUSTOM_FABRICS instead.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I4bedcab4a9f2876c1c9463ff10ad0966754f1713
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13948
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Get a PD for the device from the PD pool managed by the RDMA provider
when creating a QP, and put the PD when destroying the PD.
By this change, PD is managed completely by the RDMA provider or the hooks.
nvme_rdma_ctrlr::pd was added long time ago but is not referenced
anywhere. Remove nvme_rdma_ctrlr::pd for cleanup and clarification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If8dc8ad011eed70149012128bd1b33f1a8b7b90b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13770
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
SPDK NVMe RDMA initiator used the default PD per RDMA device. Default PD
may be changed when all QPs for the RDMA device are destroyed and created
again.
For multipath, the RDMA zero copy feature require the PD per RDMA device
to be persistent when all QPs for the RDMA device are destroyed and
created again.
Maintain such persistent PDs in this patch.
Add two APIs, spdk_rdma_get_pd() and spdk_rdma_put_pd().
In each call of two APIs, synchronize RDMA device list with
rdma_get_devices().
Context may be deleted anytime by rdma-core. To avoid such deletion,
hold the returned array by rdma_get_devices().
RDMA device has PD, context, ref. count, and removed flag. If context
is missing in rdma_get_devices(), set the removed flag to true. Then,
if the ref count becomes zero, free the PD and the RDMA device.
The ref. count of a RDMA device is incremented when spdk_rdma_get_pd()
is called and decremented when spdk_rdma_put_pd() is called.
To simplify synchronization, sort the returned array by
rdma_get_devices().
To avoid resource leakage, add destructor function and free all PDs
and related data at termination.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I093cb4ec2c7d8432642edfbffa270797ccf3e715
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13769
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>