This keeps track if an nvme_ctrlr was created
implicitly by the discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I493b7cacfe563737f45a1fffca98855a1929a751
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11817
Community-CI: Mellanox Build Bot
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
These parameters will be used for any controller created
by the discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I221b791f38b9c5797ba084c647a98b82c102a121
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11942
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Attempt to start a connection once per second, but
after a connection is successfully started, change
the timer period to one millisecond instead.
This ensures lower response time to AER events when
the discovery controller is operational, but then
decreasing rate of unsuccessful connect attempts (and
associated log messages) if/when a discovery controller
fails.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ie24036303f5b00f4a42b6575656f401ea4d578f2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11774
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Also cycle through the discovery paths if the initial
connect_async() operation fails.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I50f36949d9bba0e3bff81505712076f1a1a7aad5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11773
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
If a discovery controller fails at some point, we
will want to detach it. This can happen separately
from detaching the controller because we are stopping
the discovery service. So break out the ctrlr
detach operation into a separate phase of the
discovery_poller.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ia601b767d32bda1c8899d3a95029781c0aeee136
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11772
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
It's already done in ioat_destroy_cb(). Proper fix required moving
the rest of the cleanup code in accel_engine_ioat_exit() to a new
device unregister callback.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Iaaa595cf5b51f7a4842315fc06270b0857ebf0c5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11930
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Fill is sent in as a uint8, we need to populate the full uint64
input with the uint8 pattern or we'll get a miscompare. This is
how idxd was doing it, instead of adding the same code to ioat just
move it up a layer.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Ia4aab1c6230f35ab88bb8a0e3b8e16dbd93007c7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11947
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Some compress drivers may not support SGL for in or
out buffers. Extend spdk_reduce_backing_dev with two
flags that will be used by reduce library to correctly
build iovs
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: Icee9383364124888c2109894c959c06710d91250
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11968
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
- More user-friendly style of error and debug messages.
- Remove "ERROR" word from SPDK_ERRLOG() to avoid duplicating
in the log.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: Iaee068f96e66f567fc23b34ae0ae6221c1bd710c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11632
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
- Fixed duplication of key, key2, drv_name, cipher, etc., fields in
struct bdev_names and struct vbdev_crypto. Moved all of them into
the new struct vbdev_crypto_opts, which is re-used by both structs.
This aslo removes duplication in error handling and fininalization
logic that checks the keys are zeroed out and properly freed.
- Moved unhexlify into vbdev rpc code. All keys passed to vbdev
already in the binary form.
- Provide meaningful error messages in the rpc response on keys
validation issues during setup of crypto vbdev.
- Updated unit tests.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: I1fab8771bbbc0cd2f359f0d105fec28fb86893b3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11631
Community-CI: Mellanox Build Bot
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
- Added hexlify() and unhexlify() for key and key2. This is required
for keys that contain zero and non-ascii characters. Since binary
keys may contain zero character, strlen(key) cannot be used and
key_size and key2_size are used instead. Non-asci chars are not
allowed in json and using hexlified keys fixes this issue as well.
- Updated documentation to clearly state that hexlified keys must
be used.
- Updated test scripts.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: I3fce7839f7eaa67d0307071eba80b4cea472d731
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11891
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Bdev modules must not access internal bdev_io
structure, so add a new pointer in a public
section. Pointer in internal section will be
used in next patch
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: Ib631563015b3e5fa9300d22b7ae59d8db43c8275
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10421
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
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Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
SPDK has settled on what the optimal DSA configuration is, so let's
always use it.
Change-Id: I24b9b717709d553789285198b1aa391f4d7f0445
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11532
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Detach and stop are two different operations. This
->detach field was used to denote when the associated
discovery service should be stopped. So call the field
'stop' instead. That may trigger the currently
attached discovery controller to be detached.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I61c7fc860cd9dbcfab71eedfd223c06c51a41f27
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11771
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
We will now keep a list of the possible paths to
the discovery subsystem. One of them will be the
path we are currently connected to (which at service
start, is the path specified by the user).
Additional entries are added for discovery log page
entries referencing the discovery subsystem.
When the discovery service starts, we just have the
initial entry in the list - the discovery poller
tries to connect to it, and if the connect starts
successfully, removes it from the list and points
ctx->entry_ctx_in_use to it.
This will be useful later when we want to iterate
through the available paths to the discovery
subsystem if the current path fails.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I5b18e0f20c4607e29ac0f12f27ba7eb169d0206d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11770
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This reduces some code duplication since the same
function will be reused in an upcoming patch.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Id6764171ff93c95de49792a4488f2c205b8eddb6
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11769
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
We used to wait until the discovery service could
connect to the discovery subsystem before calling
the callback function provided by the caller (mainly
the start_discovery RPC).
Moving forward, we will be handling the case where
the discovery subsystem is unavailable temporarily.
For now, let's not fail the bdev_nvme_start_discovery
call if we cannot connect to the discovery subsystem.
This will keep the initial service start path the same
as the path where the discovery subsystem is temporarily
unavailable. In the future, we can consider adding
functionality to the start_discovery RPC that waits
up to X number of seconds to see if we were able to
connect and fail otherwise.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Icb05523b9d59f508bfbc0233595c8bf58c10488f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11768
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
For RDMA transport, adminq will find transport error first because
usually only adminq polls CM events.
Change-Id: I7b22cc8883bf02198f1a90d2654c1de6f2e736e6
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11331
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This is a preparation to the following patches.
Change-Id: I1bb0052c745d4f83ff621e4110907a8ac1f1d597
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11330
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
If qpair is disconnected asynchronously, it takes time from detecting
transport error to actually disconnected. We should avoid using the
path as soon as possible after detecting any transport error.
Poll group clears I/O path cache if it finds transport error and avoid
using the path which had transport error.
These changes will reduce the failover time.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I00580159a84372a115ed5e62a6ce13eed4368999
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11329
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
spdk_nvme_ctrlr_disconnect() will be made asynchronous in the
following patches and so we will need to have some changes.
spdk_nvme_ctrlr_disconnect() disconnects adminq and ctrlr synchronously
now.
If spdk_nvme_ctrlr_disconnect() is made asynchronous,
spdk_nvme_ctrlr_process_admin_completions() will complete to disconnect
adminq and ctrlr, and will return -ENXIO only if adminq is disconnected.
However even now spdk_nvme_ctrlr_process_admin_completions() returns
-ENXIO if adminq is disconnected.
So as a preparation, set a callback before calling spdk_nvme_ctrlr_disconnect()
and call the callback if it is set and spdk_nvme_ctrlr_process_admin_completions()
returns -ENXIO.
Besides, fix the return value of bdev_nvme_poll_adminq() in this patch.
Change-Id: I2559f86bb8cf9a92b5b386ed816c00b08c9832df
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10950
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
As we do when deleting ctrlr_channel, disconnect and then free I/O
qpair in a ctrlr reset sequence.
Deleting ctrlr_channel and resetting ctrlr_channel may cause conflicts.
This patch processes such conflicts correctly.
If destroy_ctrlr_channel_cb() is executed between pending and executing
reset_destroy_qpair(), reset_destroy_qpair() is not executed because
ctrlr_channel is not found. In this case, destroy_qpair_channel()
starts disconnecting qpair and deletes ctrlr_channel. Then
disconnected_qpair_cb() releases a reference to poll group.
If destroy_ctrlr_channel_cb() is excuted between executing reset_destroy_qpair()
and disconnected_qpair_cb(), destroy_ctrlr_channel_cb() skips
ctrlr_channel for a reset sequence.
Change-Id: I1f49f74b94aefbea178680aa53ded3a12876c676
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10766
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
At the moment MLX5 uses different number of qp descriptors than the
other pmd crypto drivers. Adding it to vbdev_crypto on init and re-use
everywhere we need it.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: Iea4d4787fc5fd91f27c4a70cf78c5660f09bc854
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11878
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Even released memory contains key and key2 until it is re-allocated
for other purposes. Zero out key and key2 when not longer needed.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: If80f3faeb98b5b5acab7f2f857f284909247d1ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11877
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Since IV length is the same for all pmd crypto drivers,
AES_CBC_IV_LENGTH is renamed to IV_LENGTH.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: If8769db119eb599a17c267e8950f18f5a0ea995b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11875
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
When connection is disconnected, bdev_nvme will call
bdev_nvme_failover, and then reset the controller.
nvme_ctrlr->reset_start_tsc should be updated in function
bdev_nvme_failover, then bdev_nvme_check_xxx_timeout can
work well.
Change-Id: I99b639545e9dd4082cdc14696bb7872cb4917b1d
Signed-off-by: Liu Xiaodong <xiaodong.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11957
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Creates a JSON on scheduler side to return after .get_opts is called
and parses a JSON on .set_opts call.
The JSON passed to dynamic scheduler on .set_stats is a copy of a
pointer already available during RPC framework_set_scheduler call.
Getting and setting scheduler stats via RPC calls is going to be
implemented in the next patch in this series.
Change-Id: I62880a71066a140c74336a5725e7b10952008e5c
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11448
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
For RDMA transport, current synchronous qpair disconnect occupied CPU for
a second when qpair disconnect gets timeout.
To remove this limitation, we will do the following:
- make spdk_nvme_ctrlr_disconnect_io_qpair() asynchronous,
- spdk_nvme_qpair_process_completions() returns -ENXIO only if the
qpair is actually disconnected.
Even at this patch, spdk_nvme_poll_group_process_completions() invokes
disconnected_qpair_cb only if a qpair is actually disconnected. This
behavior will be maintained.
To use the upcoming asynchronous qpair disconnect easily, when
deleting a ctrlr_channel, disconnect the qpair, and then free the qpair
and release a reference to the poll group when the qpair is actually
disconnected.
We need to delete a nvme_qpair asynchronously after the corresponding
nvme_ctrlr_channel is deleted and defer the deletion of the corresponding
nvme_ctrlr until the nvme_qpair is deleted. To satisfy this requirement,
utilize the reference count of the nvme_ctrlr.
disconnected_qpair_cb() may call spdk_nvme_ctrlr_free_io_qpair() and
spdk_io_device_unregister() successively. The spdk_io_device_unregister()
will execute spdk_nvme_detach_async() from its callback.
spdk_nvme_ctrlr_free_io_qpair() has to complete earlier than
spdk_nvme_detach_async() starts. spdk_nvme_ctrlr_free_io_qpair() is
executed after unwinding stack. spdk_nvme_detach_async() is executed
after sending a message. Sending message is later than unwinding stack.
Hence the requirement is satisfied naturally.
spdk_io_device_unregister() for the nvme_ctrlr is required to be called
on the nvme_ctrlr->thread. To satisfy this requirement, redirect
nvme_ctrlr_unregister() to the nvme_ctrlr->thread. This change is too
small to stand as an independent patch. So include the change in this
patch.
Change-Id: Id8c01966c40b1dae9c4ef17f1b0b3f60a0bd17d5
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10765
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is another preparation to disconnect qpair asynchronously.
Add nvme_qpair object and move the qpair and poll_group pointers and
the io_path_list list from nvme_ctrlr_channel to nvme_qpair. nvme_qpair
is allocated dynamically when creating nvme_ctrlr_channel, and
nvme_ctrlr_channel points to nvme_qpair.
We want to keep the times of references at I/O path. Change nvme_io_path
to point nvme_qpair instead of nvme_ctrlr_channel, and add
nvme_ctrlr_channel pointer to nvme_qpair.
nvme_ctrlr_channel may be freed earlier than nvme_qpair. nvme_poll_group
lists nvme_qpair instead of nvme_ctrlr_channel and nvme_qpair has a
pointer to nvme_ctrlr.
By using the nvme_ctrlr pointer of the nvme_qpair, a helper function
nvme_ctrlr_channel_get_ctrlr() is not necessary any more. Remove it.
Change-Id: Ib3f579d3441f31b9db7d3844ec56c49e2bb53a5d
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11832
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The following patches will have the following changes.
Add nvme_qpair object and move qpair and poll_group pointers and
the io_path_list list from nvme_ctrlr_channel to nvme_qpair. nvme_qpair
is allocated dynamically when creating nvme_ctrlr_channel, and
nvme_ctrlr_channel points to nvme_qpair.
qpair is disconnected asynchronously and nvme_ctrlr_channel is
deleted asynchronously.
To make the following patches simpler, refactor two functions,
bdev_nvme_create_ctrlr_channel_cb() and
bdev_nvme_destroy_ctrlr_channel_cb(). The details are as follows.
Factor out nvme_qpair_create() from bdev_nvme_create_ctrlr_channel_cb()
and factor out nvme_qpair_delete() from
bdev_nvme_destroy_ctrlr_channel_cb(). Then reorder a few operation
in these.
Additionally, reorder a operation in _bdev_nvme_add_io_path().
Change-Id: Idf0328fa77a54f40fe52ca72c3842dde82d55972
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11831
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
In the following patches, spdk_nvme_ctrlr_disconnect_io_qpair() will
be changed to be asynchronous, spdk_nvme_ctrlr_disconnect_io_qpair()
will be called first and then spdk_nvme_ctrlr_free_io_qpair() after
the qpair is actually disconnected.
We will not be able to keep the current bdev_nvme_destroy_qpair()
function.
As a preparation, inline bdev_nvme_destroy_qpair() and remove it.
Additionally, this patch has the following changes.
Previously I/O qpair was freed and then I/O path caches were cleared.
Both are SPDK thread local. So there is no dependency for the ordering
of these two operations. However, it will reduce the size of the
following patches if we clear I/O path caches before freeing I/O qpair
when the qpair is disconnected. Hence we clear I/O path caches and then
free I/O qpair.
Remove DTRACE for bdev_nvme_destroy_qpair() for now.
It will be restored in the following patches.
Furthermore, fix potential NULL pointer acces in
bdev_nvme_create_qpair().
Change-Id: I0ab78ccb0d240e56b95b53179341afcd909a31f6
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10746
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add three options for I/O error resiliency to spdk_nvme_bdev_opts.
Then the RPC bdev_nvme_set_options can configure these.
These can be overridden if these are given by the RPC bdev_nvme_attach_controller.
Change-Id: If3ee23aeef8b7585fe0fb5ec4695df5866fc1e74
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11830
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is not in the fast path, so using INFOLOG
instead of DEBUGLOG allows these messages to be
enabled in release builds.
While here, set this flag in the discovery.sh
test script so that we get better information if
there are test failures.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I1c0d087b5c0cb40118691f4a1bc16adc2fdaad9c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11932
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
If the req's cb_fn will close the socket, there is heap-use-after-free
error if continuing to access sock.
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Change-Id: I88c6adb9d25e52d94b08f53e8ccac611c4d29fff
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11855
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Currently shadow doorbell updates are not counted; add statistics for
those, and rename the other statistic for clarity.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I211a77902e38265c99b15862034c6d022dc582a0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11844
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Change dynamic scheduler parameters from #define to
global variables.
Change-Id: I5bbbf40ac66971bcc24fc8bf0ac5d13efdc7412f
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11447
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The following patches will enable us to specify I/O error resiliency
options per nvme_ctrlr as global options. To do it easier, move
per controller options about I/O error resiliency into struct nvme_ctrlr_opts.
prchk_flags is not exactly for resiliency but move it into struct
nvme_ctrlr_opts too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I85fd1738bb6e293cd804b086ade82274485f213d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11829
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will add options per struct nvme_ctrlr in the
NVMe bdev module. bdev_opts will be used for it.
Additionally, fabrics_connect_timeout_us is set directly to
spdk_nvme_ctrlr_opts. So remove it from the RPC request structure.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I981cda5e69375edc43a8581cd3b43497c38a3d56
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11827
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
If 0 - UINT32_MAX or UINT32_MAX - 0 is substituted into a int variable,
we cannot get any expected result.
Fix the bug and add unit test case to verify the fix.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ib045273238753e16755328805b38569909c8b83a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11836
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
In vbdev_crypto_init_crypto_drivers() when g_session_mp init failed it
was possible to jump to cleanup label but return 0 instead of -ENOMEM.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: I128968699b0d2dbb2f769ac5fd7bd53ab409562b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11659
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
_crypto_operation_complete(bdev_io) should not be called in
_crypto_operation() because it is done by caller function
on read or write.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: Ie03412c72f41abf661b069d4b00eaf74f40261d6
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11629
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
- Fixed missed spdk_bdev_module_release_bdev() during error handling.
- Fill the keys with zeros before releasing memory.
- Fixed issue with g_number_of_claimed_volumes that can become negative
because of invalid error handling.
Signed-off-by: Yuriy Umanets <yumanets@nvidia.com>
Change-Id: I4171f4326d87b1d8f886416bf53b0f2043ccbfe7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11628
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
This will be helpful in later patches, when we handle
detach not just at discovery service stop, but also
when a discovery controller is disconnected.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ie62d62f73b328c6e058f6480c61fbdf91e854e2a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11767
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
If the path to a subsystem changes from one discovery
log to the next, we should add the new paths first,
and only then remove paths. This ensures we don't
remove the last path to a subsystem, causing associated
bdevs to get unregisterd and reregistered.
This requires adding a new log_page member to
discovery_ctx, since we now need to walk the log
page to find removed paths after all the new paths
are attached.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I99fc2e40e6f7e2e26d558ebe7bc5208fe474c0ea
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11766
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Specifically when a compress bdev already exists on the supplied
base. Before this you'd get a bunch of nasty messages providing
really no clue as to what was wrong.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I8cce8902909659fba0e9613891c7ef8ebe4b06d0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11806
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>