Modified the code to fix the build error
"error: redefinition of ‘io_uring_get_sqe’" when building SPDK
with the latest liburing code.
Signed-off-by: Krishna Kanth Reddy <krish.reddy@samsung.com>
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: Ie331ef0bbce143c92e2d7192465af995c8f451e9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12893
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If the module stop handler is asynchronous we must wait until it
finishes before unregistering the io_device.
Change-Id: I149b716d9f4b0c1680b3e43b395fc9ec5b90d70c
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14717
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Implement support for full stripe writes without parity calculation.
The size and alignment of write IOs must be a multiple of full stripe
size. To reflect this, the raid bdev's write_unit_size is set
accordingly. We rely on the bdev layer to split larger IOs based on
that.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I6940280ad870f3bd678fd19346b06ba4bdadd52e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7702
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Add new bdev property split_on_write_unit which, if set to true, causes
writes to be split to match write_unit_size and fail if not aligned to
or not multiple of write_unit_size.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Id49f58a3288ddf5cfe4921ce4020ae4bcdd67298
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11390
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Move device cleanup to spdk_io_device_unregister() callback. This fixes
a case when the device would be freed before its last io channel was
closed, leading to use after free condition.
Repurpose raid_bdev_free() to actually free the bdev.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Ib667b4d5ac1b34a0f2dda69f6b0775d9363dbfee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11398
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Depend on bdev layer to send down chunk sized IOs, based on
optimal_io_boundary.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Iec45f4917117d35c3a9e807940e49091dfcba870
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7699
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Refine the macro definition name about queue depth and
prepare for next patch.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I85bee2528ae4ab70292fc11aa62d05bae0c28a77
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14664
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Fixed error handles which are violated with spec:
1. 'data length > MAXH2CDATA' is a fatal error.
2. 'ICDOFF != 0' should abort the IO.
Other errors which are not defined in spec:
1. invalid sgl type
2. In-capsule Data length > In-capsule Data size
Because this function runs before data part receiving, it is hard
to skip the following data segment if we want to handle some error
as non-fatal.
Currently, we have to handle all undefined errors as fatal errors.
I think after this release, we can change receving process. This will
be helpful for error handling. But this work is not small.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I8fc0d2d743505e49a93be19fd217e7ad6ca06622
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14580
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In prep for adding both src and dst iovec support for compression.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I704b8d2bd459de03deb7f8ee45d76261910a3727
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13746
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
A new parameter io_drain_timeout has been added to spdk_bdev
structure. If this value is unset, the bdev reset behavior
does not change.
The io_drain_timeout controls how long a bdev reset must wait for IO
to complete prior to issuing a reset to the underlying device.
If there is no outstanding IO at the end of that period, the reset
is skipped.
Change-Id: I585af427064ce234a4f60afc3d69bc9fc3252432
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14501
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
hpda value should be in range of 0 to 31.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ie1329c831af06ccc8943a562c3f6396b635be518
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14575
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This is consistent with the use of terms in other parts of SPDK and fits
with the code living under module/
Change-Id: If182f7cf2d160d57443a1b5f24e0065f191b59b2
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13919
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
After a controller was hot-removed, if a reset sequence started to
the controller, spdk_nvme_ctrlr_disconnect() failed and caused core
dump in debug mode.
When implemented, how to cause the failure and how to process the
failure were not clear. Hence assert was added to detect the
failure.
We know how we cause the failure now. Let's handle the failure
appropriately.
If spdk_nvme_ctrlr_disconnect() fails, we are on the nvme_ctrlr->thread.
Hence call bdev_nvme_reset_complete() with failure immediately.
Even if spdk_nvme_ctrlr_disconnect() completes synchronously, the
completion callback is executed asynchronously when polling an adminq.
Hence set the completion callback only if spdk_nvme_ctrlr_disconnect()
succeeds.
Fixes issue #2632
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I11f61853aba9eca2515592f964a291e59def7247
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13892
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
psh len is not the same with header len.
Add an assert in nvme_tcp.c to prevent this happen again.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ibc250752bedf3da8994f79c51fb01577a222d364
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14521
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This "if" is of no use here.
The state machine has the "NVME_TCP_PDU_RECV_STATE_AWAIT_PDU_CH"
state means the pdu does not receive enough length of header.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Id50943f77b570fd337e2bb4e3b45281018d159e4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14504
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These functions used to allocate resources
using calloc/spdk_zmalloc depending on the
g_nvme_hooks pointer. Later these functions
were refactored to always use spdk_zmalloc,
so they became simple wrappers of spdk_zmalloc
and spdk_free. There is no sense to use them,
call spdk memory API directly.
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I3b514b20e2128beb5d2397881d3de00111a8a3bc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14429
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Since now cmds and rsps buffers are allocated
from huge pages, there are already registered
MR for this memory. In that way we can avoid
registering 2 additional MRs per qpair, just
perform memory translation to get lkey.
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I2cb39a15e5d224698c293ac18af00a909840eaa8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14428
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Adds user write throttling - since writing to cache must be balanced
against the ability to compact the data to the base device, this
throttling mechanism allows for a smoother, more stable performance
levels - tying the user write speed to the compaction drain speed.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ia85efeb387f17c6c080b23ae4e658a6d7e47a2fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13392
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add gathering of some performance counters and RPC for printing them.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I2e77d37fb66459240ff2e241f2b1f77c60f4eef4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13390
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Layout of metadata will be part of the superblock at the end of the upgrade.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: If888866806e948ee07f0777612da73ab8b7548b1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13385
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
When doing live migration, there are some spdk_nvmf_ctrlr internal
data structures which need to be saved/restored, these data
structures are designed only for vfio-user transport, for
the purpose to extend them to support other vendor
specific transports, here we move them as public APIs,
users can use SAVE|RESTORE to restore a new nvmf controller
based on original one.
And remove the register from vfio-user transport, these registers
are stored in the common nvmf library.
Change-Id: I9f5847ef427f7064f8e16adcc963dc6b4a35f235
Signed-off-by: Jacek Kalwas <jacek.kalwas@intel.com>
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11059
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Thanos Makatos <thanos.makatos@nutanix.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
state change function do not need to use swtich to do some work.
Do memset in state machine.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ie66454d8f31860f403171f20858a6b4a24e3c76f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14502
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
The new API will be used in the next patch
to prevent calling metods for the seconds time
when subsystem is initialized with config file
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I60ac8196e46ccb3b22b3af0607e1ba35a11a66a6
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14406
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Two functions have been added to implement bdev io type
SEEK_DATA and SEEK_HOLE. Blob functions to find next
[un]allocated io_unit are used
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: Ic3be3c0c86bd3010a23ba2681f0f00c62abcaaba
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These functions start from a given offset and seek for next
data or for next hole. For bdevs that do not support seeking,
it is assumed that only data and no holes are present
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I6bc831970223333b25683f60ce3fcbbfebb5bb81
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14361
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Community-CI: Mellanox Build Bot
These functions start from a given offset and seek for first
io_unit belonging to an allocated cluster or first io_unit
belonging to an unallocated cluster
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I0c632e2b3dfd2e96aa22e21796e25a36f2f55f9f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14360
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
Adds ability to send trim commands to FTL - only 4MiB aligned requests (both
for offset and length of request) will be processed. During a trim
operation an L2P page (containing 1024 4B entries, 1 per user LBA; which
is where the 4MiB alignment comes from) will be marked as unmapped.
After this point any L2P access to that page will actually set the
entries themselves as FTL_ADDR_INVALID. This is done to make the trim as
fast as possible, since for large requests it's probable that most of
the L2P pages aren't actually in DRAM.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I4a04ee9498a2a6939af31b06f2e45d2b7cccbf19
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13378
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These checked parameters are necessary themselves even for single path
configuration.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie1eb2f51eeec1dbc634c6bae462a41d4c209d6ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12052
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <yidong0635@126.com>
Community-CI: Mellanox Build Bot
Since base device doesn't require VSS, FTL introduces a mechanism that
will allow for recovering both the P2L and write pointer of open bands
after a dirty shutdown. After writing 1MiB of data to a band, a 4KiB
block describing the P2L will be persisted to cache device, effectively
emulating VSS for the base device.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ic6be52dc09b237297a5cda3e752d6c038e98b70e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13367
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Track the relative sequence of opening and closing bands and chunks.
Necessary for detecting the most recent user data during dirty shutdown recovery.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I682030e58284d7b090667e4e5a9f4bbc7615708a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13366
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The word engine was both used (interchangeably with module) to refer to
the things that plug into the framework and to the framework itself.
This patch eliminates all use of the word engine that meant the
framework. It leaves uses of the word that meant "module".
Change-Id: I6b9b50e2f045ac39f2a74d0152ee8d6269be4bd1
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13918
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
For non-fabric controllers, the corresponding I/O qpairs are simply
re-enabled at controller reset.
This had a issue when I/O qpairs span multiple threads and poll group
is used.
spdk_nvme_ctrlr_reconnect_poll_async() calls
nvme_transport_ctrlr_connect_qpair() with qpair->async being false.
Then nvme_transport_ctrlr_connect_qpair() calls
spdk_nvme_poll_group_process_completions() until the qpair is connected.
spdk_nvme_poll_group_process_completions() may poll other qpairs.
This may cause I/O to complete on a wrong thread.
For PCIe controller, spdk_nvme_poll_group_process_completions() calls
spdk_nvme_qpair_process_completions() simply for each qpair.
Hence change nvme_transport_ctrlr_connect_qpair() to call
spdk_nvme_qpair_process_completions() if the controller is non-fabrics.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ieb270c2fb154124021ef6d25577b817d05e5ca9e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14295
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
There's no reason for this parameter to be non-const and it makes this
functions pain to use when you want to hardcode a specific sock
implementation.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifed4426a02ab54cbd51c8a2051b1eac010f86db9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14303
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
If the being disconnected qpair is the last of a poller of a poll group,
CQ is destroyed and the poller is released before the qpair is actually
disconnected.
This patch destroy CQ and release the poller after the qpair is actually
disconnected.
One exception is when spdk_nvme_ctrlr_free_io_qpair() is called to a
connected qpair. In this case, the qpair is removed from a poll group
before the qpair is actually disconnected. In this case, destroy CQ and
release the poller when the qpair is removed from the poll group.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Idf266bbb6dbb40f04ae6313db724fabf80865763
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14253
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Adds necessary functions for setting up the state of FTL components
based on loaded in metadata.
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I3a4c05230c877850e61d4f31d495d38121d27b3f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13362
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
bdev_nvme_create_bdev_channel_cb() did not initialized the multipath
policy of the newly created channel. 0 was active-passive and hence
multipath policy was always initialized to active-passive.
Fix the bug and add unit tests for verification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I6e44108740da4b9ff72311ae4b5500558c65c5c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14225
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Admin passthrough supported retry and failover as same as I/O by
using the bdev_retry_count. However, doing retry or failover for
admin passthrough may have unexpected side effects and its value
is not clear. The safest way is to limit retry and failover for I/O.
If we need to support retry and failover for admin passthrough,
restore the code and add a new option bdev_admin_retry_count.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I680513a40a80041f6ea6f546c74c672f2a81812d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14227
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Adds a debug function, that scans the whole P2L of band, when
it's getting closed. The P2L is compared against both L2P and
valid map to check for any discrepancies.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ia4d7be65415e6af3752d676de69b6fdcb73effb4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13352
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>