Also, replace dst2 with an iovec + iovcnt and rename it to d2 to
keep the naming consistent with the destination buffer (d).
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib394c127eeb5890451535ff485f96f7edd2897a4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15938
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This patch is first in the series of patches aimed to make all accel
operations describe their buffers with iovecs. The intention is to make
it easier to handle tasks in a generic way.
It doesn't mean that we change the API - all function signatures are
preserved. If a function doesn't use iovecs, we use the aux_iovs array.
However, this does mean that each accel module that provides support for
a given operation will need to be adjusted to use iovecs.
Additionally, update the unit test checking copy elision to verify the
buffers of the copy operation that is left.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I9e6d8d1be3b8b9706cb4a6222dad30e8c373d8fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15937
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
It's common to set up an iovec around a single buffer; add a helper for
this.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: Ic4183e29d78549ec102045c6af0b5ff448cb5c59
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
And use it in a couple of places.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I4b86cef0e9489c1435c0206dd6c5cda4ffe4d33a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16191
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
When a buffer is get, it does not need to reserve the space
for tailq header.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: I0aa2d77739fbb86a6e2df1c00a772aff1cb7c6e4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16181
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In order to connect to a zoned SPDK NVMe-oF target the ZNS specific
identify functions must be implemented and the supported ZNS opcodes
must be set accordingly.
Implementing ZNS specific identify functions to return the 'I/O Command
Set specific Identify Namespace data structure (CNS 05h)'
(`spdk_nvmf_ns_identify_iocs_specific`) and 'I/O Command Set specific
Identify Controller data structure (CNS 06h)'
(`spdk_nvmf_ctrlr_identify_iocs_specific`).
Those functions return a null filled data structure for any I/O Command
Set other than ZNS.
Signed-off-by: Dennis Maisenbacher <dennis.maisenbacher@wdc.com>
Change-Id: I6b9529ce0a86400afb01d4e09cbdb3e5c3a68514
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16044
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
spdk_bdev_module_init() must only be called if the module sets
async_init to true. This patch fixes the doc string to match the
implementation and adds an assert() to catch API usage errors early.
Change-Id: I677345de028c8f7597ecf81ff9b9b855867bbf01
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16133
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
spdk_nvme_cpl_get_status_string() returns a string which contains upper
cases, spaces, and hyphens. To use the returned string for JSON RPC, we
have to convert it to a string which contains only lowercases and
underscores.
For our convenience, add a new API spdk_strcpy_replace() to replace
all occurrences of the search string with the replacement string.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I3ca9774d0bfb2d0bb7bd7412bc671e6f69104b7d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16054
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Added spdk_nvme_qpair_get_num_outstanding_reqs to get the number
of outstanding reqs for a specific qpair.
Change-Id: I55d75a7363ac63bd26db76594e70e8b17b3e5830
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15916
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
bdev_crypto uses memset() to zero secrets passed
by the user (cleanup/error path) which is not safe -
compiler may detect that the buffer being zeroed
is not accessed any more and may "optimize" (drop)
zerofying.
C11 standard introduces memset_s which guarantess to
change the buffer content, but this function is optional,
gcc may not support it. As alternative, add not optimal
from performance point of view default implementation.
Add unit test to math_ut.c to avoid creating new .c file
for 1 simple test
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: I11c7d15610df02e4a3761a88c85f6f8c54fb4b0a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16038
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
It's the same as spdk_iovcpy(), but the dst/src buffers can overlap.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I6daa0a846d7d1deac2c01d1a1be09171fa8bf796
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15747
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
The data buffers backed by these accel buffers aren't allocated
immediately, but only when they're necessary to execute a given
operation. It allows users to append operations to a sequence, without
actually reserving large space for the data. That way, if some of these
buffers aren't needed to execute a sequence, they won't be allocated.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ieeea8a011b40c7f2f33e9a6f03fe34264e9316f3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15746
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This domain is meant to represent data being transformed by accel
engine. Users will be able to allocate buffers from that memory domain
and use them when appending operations to an accel sequence.
Since these buffers are only meant to be used as placeholders for actual
buffers, none of the push/pull/translate callbacks are implemented. To
access the data after it was transformed by accel, users should make
sure that the final command's destination buffer isn't allocated from
accel memory domain.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ia031c7b205e98792d0a93f01513101b86afa9faa
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15744
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch introduces the concept of chaining multiple accel operations
and executing them all at once in a single step. This means that it
will be possible to schedule accel operations at different layers of the
stack (e.g. copy in NVMe-oF transport, crypto in bdev_crypto), but
execute them all in a single place. Thanks to this, we can take
advantage of hardware accelerators that supports executing multiple
operations as a single operation (e.g. copy + crypto).
This operation group is called spdk_accel_sequence and operations can be
appended to that object via one of the spdk_accel_append_* functions.
New operations are always added at the end of a sequence. Users can
specify a callback to be notified when a particular operation in a
sequence is completed, but they don't receive the status of whether it
was successful or not. This is by design, as they shouldn't care about
the status of an individual operation and should rely on other means to
receive the status of the whole sequence. It's also important to note
that any intermediate steps within a sequence may not produce observable
results. For instance, appending a copy from A to B and then a copy
from B to C, it's indeterminate whether A's data will be in B after a
sequence is executed. It is only guaranteed that A's data will be in C.
A sequence can also be reversed using spdk_accel_sequence_reverse(),
meaning that the first operation becomes last and vice versa. It's
especially useful in read paths, as it makes it possible to build the
sequence during submission, then, once the data is read from storage,
reverse the sequence and execute it.
Finally, there are two ways to terminate a sequence: aborting or
executing. It can be aborted via spdk_accel_sequence_abort() which will
execute individual operations' callbacks and free any allocated
resources. To execute it, one must use spdk_accel_sequence_finish().
For now, each operation is executed one by one and is submitted to the
appropriate accel module. Executing multiple operations as a single one
will be added in the future.
Also, currently, only fill and copy operations can be appended to a
sequence. Support for more operations will be added in subsequent
patches.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Id35d093e14feb59b996f780ef77e000e10bfcd20
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15529
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Add a define for the Identify command buffer instead of using a raw
value.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I9073ff84e2fa2ef9268051b898fe1027d8e97baa
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16119
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
In preparation for supporting additional claim types, create a claim
type that represents the current claim type. Everything that sticks to
the public APIs should continue to work as before.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0d02e4b3f4bbf4eb5a7391028aa31e999f9da915
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15286
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In preparation for an updated claims API, refactor
bdev->internal.claim_module into a union that will eventually hold
different information based on the the type of claim.
Change-Id: I7ade6f03128bdb0f8375a95ae953cb63d6aa686d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15285
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This closes races between concurrent spdk_bdev_module_claim_bdev()
and/or spdk_bdev_module_release_bdev() calls affecting the same bdev by
holding bdev->internal.spinlock while claiming and releasing a bdev. It
also closes a potential TOCTOU bug in that optimizing compilers probably
already eliminate in bdev_finish_unregister_bdevs_iter() and documents
that bdev->internal.claim_module is protected by
bdev->internal.spinlock.
This can be removed when the bdev_register_examine_thread deprecation
is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ib48552df065d5172139a61bbc00b391f36552c0c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15282
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Since bdev_examine() can happen on any thread and it happens without any
other lock being held on the spdk_bdev_module, it is possible for
multiple threads to try to simultaneously increment
module->internal.action_in_progress. Decrements may also race.
This commit adds bdev_module->internal.spinlock and holds it while
modifying module->internal.action_in_progress.
This can be removed when the bdev_register_examine_thread deprecation
is removed.
Change-Id: I9c401eeb3c7c97c484e16fa9cfd82668b32e508b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15281
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This introduces a deprecation for calling spdk_bdev_register() and
spdk_bdev_examine() on a thread other than the app thread. The
deprecation period starts in SPDK 23.01 and removal is expected in SPDK
23.05.
The intent of this deprecation is to ensure that bdev modules'
examine_config() and examine_disk() callbacks are only ever called on
the app thread. This largely a formalization of what has long happened
due to the RPC poller running on the first thread started by
spdk_app_start().
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic9d7b87b6522be20357d2eab2d0c77cd5753452f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15690
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mateusz Kozlowski <mateusz.kozlowski@intel.com>
The spdk_nvme_ctrlr_opts now supports a transport_tos option
that allows setting of the 'type of service' value in the IPv4 header.
This is needed to support lossless RoCE setups.
Note: Only RDMA is supported at this point.
Change-Id: I21825fc197c60f539a7d2d651a970ea380d8b56d
Signed-off-by: Michael Haeuptle <michael.haeuptle@hpe.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15908
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add spdk_nvme_cpl_get_status_type_string() to return ASCII
string for the type of an error.
Append a dummy entry to return "RESERVED" for unknown types.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ibc07132ee067f146ac149884c6344f313bfcbfff
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15835
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Based on NVMe-2.0c, add newly added status codes to the corresponding
enums.
Status codes of 0x80 to 0xBF are different between I/O commands and
fabrics commands. 0x80 to 0xBF of enum spdk_nvme_command_specific_status_code
has been used for I/O commands. Hence, add status codes for I/O commands
for consistency.
Command specific status codes for fabrics commands will be considered
later.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I8f549e76420ee72dcaf412c5941d74d8359761c9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15833
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
However, when querying or resetting module specific statistics,
the generic bdev layer have to access it.
For this purpose, add functions pointers.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie86d0a4a406cec7e0f1e9a62de5982cd3d877eae
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14839
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Define struct spdk_bdev_io_error_stat privately in lib/bdev/bdev.c.
Add a pointer to struct spdk_bdev_io_error_stat to struct
spdk_bdev_io_stat.
Allocate spdk_bdev_io_error_stat for bdev and RPC, but do not allocate
spdk_bdev_io_error_stat for I/O channel.
Dump the contents of spdk_bdev_io_error_stat only if its total is
non-zero.
As a result of these, only spdk_bdev_get_device_stat() can query
spdk_bdev_io_error_stat for the bdev_get_iostat RPC. This will be
acceptable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Idae868afe65347a96529eedc3dcc692101de4a29
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14826
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
We can allocate an array for error status dynamically via negating
SPDK_MIN_BDEV_IO_STATUS.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id36a92bfaa906b445715c03b69a0fd9a154a49e0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15898
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
When merging data from one spdk_histogram_data to
another, the merging is only valid if the bucket_shift
for each structure is the same. Otherwise we are
combining data points that cover different ranges
of values.
So check that the bucket_shifts are the same before
merging. Change the return type to int to
return -EINVAL if structures with different
bucket_shifts are attempted to be merged.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: If98e2d03384d85f478965956da2a42cfcff4713d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15813
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Basic IO completion counting can be done at the common
layer, to enable some level of stat tracking even for
transports that don't have transport-specific tracking
yet.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: If04f854b97440089b8ad149b64cb59173c73975c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15912
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Users can now specify a number of small/large buffers to be cached on
each iobuf channel. Previously, we relied on the cache of the
underlying spdk_mempool, which has per-core caches. However, since iobuf
channels are tied to a module and an SPDK thread, each module and each
thread is now guaranteed to have a number of buffers available, so it
won't be starved by other modules/threads.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I1e29fe29f78a13de371ab21d3e40bf55fbc9c639
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15634
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
The idea behind "iobuf" is to have a single place for allocating data
buffers across different libraries. That way, each library won't need
to allocate its own mempools, therefore decreasing the memory footprint
of the whole application.
There are two reasons for putting these kind of functions in the thread
library. Firstly, the code is pretty small, so it doesn't make sense to
create a new library. Secondly, it relies on the IO channel abstraction,
so users will need to pull in the thread library anyway.
It's very much inspired by the way bdev layer handles data buffers (much
of the code was directly copied over). There are two global mempools,
one for small and one for large buffers, and per-thread queues that hold
requests waiting for a buffer. The main difference is that we also need
to track which module requested a buffer in order to allow users to
iterate over its pending requests.
The usage is fairly simple:
```
/* Embed spdk_iobuf_channel into an existing IO channel */
struct foo_channel {
...
struct spdk_iobuf_channel iobuf;
};
/* Embed spdk_iobuf_entry into objects that will request buffers */
struct foo_object {
...
struct spdk_iobuf_entry entry;
};
/* Register the module as iobuf user */
spdk_iobuf_register_module("foo");
/* Initialize iobuf channel in foo_channel's create cb */
spdk_iobuf_channel_init(&foo_channel->iobuf, "foo", 0, 0);
/* Finally, request a buffer... */
buf = spdk_iobuf_get(&foo_channel->iobuf, length,
&foo_objet.entry, buf_get_cb);
...
/* ...and release it */
spdk_iobuf_put(&foo_channel->iobuf, buf, length);
```
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifaa6934c03ed6587ddba972198e606921bd85008
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15326
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The kernel vfio_pci driver module introduced vf_token checking
mechanism since kernel version 5.7, and has been supported by
DPDK. So add support for it to deal with the scenario of VF.
Signed-off-by: Jun Zeng <jun1.zeng@intel.com>
Change-Id: Ie9700fa395327da4e847c6213167284c148a64e3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14424
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
While lvs->destruct is set in a few places, it is never read. Since it
is not used, it is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Iee21e92c9049d143fca13930b4b5f328f9ec38f0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15716
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Copy-on-write happens when cluster is written for the first time for
thin provisioned volume. Currently it is implemented as two separate
requests to underlying bdev: read of the whole cluster to bounce
buffer and then write of this buffer to the new location on the same
underlying bdev.
This patch improves copy-on-write flow by utilizing copy command of
underlying bdev if it is supported. In this case we have just one
request to bdev and don't need the bounce buffer.
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I92552e0f18f7a41820d589e7bb1e86160c69183f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14351
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
New `translate_lba` operation allows to translate blob lba to lba on
the underlying bdev. It recurses down the whole chain of bs_dev's. The
operation may fail to do the translation when blob lba is not backed
by the real bdev. For example, when we eventually hit zeroes device in
the chain.
This operation is used in the next commit to get source LBA for copy
operation.
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I89c2d03d1982d66b9137a3a3653a98c361984fab
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14528
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Add max/min_read/write/unmap_latency_ticks into the struct
spdk_bdev_io_stat.
When initializing or resetting the instance of the struct
spdk_bdev_io_stat, initialize max to 0 and min to UINT64_MAX.
Then update max if a new value is larger than the current max,
and update min if a new value is smaller than the current min.
For the bdev_get_iostat RPC, it prints max and prints min if min is not
UINT64_MAX or 0 if min is UINT64_MAX.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I1b30b3825c15e37e9f0cf20104b866186de788a2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14825
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
The following patches will extend I/O statistics to include error
counters and module specific counters to output these via the
bdev_get_iostat RPC.
In this case, the size of the struct spdk_bdev_iostat will be variable.
As a preparation, allocate spdk_bdev_io_stat dynamically.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I1979a9d867859d5cb5d05717bfcc677f07fa03f8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15479
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
When use of deprecated featues is encountered, SPDK now calls
SPDK_LOG_DEPRECATED(). This logs the use of deprecated functionality in
a consistent way, making it easy to add further instrumentation to catch
code paths that trigger deprecated behavior.
Change-Id: Idfd33ade171307e5e8235a7aa0d969dc5d93e33d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15689
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
This introduces an enhanced spinlock that adds safeguards compared to
the default pthread_spinlock_t. In particular:
- A pthread_spinlock_t is still used, but additional error checking is
performed to ensure there is no undefined behavior on relock,
unlocking when not the owner, or destoying a locked lock.
- The SPDK concurrency model allows an SPDK thread to be migrated
between pthreads. Releasing a pthread spinlock on a different thread
from where it is taken is undefined behavior. If an SPDK spinlock is
held at a time that a time when a poller or message returns control to
thread_poll(), the program will abort.
- SPDK spinlocks can only be obtained from an SPDK thread.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6dd6493ab5f5532ae69e20654546405a507eb594
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15277
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This is unsafe, because we touch need_buf_* queues, which aren't
thread-safe. Also, documented this requirement in
spdk_bdev_io_get_buf()'s description.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Iabc141e051c543fdd51f079ae212f69e980d8148
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15668
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
We make decisions on how to pick a poll group for a new
qpair by looking at each poll group's current_io_qpairs
count. But this count isn't always accurate since it
doesn't get updated until after the CONNECT has
been received.
This means that if we accept a bunch of connections
all at once, they may all get assigned the same poll
group, because the target poll groups counter doesn't
get immediately incremented.
So add a new counter, current_unassociated_qpairs,
to account for these qpairs. We protect this counter
with a lock, since the accept thread will increment
the counter, and the poll group thread will
decrement it when the qpair receives the CONNECT
allowing us to associated with a subsystem/controller..
If the qpair gets destroyed before the CONNECT is
received, we can use the qpair->connect_received
flag to decrement current_unassociated_qpairs.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I8bba8da2abfe225b3b9f981cd71b6f49e2b87391
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15693
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Currently we use qpair->ctrlr at qpair destroy
time to decide if we need to decrement the
qpair's poll group's qpair count. But this is
not correct - these counters get incremented
when the CONNECT is received, but qpair->ctrlr
doesn't get set until later.
So add a new connect_received bool to the spdk_nvmf_qpair.
Use this instead to determine when we should decrement
the poll group qpair counters.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I174a0fda36c4558171953bf58f2f5117bc074f76
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15692
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
NVMf target reports copy command support if all bdevs in the subsystem
support copy IO type. Maximum copy size is reported for each namespace
independently in namespace identify data. For now we support just one
source range.
Note, that command support in the controller is initialized once on
controller create. If another namespace which doesn't support copy
command is added to the subsystem later, it will not be reflected in
the controller data structure and will not be communicated to the
initiator. Attempt to execute copy command on such namespace will
fail. This issue is not specific to copy command and applies also to
write zeroes and unmap (dataset management) commands.
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I5f06564eb43d66d2852bf7eeda8b17830c53c9bc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14350
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Added new API 'spdk_bdev_histogram_get_channel' to get histogram of
a specified channel for a bdev. A callback function is passed to it
to process the histogram.
Change-Id: If5d56cbb5fe6c39cda7882f887dcc9c6afa769ac
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15539
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
SPDK threads generally run on dedicated cores and locks should be rarely
contended. Thus, putting a thread to sleep while waiting on a mutex does
not free up CPU cycles for other pthreads or processes. Even when
running in interrupt mode, lock contention should be low enough that
spinlocks are a net win by avoiding context switches.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6e2e78b2835bbadb56bbec34918d998d75280dfd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15438
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This function can be useful to query if a thread
had spdk_thread_exit() called on it yet. Internally
we have both EXITING and EXITED state - so
!spdk_thread_is_running() can be used to detect a
thread that is in either of those states.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I2f6fb024a6b1bc895fdc5132c722abc10f5d30f9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15512
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
The "app thread" will always be the first
thread created using spdk_thread_create(). There
are many operations throughout SPDK that implicitly
expect to happen in the context of this app thread,
so by formalizing it we can start to make assertions
on this to help clarify and simplify locking and
synchronization through the code base.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I7133b58c311710f1d132ee5f09500ffeb4168b15
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15497
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This patch introduces function spdk_fd_group_get_epoll_event, which
returns the epoll(7) event that caused the file descriptor group
callback function to execute. Rather than changing the signature of
spdk_fd_fn in order to pass the struct epoll_event, which would result
in a gigantic patch where there vast majority of users would simply have
to ignore the new argument, we introduce this new API that allows to
return the epoll_event only when really needed.
Signed-off-by: Thanos Makatos <thanos.makatos@nutanix.com>
Suggested-by: John Levon <john.levon@nutanix.com>
Change-Id: I3debe1382d1c2bfec6ae4fea274ee38ed0b135fe
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14935
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: John Levon <levon@movementarian.org>
We should always build all function that are part of the API, even if
some of the libraries they depend on are missing. In that case, they
can return an error instead.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I72b450b3a1d62e222bd843e45be547d926414775
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15414
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add an option "--generate-uuids" to bdev_nvme_set_options
RPC to enable generation of UUIDs for NVMes devices that
do not provide this value themselves. The identifier is
based on a serial number of the device, so a bdev
using this NVMe will always be assigned the same UUID.
Part of enhancement from #2516.
Change-Id: I86d76274e5702d14ace89d83d1e9129573f543e2
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15151
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Update code for read the virtual address width to use glob to locate the
Intel and AMD iommu capability registers. This code should work for all
AMD numa configurations.
Fixes issue 2730
Signed-off-by: Michael Piszczek <mpiszczek@ddn.com>
Change-Id: Ibf5789087b7e372d892b53101e4c0231809053f0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14961
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Add an optional allowlist for RPC methods: if the method is not listed,
it is not allowed to be called or visible. This can be used to restrict
accidental mis-configurations, and generally helps locking down the
configuration surface.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: Ied78fc4b14b60cb94ed0852b92deb6df545cbec4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15275
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the 4 digit year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc). Contribution date used
"--follow -C95%" to get the most accurate date.
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
Add API spdk_bdev_io_get_submit_tsc to get submit tsc of a bdev I/O,
which can be used in bdev modules to avoid calling expensive
spdk_get_ticks().
Change-Id: Ifbcecb1bc663344997c5e73b72a1dfb5d0422946
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14989
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
It doesn't make sense to have the size of the doorbells fixed and then
calculate the maximum number of queue pairs based on it, do it the other
way round. Also, add some sanity checks based on the spec.
Signed-off-by: Thanos Makatos <thanos.makatos@nutanix.com>
Change-Id: I17e3509fb0a011128ca089ce78b7a296262e6f8e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14932
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In the following patches, we will add a feature to inject data
corruption to the error bdev module. For read I/O, we will have
to inject data corruption at completion. However, if we use
spdk_bdev_part_submit_request(), it will not be possible because we
cannot add any custom operation into the completion callback.
To fix the issue, modify spdk_+bdev_part_submit_request() and
rename it to spdk_bdev_part_submit_request_ext().
Fortunately, we can use stored_user_cb in struct spdk_bdev_io.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I46d3c40ea88a3fedd8a8fef6b68ee417c814a7a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15002
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Copy operation is defined by source and destination LBAs and LBA count
to copy. For destiantion LBA and LBA count we reuse exiting fields
`offset_blocks` and `num_blocks` in `struct spdk_bdev_io`. For source
LBA new field `src_offset_blocks` was added.
`spdk_bdev_get_max_copy()` function can be used to retrieve maximum
possible unsplit copy size. Zero values means unlimited. It is allowed
to submit larger copy size but it will be split into several bdev IOs.
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I2ad56294b6c062595c026ffcf9b435f0100d3d7e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14344
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
And also related function pointers and APIs:
spdk_bdev_for_each_channel_msg;
spdk_bdev_for_each_channel_done;
spdk_bdev_for_each_channel_continue;
Change-Id: I52f0f6f27717d53c238faf2f998810c9c5ee45d4
Signed-off-by: GangCao <gang.cao@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14614
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
To support SQs allocated to a poll group other than the controller's
main poll group, we need to make sure to poll those SQs when we wake up
and handle the controller interrupt. As they will be running in a
separate SPDK thread, we will arrange for all poll groups to wake up
when we receive an interrupt corresponding to a vfio-user message
arriving.
This can mean needless wakeups: we don't (yet) have a mechanism to only
wake up the poll groups that correspond to a particular SQ write.
Additionally, as we don't have any notion of a poll group per
controller, this ends up polling all SQs in the entire poll group, not
just the ones corresponding to the controller we were handling.
As this has potential performance issues in many cases, it defaults to
disabled.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I3d9f32625529455f8d55578ae9cd7b84265f67ab
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14120
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
In a use case, a custom sock module supports zero copy for read.
The custom sock module wants to keep the recv_buf_size to be sufficiently
large, for example 16MB. However, most upper layers overwrite the recv_buf_size
by a smaller value via spdk_sock_set_recvbuf() later. This is not desirable.
To fix the described issue, change the meaning of impl_opts->recv_buf_size
to be the minimum size, and spdk_sock_set_recvbuf() uses the maximum value
among the requested size, g_spdk_sock_impl_opts->recv_buf_size, and
MIN_SO_RCVBUF_SIZE.
We may have to change the code to initially create a socket. However,
for most cases, the upper layer calls spdk_sock_set_recvbuf() anyway.
Hence this fix will be minimal and enough.
For the use case, it is enough to change recv_buf_size of the posix sock
module. However, the custom sock module may support I/O uring in future.
Hence, change I/O uring sock module together.
Additionally, for consistency, change the meaning of impl_opts->send_buf_size
to be the minimum size, and spdk_sock_set_sendbuf() uses the maximum value
among the requested size, g_spdk_sock_impl_opts->send_buf_size, and
MIN_SO_SNDBUF_SIZE.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I051ba7cb50bc9dcad229e922198b04fe45335219
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14915
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
The callback is executed with the opaque argument specified by the user,
not accel_task.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I6f4388d8c4ceb37d4df174a6f4c0529012fe1f28
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15020
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add new bdev property split_on_write_unit which, if set to true, causes
writes to be split to match write_unit_size and fail if not aligned to
or not multiple of write_unit_size.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Id49f58a3288ddf5cfe4921ce4020ae4bcdd67298
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11390
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously SPDK use libvfio-user library to provide emulated NVMe
devices to VM, but it's limited to NVMe device type only. Here we
add SPDK vfu_target library abstraction based on libvfio-user which
supports more PCI device types.
We will add virtio-blk and virtio-scsi devices emulation based on
vfu_tgt library in following patches, actually this library can
support NVMe emulation too, due to the fact that the NVMe emulation
is already exist, so we will keep the NVMe emulation which based on
libvfio-user directly as it is.
Change-Id: Ib0ead6c6118fa62308355fe432003dd928a2fae9
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12597
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Identify and properly handle conventional zones (in smr drives) by using
zone type and WP state. Bdevs supporting zoned devices(like uring, nvme and
vbdev_zone_block) now update the zone type information. As a result, the
fio plugin now uses this info instead of hard coding the zone type.
Also adds new WP state(ZONE_STATE_NOT_WP) for handling zones w/o WP.
Signed-off-by: Indraneel M <Indraneel.Mukherjee@wdc.com>
Change-Id: If031e0742d68c55c35e95ddc33d478939bbd52fe
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14572
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
By doing the registration immediately upon mapping the BAR instead of
when the memory is inserted into the spdk_mem_map, we're able to
register BARs that are not 2MB multiples in size and alignment. The SPDK
API for registering a BAR already returns the physical/io address in the
map call, and it can be used directly without a call to
spdk_mem_register().
If the user does elect to later register the BAR using
spdk_mem_register(), we attempt to insert the 2MB aligned segments we
can into the spdk_mem_map. Users may still need to register memory for a
few reasons, such as making spdk_vtophys() work, or for setting up the
BAR as a target for RDMA. These cases still require 2MB aligned and
sized segments.
Change-Id: I395ae8803ec4bf22703f6f76db54200949e82532
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14017
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
This is first commit that should go into latest SPDK
after the code freeze for SPDK 22.09.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: Ib972b328d1bb3fbab0da65a55c188bfcf1661798
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14632
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Michal Berger <michal.berger@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Per spec to assure correct operation of IAA decompression.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I745c5ecc09d220017a8da42b52f4ff7caa5e748c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14660
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Fuzzing vfio-user require access to send request api
Signed-off-by: Sebastian Brzezinka <sebastian.brzezinka@intel.com>
Change-Id: I6c58b8ab4fd3394150bbb3e64b4f95bff93dae6e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13881
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
In prep for upcoming iovec based compression/decompression patches.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I413493f764bead9e56266e488b74f8bca979e225
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14633
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In prep for adding both src and dst iovec support for compression.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I704b8d2bd459de03deb7f8ee45d76261910a3727
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13746
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
A new parameter io_drain_timeout has been added to spdk_bdev
structure. If this value is unset, the bdev reset behavior
does not change.
The io_drain_timeout controls how long a bdev reset must wait for IO
to complete prior to issuing a reset to the underlying device.
If there is no outstanding IO at the end of that period, the reset
is skipped.
Change-Id: I585af427064ce234a4f60afc3d69bc9fc3252432
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14501
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
hpda value should be in range of 0 to 31.
Signed-off-by: MengjinWu <mengjin.wu@intel.com>
Change-Id: Ie1329c831af06ccc8943a562c3f6396b635be518
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14575
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This is consistent with the use of terms in other parts of SPDK and fits
with the code living under module/
Change-Id: If182f7cf2d160d57443a1b5f24e0065f191b59b2
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13919
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Adds user write throttling - since writing to cache must be balanced
against the ability to compact the data to the base device, this
throttling mechanism allows for a smoother, more stable performance
levels - tying the user write speed to the compaction drain speed.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: Ia85efeb387f17c6c080b23ae4e658a6d7e47a2fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13392
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add gathering of some performance counters and RPC for printing them.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Signed-off-by: Kozlowski Mateusz <mateusz.kozlowski@intel.com>
Change-Id: I2e77d37fb66459240ff2e241f2b1f77c60f4eef4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13390
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Previously we would always allocate the shm file based on
max (128) cores which is unnecessary. So use
spdk_env APIs to only allocate shm file size based
on the cores we might possible use.
With default settings, an shm file was 135MB before this
change, now an app using cores 0-7 will just use
about 9MB.
A lot of the trace-related code depended on there
*always* being a history for every core, even unused
ones, so a few additional changes were needed,
mainly the trace_parser library.
Tested by starting an app using a 0x4 core mask and
enabling a trace mask, generating some events, then
checking both the size of the shm file and that
spdk_trace works properly with the resulting file.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ie868b3e3658d6f82b2fea37cb87453e8a9e0abc4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14044
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
When doing live migration, there are some spdk_nvmf_ctrlr internal
data structures which need to be saved/restored, these data
structures are designed only for vfio-user transport, for
the purpose to extend them to support other vendor
specific transports, here we move them as public APIs,
users can use SAVE|RESTORE to restore a new nvmf controller
based on original one.
And remove the register from vfio-user transport, these registers
are stored in the common nvmf library.
Change-Id: I9f5847ef427f7064f8e16adcc963dc6b4a35f235
Signed-off-by: Jacek Kalwas <jacek.kalwas@intel.com>
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11059
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Thanos Makatos <thanos.makatos@nutanix.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The new API will be used in the next patch
to prevent calling metods for the seconds time
when subsystem is initialized with config file
Signed-off-by: Aleksey Marchuk <alexeymar@nvidia.com>
Change-Id: I60ac8196e46ccb3b22b3af0607e1ba35a11a66a6
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14406
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
These functions start from a given offset and seek for next
data or for next hole. For bdevs that do not support seeking,
it is assumed that only data and no holes are present
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I6bc831970223333b25683f60ce3fcbbfebb5bb81
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14361
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Community-CI: Mellanox Build Bot
These functions start from a given offset and seek for first
io_unit belonging to an allocated cluster or first io_unit
belonging to an unallocated cluster
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I0c632e2b3dfd2e96aa22e21796e25a36f2f55f9f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14360
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot