For write, verify DIF/DIX before submission and for read, verify
DIF/DIX after successful completion.
As same as the NVMe bdev module and the NULL bdev module, DIF/DIX
verification is done based on the DIF type and DIF insert/strip is
not supported.
In near future, the bdev I/O APIs bring an I/O flag to the underlying
bdev and the malloc bdev module will be able to decide DIF/DIX
verification based on the I/O flag.
One important feature is to setup protection information when
creating a malloc disk. Otherwise, all initial reads will fail
if protection information is enabled.
For users, add some explanation about the dif_type parameter
into doc/jsonrpc.md.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I93757b77c03cade766c872e418bb46d44918bee2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14985
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
The malloc bdev module supports both of interleaved and separated
metadata in this patch.
Different from the NULL bdev module, opts->block_size is a data block
size and a block size is caculated internally as a sum of
opts->block_size and opts->md_size if opts->md_interleave is true, or
opts->block_size otherwise. This will be more intuitive. Additionally,
opts->md_size accepts only either of 0, 8, 16, 32, 64, or 128.
Protection information (T10 DIF/DIX) will be supported in the
following patches.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Icd9e92c8ea94e30139e416f8c533ab4cf473d2a8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14984
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Define a options structure, malloc_bdev_opts, and use it directly for
the bdev_malloc_create RPC. To do this, bdev_malloc.h includes
bdev_module.h instead of bdev.h to have the definition of the struct
spdk_uuid, and the struct malloc_bdev_opts has a instance of struct
spdk_uuid. Clean up file inclusion together. Furthermore, use
spdk_uuid_copy() to copy uuid from the malloc_bdev_opts to the malloc
disk rather than the = operator, and remove a duplicated size check.
These are helpful to add more parameters for creation.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ief25f12586c21b1666180ce10cfc6256ede8eba9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14982
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
Replace spdk_bdev_get_by_name() + spdk_bdev_unregister() by
spdk_bdev_unregister_by_name() wherever possible.
This simplifies the code and makes the code more reliable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I91388c9d0b2e244cb745720a480803b03c42a226
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12066
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Allow to specify optimal IO boundary for
malloc bdev, it can be used to test split
of IO requests on generic bdev layer
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: Ic3529dc00cf852ea5cf40d0553d846a698fff6c7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10068
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
This is more accurate to what they are, and will make defining library
dependencies much simpler. This change in directory does not affect the
final placement of naming of libraries at the end of time.
Change-Id: Ic48a9233dff564e39ce357a9ea0a111ea2b6414b
Signed-off-by: Seth Howell <seth.howell@intel.com>
Reviewed-on: https://review.gerrithub.io/c/spdk/spdk/+/465454
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Broadcom SPDK FC-NVMe CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>