This will make it easier to add more parameters for error injection. Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com> Change-Id: Ie5b22c31b5ba9d8c256d369213fa8fb4b985fa26 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15025 Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Jim Harris <james.r.harris@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com> Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*/
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#ifndef SPDK_VBDEV_ERROR_H
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#define SPDK_VBDEV_ERROR_H
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#include "spdk/stdinc.h"
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#include "spdk/bdev.h"
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enum vbdev_error_type {
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VBDEV_IO_FAILURE = 1,
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VBDEV_IO_PENDING,
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};
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typedef void (*spdk_delete_error_complete)(void *cb_arg, int bdeverrno);
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/**
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* Create a vbdev on the base bdev to inject error into it.
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*
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* \param base_bdev_name Name of the base bdev.
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* \return 0 on success or negative on failure.
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*/
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int vbdev_error_create(const char *base_bdev_name);
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/**
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* Delete vbdev used to inject errors.
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*
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* \param error_vbdev_name Name of the error vbdev.
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* \param cb_fn Function to call after deletion.
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* \param cb_arg Arguments to pass to cb_fn.
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*/
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void vbdev_error_delete(const char *error_vbdev_name, spdk_delete_error_complete cb_fn,
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void *cb_arg);
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struct vbdev_error_inject_opts {
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uint32_t io_type;
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uint32_t error_type;
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uint32_t error_num;
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};
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/**
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* Inject error to the base bdev. Users can specify which IO type error is injected,
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* what type of error is injected, and how many errors are injected.
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*
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* \param name Name of the base bdev into which error is injected.
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* \param opts Options for error injection.
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*/
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int vbdev_error_inject_error(char *name, const struct vbdev_error_inject_opts *opts);
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#endif /* SPDK_VBDEV_ERROR_H */
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