Many open source projects have moved to using SPDX identifiers to specify license information, reducing the amount of boilerplate code in every source file. This patch replaces the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause identifier. Almost all of these files share the exact same license text, and this patch only modifies the files that contain the most common license text. There can be slight variations because the third clause contains company names - most say "Intel Corporation", but there are instances for Nvidia, Samsung, Eideticom and even "the copyright holder". Used a bash script to automate replacement of the license text with SPDX identifier which is checked into scripts/spdx.sh. Signed-off-by: Jim Harris <james.r.harris@intel.com> Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904 Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com> Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com> Reviewed-by: Changpeng Liu <changpeng.liu@intel.com> Reviewed-by: Dong Yi <dongx.yi@intel.com> Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com> Reviewed-by: Paul Luse <paul.e.luse@intel.com> Reviewed-by: <qun.wan@intel.com>
186 lines
3.5 KiB
C
186 lines
3.5 KiB
C
/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*/
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#include "spdk_cunit.h"
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#include "spdk/thread.h"
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#include "spdk_internal/mock.h"
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#include "common/lib/test_env.c"
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static uint32_t g_ut_num_threads;
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int allocate_threads(int num_threads);
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void free_threads(void);
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void poll_threads(void);
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bool poll_thread(uintptr_t thread_id);
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bool poll_thread_times(uintptr_t thread_id, uint32_t max_polls);
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struct ut_msg {
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spdk_msg_fn fn;
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void *ctx;
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TAILQ_ENTRY(ut_msg) link;
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};
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struct ut_thread {
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struct spdk_thread *thread;
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struct spdk_io_channel *ch;
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};
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struct ut_thread *g_ut_threads;
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#define INVALID_THREAD 0x1000
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static uint64_t g_ut_thread_id = INVALID_THREAD;
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static void
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set_thread(uintptr_t thread_id)
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{
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g_ut_thread_id = thread_id;
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if (thread_id == INVALID_THREAD) {
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spdk_set_thread(NULL);
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} else {
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spdk_set_thread(g_ut_threads[thread_id].thread);
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}
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}
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int
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allocate_threads(int num_threads)
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{
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struct spdk_thread *thread;
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uint32_t i;
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spdk_thread_lib_init(NULL, 0);
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g_ut_num_threads = num_threads;
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g_ut_threads = calloc(num_threads, sizeof(*g_ut_threads));
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assert(g_ut_threads != NULL);
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for (i = 0; i < g_ut_num_threads; i++) {
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set_thread(i);
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thread = spdk_thread_create(NULL, NULL);
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assert(thread != NULL);
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g_ut_threads[i].thread = thread;
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}
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set_thread(INVALID_THREAD);
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return 0;
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}
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void
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free_threads(void)
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{
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uint32_t i, num_threads;
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struct spdk_thread *thread;
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for (i = 0; i < g_ut_num_threads; i++) {
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set_thread(i);
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thread = g_ut_threads[i].thread;
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spdk_thread_exit(thread);
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}
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num_threads = g_ut_num_threads;
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while (num_threads != 0) {
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for (i = 0; i < g_ut_num_threads; i++) {
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set_thread(i);
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thread = g_ut_threads[i].thread;
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if (thread == NULL) {
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continue;
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}
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if (spdk_thread_is_exited(thread)) {
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g_ut_threads[i].thread = NULL;
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num_threads--;
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spdk_thread_destroy(thread);
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} else {
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spdk_thread_poll(thread, 0, 0);
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}
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}
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}
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g_ut_num_threads = 0;
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free(g_ut_threads);
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g_ut_threads = NULL;
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spdk_thread_lib_fini();
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}
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bool
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poll_thread_times(uintptr_t thread_id, uint32_t max_polls)
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{
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bool busy = false;
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struct ut_thread *thread = &g_ut_threads[thread_id];
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uintptr_t original_thread_id;
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uint32_t polls_executed = 0;
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uint64_t now;
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if (max_polls == 0) {
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/* If max_polls is set to 0,
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* poll until no operation is pending. */
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return poll_thread(thread_id);
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}
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assert(thread_id != (uintptr_t)INVALID_THREAD);
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assert(thread_id < g_ut_num_threads);
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original_thread_id = g_ut_thread_id;
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set_thread(INVALID_THREAD);
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now = spdk_get_ticks();
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while (polls_executed < max_polls) {
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if (spdk_thread_poll(thread->thread, 1, now) > 0) {
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busy = true;
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}
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now = spdk_thread_get_last_tsc(thread->thread);
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polls_executed++;
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}
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set_thread(original_thread_id);
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return busy;
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}
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bool
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poll_thread(uintptr_t thread_id)
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{
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bool busy = false;
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struct ut_thread *thread = &g_ut_threads[thread_id];
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uintptr_t original_thread_id;
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uint64_t now;
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assert(thread_id != (uintptr_t)INVALID_THREAD);
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assert(thread_id < g_ut_num_threads);
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original_thread_id = g_ut_thread_id;
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set_thread(INVALID_THREAD);
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now = spdk_get_ticks();
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while (spdk_thread_poll(thread->thread, 0, now) > 0) {
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now = spdk_thread_get_last_tsc(thread->thread);
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busy = true;
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}
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set_thread(original_thread_id);
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return busy;
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}
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void
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poll_threads(void)
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{
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while (true) {
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bool busy = false;
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for (uint32_t i = 0; i < g_ut_num_threads; i++) {
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busy = busy || poll_thread(i);
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}
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if (!busy) {
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break;
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}
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}
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}
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