Many open source projects have moved to using SPDX identifiers to specify license information, reducing the amount of boilerplate code in every source file. This patch replaces the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause identifier. Almost all of these files share the exact same license text, and this patch only modifies the files that contain the most common license text. There can be slight variations because the third clause contains company names - most say "Intel Corporation", but there are instances for Nvidia, Samsung, Eideticom and even "the copyright holder". Used a bash script to automate replacement of the license text with SPDX identifier which is checked into scripts/spdx.sh. Signed-off-by: Jim Harris <james.r.harris@intel.com> Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904 Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com> Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com> Reviewed-by: Changpeng Liu <changpeng.liu@intel.com> Reviewed-by: Dong Yi <dongx.yi@intel.com> Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com> Reviewed-by: Paul Luse <paul.e.luse@intel.com> Reviewed-by: <qun.wan@intel.com>
73 lines
1.6 KiB
C
73 lines
1.6 KiB
C
/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*/
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#ifndef __IOAT_INTERNAL_H__
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#define __IOAT_INTERNAL_H__
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#include "spdk/stdinc.h"
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#include "spdk/ioat.h"
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#include "spdk/ioat_spec.h"
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#include "spdk/queue.h"
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#include "spdk/mmio.h"
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/* Allocate 1 << 15 (32K) descriptors per channel by default. */
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#define IOAT_DEFAULT_ORDER 15
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struct ioat_descriptor {
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uint64_t phys_addr;
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spdk_ioat_req_cb callback_fn;
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void *callback_arg;
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};
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/* One of these per allocated PCI device. */
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struct spdk_ioat_chan {
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/* Opaque handle to upper layer */
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struct spdk_pci_device *device;
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uint64_t max_xfer_size;
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volatile struct spdk_ioat_registers *regs;
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volatile uint64_t *comp_update;
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uint32_t head;
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uint32_t tail;
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uint32_t ring_size_order;
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uint64_t last_seen;
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struct ioat_descriptor *ring;
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union spdk_ioat_hw_desc *hw_ring;
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uint32_t dma_capabilities;
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/* tailq entry for attached_chans */
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TAILQ_ENTRY(spdk_ioat_chan) tailq;
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};
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static inline uint32_t
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is_ioat_active(uint64_t status)
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{
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return (status & SPDK_IOAT_CHANSTS_STATUS) == SPDK_IOAT_CHANSTS_ACTIVE;
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}
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static inline uint32_t
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is_ioat_idle(uint64_t status)
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{
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return (status & SPDK_IOAT_CHANSTS_STATUS) == SPDK_IOAT_CHANSTS_IDLE;
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}
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static inline uint32_t
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is_ioat_halted(uint64_t status)
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{
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return (status & SPDK_IOAT_CHANSTS_STATUS) == SPDK_IOAT_CHANSTS_HALTED;
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}
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static inline uint32_t
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is_ioat_suspended(uint64_t status)
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{
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return (status & SPDK_IOAT_CHANSTS_STATUS) == SPDK_IOAT_CHANSTS_SUSPENDED;
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}
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#endif /* __IOAT_INTERNAL_H__ */
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