Spdk/module/bdev/raid/raid5.c
Jim Harris 488570ebd4 Replace most BSD 3-clause license text with SPDX identifier.
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file.  This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.

Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text.  There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".

Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.

Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
2022-06-09 07:35:12 +00:00

87 lines
2.0 KiB
C

/* SPDX-License-Identifier: BSD-3-Clause
* Copyright (c) Intel Corporation.
* All rights reserved.
*/
#include "bdev_raid.h"
#include "spdk/env.h"
#include "spdk/thread.h"
#include "spdk/string.h"
#include "spdk/util.h"
#include "spdk/log.h"
struct raid5_info {
/* The parent raid bdev */
struct raid_bdev *raid_bdev;
/* Number of data blocks in a stripe (without parity) */
uint64_t stripe_blocks;
/* Number of stripes on this array */
uint64_t total_stripes;
};
static inline uint8_t
raid5_stripe_data_chunks_num(const struct raid_bdev *raid_bdev)
{
return raid_bdev->num_base_bdevs - raid_bdev->module->base_bdevs_max_degraded;
}
static void
raid5_submit_rw_request(struct raid_bdev_io *raid_io)
{
raid_bdev_io_complete(raid_io, SPDK_BDEV_IO_STATUS_FAILED);
}
static int
raid5_start(struct raid_bdev *raid_bdev)
{
uint64_t min_blockcnt = UINT64_MAX;
struct raid_base_bdev_info *base_info;
struct raid5_info *r5info;
r5info = calloc(1, sizeof(*r5info));
if (!r5info) {
SPDK_ERRLOG("Failed to allocate r5info\n");
return -ENOMEM;
}
r5info->raid_bdev = raid_bdev;
RAID_FOR_EACH_BASE_BDEV(raid_bdev, base_info) {
min_blockcnt = spdk_min(min_blockcnt, base_info->bdev->blockcnt);
}
r5info->total_stripes = min_blockcnt / raid_bdev->strip_size;
r5info->stripe_blocks = raid_bdev->strip_size * raid5_stripe_data_chunks_num(raid_bdev);
raid_bdev->bdev.blockcnt = r5info->stripe_blocks * r5info->total_stripes;
raid_bdev->bdev.optimal_io_boundary = r5info->stripe_blocks;
raid_bdev->bdev.split_on_optimal_io_boundary = true;
raid_bdev->module_private = r5info;
return 0;
}
static void
raid5_stop(struct raid_bdev *raid_bdev)
{
struct raid5_info *r5info = raid_bdev->module_private;
free(r5info);
}
static struct raid_bdev_module g_raid5_module = {
.level = RAID5,
.base_bdevs_min = 3,
.base_bdevs_max_degraded = 1,
.start = raid5_start,
.stop = raid5_stop,
.submit_rw_request = raid5_submit_rw_request,
};
RAID_MODULE_REGISTER(&g_raid5_module)
SPDK_LOG_REGISTER_COMPONENT(bdev_raid5)