Spdk/lib/blobfs/tree.c
Jim Harris 488570ebd4 Replace most BSD 3-clause license text with SPDX identifier.
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file.  This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.

Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text.  There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".

Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.

Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
2022-06-09 07:35:12 +00:00

154 lines
3.4 KiB
C

/* SPDX-License-Identifier: BSD-3-Clause
* Copyright (c) Intel Corporation.
* All rights reserved.
*/
#include "spdk/stdinc.h"
#include "spdk/blobfs.h"
#include "tree.h"
#include "spdk/queue.h"
#include "spdk/assert.h"
#include "spdk/env.h"
#include "spdk/log.h"
struct cache_buffer *
tree_find_buffer(struct cache_tree *tree, uint64_t offset)
{
uint64_t index;
while (tree != NULL) {
index = offset / CACHE_TREE_LEVEL_SIZE(tree->level);
if (index >= CACHE_TREE_WIDTH) {
return NULL;
}
if (tree->level == 0) {
return tree->u.buffer[index];
} else {
offset &= CACHE_TREE_LEVEL_MASK(tree->level);
tree = tree->u.tree[index];
}
}
return NULL;
}
struct cache_buffer *
tree_find_filled_buffer(struct cache_tree *tree, uint64_t offset)
{
struct cache_buffer *buf;
buf = tree_find_buffer(tree, offset);
if (buf != NULL && buf->bytes_filled > 0) {
return buf;
} else {
return NULL;
}
}
struct cache_tree *
tree_insert_buffer(struct cache_tree *root, struct cache_buffer *buffer)
{
struct cache_tree *tree;
uint64_t index, offset;
offset = buffer->offset;
while (offset >= CACHE_TREE_LEVEL_SIZE(root->level + 1)) {
if (root->present_mask != 0) {
tree = calloc(1, sizeof(*tree));
assert(tree != NULL);
tree->level = root->level + 1;
tree->u.tree[0] = root;
root = tree;
root->present_mask = 0x1ULL;
} else {
root->level++;
}
}
tree = root;
while (tree->level > 0) {
index = offset / CACHE_TREE_LEVEL_SIZE(tree->level);
assert(index < CACHE_TREE_WIDTH);
offset &= CACHE_TREE_LEVEL_MASK(tree->level);
if (tree->u.tree[index] == NULL) {
tree->u.tree[index] = calloc(1, sizeof(*tree));
assert(tree->u.tree[index] != NULL);
tree->u.tree[index]->level = tree->level - 1;
tree->present_mask |= (1ULL << index);
}
tree = tree->u.tree[index];
}
index = offset / CACHE_BUFFER_SIZE;
assert(index < CACHE_TREE_WIDTH);
assert(tree->u.buffer[index] == NULL);
tree->u.buffer[index] = buffer;
tree->present_mask |= (1ULL << index);
return root;
}
void
tree_remove_buffer(struct cache_tree *tree, struct cache_buffer *buffer)
{
struct cache_tree *child;
uint64_t index;
index = CACHE_TREE_INDEX(tree->level, buffer->offset);
if (tree->level == 0) {
assert(tree->u.buffer[index] != NULL);
assert(buffer == tree->u.buffer[index]);
tree->present_mask &= ~(1ULL << index);
tree->u.buffer[index] = NULL;
cache_buffer_free(buffer);
return;
}
child = tree->u.tree[index];
assert(child != NULL);
tree_remove_buffer(child, buffer);
if (child->present_mask == 0) {
tree->present_mask &= ~(1ULL << index);
tree->u.tree[index] = NULL;
free(child);
}
}
void
tree_free_buffers(struct cache_tree *tree)
{
struct cache_buffer *buffer;
struct cache_tree *child;
uint32_t i;
if (tree->present_mask == 0) {
return;
}
if (tree->level == 0) {
for (i = 0; i < CACHE_TREE_WIDTH; i++) {
buffer = tree->u.buffer[i];
if (buffer != NULL && buffer->in_progress == false &&
buffer->bytes_filled == buffer->bytes_flushed) {
cache_buffer_free(buffer);
tree->u.buffer[i] = NULL;
tree->present_mask &= ~(1ULL << i);
}
}
} else {
for (i = 0; i < CACHE_TREE_WIDTH; i++) {
child = tree->u.tree[i];
if (child != NULL) {
tree_free_buffers(child);
if (child->present_mask == 0) {
free(child);
tree->u.tree[i] = NULL;
tree->present_mask &= ~(1ULL << i);
}
}
}
}
}