Many open source projects have moved to using SPDX identifiers to specify license information, reducing the amount of boilerplate code in every source file. This patch replaces the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause identifier. Almost all of these files share the exact same license text, and this patch only modifies the files that contain the most common license text. There can be slight variations because the third clause contains company names - most say "Intel Corporation", but there are instances for Nvidia, Samsung, Eideticom and even "the copyright holder". Used a bash script to automate replacement of the license text with SPDX identifier which is checked into scripts/spdx.sh. Signed-off-by: Jim Harris <james.r.harris@intel.com> Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904 Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com> Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com> Reviewed-by: Changpeng Liu <changpeng.liu@intel.com> Reviewed-by: Dong Yi <dongx.yi@intel.com> Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com> Reviewed-by: Paul Luse <paul.e.luse@intel.com> Reviewed-by: <qun.wan@intel.com>
293 lines
8.4 KiB
C
293 lines
8.4 KiB
C
/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*/
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#ifndef SPDK_BDEV_RAID_INTERNAL_H
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#define SPDK_BDEV_RAID_INTERNAL_H
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#include "spdk/bdev_module.h"
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enum raid_level {
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INVALID_RAID_LEVEL = -1,
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RAID0 = 0,
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RAID5 = 5,
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CONCAT = 99,
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};
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/*
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* Raid state describes the state of the raid. This raid bdev can be either in
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* configured list or configuring list
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*/
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enum raid_bdev_state {
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/* raid bdev is ready and is seen by upper layers */
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RAID_BDEV_STATE_ONLINE,
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/*
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* raid bdev is configuring, not all underlying bdevs are present.
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* And can't be seen by upper layers.
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*/
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RAID_BDEV_STATE_CONFIGURING,
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/*
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* In offline state, raid bdev layer will complete all incoming commands without
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* submitting to underlying base nvme bdevs
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*/
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RAID_BDEV_STATE_OFFLINE,
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/* raid bdev max, new states should be added before this */
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RAID_BDEV_MAX
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};
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/*
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* raid_base_bdev_info contains information for the base bdevs which are part of some
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* raid. This structure contains the per base bdev information. Whatever is
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* required per base device for raid bdev will be kept here
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*/
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struct raid_base_bdev_info {
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/* pointer to base spdk bdev */
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struct spdk_bdev *bdev;
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/* pointer to base bdev descriptor opened by raid bdev */
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struct spdk_bdev_desc *desc;
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/*
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* When underlying base device calls the hot plug function on drive removal,
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* this flag will be set and later after doing some processing, base device
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* descriptor will be closed
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*/
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bool remove_scheduled;
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/* thread where base device is opened */
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struct spdk_thread *thread;
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};
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/*
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* raid_bdev_io is the context part of bdev_io. It contains the information
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* related to bdev_io for a raid bdev
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*/
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struct raid_bdev_io {
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/* The raid bdev associated with this IO */
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struct raid_bdev *raid_bdev;
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/* WaitQ entry, used only in waitq logic */
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struct spdk_bdev_io_wait_entry waitq_entry;
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/* Context of the original channel for this IO */
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struct raid_bdev_io_channel *raid_ch;
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/* Used for tracking progress on io requests sent to member disks. */
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uint64_t base_bdev_io_remaining;
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uint8_t base_bdev_io_submitted;
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uint8_t base_bdev_io_status;
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};
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/*
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* raid_bdev is the single entity structure which contains SPDK block device
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* and the information related to any raid bdev either configured or
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* in configuring list. io device is created on this.
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*/
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struct raid_bdev {
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/* raid bdev device, this will get registered in bdev layer */
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struct spdk_bdev bdev;
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/* link of raid bdev to link it to configured, configuring or offline list */
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TAILQ_ENTRY(raid_bdev) state_link;
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/* link of raid bdev to link it to global raid bdev list */
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TAILQ_ENTRY(raid_bdev) global_link;
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/* pointer to config file entry */
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struct raid_bdev_config *config;
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/* array of base bdev info */
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struct raid_base_bdev_info *base_bdev_info;
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/* strip size of raid bdev in blocks */
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uint32_t strip_size;
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/* strip size of raid bdev in KB */
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uint32_t strip_size_kb;
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/* strip size bit shift for optimized calculation */
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uint32_t strip_size_shift;
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/* block length bit shift for optimized calculation */
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uint32_t blocklen_shift;
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/* state of raid bdev */
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enum raid_bdev_state state;
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/* number of base bdevs comprising raid bdev */
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uint8_t num_base_bdevs;
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/* number of base bdevs discovered */
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uint8_t num_base_bdevs_discovered;
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/* Raid Level of this raid bdev */
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enum raid_level level;
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/* Set to true if destruct is called for this raid bdev */
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bool destruct_called;
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/* Set to true if destroy of this raid bdev is started. */
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bool destroy_started;
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/* Module for RAID-level specific operations */
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struct raid_bdev_module *module;
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/* Private data for the raid module */
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void *module_private;
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};
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#define RAID_FOR_EACH_BASE_BDEV(r, i) \
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for (i = r->base_bdev_info; i < r->base_bdev_info + r->num_base_bdevs; i++)
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/*
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* raid_base_bdev_config is the per base bdev data structure which contains
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* information w.r.t to per base bdev during parsing config
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*/
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struct raid_base_bdev_config {
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/* base bdev name from config file */
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char *name;
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};
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/*
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* raid_bdev_config contains the raid bdev config related information after
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* parsing the config file
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*/
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struct raid_bdev_config {
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/* base bdev config per underlying bdev */
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struct raid_base_bdev_config *base_bdev;
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/* Points to already created raid bdev */
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struct raid_bdev *raid_bdev;
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char *name;
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/* strip size of this raid bdev in KB */
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uint32_t strip_size;
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/* number of base bdevs */
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uint8_t num_base_bdevs;
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/* raid level */
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enum raid_level level;
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TAILQ_ENTRY(raid_bdev_config) link;
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};
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/*
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* raid_config is the top level structure representing the raid bdev config as read
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* from config file for all raids
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*/
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struct raid_config {
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/* raid bdev context from config file */
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TAILQ_HEAD(, raid_bdev_config) raid_bdev_config_head;
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/* total raid bdev from config file */
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uint8_t total_raid_bdev;
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};
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/*
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* raid_bdev_io_channel is the context of spdk_io_channel for raid bdev device. It
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* contains the relationship of raid bdev io channel with base bdev io channels.
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*/
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struct raid_bdev_io_channel {
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/* Array of IO channels of base bdevs */
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struct spdk_io_channel **base_channel;
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/* Number of IO channels */
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uint8_t num_channels;
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};
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/* TAIL heads for various raid bdev lists */
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TAILQ_HEAD(raid_configured_tailq, raid_bdev);
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TAILQ_HEAD(raid_configuring_tailq, raid_bdev);
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TAILQ_HEAD(raid_all_tailq, raid_bdev);
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TAILQ_HEAD(raid_offline_tailq, raid_bdev);
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extern struct raid_configured_tailq g_raid_bdev_configured_list;
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extern struct raid_configuring_tailq g_raid_bdev_configuring_list;
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extern struct raid_all_tailq g_raid_bdev_list;
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extern struct raid_offline_tailq g_raid_bdev_offline_list;
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extern struct raid_config g_raid_config;
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typedef void (*raid_bdev_destruct_cb)(void *cb_ctx, int rc);
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int raid_bdev_create(struct raid_bdev_config *raid_cfg);
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int raid_bdev_add_base_devices(struct raid_bdev_config *raid_cfg);
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void raid_bdev_remove_base_devices(struct raid_bdev_config *raid_cfg,
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raid_bdev_destruct_cb cb_fn, void *cb_ctx);
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int raid_bdev_config_add(const char *raid_name, uint32_t strip_size, uint8_t num_base_bdevs,
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enum raid_level level, struct raid_bdev_config **_raid_cfg);
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int raid_bdev_config_add_base_bdev(struct raid_bdev_config *raid_cfg,
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const char *base_bdev_name, uint8_t slot);
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void raid_bdev_config_cleanup(struct raid_bdev_config *raid_cfg);
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struct raid_bdev_config *raid_bdev_config_find_by_name(const char *raid_name);
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enum raid_level raid_bdev_parse_raid_level(const char *str);
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const char *raid_bdev_level_to_str(enum raid_level level);
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/*
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* RAID module descriptor
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*/
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struct raid_bdev_module {
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/* RAID level implemented by this module */
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enum raid_level level;
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/* Minimum required number of base bdevs. Must be > 0. */
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uint8_t base_bdevs_min;
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/*
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* Maximum number of base bdevs that can be removed without failing
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* the array.
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*/
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uint8_t base_bdevs_max_degraded;
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/*
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* Called when the raid is starting, right before changing the state to
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* online and registering the bdev. Parameters of the bdev like blockcnt
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* should be set here.
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*
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* Non-zero return value will abort the startup process.
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*/
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int (*start)(struct raid_bdev *raid_bdev);
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/*
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* Called when the raid is stopping, right before changing the state to
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* offline and unregistering the bdev. Optional.
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*/
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void (*stop)(struct raid_bdev *raid_bdev);
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/* Handler for R/W requests */
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void (*submit_rw_request)(struct raid_bdev_io *raid_io);
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/* Handler for requests without payload (flush, unmap). Optional. */
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void (*submit_null_payload_request)(struct raid_bdev_io *raid_io);
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TAILQ_ENTRY(raid_bdev_module) link;
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};
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void raid_bdev_module_list_add(struct raid_bdev_module *raid_module);
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#define __RAID_MODULE_REGISTER(line) __RAID_MODULE_REGISTER_(line)
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#define __RAID_MODULE_REGISTER_(line) raid_module_register_##line
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#define RAID_MODULE_REGISTER(_module) \
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__attribute__((constructor)) static void \
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__RAID_MODULE_REGISTER(__LINE__)(void) \
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{ \
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raid_bdev_module_list_add(_module); \
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}
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bool
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raid_bdev_io_complete_part(struct raid_bdev_io *raid_io, uint64_t completed,
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enum spdk_bdev_io_status status);
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void
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raid_bdev_queue_io_wait(struct raid_bdev_io *raid_io, struct spdk_bdev *bdev,
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struct spdk_io_channel *ch, spdk_bdev_io_wait_cb cb_fn);
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void
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raid_bdev_io_complete(struct raid_bdev_io *raid_io, enum spdk_bdev_io_status status);
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#endif /* SPDK_BDEV_RAID_INTERNAL_H */
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