If ctrlr_loss_timeout_sec is set to -1, reconnect is tried repeatedly indefinitely, and I/Os continue to be queued. This patch adds another option fast_io_fail_timeout_sec, a flag fast_io_fail_timedout to nvme_ctrlr. If the time fast_io_fail_timeout_sec passed after starting reset, set fast_io_fail_timedout to true not to use the path for I/O submission. fast_io_fail_timeout_sec is initialized to zero as same as ctrlr_loss_timeout_sec and reconnect_delay_sec. The name of the parameter follows the famous DM-multipath, its fast_io_fail_tmo. Change-Id: Ib870cf8e2fd29300c47f1df69617776f4e67bd8c Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com> Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10301 Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com> Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com> Reviewed-by: Jim Harris <james.r.harris@intel.com> |
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