The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>