Spdk/lib/ftl/ftl_reloc.h
Jim Harris 488570ebd4 Replace most BSD 3-clause license text with SPDX identifier.
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file.  This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.

Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text.  There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".

Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.

Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
2022-06-09 07:35:12 +00:00

26 lines
777 B
C

/* SPDX-License-Identifier: BSD-3-Clause
* Copyright (c) Intel Corporation.
* All rights reserved.
*/
#ifndef FTL_RELOC_H
#define FTL_RELOC_H
#include "spdk/stdinc.h"
#include "spdk/ftl.h"
struct ftl_reloc;
struct ftl_band;
struct ftl_reloc *ftl_reloc_init(struct spdk_ftl_dev *dev);
void ftl_reloc_free(struct ftl_reloc *reloc);
void ftl_reloc_add(struct ftl_reloc *reloc, struct ftl_band *band,
size_t offset, size_t num_blocks, int prio, bool is_defrag);
bool ftl_reloc(struct ftl_reloc *reloc);
void ftl_reloc_halt(struct ftl_reloc *reloc);
void ftl_reloc_resume(struct ftl_reloc *reloc);
bool ftl_reloc_is_halted(const struct ftl_reloc *reloc);
bool ftl_reloc_is_defrag_active(const struct ftl_reloc *reloc);
#endif /* FTL_RELOC_H */