Spdk/include/spdk/bit_pool.h
paul luse a6dbe3721e update Intel copyright notices
per Intel policy to include file commit date using git cmd
below.  The policy does not apply to non-Intel (C) notices.

git log --follow -C90% --format=%ad --date default <file> | tail -1

and then pull just the 4 digit year from the result.

Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc).  Contribution date used
"--follow -C95%" to get the most accurate date.

Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line.  Simply there for
consistency.

Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
2022-11-10 08:28:53 +00:00

164 lines
4.3 KiB
C

/* SPDX-License-Identifier: BSD-3-Clause
* Copyright (C) 2020 Intel Corporation.
* All rights reserved.
*/
/** \file
* Bit pool data structure
*/
#ifndef SPDK_BIT_POOL_H
#define SPDK_BIT_POOL_H
#include "spdk/stdinc.h"
#ifdef __cplusplus
extern "C" {
#endif
struct spdk_bit_pool;
struct spdk_bit_array;
/**
* Return the number of bits that a bit pool is currently sized to hold.
*
* \param pool Bit pool to query.
*
* \return the number of bits.
*/
uint32_t spdk_bit_pool_capacity(const struct spdk_bit_pool *pool);
/**
* Create a bit pool.
*
* All bits in the pool will be available for allocation.
*
* \param num_bits Number of bits that the bit pool is sized to hold.
*
* \return a pointer to the new bit pool.
*/
struct spdk_bit_pool *spdk_bit_pool_create(uint32_t num_bits);
/**
* Create a bit pool from an existing spdk_bit_array.
*
* The starting state of the bit pool will be specified by the state
* of the specified spdk_bit_array.
*
* The new spdk_bit_pool will consume the spdk_bit_array and assumes
* responsibility for freeing it. The caller should not use the
* spdk_bit_array after this function returns.
*
* \param array spdk_bit_array representing the starting state of the new bit pool.
*
* \return a pointer to the new bit pool, NULL if one could not be created (in which
* case the caller maintains responsibility for the spdk_bit_array)
*/
struct spdk_bit_pool *spdk_bit_pool_create_from_array(struct spdk_bit_array *array);
/**
* Free a bit pool and set the pointer to NULL.
*
* \param pool Bit pool to free.
*/
void spdk_bit_pool_free(struct spdk_bit_pool **pool);
/**
* Create or resize a bit pool.
*
* To create a new bit pool, pass a pointer to a spdk_bit_pool pointer that is
* NULL.
*
* The bit pool will be sized to hold at least num_bits.
*
* If num_bits is larger than the previous size of the bit pool,
* the new bits will all be available for future allocations.
*
* \param pool Bit pool to create/resize.
* \param num_bits Number of bits that the bit pool is sized to hold.
*
* \return 0 on success, negative errno on failure.
*/
int spdk_bit_pool_resize(struct spdk_bit_pool **pool, uint32_t num_bits);
/**
* Return whether the specified bit has been allocated from the bit pool.
*
* If bit_index is beyond the end of the current size of the bit pool, this
* function will return false (i.e. bits beyond the end of the pool cannot be allocated).
*
* \param pool Bit pool to query.
* \param bit_index The index of a bit to query.
*
* \return true if the bit has been allocated, false otherwise
*/
bool spdk_bit_pool_is_allocated(const struct spdk_bit_pool *pool, uint32_t bit_index);
/**
* Allocate a bit from the bit pool.
*
* \param pool Bit pool to allocate a bit from
*
* \return index of the allocated bit, UINT32_MAX if no free bits exist
*/
uint32_t spdk_bit_pool_allocate_bit(struct spdk_bit_pool *pool);
/**
* Free a bit back to the bit pool.
*
* Callers must not try to free a bit that has not been allocated, otherwise the
* pool may become corrupted without notification. Freeing a bit that has not
* been allocated will result in an assert in debug builds.
*
* \param pool Bit pool to place the freed bit
* \param bit_index The index of a bit to free.
*/
void spdk_bit_pool_free_bit(struct spdk_bit_pool *pool, uint32_t bit_index);
/**
* Count the number of bits allocated from the pool.
*
* \param pool The bit pool to count.
*
* \return the number of bits allocated from the pool.
*/
uint32_t spdk_bit_pool_count_allocated(const struct spdk_bit_pool *pool);
/**
* Count the number of free bits in the pool.
*
* \param pool The bit pool to count.
*
* \return the number of free bits in the pool.
*/
uint32_t spdk_bit_pool_count_free(const struct spdk_bit_pool *pool);
/**
* Store bitmask from bit pool.
*
* \param pool Bit pool.
* \param mask Destination mask. Mask and bit array pool must be equal.
*/
void spdk_bit_pool_store_mask(const struct spdk_bit_pool *pool, void *mask);
/**
* Load bitmask to bit pool.
*
* \param pool Bit pool.
* \param mask Source mask. Mask and bit array pool must be equal.
*/
void spdk_bit_pool_load_mask(struct spdk_bit_pool *pool, const void *mask);
/**
* Free all bits back into the bit pool.
*
* \param pool Bit pool.
*/
void spdk_bit_pool_free_all_bits(struct spdk_bit_pool *pool);
#ifdef __cplusplus
}
#endif
#endif