Many open source projects have moved to using SPDX identifiers to specify license information, reducing the amount of boilerplate code in every source file. This patch replaces the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause identifier. Almost all of these files share the exact same license text, and this patch only modifies the files that contain the most common license text. There can be slight variations because the third clause contains company names - most say "Intel Corporation", but there are instances for Nvidia, Samsung, Eideticom and even "the copyright holder". Used a bash script to automate replacement of the license text with SPDX identifier which is checked into scripts/spdx.sh. Signed-off-by: Jim Harris <james.r.harris@intel.com> Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904 Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com> Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com> Reviewed-by: Changpeng Liu <changpeng.liu@intel.com> Reviewed-by: Dong Yi <dongx.yi@intel.com> Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com> Reviewed-by: Paul Luse <paul.e.luse@intel.com> Reviewed-by: <qun.wan@intel.com>
321 lines
8.9 KiB
C
321 lines
8.9 KiB
C
/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*/
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#include "spdk/stdinc.h"
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#include "spdk/thread.h"
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#include "spdk/bdev.h"
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#include "spdk/env.h"
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#include "spdk/event.h"
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#include "spdk/log.h"
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#include "spdk/string.h"
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#include "spdk/bdev_zone.h"
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static char *g_bdev_name = "Malloc0";
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/*
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* We'll use this struct to gather housekeeping hello_context to pass between
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* our events and callbacks.
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*/
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struct hello_context_t {
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struct spdk_bdev *bdev;
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struct spdk_bdev_desc *bdev_desc;
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struct spdk_io_channel *bdev_io_channel;
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char *buff;
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char *bdev_name;
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struct spdk_bdev_io_wait_entry bdev_io_wait;
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};
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/*
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* Usage function for printing parameters that are specific to this application
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*/
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static void
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hello_bdev_usage(void)
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{
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printf(" -b <bdev> name of the bdev to use\n");
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}
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/*
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* This function is called to parse the parameters that are specific to this application
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*/
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static int hello_bdev_parse_arg(int ch, char *arg)
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{
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switch (ch) {
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case 'b':
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g_bdev_name = arg;
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break;
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default:
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return -EINVAL;
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}
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return 0;
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}
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/*
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* Callback function for read io completion.
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*/
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static void
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read_complete(struct spdk_bdev_io *bdev_io, bool success, void *cb_arg)
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{
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struct hello_context_t *hello_context = cb_arg;
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if (success) {
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SPDK_NOTICELOG("Read string from bdev : %s\n", hello_context->buff);
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} else {
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SPDK_ERRLOG("bdev io read error\n");
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}
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/* Complete the bdev io and close the channel */
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spdk_bdev_free_io(bdev_io);
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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SPDK_NOTICELOG("Stopping app\n");
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spdk_app_stop(success ? 0 : -1);
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}
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static void
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hello_read(void *arg)
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{
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struct hello_context_t *hello_context = arg;
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int rc = 0;
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uint32_t length = spdk_bdev_get_block_size(hello_context->bdev);
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SPDK_NOTICELOG("Reading io\n");
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rc = spdk_bdev_read(hello_context->bdev_desc, hello_context->bdev_io_channel,
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hello_context->buff, 0, length, read_complete, hello_context);
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if (rc == -ENOMEM) {
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SPDK_NOTICELOG("Queueing io\n");
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/* In case we cannot perform I/O now, queue I/O */
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hello_context->bdev_io_wait.bdev = hello_context->bdev;
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hello_context->bdev_io_wait.cb_fn = hello_read;
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hello_context->bdev_io_wait.cb_arg = hello_context;
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spdk_bdev_queue_io_wait(hello_context->bdev, hello_context->bdev_io_channel,
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&hello_context->bdev_io_wait);
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} else if (rc) {
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SPDK_ERRLOG("%s error while reading from bdev: %d\n", spdk_strerror(-rc), rc);
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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}
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}
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/*
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* Callback function for write io completion.
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*/
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static void
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write_complete(struct spdk_bdev_io *bdev_io, bool success, void *cb_arg)
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{
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struct hello_context_t *hello_context = cb_arg;
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uint32_t length;
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/* Complete the I/O */
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spdk_bdev_free_io(bdev_io);
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if (success) {
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SPDK_NOTICELOG("bdev io write completed successfully\n");
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} else {
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SPDK_ERRLOG("bdev io write error: %d\n", EIO);
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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return;
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}
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/* Zero the buffer so that we can use it for reading */
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length = spdk_bdev_get_block_size(hello_context->bdev);
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memset(hello_context->buff, 0, length);
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hello_read(hello_context);
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}
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static void
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hello_write(void *arg)
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{
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struct hello_context_t *hello_context = arg;
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int rc = 0;
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uint32_t length = spdk_bdev_get_block_size(hello_context->bdev);
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SPDK_NOTICELOG("Writing to the bdev\n");
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rc = spdk_bdev_write(hello_context->bdev_desc, hello_context->bdev_io_channel,
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hello_context->buff, 0, length, write_complete, hello_context);
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if (rc == -ENOMEM) {
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SPDK_NOTICELOG("Queueing io\n");
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/* In case we cannot perform I/O now, queue I/O */
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hello_context->bdev_io_wait.bdev = hello_context->bdev;
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hello_context->bdev_io_wait.cb_fn = hello_write;
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hello_context->bdev_io_wait.cb_arg = hello_context;
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spdk_bdev_queue_io_wait(hello_context->bdev, hello_context->bdev_io_channel,
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&hello_context->bdev_io_wait);
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} else if (rc) {
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SPDK_ERRLOG("%s error while writing to bdev: %d\n", spdk_strerror(-rc), rc);
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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}
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}
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static void
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hello_bdev_event_cb(enum spdk_bdev_event_type type, struct spdk_bdev *bdev,
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void *event_ctx)
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{
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SPDK_NOTICELOG("Unsupported bdev event: type %d\n", type);
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}
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static void
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reset_zone_complete(struct spdk_bdev_io *bdev_io, bool success, void *cb_arg)
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{
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struct hello_context_t *hello_context = cb_arg;
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/* Complete the I/O */
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spdk_bdev_free_io(bdev_io);
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if (!success) {
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SPDK_ERRLOG("bdev io reset zone error: %d\n", EIO);
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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return;
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}
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hello_write(hello_context);
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}
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static void
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hello_reset_zone(void *arg)
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{
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struct hello_context_t *hello_context = arg;
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int rc = 0;
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rc = spdk_bdev_zone_management(hello_context->bdev_desc, hello_context->bdev_io_channel,
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0, SPDK_BDEV_ZONE_RESET, reset_zone_complete, hello_context);
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if (rc == -ENOMEM) {
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SPDK_NOTICELOG("Queueing io\n");
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/* In case we cannot perform I/O now, queue I/O */
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hello_context->bdev_io_wait.bdev = hello_context->bdev;
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hello_context->bdev_io_wait.cb_fn = hello_reset_zone;
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hello_context->bdev_io_wait.cb_arg = hello_context;
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spdk_bdev_queue_io_wait(hello_context->bdev, hello_context->bdev_io_channel,
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&hello_context->bdev_io_wait);
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} else if (rc) {
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SPDK_ERRLOG("%s error while resetting zone: %d\n", spdk_strerror(-rc), rc);
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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}
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}
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/*
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* Our initial event that kicks off everything from main().
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*/
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static void
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hello_start(void *arg1)
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{
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struct hello_context_t *hello_context = arg1;
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uint32_t blk_size, buf_align;
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int rc = 0;
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hello_context->bdev = NULL;
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hello_context->bdev_desc = NULL;
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SPDK_NOTICELOG("Successfully started the application\n");
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/*
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* There can be many bdevs configured, but this application will only use
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* the one input by the user at runtime.
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*
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* Open the bdev by calling spdk_bdev_open_ext() with its name.
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* The function will return a descriptor
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*/
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SPDK_NOTICELOG("Opening the bdev %s\n", hello_context->bdev_name);
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rc = spdk_bdev_open_ext(hello_context->bdev_name, true, hello_bdev_event_cb, NULL,
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&hello_context->bdev_desc);
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if (rc) {
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SPDK_ERRLOG("Could not open bdev: %s\n", hello_context->bdev_name);
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spdk_app_stop(-1);
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return;
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}
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/* A bdev pointer is valid while the bdev is opened. */
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hello_context->bdev = spdk_bdev_desc_get_bdev(hello_context->bdev_desc);
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SPDK_NOTICELOG("Opening io channel\n");
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/* Open I/O channel */
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hello_context->bdev_io_channel = spdk_bdev_get_io_channel(hello_context->bdev_desc);
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if (hello_context->bdev_io_channel == NULL) {
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SPDK_ERRLOG("Could not create bdev I/O channel!!\n");
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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return;
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}
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/* Allocate memory for the write buffer.
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* Initialize the write buffer with the string "Hello World!"
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*/
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blk_size = spdk_bdev_get_block_size(hello_context->bdev);
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buf_align = spdk_bdev_get_buf_align(hello_context->bdev);
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hello_context->buff = spdk_dma_zmalloc(blk_size, buf_align, NULL);
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if (!hello_context->buff) {
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SPDK_ERRLOG("Failed to allocate buffer\n");
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spdk_put_io_channel(hello_context->bdev_io_channel);
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spdk_bdev_close(hello_context->bdev_desc);
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spdk_app_stop(-1);
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return;
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}
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snprintf(hello_context->buff, blk_size, "%s", "Hello World!\n");
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if (spdk_bdev_is_zoned(hello_context->bdev)) {
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hello_reset_zone(hello_context);
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/* If bdev is zoned, the callback, reset_zone_complete, will call hello_write() */
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return;
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}
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hello_write(hello_context);
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}
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int
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main(int argc, char **argv)
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{
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struct spdk_app_opts opts = {};
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int rc = 0;
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struct hello_context_t hello_context = {};
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/* Set default values in opts structure. */
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spdk_app_opts_init(&opts, sizeof(opts));
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opts.name = "hello_bdev";
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/*
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* Parse built-in SPDK command line parameters as well
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* as our custom one(s).
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*/
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if ((rc = spdk_app_parse_args(argc, argv, &opts, "b:", NULL, hello_bdev_parse_arg,
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hello_bdev_usage)) != SPDK_APP_PARSE_ARGS_SUCCESS) {
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exit(rc);
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}
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hello_context.bdev_name = g_bdev_name;
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/*
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* spdk_app_start() will initialize the SPDK framework, call hello_start(),
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* and then block until spdk_app_stop() is called (or if an initialization
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* error occurs, spdk_app_start() will return with rc even without calling
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* hello_start().
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*/
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rc = spdk_app_start(&opts, hello_start, &hello_context);
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if (rc) {
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SPDK_ERRLOG("ERROR starting application\n");
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}
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/* At this point either spdk_app_stop() was called, or spdk_app_start()
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* failed because of internal error.
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*/
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/* When the app stops, free up memory that we allocated. */
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spdk_dma_free(hello_context.buff);
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/* Gracefully close out all of the SPDK subsystems. */
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spdk_app_fini();
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return rc;
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}
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