Spdk/lib/env_ocf/mpool.c
Jim Harris 488570ebd4 Replace most BSD 3-clause license text with SPDX identifier.
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file.  This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.

Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text.  There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".

Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.

Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
2022-06-09 07:35:12 +00:00

142 lines
2.7 KiB
C

/* SPDX-License-Identifier: BSD-3-Clause
* Copyright (c) Intel Corporation.
* All rights reserved.
*/
#include "spdk/env.h"
#include "ocf_env.h"
#include "mpool.h"
struct env_mpool {
env_allocator *allocator[env_mpool_max];
/* Handles to memory pools */
uint32_t hdr_size;
/* Data header size (constant allocation part) */
uint32_t elem_size;
/* Per element size increment (variable allocation part) */
uint32_t mpool_max;
/* Max mpool allocation order */
bool fallback;
/* Fallback to vmalloc */
};
struct env_mpool *env_mpool_create(uint32_t hdr_size, uint32_t elem_size,
int flags, int mpool_max, bool fallback,
const uint32_t limits[env_mpool_max],
const char *name_prefix, bool zero)
{
int i;
char name[OCF_ALLOCATOR_NAME_MAX] = {};
int ret;
int size;
struct env_mpool *mpool = env_zalloc(sizeof(struct env_mpool), ENV_MEM_NOIO);
if (!mpool) {
return NULL;
}
mpool->hdr_size = hdr_size;
mpool->elem_size = elem_size;
mpool->mpool_max = mpool_max;
mpool->fallback = fallback;
for (i = 0; i < min(env_mpool_max, mpool_max + 1); i++) {
ret = snprintf(name, sizeof(name), "%s_%u", name_prefix, (1 << i));
if (ret < 0 || ret >= (int)sizeof(name)) {
goto err;
}
size = hdr_size + (elem_size * (1 << i));
mpool->allocator[i] = env_allocator_create_extended(size, name,
limits ? limits[i] : -1, zero);
if (!mpool->allocator[i]) {
goto err;
}
}
return mpool;
err:
env_mpool_destroy(mpool);
return NULL;
}
void env_mpool_destroy(struct env_mpool *mpool)
{
if (mpool) {
int i;
for (i = 0; i < env_mpool_max; i++) {
if (mpool->allocator[i]) {
env_allocator_destroy(mpool->allocator[i]);
}
}
env_free(mpool);
}
}
static env_allocator *env_mpool_get_allocator(struct env_mpool *mpool,
uint32_t count)
{
unsigned int idx;
if (unlikely(count == 0)) {
return mpool->allocator[env_mpool_1];
}
idx = 31 - __builtin_clz(count);
if (__builtin_ffs(count) <= idx) {
idx++;
}
if (idx >= env_mpool_max || idx > mpool->mpool_max) {
return NULL;
}
return mpool->allocator[idx];
}
void *env_mpool_new(struct env_mpool *mpool, uint32_t count)
{
void *items = NULL;
env_allocator *allocator;
size_t size = mpool->hdr_size + (mpool->elem_size * count);
allocator = env_mpool_get_allocator(mpool, count);
if (allocator) {
items = env_allocator_new(allocator);
} else if (mpool->fallback) {
items = env_vmalloc(size);
}
return items;
}
bool env_mpool_del(struct env_mpool *mpool,
void *items, uint32_t count)
{
env_allocator *allocator;
allocator = env_mpool_get_allocator(mpool, count);
if (allocator) {
env_allocator_del(allocator, items);
} else if (mpool->fallback) {
env_vfree(items);
} else {
return false;
}
return true;
}