spdk_internal/accel_engine.h will become the API for accel modules. Move anything in there that a module doesn't need to see into lib/accel/accel_internal.h Some of the software fallback definitions didn't even need to be in a header and were moved to accel_engine.c Change-Id: Idb8b12b1c0c1de3d462b906e3df3ba9ee8f830b8 Signed-off-by: Ben Walker <benjamin.walker@intel.com> Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13911 Community-CI: Mellanox Build Bot Tested-by: SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by: Jim Harris <james.r.harris@intel.com> Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com> Reviewed-by: Paul Luse <paul.e.luse@intel.com>
26 lines
595 B
C
26 lines
595 B
C
/* SPDX-License-Identifier: BSD-3-Clause
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* Copyright (c) Intel Corporation.
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* All rights reserved.
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*/
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#ifndef SPDK_INTERNAL_ACCEL_INTERNAL_H
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#define SPDK_INTERNAL_ACCEL_INTERNAL_H
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#include "spdk/stdinc.h"
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#include "spdk/accel_engine.h"
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#include "spdk/queue.h"
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#include "spdk/config.h"
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struct engine_info {
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struct spdk_json_write_ctx *w;
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const char *name;
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enum accel_opcode ops[ACCEL_OPC_LAST];
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uint32_t num_ops;
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};
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typedef void (*_accel_for_each_engine_fn)(struct engine_info *info);
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void _accel_for_each_engine(struct engine_info *info, _accel_for_each_engine_fn fn);
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#endif
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