These checked parameters are necessary themselves even for single path
configuration.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie1eb2f51eeec1dbc634c6bae462a41d4c209d6ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12052
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <yidong0635@126.com>
Community-CI: Mellanox Build Bot
The word engine was both used (interchangeably with module) to refer to
the things that plug into the framework and to the framework itself.
This patch eliminates all use of the word engine that meant the
framework. It leaves uses of the word that meant "module".
Change-Id: I6b9b50e2f045ac39f2a74d0152ee8d6269be4bd1
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13918
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
bdev_nvme_create_bdev_channel_cb() did not initialized the multipath
policy of the newly created channel. 0 was active-passive and hence
multipath policy was always initialized to active-passive.
Fix the bug and add unit tests for verification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I6e44108740da4b9ff72311ae4b5500558c65c5c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14225
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Admin passthrough supported retry and failover as same as I/O by
using the bdev_retry_count. However, doing retry or failover for
admin passthrough may have unexpected side effects and its value
is not clear. The safest way is to limit retry and failover for I/O.
If we need to support retry and failover for admin passthrough,
restore the code and add a new option bdev_admin_retry_count.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I680513a40a80041f6ea6f546c74c672f2a81812d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14227
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
In SPDK, declarations have the return type on the same line. Definitions
have the return type on a separate line. Astyle has an option for
enforcing this. Unfortunately, it seems to have two bugs:
1) It doesn't work correctly at all on C++ files.
2) It often fails on functions that return enums, or long type names
Deal with 1) by adjusting the check_format.sh script to only tell astyle
to fix return type line breaks for C files and not C++. Deal with 2) by
adding a few typedefs to work around the problem.
Change-Id: Idf28281466cab8411ce252d5f02ab384166790c6
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13437
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Calculation of the ANA log page size should use the
identify ctrl MNAN field
(maximum number of allowed namespaces)
not the NN (maximum valid nsid value).
An ANA-enabled controller must have a non-zero MNAN value,
see NVMe Base Specification, Figure 251,
therefore nvme_ctrlr_init_ana_log_page() may safely use MNAN.
Since NN might be much higher than MNAN,
ANA log size based on NN may results in a very large
log page and cause a failure to get ANA log,
e.g. if it is larger than the controller's MDTS.
Fix: replace cdata->nn with cdata->mnan
in nvme_ctrlr_init_ana_log_page()
Signed-off-by: Anton Eidelman <anton@lightbitslabs.com>
Change-Id: I2a522dca833a27dddad25848d7688efa23d23091
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13039
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
During ctrlr reconnection, spdk_nvme_ctrlr_reconnect_poll_async()
is executed by a non-timed poller.
We should poll adminq more often during ctrlr disconnection too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ib1f5b41015aed20deda8df6f2c837981ac233c04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12615
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
As described in the NVMe specification, a controller level reset
includes the following actions:
- the controller stops processing any outstanding admin or I/O
commands;
- all I/O SQs and CQs are deleted.
In a full controller reset sequence for a PCIe controller, if we do
a controller level reset first, we can abort outstanding commands
after the hardware has actually been stopped.
For NVMe-oF controller, each I/O qpair is an independent network
connection and is disconnected safely. We do not want to change
NVMe-oF controller.
Fixes the issue #2360
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If05febac74705bfd3df5abd15064c1203126e027
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12447
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
By default, failback to the preferred I/O path is done automatically
if it is restored. Some users may want to keep using the backup I/O
path even if the preferred I/O path is restored. In this case,
bdev_nvme_set_preferred_path can be used to do manual failback.
We may be able to clear/fill I/O path cache more strictly but it will
be complicated and have bugs. This patch does the minimal change,
just skips an apparent case.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I78fe5faee6ff04e88ae3d7c6be6da1c20637c912
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12431
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The NVMe bdev module supported active-passive policy for multipath mode
first. By this patch, the NVMe bdev module supports active-active policy
for multipath node next. Following the Linux kernel native NVMe multipath,
the NVMe bdev module supports round robin algorithm for active-active
policy.
The multipath policy, active-passive or active-active, is managed per
nvme_bdev. The multipath policy is copied to all corresponding
nvme_bdev_channels.
Different from active-passive, active-active caches even non_optimized
path to provide load balance across multiple paths.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie18b24db60d3da1ce2f83725b6cd3079f628f95b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12001
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If we specify a preferred path manually for each NVMe bdev, we will
be able to realize a simple static load balancing and make the failover
more controllable in the multipath mode.
The idea is to move I/O path to the NVMe-oF controller to the head of
the list and then clear the I/O path cache for each NVMe bdev channel.
We can set the I/O path to the I/O path cache directly but it must be
conditional and make the code very complex. Hence, let find_io_path() do
that.
However, a NVMe bdev channel may be acquired after setting the preferred
path. To cover such case, sort the nvme_ns list of the NVMe bdev too.
This feature supports only multipath mode. The NVMe bdev module supports
failover mode too. However, to support the latter, the new RPC needs to
have trid as parameters and the code and the usage will be come very
complex. Add a note for such limitation.
To verify one by one exactly, add unit test.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ia51c74f530d6d7dc1f73d5b65f854967363e76b0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12262
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
When sending a fused compare and write command, we pass a callback
bdev_nvme_comparev_and_writev_done that we expect to be called twice
before marking the io as completed. In order to detect if a call to
bdev_nvme_comparev_and_writev_done is the first or the second one, we
currently rely on the opcode in cdw0. However, cdw0 may be set to 0,
especially when aborting the command. This may cause use-after-free
issues and this may call the user callbacks twice instead of once.
Use a bit in the nvme_bdev_io instead to keep track of the number of
calls to bdev_nvme_comparev_and_writev_done.
Signed-off-by: Alex Michon <amichon@kalrayinc.com>
Change-Id: I0474329e87648e44b08998d0552b2a9dd5d34ac2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12180
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, if a namespace is in ANA inaccessible state, I/O had been
queued infinitely. Fix this issue according to the NVMe spec.
Add a temporary poller anatt_timer and a flag ana_transition_timedout for
each nvme_ns.
Start anatt_timer if the nvme_ns enters ANA transition. If anatt_timer
is expired, set ana_transition_timedout to true. Cancel anatt_timer or
clear ana_transition_timedout if the nvme_ns exits ANA transition.
nvme_io_path_become_available() returns false if ana_transition_timedout
is true.
Add unit test case to verify these addition.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ic76933242046b3e8e553de88221b943ad097c91c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12194
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
there is no group
The real implementation handles this by returning -ENOENT, so do the
same in the test.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: I405b6f60bf4dcdb22c57e48bbaf66d57522a49c5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11508
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Count disconnecting a queue pair as activity so that the unit test
poll_threads() calls don't bail out until the disconnectedd_qpair_cb is
called at least once.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: Idc437d6c589dbf133bfcbb5edba1087f928a718c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11507
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
This was neither set nor used.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: I3119135843c5fc0b8724e593db40df46e6b5bdb0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12097
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Bdev modules must not access internal bdev_io
structure, so add a new pointer in a public
section. Pointer in internal section will be
used in next patch
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: Ib631563015b3e5fa9300d22b7ae59d8db43c8275
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10421
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
For RDMA transport, adminq will find transport error first because
usually only adminq polls CM events.
Change-Id: I7b22cc8883bf02198f1a90d2654c1de6f2e736e6
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11331
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
If qpair is disconnected asynchronously, it takes time from detecting
transport error to actually disconnected. We should avoid using the
path as soon as possible after detecting any transport error.
Poll group clears I/O path cache if it finds transport error and avoid
using the path which had transport error.
These changes will reduce the failover time.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I00580159a84372a115ed5e62a6ce13eed4368999
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11329
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
spdk_nvme_ctrlr_disconnect() will be made asynchronous in the
following patches and so we will need to have some changes.
spdk_nvme_ctrlr_disconnect() disconnects adminq and ctrlr synchronously
now.
If spdk_nvme_ctrlr_disconnect() is made asynchronous,
spdk_nvme_ctrlr_process_admin_completions() will complete to disconnect
adminq and ctrlr, and will return -ENXIO only if adminq is disconnected.
However even now spdk_nvme_ctrlr_process_admin_completions() returns
-ENXIO if adminq is disconnected.
So as a preparation, set a callback before calling spdk_nvme_ctrlr_disconnect()
and call the callback if it is set and spdk_nvme_ctrlr_process_admin_completions()
returns -ENXIO.
Besides, fix the return value of bdev_nvme_poll_adminq() in this patch.
Change-Id: I2559f86bb8cf9a92b5b386ed816c00b08c9832df
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10950
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
As we do when deleting ctrlr_channel, disconnect and then free I/O
qpair in a ctrlr reset sequence.
Deleting ctrlr_channel and resetting ctrlr_channel may cause conflicts.
This patch processes such conflicts correctly.
If destroy_ctrlr_channel_cb() is executed between pending and executing
reset_destroy_qpair(), reset_destroy_qpair() is not executed because
ctrlr_channel is not found. In this case, destroy_qpair_channel()
starts disconnecting qpair and deletes ctrlr_channel. Then
disconnected_qpair_cb() releases a reference to poll group.
If destroy_ctrlr_channel_cb() is excuted between executing reset_destroy_qpair()
and disconnected_qpair_cb(), destroy_ctrlr_channel_cb() skips
ctrlr_channel for a reset sequence.
Change-Id: I1f49f74b94aefbea178680aa53ded3a12876c676
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10766
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
spdk_nvme_poll_group has followed spdk_nvme_qpair about how to
process I/O qpair deletion inside of a completion context.
spdk_nvme_qpair_process_completions() accesses qpair after
returning from nvme_transport_qpair_process_completions().
So this is reasonable.
On the other hand, if spdk_nvme_poll_group_process_completions()
can execute spdk_nvme_ctrlr_free_io_qpair() inside of a completion
context, the target qpair is ensured to be deleted after returning
from spdk_nvme_ctrlr_free_io_qpair(). Then the target qpair is
not accessed anymore in spdk_nvme_poll_group_process_completions().
Remove two variables, in_completion_context and num_qpairs_to_delete,
of spdk_nvme_transport_poll_group and the related code.
This change is really necessary to support the following case.
In the NVMe bdev module, a nvme_qpair has a qpair and a poll_group
channel. disconnected_qpair_cb calls spdk_nvme_ctrlr_free_io_qpair()
for the qpair and spdk_put_io_channel() to the poll_group_channel.
spdk_nvme_ctrlr_free_io_qpair() is executed after unwinding stack
but spdk_put_io_channel() is executed now. The callback to
spdk_put_io_channel() calls spdk_nvme_poll_group_destroy(). However,
spdk_nvme_ctrlr_free_io_qpair() is not executed. Hence
spdk_nvme_poll_group_destroy() fails.
Update the corresponding stub in unit test together.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Icd1f1daf049c6c7ffb28790fe87989a1060f8952
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11496
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is another preparation to disconnect qpair asynchronously.
Add nvme_qpair object and move the qpair and poll_group pointers and
the io_path_list list from nvme_ctrlr_channel to nvme_qpair. nvme_qpair
is allocated dynamically when creating nvme_ctrlr_channel, and
nvme_ctrlr_channel points to nvme_qpair.
We want to keep the times of references at I/O path. Change nvme_io_path
to point nvme_qpair instead of nvme_ctrlr_channel, and add
nvme_ctrlr_channel pointer to nvme_qpair.
nvme_ctrlr_channel may be freed earlier than nvme_qpair. nvme_poll_group
lists nvme_qpair instead of nvme_ctrlr_channel and nvme_qpair has a
pointer to nvme_ctrlr.
By using the nvme_ctrlr pointer of the nvme_qpair, a helper function
nvme_ctrlr_channel_get_ctrlr() is not necessary any more. Remove it.
Change-Id: Ib3f579d3441f31b9db7d3844ec56c49e2bb53a5d
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11832
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In the following patches, spdk_nvme_ctrlr_disconnect_io_qpair() will
be changed to be asynchronous, spdk_nvme_ctrlr_disconnect_io_qpair()
will be called first and then spdk_nvme_ctrlr_free_io_qpair() after
the qpair is actually disconnected.
We will not be able to keep the current bdev_nvme_destroy_qpair()
function.
As a preparation, inline bdev_nvme_destroy_qpair() and remove it.
Additionally, this patch has the following changes.
Previously I/O qpair was freed and then I/O path caches were cleared.
Both are SPDK thread local. So there is no dependency for the ordering
of these two operations. However, it will reduce the size of the
following patches if we clear I/O path caches before freeing I/O qpair
when the qpair is disconnected. Hence we clear I/O path caches and then
free I/O qpair.
Remove DTRACE for bdev_nvme_destroy_qpair() for now.
It will be restored in the following patches.
Furthermore, fix potential NULL pointer acces in
bdev_nvme_create_qpair().
Change-Id: I0ab78ccb0d240e56b95b53179341afcd909a31f6
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10746
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The following patches will enable us to specify I/O error resiliency
options per nvme_ctrlr as global options. To do it easier, move
per controller options about I/O error resiliency into struct nvme_ctrlr_opts.
prchk_flags is not exactly for resiliency but move it into struct
nvme_ctrlr_opts too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I85fd1738bb6e293cd804b086ade82274485f213d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11829
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
If 0 - UINT32_MAX or UINT32_MAX - 0 is substituted into a int variable,
we cannot get any expected result.
Fix the bug and add unit test case to verify the fix.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ib045273238753e16755328805b38569909c8b83a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11836
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
This patch aligns namespace comparison with Linux kernel
implementation:
- UUID is optional and may be NULL
- command set (CSI) should be the same
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I8f889989f24cd51b104057217f87eb303b30fa68
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11312
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
This is the same effort as the last patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I94ef08abdbb2bd2e07d0cd1e552c5d05c805233e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10817
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
More precise stubs for spdk_nvme_poll_group are critically important
to verify upcoming changes.
Add a flag is_failed to struct spdk_nvme_qpair separately from
is_connected. This is used to inject error to a connection.
Replace a single list qpairs by two lists, connected_qpairs and
disconnected_qpairs for struct spdk_nvme_poll_group.
Then utilize these to manage qpair in poll group.
spdk_nvme_ctrlr_reconnect_io_qpair() is not used in the NVMe bdev
module now. Remove the corresponding stub.
Adjust polling count accordingly.
Change-Id: I4d867c56ae518276813f6f96d23a5f6933364fd4
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10816
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
If ctrlr_loss_timeout_sec is set to -1, reconnect is tried repeatedly
indefinitely, and I/Os continue to be queued.
This patch adds another option fast_io_fail_timeout_sec, a flag
fast_io_fail_timedout to nvme_ctrlr.
If the time fast_io_fail_timeout_sec passed after starting reset,
set fast_io_fail_timedout to true not to use the path for I/O submission.
fast_io_fail_timeout_sec is initialized to zero as same as
ctrlr_loss_timeout_sec and reconnect_delay_sec.
The name of the parameter follows the famous DM-multipath, its fast_io_fail_tmo.
Change-Id: Ib870cf8e2fd29300c47f1df69617776f4e67bd8c
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10301
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously reconnect retry was not controlled and was repeated indefinitely.
This patch adds two options, ctrlr_loss_timeout_sec and reconnect_delay_sec,
to nvme_ctrlr and add reset_start_tsc, reconnect_is_delayed, and
reconnect_delay_timer to nvme_ctrlr to control reconnect retry.
Both of ctrlr_loss_timeout_sec and reconnect_delay_sec are initialized to
zero. This means reconnect is not throttled as we did before this patch.
A few more changes are added.
Change nvme_io_path_is_failed() to return false if reset is throttled
even if nvme_ctrlr is reseting or is to be reconnected.
spdk_nvme_ctrlr_reconnect_poll_async() may continue returning -EAGAIN
infinitely. To check out such exceptional case, use ctrlr_loss_timeout_sec.
Not only ctrlr reset but also non-multipath ctrlr failover is controlled.
So we need to include path failover into ctrlr reconnect.
When the active path is removed and switched to one of the alternative paths,
if ctrlr reconnect is scheduled, connecting to the alternative path is left
to the scheduled reconnect.
If reset or reconnect ctrlr is failed and the retry is scheduled,
switch the active path to one of alternative paths.
Restore unit test cases removed in the previous patches.
Change-Id: Idec636c4eced39eb47ff4ef6fde72d6fd9fe4f85
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10128
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
We noticed the difference between the SPDK 21.10 and the latest master
in a test.
The simplified scenario is as follows:
1. Start SPDK NVMe-oF target
2. Run bdevperf for the target with -f parameter to suppress exit
on failure.
3. Kill the target after I/O started.
With the SPDK 21.10, bdevperf retries failed I/Os and exits after
the test time is over.
With the latest SPDK master, bdevperf hungs and does not exit even
after the test time is over.
The cause was as follows:
reset ctrlr is repeated very quickly (once per 10ms by default) and hence
I/Os were queued infinitely because nvme_io_path_is_failed() returned
false if nvme_ctrlr is resetting.
We should queue I/O when nvme_ctrlr is resetting only if reset is throttoled
and fail-fast for the repeated failures is supported.
Hence in this patch, fix the degradation and remove the related unit
test cases.
Reported-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I4047d42dc44488a05264c6a841d101a7c371358b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11062
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
We sort secondary trids to avoid using disconnected trids for failover.
However the sort had a bug.
This bug was found by running test/nvmf/host/multipath.sh in a loop.
Verify the fix by adding unit test.
Fixes#2300
Signed-off-by: Shuhei Matsumoto <shuheimatsumoto@gmail.com>
Change-Id: I22b0ede4d2ef98b786c3e0d1f5337a2d568ba56d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10921
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
This patch adds the framework for a discovery
service in the bdev/nvme module.
Users can specify an IP/port of a discovery service.
The bdev/nvme module will connect to a discovery
controller, get the discovery log page, and then
register for AERs. It will connect to each
subsystem specified in the initial log page.
AER completions will trigger fetching the log
page again, at which point new subsystems will
be connected to, or removed subsystems will be
detached.
This patch does the following:
* Adds the new start_discovery RPC
* Connects to the discovery controller
* Gets the discovery log page
* Registers for AERs
* Detach from discovery controllers at shutdown
Subsequent patches in this series will:
* Connect to subsystems listed in discovery log page
* Detach from subsystems that were listed in earlier
discovery log pages but subsequently removed
* Add a stop_discovery RPC
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I54bfa896a48c5619676f156b5ea9f2d1f886c72f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10694
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
The failover_in_progress flag is used to decide the return value of
bdev_nvme_failover().
bdev_nvme_delete() calls bdev_nvme_failover() with remove=true to remove
nvme_ctrlr->active_path_id. However bdev_nvme_failover() returns zero
if nvme_ctrlr->failover_in_progress is true. bdev_nvme_failover() may
return zero even if it does not remove nvme_ctrlr->active_path_id.
The following will be better.
bdev_nvme_failover() returns -EBUSY if nvme_ctrlr->resetting is true,
and the caller repeats calling bdev_nvme_failover() until the target trid
becomes alternative path or bdev_nvme_failover() returns zero.
To do that, the failover_in_progress flag is not necessary any more.
Removing the failover_in_progress will also simplify the following
patches to unify ctrlr reset and failover.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I57ab944beb1d06ea4def144c81c69705860de35f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10441
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
We had not checked the bit 0 of the Namespace Multipath I/O and
Namespace Sharing Capabilities (NMIC) field in the Identify Namespace
data structure.
If the bit 0 of the NMIC is zero, it is likely that namespaces are not
identical.
We should check if the value of the NMIC first, and do it in this patch.
Additionally, it is not usual if the bit 0 of the CMIC and the bit 0 of
the NMIC do not match. So in unit tests rename the parameter multi_ctrlr
by multipath for ut_attach_ctrlr() and use it for the value of the NMIC.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I6aa7cbcc99be2507dbf18930f7b585a9ea7d0f90
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10380
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Replace the spdk_nvme_ctrlr_reset_async() and spdk_nvme_reset_poll_async()
calls by the spdk_nvme_ctrlr_disconnect(), spdk_nvme_ctrlr_reconnect_async(),
and spdk_nvme_ctrlr_reconnect_poll_async() calls in a reset ctrlr
sequence.
spdk_nvme_ctrlr_disconnect() can fail if ctrlr is already resetting or
removed. But both cases are not possible. reset is controlled and the callback
to the hot remove is called when the ctrlr is hot removed. So we assume
spdk_nvme_ctrlr_disconnect() always succeed.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I1299e198597b2a2110f80b9a868e2dae015682ee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10092
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
In the following patches, we want to retry reconnect if reconnect failed
in a reset ctrlr sequence but we want to delay the retry. While
we wait the delayed retry, we want to quiesce ctrlr completely.
As part of quiesce ctrlr operations, we want to pause adminq poller but
we need to do it on the nvme_ctrlr->thread.
If a reset ctrlr sequence runs on the nvme_ctrlr->thread, we can avoid
redirecting the pending destruct request at completion too.
So we redirect the reset ctrlr sequence into the nvme_ctrlr->thread.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I538b962e2a7b5cf00ebbac2a1e888482ddeeee61
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10075
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
In the following patches, bdev_nvme_reset() will execute the reset ctrlr
operation on the nvme_ctrlr->thread until completion as bdev_nvme_admin_passthru()
does. Hence change the callback bdev_nvme_reset_io_continue() to
redirect to the orig_thread by using bio. Furthermore, use bio->cpl.cdw0
to store the completion status of the reset processing. bdev_nvme_reset()
does not use bio->cpl.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I361cc44494190ba83ad6e360788d78851416c46c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10074
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
This patch supports admin passthrough retry when we get any error
with DNR=0 but ABORTED_BY_REQUEST up to retry_count times.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I1bf29570791fdbe8651fa70c4c8685bb740fb86b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9944
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
When resetting ctrlr, adminq is disconnected first. If adminq is disconnected,
admin passthrough request is rejected with -ENXIO.
But resetting ctrlr may succeed. If resetting ctrlr succeeds, adminq is
connected again, and admin passthrough request will be
submitted successfully.
On the other hand, if ctrlr is failed, admin passthrough request is
rejected with -ENXIO. But when resetting ctrlr, ctrlr is set to unfailed.
Hence bdev_nvme_admin_passthru() skips any ctrlr which is resetting
or failed, and calls bdev_nvme_admin_passthru_complete() with -ENXIO
if no available ctrlr is found.
bdev_nvme_admin_passthru_complete() queues admin passthrough request
and retry it one second later if ctrlr is resetting.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: Ic748dc4faf29ebf717ae5c29dcf7c55fe2ea9243
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9942
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
The NVMe bdev module queues retried I/Os itself now.
bdev_nvme_abort() needs to check and abort the target I/O if it
is queued for retry.
This change will cover admin passthrough requests too because they
will be queued on the same thread as their callers and the public
API spdk_bdev_reset() requires to be submitted on the same thread
as the target I/O or admin passthrough requests.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: If37e8188bd3875805cef436437439220698124b9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9913
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
After multipath feature is supported, one bdev will have more than one
nvme ctrlr. Fore ease of view, display each ctrlr's trid info.
Moreover, rename nvme_bdev_ctrlr_get as nvme_bdev_ctrlr_get_by_name here
to keep consistent with nvme_ctrlr_get_by_name.
Signed-off-by: Kai Li <lik271@chinatelecom.cn>
Change-Id: I417506699bbea6ed13dac0fee942749757d2ae47
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10129
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>