If a nvme_ctrlr is unregistered while I/O path caches are clearing, the
unregistration would fail. This race was not considered for a case that
a nvme_ctrlr is unregsitered when adminq poller started I/O path cache
clearing.
As a bug fix, control ANA log page updating and I/O path cache clearing
separately by adding a new flag io_path_cache_clearing.
Fixes issue #2617
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id58684caf9b2a10fa68bdb717288ff2bd799c3f7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13924
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
nvme_ctrlr_init_ana_log_page() had used cdata->mnan as active ns count
to allocate a buffer and read a ANA log page into the buffer.
However, cdata->mnan was larger than the real active ns count and caused
an issue when the corresponding NVMe-oF target set the bit 18 of the SGL
support field in the Identify Controller Data structure.
We still need to use cdata->mnan to allocate the buffer because
number of namespaces may be increased dynamically after initialization.
Hence, rename nvme_ctrlr::ana_log_page_size to
nvme_ctrlr::max_ana_log_page_size and calculate and use the active ns
count to read the ANA log page. Check if the current ana_log_page_size
is not larger than nvme_ctrlr->max_ana_log_page_size.
Fixes issue #2584
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ieb10b9c793c4f48ffd88d517c0e9a55184b7d935
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13653
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
It's now possible to specify a time to wait until a connection to the
discovery controller and the NVM controllers it exposes is made.
Whenever that time is exceeded, a callback is immediately executed.
However, depending on the stage of the discovery process, we might need
to wait a while before actually stopping it (e.g. because a controller
attach is in progress). That means that a discovery service might be
visible for a while after it timed out.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2d01837b581e0fa24c8e777730d88d990c94b1d8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12684
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
By default, failback to the preferred I/O path is done automatically
if it is restored. Some users may want to keep using the backup I/O
path even if the preferred I/O path is restored. In this case,
bdev_nvme_set_preferred_path can be used to do manual failback.
We may be able to clear/fill I/O path cache more strictly but it will
be complicated and have bugs. This patch does the minimal change,
just skips an apparent case.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I78fe5faee6ff04e88ae3d7c6be6da1c20637c912
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12431
Community-CI: Mellanox Build Bot
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The RPC returns a list of active discovery service connections. Each
discovery service is described by a name, its trid, and a list of
discovery service trids it refers to.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifa4b9501dd353e7b4948ad830575a6c94dafd86b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12380
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The NVMe bdev module supported active-passive policy for multipath mode
first. By this patch, the NVMe bdev module supports active-active policy
for multipath node next. Following the Linux kernel native NVMe multipath,
the NVMe bdev module supports round robin algorithm for active-active
policy.
The multipath policy, active-passive or active-active, is managed per
nvme_bdev. The multipath policy is copied to all corresponding
nvme_bdev_channels.
Different from active-passive, active-active caches even non_optimized
path to provide load balance across multiple paths.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie18b24db60d3da1ce2f83725b6cd3079f628f95b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12001
Community-CI: Mellanox Build Bot
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If we specify a preferred path manually for each NVMe bdev, we will
be able to realize a simple static load balancing and make the failover
more controllable in the multipath mode.
The idea is to move I/O path to the NVMe-oF controller to the head of
the list and then clear the I/O path cache for each NVMe bdev channel.
We can set the I/O path to the I/O path cache directly but it must be
conditional and make the code very complex. Hence, let find_io_path() do
that.
However, a NVMe bdev channel may be acquired after setting the preferred
path. To cover such case, sort the nvme_ns list of the NVMe bdev too.
This feature supports only multipath mode. The NVMe bdev module supports
failover mode too. However, to support the latter, the new RPC needs to
have trid as parameters and the code and the usage will be come very
complex. Add a note for such limitation.
To verify one by one exactly, add unit test.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ia51c74f530d6d7dc1f73d5b65f854967363e76b0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12262
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add an new RPC bdev_nvme_get_io_paths to query all active I/O paths.
One io_path belongs to One nvme_bdev_channel.
Each nvme_bdev_channel is associated with one nvme_bdev.
If the RPC bdev_nvme_get_io_paths has a bdev name as a parameter
it can use spdk_for_each_channel() simply for the corresponding
nvme_bdev.
However, users will want to know I/O paths of all nvme_bdevs like
the RPC bdev_get_bdevs.
One io_path has one nvme_qpair. One nvme_qpair belongs to one
nvme_poll_group. By relying on these relationships, the RPC
bdev_nvme_get_io_paths traverses all nvme_poll_groups by using
spdk_for_each_channel() to g_bdev_nvme_ctrlrs.
The RPC bdev_nvme_get_io_paths has two modes, display all or
the specified NVMe bdev's active I/O paths.
The specified bdev name is used just for comparison and empty
array is returned if no matched io_path is found.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I4a0dbf3ef7aaa9a7b7345fc03dc493cc6d37bc99
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12146
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, if a namespace is in ANA inaccessible state, I/O had been
queued infinitely. Fix this issue according to the NVMe spec.
Add a temporary poller anatt_timer and a flag ana_transition_timedout for
each nvme_ns.
Start anatt_timer if the nvme_ns enters ANA transition. If anatt_timer
is expired, set ana_transition_timedout to true. Cancel anatt_timer or
clear ana_transition_timedout if the nvme_ns exits ANA transition.
nvme_io_path_become_available() returns false if ana_transition_timedout
is true.
Add unit test case to verify these addition.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ic76933242046b3e8e553de88221b943ad097c91c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12194
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
This was neither set nor used.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: I3119135843c5fc0b8724e593db40df46e6b5bdb0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12097
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Setting this optional parameter to true makes the
RPC completion wait until the attach for all
discovered NVM subsystems have completed.
This is especially useful for fio or bdevperf, to
ensure that all of the namespaces are actually
available before testing.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Icf04a122052f72e263a26b3c7582c81eac32a487
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12044
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This keeps track if an nvme_ctrlr was created
implicitly by the discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I493b7cacfe563737f45a1fffca98855a1929a751
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11817
Community-CI: Mellanox Build Bot
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
These parameters will be used for any controller created
by the discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I221b791f38b9c5797ba084c647a98b82c102a121
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11942
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
We used to wait until the discovery service could
connect to the discovery subsystem before calling
the callback function provided by the caller (mainly
the start_discovery RPC).
Moving forward, we will be handling the case where
the discovery subsystem is unavailable temporarily.
For now, let's not fail the bdev_nvme_start_discovery
call if we cannot connect to the discovery subsystem.
This will keep the initial service start path the same
as the path where the discovery subsystem is temporarily
unavailable. In the future, we can consider adding
functionality to the start_discovery RPC that waits
up to X number of seconds to see if we were able to
connect and fail otherwise.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Icb05523b9d59f508bfbc0233595c8bf58c10488f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11768
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
spdk_nvme_ctrlr_disconnect() will be made asynchronous in the
following patches and so we will need to have some changes.
spdk_nvme_ctrlr_disconnect() disconnects adminq and ctrlr synchronously
now.
If spdk_nvme_ctrlr_disconnect() is made asynchronous,
spdk_nvme_ctrlr_process_admin_completions() will complete to disconnect
adminq and ctrlr, and will return -ENXIO only if adminq is disconnected.
However even now spdk_nvme_ctrlr_process_admin_completions() returns
-ENXIO if adminq is disconnected.
So as a preparation, set a callback before calling spdk_nvme_ctrlr_disconnect()
and call the callback if it is set and spdk_nvme_ctrlr_process_admin_completions()
returns -ENXIO.
Besides, fix the return value of bdev_nvme_poll_adminq() in this patch.
Change-Id: I2559f86bb8cf9a92b5b386ed816c00b08c9832df
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10950
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
As we do when deleting ctrlr_channel, disconnect and then free I/O
qpair in a ctrlr reset sequence.
Deleting ctrlr_channel and resetting ctrlr_channel may cause conflicts.
This patch processes such conflicts correctly.
If destroy_ctrlr_channel_cb() is executed between pending and executing
reset_destroy_qpair(), reset_destroy_qpair() is not executed because
ctrlr_channel is not found. In this case, destroy_qpair_channel()
starts disconnecting qpair and deletes ctrlr_channel. Then
disconnected_qpair_cb() releases a reference to poll group.
If destroy_ctrlr_channel_cb() is excuted between executing reset_destroy_qpair()
and disconnected_qpair_cb(), destroy_ctrlr_channel_cb() skips
ctrlr_channel for a reset sequence.
Change-Id: I1f49f74b94aefbea178680aa53ded3a12876c676
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10766
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This is another preparation to disconnect qpair asynchronously.
Add nvme_qpair object and move the qpair and poll_group pointers and
the io_path_list list from nvme_ctrlr_channel to nvme_qpair. nvme_qpair
is allocated dynamically when creating nvme_ctrlr_channel, and
nvme_ctrlr_channel points to nvme_qpair.
We want to keep the times of references at I/O path. Change nvme_io_path
to point nvme_qpair instead of nvme_ctrlr_channel, and add
nvme_ctrlr_channel pointer to nvme_qpair.
nvme_ctrlr_channel may be freed earlier than nvme_qpair. nvme_poll_group
lists nvme_qpair instead of nvme_ctrlr_channel and nvme_qpair has a
pointer to nvme_ctrlr.
By using the nvme_ctrlr pointer of the nvme_qpair, a helper function
nvme_ctrlr_channel_get_ctrlr() is not necessary any more. Remove it.
Change-Id: Ib3f579d3441f31b9db7d3844ec56c49e2bb53a5d
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11832
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add three options for I/O error resiliency to spdk_nvme_bdev_opts.
Then the RPC bdev_nvme_set_options can configure these.
These can be overridden if these are given by the RPC bdev_nvme_attach_controller.
Change-Id: If3ee23aeef8b7585fe0fb5ec4695df5866fc1e74
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11830
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will enable us to specify I/O error resiliency
options per nvme_ctrlr as global options. To do it easier, move
per controller options about I/O error resiliency into struct nvme_ctrlr_opts.
prchk_flags is not exactly for resiliency but move it into struct
nvme_ctrlr_opts too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I85fd1738bb6e293cd804b086ade82274485f213d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11829
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will add options per struct nvme_ctrlr in the
NVMe bdev module. bdev_opts will be used for it.
Additionally, fabrics_connect_timeout_us is set directly to
spdk_nvme_ctrlr_opts. So remove it from the RPC request structure.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I981cda5e69375edc43a8581cd3b43497c38a3d56
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11827
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
It may take a long time to detect network transport error
when e.g. port is removed on remote target. This timeout
depends on 2 parameters - retry_count and ack_timeout.
bdev_nvme_set_options supports configuration of retry_count
but transport_ack_timeout is missed. Note: this parameter
is used by RDMA transport only.
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: I7c3090dc8e4078f64d444e2392a9e0a6ecdc31c0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11175
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
If ctrlr_loss_timeout_sec is set to -1, reconnect is tried repeatedly
indefinitely, and I/Os continue to be queued.
This patch adds another option fast_io_fail_timeout_sec, a flag
fast_io_fail_timedout to nvme_ctrlr.
If the time fast_io_fail_timeout_sec passed after starting reset,
set fast_io_fail_timedout to true not to use the path for I/O submission.
fast_io_fail_timeout_sec is initialized to zero as same as
ctrlr_loss_timeout_sec and reconnect_delay_sec.
The name of the parameter follows the famous DM-multipath, its fast_io_fail_tmo.
Change-Id: Ib870cf8e2fd29300c47f1df69617776f4e67bd8c
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10301
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Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously reconnect retry was not controlled and was repeated indefinitely.
This patch adds two options, ctrlr_loss_timeout_sec and reconnect_delay_sec,
to nvme_ctrlr and add reset_start_tsc, reconnect_is_delayed, and
reconnect_delay_timer to nvme_ctrlr to control reconnect retry.
Both of ctrlr_loss_timeout_sec and reconnect_delay_sec are initialized to
zero. This means reconnect is not throttled as we did before this patch.
A few more changes are added.
Change nvme_io_path_is_failed() to return false if reset is throttled
even if nvme_ctrlr is reseting or is to be reconnected.
spdk_nvme_ctrlr_reconnect_poll_async() may continue returning -EAGAIN
infinitely. To check out such exceptional case, use ctrlr_loss_timeout_sec.
Not only ctrlr reset but also non-multipath ctrlr failover is controlled.
So we need to include path failover into ctrlr reconnect.
When the active path is removed and switched to one of the alternative paths,
if ctrlr reconnect is scheduled, connecting to the alternative path is left
to the scheduled reconnect.
If reset or reconnect ctrlr is failed and the retry is scheduled,
switch the active path to one of alternative paths.
Restore unit test cases removed in the previous patches.
Change-Id: Idec636c4eced39eb47ff4ef6fde72d6fd9fe4f85
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10128
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
This RPC will stop the specified discovery service,
including detaching from any controllers that were
attached as part of that discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I9222876457fc45e1acde680a7bd1925917c22308
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10832
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This patch adds the framework for a discovery
service in the bdev/nvme module.
Users can specify an IP/port of a discovery service.
The bdev/nvme module will connect to a discovery
controller, get the discovery log page, and then
register for AERs. It will connect to each
subsystem specified in the initial log page.
AER completions will trigger fetching the log
page again, at which point new subsystems will
be connected to, or removed subsystems will be
detached.
This patch does the following:
* Adds the new start_discovery RPC
* Connects to the discovery controller
* Gets the discovery log page
* Registers for AERs
* Detach from discovery controllers at shutdown
Subsequent patches in this series will:
* Connect to subsystems listed in discovery log page
* Detach from subsystems that were listed in earlier
discovery log pages but subsequently removed
* Add a stop_discovery RPC
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I54bfa896a48c5619676f156b5ea9f2d1f886c72f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10694
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
The failover_in_progress flag is used to decide the return value of
bdev_nvme_failover().
bdev_nvme_delete() calls bdev_nvme_failover() with remove=true to remove
nvme_ctrlr->active_path_id. However bdev_nvme_failover() returns zero
if nvme_ctrlr->failover_in_progress is true. bdev_nvme_failover() may
return zero even if it does not remove nvme_ctrlr->active_path_id.
The following will be better.
bdev_nvme_failover() returns -EBUSY if nvme_ctrlr->resetting is true,
and the caller repeats calling bdev_nvme_failover() until the target trid
becomes alternative path or bdev_nvme_failover() returns zero.
To do that, the failover_in_progress flag is not necessary any more.
Removing the failover_in_progress will also simplify the following
patches to unify ctrlr reset and failover.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I57ab944beb1d06ea4def144c81c69705860de35f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10441
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Replace the spdk_nvme_ctrlr_reset_async() and spdk_nvme_reset_poll_async()
calls by the spdk_nvme_ctrlr_disconnect(), spdk_nvme_ctrlr_reconnect_async(),
and spdk_nvme_ctrlr_reconnect_poll_async() calls in a reset ctrlr
sequence.
spdk_nvme_ctrlr_disconnect() can fail if ctrlr is already resetting or
removed. But both cases are not possible. reset is controlled and the callback
to the hot remove is called when the ctrlr is hot removed. So we assume
spdk_nvme_ctrlr_disconnect() always succeed.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I1299e198597b2a2110f80b9a868e2dae015682ee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10092
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch enables each nvme_ctrlr_channel to access the underlying
nvme_bdev_channels. This change is used to maintain io_path cache
of nvme_bdev_channel.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I22cd3763da1642d4e68dee3a9273e9cc698a4ca8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9893
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
After multipath feature is supported, one bdev will have more than one
nvme ctrlr. Fore ease of view, display each ctrlr's trid info.
Moreover, rename nvme_bdev_ctrlr_get as nvme_bdev_ctrlr_get_by_name here
to keep consistent with nvme_ctrlr_get_by_name.
Signed-off-by: Kai Li <lik271@chinatelecom.cn>
Change-Id: I417506699bbea6ed13dac0fee942749757d2ae47
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10129
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
If I/O got ANA error, ANA state may be out of date. So in this case
read ANA log page and update ANA states. Mark nvme_ns to be updating
to avoid using while updating ANA state.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: Ia43d38b3a589c84d6d0479dedcced033e76fb194
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9458
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
If an I/O failed by ANA error, the corresponding ANA state might be
out of date. In the following patches, for this case, read the latest
ANA log page and update the ANA state. Such reading ANA log page may be
done on multiple threads concurrently including AER ANA change.
Hence protect ANA log page by adding an new flag ana_log_page_updating
to struct nvme_ctrlr and using it.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I8bb84091d50a5fdc0d9893b585be972dfd31c0f1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9526
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
This will enable us to add more flags without creating any extra hole.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I166e2bd3d116c8cebf75bfe4f290b390d9e3888e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9851
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Add bdev_retry_count to spdk_bdev_nvme_opts and retry_count to
nvme_bdev_io, respectively.
Set type of both to int because we want use -1 for infinite retry.
Set the default value of bdev_retry_count to zero for the backward
compatibility.
bdev_retry_count is configurable by the RPC bdev_nvme_set_options.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I9bc746fcea54aa8722c76f79c70c2ae2b375aa53
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9864
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
retry_count of struct spdk_bdev_nvme_opts controls the number of retries
in the transport layer, and is set to transport_retry_count of struct
spdk_nvme_ctrlr_opts.
The next patch will add bdev_retry_count to struct spdk_bdev_nvme_opts
to control the number of retries in the bdev layer.
For clarification, rename retry_count to transport_retry_count of
struct spdk_bdev_nvme_opts. Then deprecate the retry_count parameter
and add and use an new parameter transport_retry_count instead for
the RPC bdev_nvme_set_options.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I0689c54aa1c96ee99d24236e8ff1a594ad7208e4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9924
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
You can now detach specific paths based on the host parameters. This is
useful for two paths to the same target that use different local NICs.
Change-Id: I4858bfda7d940052ca77ffb0bbe764a688fb315d
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9827
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
If ANA state is inaccessible or qpair is disconnected, I/O cannot
be submitted.
But if qpair is connected, ANA state may become accessible, or if
qpair is disconnected, it may become connected via resetting.
Hence even if find_io_path() returned NULL, queue I/O and retry it
one second later if qpair is connected or ctrlr is resetting.
Sort retried I/Os by expiration values in ticks, and activate a timed
poller per nvme_bdev_channel only if there is any retried I/O. So
the poller function bdev_nvme_retry_ios() always returns BUSY because
if the poller runs earlier than the closest retried I/O or runs when
there is no retried I/O, it is more like a bug of the framework.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: Id28110a0d63ebc1c5772814e2ff8a47934df1644
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9830
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
If NN is very large this saves a lot of memory. This lookup is
not generally used in the I/O path anyway.
Change-Id: I98e190006843ad5d0bac8483bf9feb800d4a665a
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9884
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Previously the NVMe bdev module had completed the outstanding reset and
then canceled pending resets. This was complex.
On the other hand, the generic bdev layer cancels pending resets
and then completes the outstanding reset.
Following the generic bdev layer simplifies the code and makes us easier
to control retry reset, delay retry reset by a few seconds, or stop retry
after repeated failures and then delete ctrlr.
Update unit tests accordingly.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I9a68422918ebcb052b3a281316ffba9b3450ecd4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9816
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The all setters of the reset_cb_fn use boolean as the result eventually.
Using boolean as the result earlier makes the code simpler and the
following patches easier.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I9ec4f670ed7a000a824ab7e261bab07a3dc21f43
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9814
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This patch removes the critical limitation that ctrlrs which are
aggregated need to have no namespace. After this patch, we can
add multiple namespaces into a single nvme_bdev.
The conditions that such namespaces satisfy are,
- they are in the same NVM subsystem,
- they are in different ctrlrs,
- they are identical.
Additionally, if we add one or more namespaces to an existing
nvme_bdev and there are active nvme_bdev_channels, the corresponding
I/O paths are added to these nvme_bdev_channels.
Even after this patch, ANA state is not utilized in I/O paths yet.
It will be done in the following patches.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I15db35451e640d4beb99b138a4762243bee0d0f4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/8131
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Specifying only a transport id is not enough. We need to be able to
describe the host parameters too.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: Iadbea553aee4b38e7cacab0b486e7e5746d0d1ab
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9825
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
This is the currently active path identifier in a failover scenario. The
path is defined by more than just the transport identifier, so fix the
name.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: I682c6f4c54f75307e2615bf80e70358180d99fe2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9576
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This defines a unique path between a host and a target.
Change-Id: Ia3d24c1b34199a8b596aaf17900ca9694a9da77d
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9505
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
This patch replaces the synchronous `spdk_nvme_detach()` calls with its
asynchronous counterparts in the controller unregister path.
An additional poller is introduced to periodically poll the NVMe driver
for detach completion. Once the detach is completed, the poller is
unregistered and the nvme_ctrlr is destroyed. The poller uses the same
period (1ms) as the async probe poller.
Since reset and detach cannot happen at the same time, reset_poller was
renamed to reset_detach_poller and it can now store the pointer either
to the reset or detach poller, depending on the circumstances.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I5eb2dd6383d98d25d1f9748af08c1a13d18acb0e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/8729
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Instead of storing an spdk_nvme_transport_id, store the object that
contains it. This will make a few later patches easier.
Change-Id: I36b74889fe39af3b7ab2b900fb3ea4b3f39e1f83
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9484
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
This patch enables us to aggrete multiple ctrlrs in the same NVM
subsystem into a single bdev ctrlr to create multipath.
This patch has a critical limitation that ctrlrs which are aggregated
need to have no namespace. Hence any nvme bdev is not created.
However it will be removed in the next patch.
The design is as follows.
A nvme_bdev_ctrlr is created to aggregate multiple nvme_ctrlrs in
the same NVM subsystem. The name of the nvme_ctrlr is changed to be
the name of the nvme_bdev_ctrlr.
NVMe bdev module has both the failover feature and the multipath
feature now. To choose which of failover or multipath to use, add an new
parameter multipath to the RPC bdev_nvme_attach_controller.
When we attach a new trid to the existing nvme_bdev_ctrlr, we use the failover
feature if multipath is false, we use the multipath feature if multipath is
false.
nvme_bdev_ctrlr has a list for nvme_ctrlr and it is guarded by the
global mutex. Callers can query nvme_ctrlrs from a nvme_bdev_ctrlr via
trid as a key. nvme_bdev_ctrlr is not registered as io_device.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I20571bf89a65d53a00fb77236ad1b193e88b8153
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/8119
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>