This updates the way that the bdev_ut examine callbacks are called such
that tests can specify test-specific examine_config and examine_disk
callbacks. A test is added that uses this to verify that no locks are
held while examine callbacks are called.
Change-Id: Ic1a402a0edc17aeb9cd596e1f6822af9f59c7d5b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
This introduces a deprecation for calling spdk_bdev_register() and
spdk_bdev_examine() on a thread other than the app thread. The
deprecation period starts in SPDK 23.01 and removal is expected in SPDK
23.05.
The intent of this deprecation is to ensure that bdev modules'
examine_config() and examine_disk() callbacks are only ever called on
the app thread. This largely a formalization of what has long happened
due to the RPC poller running on the first thread started by
spdk_app_start().
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic9d7b87b6522be20357d2eab2d0c77cd5753452f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15690
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mateusz Kozlowski <mateusz.kozlowski@intel.com>
When merging data from one spdk_histogram_data to
another, the merging is only valid if the bucket_shift
for each structure is the same. Otherwise we are
combining data points that cover different ranges
of values.
So check that the bucket_shifts are the same before
merging. Change the return type to int to
return -EINVAL if structures with different
bucket_shifts are attempted to be merged.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: If98e2d03384d85f478965956da2a42cfcff4713d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15813
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Many parts of the blobstore.c seem to have gone with the assumption that
blob creation, deletion, etc. all happen on the md thread. This
assumption would allow modification of the bs->used_md_pages and
bs->used_clusters bit arrays without holding a lock. Placing
"assert(spdk_get_thread() == bs->md_thread)" in bs_claim_md_page() and
bs_claim_cluster() show that each of these functions are called on other
threads due writes to thin provisioned volumes.
This problem was first seen in the wild with this failed assertion:
bs_claim_md_page: Assertion
`spdk_bit_array_get(bs->used_md_pages, page) == false' failed.
This commit adds "assert(spdk_spin_held(&bs->used_lock))" in those
places where bs->used_md_pages and bs->used_lock are modified, then
holds bs->used_lock in the places needed to satisfy these assertions.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0523dd343ec490d994352932b2a73379a80e36f4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15953
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
It will allow us to add extra (de)initialization steps to be executed
before / after each unit test.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ic3c644e893e4fdb368723c120b23f18cd752db70
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15780
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Users can now specify a number of small/large buffers to be cached on
each iobuf channel. Previously, we relied on the cache of the
underlying spdk_mempool, which has per-core caches. However, since iobuf
channels are tied to a module and an SPDK thread, each module and each
thread is now guaranteed to have a number of buffers available, so it
won't be starved by other modules/threads.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I1e29fe29f78a13de371ab21d3e40bf55fbc9c639
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15634
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
The idea behind "iobuf" is to have a single place for allocating data
buffers across different libraries. That way, each library won't need
to allocate its own mempools, therefore decreasing the memory footprint
of the whole application.
There are two reasons for putting these kind of functions in the thread
library. Firstly, the code is pretty small, so it doesn't make sense to
create a new library. Secondly, it relies on the IO channel abstraction,
so users will need to pull in the thread library anyway.
It's very much inspired by the way bdev layer handles data buffers (much
of the code was directly copied over). There are two global mempools,
one for small and one for large buffers, and per-thread queues that hold
requests waiting for a buffer. The main difference is that we also need
to track which module requested a buffer in order to allow users to
iterate over its pending requests.
The usage is fairly simple:
```
/* Embed spdk_iobuf_channel into an existing IO channel */
struct foo_channel {
...
struct spdk_iobuf_channel iobuf;
};
/* Embed spdk_iobuf_entry into objects that will request buffers */
struct foo_object {
...
struct spdk_iobuf_entry entry;
};
/* Register the module as iobuf user */
spdk_iobuf_register_module("foo");
/* Initialize iobuf channel in foo_channel's create cb */
spdk_iobuf_channel_init(&foo_channel->iobuf, "foo", 0, 0);
/* Finally, request a buffer... */
buf = spdk_iobuf_get(&foo_channel->iobuf, length,
&foo_objet.entry, buf_get_cb);
...
/* ...and release it */
spdk_iobuf_put(&foo_channel->iobuf, buf, length);
```
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifaa6934c03ed6587ddba972198e606921bd85008
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15326
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
In the following patches, nvme_rdma_poll_group_set_cq() will
touch not only CQ but also SRQ and receive WR objects.
All these resources are of a poller.
Hence for clarification, rename nvme_rdma_poll_group_set_cq()
by nvme_rdma_qpair_set_poller().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ic59ba5a45833e39b1b2647c000c8b953f1031d6b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14910
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
In the following patches, poll group will have rsps objects and to share
the code between poll group and qpair, option for creation will be used.
As a preparation, merge nvme_rdma_alloc_rsps() and
nvme_rdma_register_rsps() into nvme_rdma_create_rsps(). For consistency,
merge nvme_rdma_alloc_reqs() and nvme_rdma_register_reqs() into
nvme_rdma_create_reqs().
Update unit tests accordingly.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Denis Nagorny <denisn@nvidia.com>
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I92ec9e642043da601b38b890089eaa96c3ad870a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14170
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
When SRQ is supported, recv objects will be allocated by poll group
and qpair will associated and use them. In this case, we do not want
qpair to allocate and free recv objects. When connection is established,
it will be decided if SRQ is used or not. Hence, defer recv objects
allocation until connection is established.
Send objects are not affected directly by SRQ, but
nvme_rdma_register_reqs() no longer does any registration and deferring
send objects allocation makes the code more consistent. Hence, defer
send objects allocation until connection is established too.
Even after this patch, we rely on nvme_rdma_ctrlr_delete_io_qpair()
to free resources completely.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Denis Nagorny <denisn@nvidia.com>
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: Ic151fad01009d92a7fc809a730e6e9dff1a365f3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14169
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
When use of deprecated featues is encountered, SPDK now calls
SPDK_LOG_DEPRECATED(). This logs the use of deprecated functionality in
a consistent way, making it easy to add further instrumentation to catch
code paths that trigger deprecated behavior.
Change-Id: Idfd33ade171307e5e8235a7aa0d969dc5d93e33d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15689
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
This introduces an enhanced spinlock that adds safeguards compared to
the default pthread_spinlock_t. In particular:
- A pthread_spinlock_t is still used, but additional error checking is
performed to ensure there is no undefined behavior on relock,
unlocking when not the owner, or destoying a locked lock.
- The SPDK concurrency model allows an SPDK thread to be migrated
between pthreads. Releasing a pthread spinlock on a different thread
from where it is taken is undefined behavior. If an SPDK spinlock is
held at a time that a time when a poller or message returns control to
thread_poll(), the program will abort.
- SPDK spinlocks can only be obtained from an SPDK thread.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6dd6493ab5f5532ae69e20654546405a507eb594
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15277
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
It looks like fedora intentionally sets $DEBUGINFOD_URLS inside the
environment as per the contents of /etc/debuginfod/. When set,
valgrind uses this URL list to fetch extra debuginfo from the target
servers. This is an unwanted behavior, since depending on the net
state it may block the tests leading to job timeouts under CI.
To mitigate, unset all DEBUGINFOD_* vars while running valgrind. Also,
enable verbose output to make sure we are aware what valgrind is
actually doing under the hood (e.g. info about fetching debuginfo
could not be seen without it).
Fixes issue #2767
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If7c3bf341bd78c1cb9a68c5f86379fd7d3682f4e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15774
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
nvme_tcp_read_pdu in a loop
nvme_tcp_read_pdu itself has a loop in it that runs until no more data
is available, so the extra loop does nothing.
Change-Id: I1471018e396c43187d1f06bd18ce8a6846a71c94
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15139
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Starting with DPDK 22.11 the struct rte_cryptodev_sym_session
is no longer part of public API. Instead the void * is used.
There is no need for SPDK to track the type of session variable,
so replace that with void * regardless of DPDK version.
Change-Id: I29f82e87a593dd1886673fe2a56145da2dbe8354
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15433
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The source and destination of memcpy() overlap, which is
contained within spdk_copy_buf_to_iovs()
Signed-off-by: Xin Yang <xin.yang@arm.com>
Change-Id: I55d90a52384bb9a262e71618d0900776f6eb95ed
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15720
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
There's no reason to exclude include/ directory from coverage reports
and it can actually be useful to gauge test coverage for functions
defined in the headers.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I3efa5158e865fd26e7b5f6d7e3a83ca160ea0bfc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15633
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
All the other spdk_sock_* functions return -1 and set errno
appropriately, so we should do the same in flush().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I51cda2c51974c72e82531f06fa31ab89b2329c91
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15642
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Optimal I/O boundary causes I/O to be split in the nvme driver. This is
a problem for writes if write_unit_size > 1 because the split I/O may
not match the write_unit_size.
Fixes: #2791
Change-Id: I437e6cb6d8e2415658d5b46539feeacb5363fd46
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15627
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
NVMf target reports copy command support if all bdevs in the subsystem
support copy IO type. Maximum copy size is reported for each namespace
independently in namespace identify data. For now we support just one
source range.
Note, that command support in the controller is initialized once on
controller create. If another namespace which doesn't support copy
command is added to the subsystem later, it will not be reflected in
the controller data structure and will not be communicated to the
initiator. Attempt to execute copy command on such namespace will
fail. This issue is not specific to copy command and applies also to
write zeroes and unmap (dataset management) commands.
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I5f06564eb43d66d2852bf7eeda8b17830c53c9bc
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14350
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Fixes#2781
This patch fixes two issue causing segfault on r2t:
1. pdu buffer is allocated from immediate_data_pool, but data_buf_len is set as data_out_pool
2. task->desired_data_transfer_length is rewrite by iscsi_send_r2t, which causes a wrong calculated pdu->data_buf_len
Signed-off-by: melon.masou <melon.masou@outlook.com>
Change-Id: I151859afff7104f29ad7f0ec57a8479d88b742bd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15542
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Added new API 'spdk_bdev_histogram_get_channel' to get histogram of
a specified channel for a bdev. A callback function is passed to it
to process the histogram.
Change-Id: If5d56cbb5fe6c39cda7882f887dcc9c6afa769ac
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15539
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc)
For intel copyrights added, --follow and -C95% were used.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I2ef86976095b88a9bf5b1003e59f3943cd6bbe4c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15209
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Use the string value instead of int in raid_bdev json info.
Rename raid_bdev_parse_raid_level() to match raid_bdev_str_to_state().
Change-Id: I135269fe6de0746e661828cb1d36514b082011bd
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15308
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
SPDK threads generally run on dedicated cores and locks should be rarely
contended. Thus, putting a thread to sleep while waiting on a mutex does
not free up CPU cycles for other pthreads or processes. Even when
running in interrupt mode, lock contention should be low enough that
spinlocks are a net win by avoiding context switches.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6e2e78b2835bbadb56bbec34918d998d75280dfd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15438
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Also add unit tests that explicitly test this
condition. They fail without the nvme driver changes
in this patch.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa369be341eb4eba394f248990e56dce001d3940
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15579
Reviewed-by: Mariusz Barczak <mariusz.barczak@intel.com>
Reviewed-by: Wojciech Malikowski <wojciech.malikowski@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This requires creating and setting SPDK threads in the
subsystem unit tests as well.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I31acfb1d7e418f011acc9b48933032d8bf8a1c53
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15511
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The bdev hot remove might be an async process. The bdev_open will
return an error during the hot remove process. If someone invoke the
bdev_get_bdevs API when a bdev is in the middle of a hot remove
process, the spdk_for_each_bdev function will stop its loop when a
bdev_open return an error. Thus the bdev_get_bdevs will only return
partual bdevs or even return an empty list if the hot remove bdev is
the first bdev in the loop. When spdk_for_each_bdev and
spdk_for_each_bdev_leaf loop for each bdevs, if a bdev returns an
error, we skip that bdev instead of stop the whole loop.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: Ib35b817e23e47569fc5762a883b4ff8e322ae173
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15322
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Test uniqueness of generated UUIDs in two cases:
1) For a single controller with two namespaces.
Serial number remains the same, but different
namespace IDs should contribute enough to get
a unique UUID.
2) For two controllers with one namespace each.
Serial numbers differ only by one character and
namespace IDs are the same. Single different
character in serial number should make UUID
unique.
Also validate UUID generated from serial number
containing only space characters.
Change-Id: I16e39e269ced4d8405fb5b3af6aa8bf98ecfd7ba
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Remove automatic generation of UUIDs for bdevs
that do not provide this value themselves.
This is to clarify whether this field can be
depended upon.
Modified match files to reflect change in UUID
generation.
Disabled nullglob shell option, as it deletes
empty arrays during word splitting. Bdevs with no
aliases would instead of "[]", have nullpointer
printed, which makes resulting JSON invalid.
Part of enhancement proposed in #2516.
Change-Id: Ic1d5f8f8d001ae1a219e876aef2a19b1ff0b2f2c
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15150
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Checking the raid_bdev state is sufficient.
Change-Id: I86c7f4b547236a58031e8f480c7621e40f63ce12
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15472
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot