This updates the way that the bdev_ut examine callbacks are called such
that tests can specify test-specific examine_config and examine_disk
callbacks. A test is added that uses this to verify that no locks are
held while examine callbacks are called.
Change-Id: Ic1a402a0edc17aeb9cd596e1f6822af9f59c7d5b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
This introduces a deprecation for calling spdk_bdev_register() and
spdk_bdev_examine() on a thread other than the app thread. The
deprecation period starts in SPDK 23.01 and removal is expected in SPDK
23.05.
The intent of this deprecation is to ensure that bdev modules'
examine_config() and examine_disk() callbacks are only ever called on
the app thread. This largely a formalization of what has long happened
due to the RPC poller running on the first thread started by
spdk_app_start().
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic9d7b87b6522be20357d2eab2d0c77cd5753452f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15690
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mateusz Kozlowski <mateusz.kozlowski@intel.com>
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
It will allow us to add extra (de)initialization steps to be executed
before / after each unit test.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ic3c644e893e4fdb368723c120b23f18cd752db70
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15780
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Starting with DPDK 22.11 the struct rte_cryptodev_sym_session
is no longer part of public API. Instead the void * is used.
There is no need for SPDK to track the type of session variable,
so replace that with void * regardless of DPDK version.
Change-Id: I29f82e87a593dd1886673fe2a56145da2dbe8354
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15433
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Added new API 'spdk_bdev_histogram_get_channel' to get histogram of
a specified channel for a bdev. A callback function is passed to it
to process the histogram.
Change-Id: If5d56cbb5fe6c39cda7882f887dcc9c6afa769ac
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15539
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Use the string value instead of int in raid_bdev json info.
Rename raid_bdev_parse_raid_level() to match raid_bdev_str_to_state().
Change-Id: I135269fe6de0746e661828cb1d36514b082011bd
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15308
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
SPDK threads generally run on dedicated cores and locks should be rarely
contended. Thus, putting a thread to sleep while waiting on a mutex does
not free up CPU cycles for other pthreads or processes. Even when
running in interrupt mode, lock contention should be low enough that
spinlocks are a net win by avoiding context switches.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6e2e78b2835bbadb56bbec34918d998d75280dfd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15438
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The bdev hot remove might be an async process. The bdev_open will
return an error during the hot remove process. If someone invoke the
bdev_get_bdevs API when a bdev is in the middle of a hot remove
process, the spdk_for_each_bdev function will stop its loop when a
bdev_open return an error. Thus the bdev_get_bdevs will only return
partual bdevs or even return an empty list if the hot remove bdev is
the first bdev in the loop. When spdk_for_each_bdev and
spdk_for_each_bdev_leaf loop for each bdevs, if a bdev returns an
error, we skip that bdev instead of stop the whole loop.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: Ib35b817e23e47569fc5762a883b4ff8e322ae173
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15322
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Test uniqueness of generated UUIDs in two cases:
1) For a single controller with two namespaces.
Serial number remains the same, but different
namespace IDs should contribute enough to get
a unique UUID.
2) For two controllers with one namespace each.
Serial numbers differ only by one character and
namespace IDs are the same. Single different
character in serial number should make UUID
unique.
Also validate UUID generated from serial number
containing only space characters.
Change-Id: I16e39e269ced4d8405fb5b3af6aa8bf98ecfd7ba
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Remove automatic generation of UUIDs for bdevs
that do not provide this value themselves.
This is to clarify whether this field can be
depended upon.
Modified match files to reflect change in UUID
generation.
Disabled nullglob shell option, as it deletes
empty arrays during word splitting. Bdevs with no
aliases would instead of "[]", have nullpointer
printed, which makes resulting JSON invalid.
Part of enhancement proposed in #2516.
Change-Id: Ic1d5f8f8d001ae1a219e876aef2a19b1ff0b2f2c
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15150
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Checking the raid_bdev state is sufficient.
Change-Id: I86c7f4b547236a58031e8f480c7621e40f63ce12
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15472
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
It is much more straightforward to just use raid_bdev instead.
Change-Id: I887e527be3de67a688e10ff68bbc87ccd5ac3261
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Those lists match exactly the values of raid_bdev->state.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I0e7fb84ef77036608afd3a71318032f536bff4e8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14187
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the 4 digit year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc). Contribution date used
"--follow -C95%" to get the most accurate date.
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
If the module stop handler is asynchronous we must wait until it
finishes before unregistering the io_device.
Change-Id: I149b716d9f4b0c1680b3e43b395fc9ec5b90d70c
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14717
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Implement support for full stripe writes without parity calculation.
The size and alignment of write IOs must be a multiple of full stripe
size. To reflect this, the raid bdev's write_unit_size is set
accordingly. We rely on the bdev layer to split larger IOs based on
that.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I6940280ad870f3bd678fd19346b06ba4bdadd52e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7702
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Add new bdev property split_on_write_unit which, if set to true, causes
writes to be split to match write_unit_size and fail if not aligned to
or not multiple of write_unit_size.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Id49f58a3288ddf5cfe4921ce4020ae4bcdd67298
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11390
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Move device cleanup to spdk_io_device_unregister() callback. This fixes
a case when the device would be freed before its last io channel was
closed, leading to use after free condition.
Repurpose raid_bdev_free() to actually free the bdev.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Ib667b4d5ac1b34a0f2dda69f6b0775d9363dbfee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11398
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Depend on bdev layer to send down chunk sized IOs, based on
optimal_io_boundary.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Iec45f4917117d35c3a9e807940e49091dfcba870
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7699
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
A new parameter io_drain_timeout has been added to spdk_bdev
structure. If this value is unset, the bdev reset behavior
does not change.
The io_drain_timeout controls how long a bdev reset must wait for IO
to complete prior to issuing a reset to the underlying device.
If there is no outstanding IO at the end of that period, the reset
is skipped.
Change-Id: I585af427064ce234a4f60afc3d69bc9fc3252432
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14501
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
This is consistent with the use of terms in other parts of SPDK and fits
with the code living under module/
Change-Id: If182f7cf2d160d57443a1b5f24e0065f191b59b2
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13919
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
After a controller was hot-removed, if a reset sequence started to
the controller, spdk_nvme_ctrlr_disconnect() failed and caused core
dump in debug mode.
When implemented, how to cause the failure and how to process the
failure were not clear. Hence assert was added to detect the
failure.
We know how we cause the failure now. Let's handle the failure
appropriately.
If spdk_nvme_ctrlr_disconnect() fails, we are on the nvme_ctrlr->thread.
Hence call bdev_nvme_reset_complete() with failure immediately.
Even if spdk_nvme_ctrlr_disconnect() completes synchronously, the
completion callback is executed asynchronously when polling an adminq.
Hence set the completion callback only if spdk_nvme_ctrlr_disconnect()
succeeds.
Fixes issue #2632
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I11f61853aba9eca2515592f964a291e59def7247
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13892
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Two functions have been added to implement bdev io type
SEEK_DATA and SEEK_HOLE. Blob functions to find next
[un]allocated io_unit are used
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: Ic3be3c0c86bd3010a23ba2681f0f00c62abcaaba
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These functions start from a given offset and seek for next
data or for next hole. For bdevs that do not support seeking,
it is assumed that only data and no holes are present
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I6bc831970223333b25683f60ce3fcbbfebb5bb81
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14361
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Community-CI: Mellanox Build Bot
These checked parameters are necessary themselves even for single path
configuration.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie1eb2f51eeec1dbc634c6bae462a41d4c209d6ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12052
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <yidong0635@126.com>
Community-CI: Mellanox Build Bot
The word engine was both used (interchangeably with module) to refer to
the things that plug into the framework and to the framework itself.
This patch eliminates all use of the word engine that meant the
framework. It leaves uses of the word that meant "module".
Change-Id: I6b9b50e2f045ac39f2a74d0152ee8d6269be4bd1
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13918
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
bdev_nvme_create_bdev_channel_cb() did not initialized the multipath
policy of the newly created channel. 0 was active-passive and hence
multipath policy was always initialized to active-passive.
Fix the bug and add unit tests for verification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I6e44108740da4b9ff72311ae4b5500558c65c5c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14225
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Admin passthrough supported retry and failover as same as I/O by
using the bdev_retry_count. However, doing retry or failover for
admin passthrough may have unexpected side effects and its value
is not clear. The safest way is to limit retry and failover for I/O.
If we need to support retry and failover for admin passthrough,
restore the code and add a new option bdev_admin_retry_count.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I680513a40a80041f6ea6f546c74c672f2a81812d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14227
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Introduce new tests for compare with metadata. Tests
if compare is successful or miscompare for both interleaved
and separated md. We test the normal io path and the
fall-back provided by the bdev layer.
Signed-off-by: Jonas Pfefferle <pepperjo@japf.ch>
Change-Id: Iaefb6d3201cd9cc800422d494c6ef7494e104afd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14133
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>