Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Use improved bdev_raid_get_bdevs RPC to verify more raid bdev
properties.
Change-Id: Ic2ca95324816642bbcc04237c6d481f2f4b7773c
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15309
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
It will be used for allocating buffers from accel domain and
allocating bounce buffers to push/pull the data from memory domains for
modules that don't support memory domains.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Idbe4d2129d0aff87d9e517214e9f81e8470c5088
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15745
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This domain is meant to represent data being transformed by accel
engine. Users will be able to allocate buffers from that memory domain
and use them when appending operations to an accel sequence.
Since these buffers are only meant to be used as placeholders for actual
buffers, none of the push/pull/translate callbacks are implemented. To
access the data after it was transformed by accel, users should make
sure that the final command's destination buffer isn't allocated from
accel memory domain.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ia031c7b205e98792d0a93f01513101b86afa9faa
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15744
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reversing a sequence means that the order of its operations is reversed,
i.e. the first operation becomes last and vice versa. It's especially
useful in read paths, as it makes it possible to build the sequence
during submission, then, once the data is read from storage, reverse the
sequence and execute it.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I93d617c1e6d251f8c59b94c50dc4300e51908096
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15636
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Operation sequence should always be treated as a whole, meaning that
users cannot rely on the contents of any intermediate buffers and should
only care about the buffer that's the destination of the whole
operation. This allows us to remove some of those copy operations by
changing source / destination buffer of a preceding / following
operation.
If a sequence is using buffers from non-local memory domain, users can
append a copy operation to a sequence to specify a local destination
buffer. If the module executing the operations is aware of memory
domains, this can avoid doing an extra spdk_memory_domain_pull_data().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I93b94d46ee32700819e9e6f1c55350692db8a67a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15530
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This patch introduces the concept of chaining multiple accel operations
and executing them all at once in a single step. This means that it
will be possible to schedule accel operations at different layers of the
stack (e.g. copy in NVMe-oF transport, crypto in bdev_crypto), but
execute them all in a single place. Thanks to this, we can take
advantage of hardware accelerators that supports executing multiple
operations as a single operation (e.g. copy + crypto).
This operation group is called spdk_accel_sequence and operations can be
appended to that object via one of the spdk_accel_append_* functions.
New operations are always added at the end of a sequence. Users can
specify a callback to be notified when a particular operation in a
sequence is completed, but they don't receive the status of whether it
was successful or not. This is by design, as they shouldn't care about
the status of an individual operation and should rely on other means to
receive the status of the whole sequence. It's also important to note
that any intermediate steps within a sequence may not produce observable
results. For instance, appending a copy from A to B and then a copy
from B to C, it's indeterminate whether A's data will be in B after a
sequence is executed. It is only guaranteed that A's data will be in C.
A sequence can also be reversed using spdk_accel_sequence_reverse(),
meaning that the first operation becomes last and vice versa. It's
especially useful in read paths, as it makes it possible to build the
sequence during submission, then, once the data is read from storage,
reverse the sequence and execute it.
Finally, there are two ways to terminate a sequence: aborting or
executing. It can be aborted via spdk_accel_sequence_abort() which will
execute individual operations' callbacks and free any allocated
resources. To execute it, one must use spdk_accel_sequence_finish().
For now, each operation is executed one by one and is submitted to the
appropriate accel module. Executing multiple operations as a single one
will be added in the future.
Also, currently, only fill and copy operations can be appended to a
sequence. Support for more operations will be added in subsequent
patches.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Id35d093e14feb59b996f780ef77e000e10bfcd20
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15529
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
According to the current SPDK tests results, bpftrace under
the F37 is struggling with segmentation fault issues with
the newest versions (0.15.0/0.16.0).
See: https://github.com/iovisor/bpftrace/issues/2420
Fixes are in master branch. Waiting for the next
bpftrace release.
Linked to: https://github.com/spdk/spdk/issues/2833
Also, the bcc has been removed as we can use build-libs.sh
script that prepares necessary libraries built in the
bpftrace tree. Bpftrace has bcc as submodule that points
to version later than 6dac27d9, which we needed to use
previously.
Signed-off-by: Kamil Godzwon <kamilx.godzwon@intel.com>
Change-Id: I3de292cc0050dc32592076280c5e72be5e879cbe
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16024
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add a simple case for RPC accel_assign_opc and
RPC accel_get_opc_assignments.
Change-Id: I14e00bef4fd6df85808b024a6398c037ec80bd9a
Signed-off-by: Hailiang Wang <hailiangx.e.wang@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15678
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This code has a similar potential problem as the identify
and log page commands did: stop using req->data in favour of IOVs.
We also need to fix the unit tests to initialize the iovs.
We don't change the existing "set" behaviour of requiring a single IOV
here.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I257567a7abd5fc3ed9ee21b432c7da7d70fbbde0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16122
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Thanos Makatos <thanos.makatos@nutanix.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add a define for the Identify command buffer instead of using a raw
value.
Signed-off-by: John Levon <john.levon@nutanix.com>
Change-Id: I9073ff84e2fa2ef9268051b898fe1027d8e97baa
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16119
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
In preparation for supporting additional claim types, create a claim
type that represents the current claim type. Everything that sticks to
the public APIs should continue to work as before.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0d02e4b3f4bbf4eb5a7391028aa31e999f9da915
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15286
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In preparation for an updated claims API, refactor
bdev->internal.claim_module into a union that will eventually hold
different information based on the the type of claim.
Change-Id: I7ade6f03128bdb0f8375a95ae953cb63d6aa686d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15285
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This updates the way that the bdev_ut examine callbacks are called such
that tests can specify test-specific examine_config and examine_disk
callbacks. A test is added that uses this to verify that no locks are
held while examine callbacks are called.
Change-Id: Ic1a402a0edc17aeb9cd596e1f6822af9f59c7d5b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
This introduces a deprecation for calling spdk_bdev_register() and
spdk_bdev_examine() on a thread other than the app thread. The
deprecation period starts in SPDK 23.01 and removal is expected in SPDK
23.05.
The intent of this deprecation is to ensure that bdev modules'
examine_config() and examine_disk() callbacks are only ever called on
the app thread. This largely a formalization of what has long happened
due to the RPC poller running on the first thread started by
spdk_app_start().
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic9d7b87b6522be20357d2eab2d0c77cd5753452f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15690
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mateusz Kozlowski <mateusz.kozlowski@intel.com>
We currently use a hack AllowDuplicatedIsid with the
iSCSI target to allow running multiple Calsoft tests
in parallel, since each Calsoft test always uses the
same InitiatorName.
But this causes some tests to intermittently fail,
likely due to changed behavior with many sessions
sharing the same InitiatorName. The problem is
very difficult to reproduce, and made worse since
the Calsoft tests themselves are binary only.
So instead split the tests into two sets - one set
contains nopin-related tests which each take longer
to run due to various interval expirations needed for
the test. There are just a few of these tests, and
do not appear to ever cause an intermittent failure,
so we run these in parallel. The rest are all run
serially and run rather quickly.
Fixes issue #2416.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I0bd29da8a71d4c7593bba11f1e2f2e11e2289d8a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16022
Reviewed-by: Michal Berger <michal.berger@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Kamil Godzwon <kamilx.godzwon@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Test scripts need to call iscsitestinit to enable
--iso mode - so call it from calsoft.sh like we
do for other test scripts.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ibdf1789f76d75ff3dfd317c333524337d34c579c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15971
Reviewed-by: Michal Berger <michal.berger@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
QEMU is fully capable of unlinking its own pidfile so it may happen
that after sending a signal to terminate it, the file is already gone
when we attempt to rm it - in such a case, rm fails leading to overall
test failure. Avoid that by allowing QEMU to do its job.
For cases where QEMU might have potentially failed (e.g. due to a crash)
we leave the rm in with an extra -f on its cmdline.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: Ia8d5c73dd76225583a63c1f622835e22ce32e66c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16040
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
When merging data from one spdk_histogram_data to
another, the merging is only valid if the bucket_shift
for each structure is the same. Otherwise we are
combining data points that cover different ranges
of values.
So check that the bucket_shifts are the same before
merging. Change the return type to int to
return -EINVAL if structures with different
bucket_shifts are attempted to be merged.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: If98e2d03384d85f478965956da2a42cfcff4713d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15813
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Many parts of the blobstore.c seem to have gone with the assumption that
blob creation, deletion, etc. all happen on the md thread. This
assumption would allow modification of the bs->used_md_pages and
bs->used_clusters bit arrays without holding a lock. Placing
"assert(spdk_get_thread() == bs->md_thread)" in bs_claim_md_page() and
bs_claim_cluster() show that each of these functions are called on other
threads due writes to thin provisioned volumes.
This problem was first seen in the wild with this failed assertion:
bs_claim_md_page: Assertion
`spdk_bit_array_get(bs->used_md_pages, page) == false' failed.
This commit adds "assert(spdk_spin_held(&bs->used_lock))" in those
places where bs->used_md_pages and bs->used_lock are modified, then
holds bs->used_lock in the places needed to satisfy these assertions.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0523dd343ec490d994352932b2a73379a80e36f4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15953
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Cipher keys in sma are encoded by base64 that by default wrap line
after 76chars. It causes issues for 256bit keys in sma flow.
Adding "-w 0" disables line wrapping
Signed-off-by: Michal Rozegnal <michal.rozegnal@intel.com>
Change-Id: Ic6a8136672b1cdbd8d71d3cc1caa82a5bc898636
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15888
Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Reviewed-by: <sebastian.brzezinka@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
It makes it possible for stateless clients to send CreateDevice /
DeleteDevice each time a volume is attached / detached. Deleting a
device with attached volumes results in FAILED_PRECONDITION error, which
a client can simply ignore. The device will be deleted during the final
DeleteDevice call, once all volumes are detached.
We limit this behavior to device types that support AttachVolume /
DetachVolume methods, otherwise it would be impossible to delete such
devices.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I244b2b09455ec1430970c70f3fbb739cc9069754
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15670
Reviewed-by: Jing Yan <jing1.yan@intel.com>
Reviewed-by: Filip Szufnarowski <filip.szufnarowski@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
It will allow us to add extra (de)initialization steps to be executed
before / after each unit test.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ic3c644e893e4fdb368723c120b23f18cd752db70
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15780
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
We don't need to create as many devices to fully populate two buses, we
can create 32 devices on the first bus and 1 device on the second one
and basically test the same thing, while allocating less resources at the
same time.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ibaca094f71f3702f8d58f5feb54b676df749ff49
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15645
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This gives us a place to initialize iobuf pools, specify subsystem
dependencies, and execute RPCs to configure the sizes of the pools.
We allow users to configure the size of the pools either through the
options in spdk_bdev_opts or through the new RPC, iobuf_set_options.
The second option has higher priority, so it will override the options
set by the bdev layer.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I7c45ace04bc71c8343658f98248fc7babcf24e5d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15765
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Users can now specify a number of small/large buffers to be cached on
each iobuf channel. Previously, we relied on the cache of the
underlying spdk_mempool, which has per-core caches. However, since iobuf
channels are tied to a module and an SPDK thread, each module and each
thread is now guaranteed to have a number of buffers available, so it
won't be starved by other modules/threads.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I1e29fe29f78a13de371ab21d3e40bf55fbc9c639
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15634
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
The idea behind "iobuf" is to have a single place for allocating data
buffers across different libraries. That way, each library won't need
to allocate its own mempools, therefore decreasing the memory footprint
of the whole application.
There are two reasons for putting these kind of functions in the thread
library. Firstly, the code is pretty small, so it doesn't make sense to
create a new library. Secondly, it relies on the IO channel abstraction,
so users will need to pull in the thread library anyway.
It's very much inspired by the way bdev layer handles data buffers (much
of the code was directly copied over). There are two global mempools,
one for small and one for large buffers, and per-thread queues that hold
requests waiting for a buffer. The main difference is that we also need
to track which module requested a buffer in order to allow users to
iterate over its pending requests.
The usage is fairly simple:
```
/* Embed spdk_iobuf_channel into an existing IO channel */
struct foo_channel {
...
struct spdk_iobuf_channel iobuf;
};
/* Embed spdk_iobuf_entry into objects that will request buffers */
struct foo_object {
...
struct spdk_iobuf_entry entry;
};
/* Register the module as iobuf user */
spdk_iobuf_register_module("foo");
/* Initialize iobuf channel in foo_channel's create cb */
spdk_iobuf_channel_init(&foo_channel->iobuf, "foo", 0, 0);
/* Finally, request a buffer... */
buf = spdk_iobuf_get(&foo_channel->iobuf, length,
&foo_objet.entry, buf_get_cb);
...
/* ...and release it */
spdk_iobuf_put(&foo_channel->iobuf, buf, length);
```
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifaa6934c03ed6587ddba972198e606921bd85008
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15326
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This check was put in place as a workaround for some specific kernel
builds which were mainly shipped under centos8. Since we already
dropped centos8 in the CI and replaced it with rocky8 (where kernel
is actually stable) there's no value in maintaining that anymore.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: Idd39b5bae888a991d7d628a19bc18acac6570f81
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15819
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
There may be some timing issue where attempt to rebind the ctrl from
vfio_pci driver back to nvme, right after issuing the
bdev_nvme_detach_controller() call, fails as the vfio_pci might have
not fully released the device yet.
To mitigate, simply kill the application (as it's not needed anymore
at at point) before starting the kernel_target test - this should give
enough time for the device to be properly released.
As a precaution, make setup.sh to retry the probe attempt in case it
fails.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: Ifc4f4c18a90605154bf33b078575c8b41129f1f3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15767
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Kamil Godzwon <kamilx.godzwon@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Using new_id attribute is global in scope, meaning that depending
on the kernel's setup seen prior running setup.sh, single write
to it may re-bind ALL matching devices. This doesn't play well
with our PCI_{ALLOWED,BLOCKED} options as they can't be enforced
in such a case. Consider the following example:
> modprobe -r nvme # all nvme ctrls are detached from the kernel
> echo 0xdead 0xbeef >/sys/bus/pci/drivers/uio_pci_generic/new_id
# setup.sh-wise
> modprobe -r nvme
> PCI_BLOCKED=some:dead:beef.bdf setup.sh
# PCI_BLOCKED device still ends up bound to userspace driver.
After this single write, ALL matching devices will end up bound to
uio_pci_generic. To avoid this, we should override preferred driver
on per-bdf basis.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: Ic4613e33321303b92b47ce3f4d7e1f29ecca3036
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13813
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Kamil Godzwon <kamilx.godzwon@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
recently introduced: 0af934b38c
by default disallows multiple SPDK applications
from running on overlapping CPU masks.
This test was overlooked during initial adjustment
of CPU masks in our scripts. This patch aims to remedy
that issue.
Change-Id: I7e4a7f6a53119a97a138b191e4511d94c351ff9b
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15456
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
As we are using spdk-abi repo to compare SO files, we do not
need newer images to prepare serialized spdk releases inside VM.
For release tests (22.01, 22.09), let's use the older images,
e.g. Fedora 35
Signed-off-by: Kamil Godzwon <kamilx.godzwon@intel.com>
Change-Id: Ief8f2b1a25e642f3cbe9e3038ba39e634cbf0c5e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15788
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
In the following patches, nvme_rdma_poll_group_set_cq() will
touch not only CQ but also SRQ and receive WR objects.
All these resources are of a poller.
Hence for clarification, rename nvme_rdma_poll_group_set_cq()
by nvme_rdma_qpair_set_poller().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ic59ba5a45833e39b1b2647c000c8b953f1031d6b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14910
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
In the following patches, poll group will have rsps objects and to share
the code between poll group and qpair, option for creation will be used.
As a preparation, merge nvme_rdma_alloc_rsps() and
nvme_rdma_register_rsps() into nvme_rdma_create_rsps(). For consistency,
merge nvme_rdma_alloc_reqs() and nvme_rdma_register_reqs() into
nvme_rdma_create_reqs().
Update unit tests accordingly.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Denis Nagorny <denisn@nvidia.com>
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: I92ec9e642043da601b38b890089eaa96c3ad870a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14170
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
When SRQ is supported, recv objects will be allocated by poll group
and qpair will associated and use them. In this case, we do not want
qpair to allocate and free recv objects. When connection is established,
it will be decided if SRQ is used or not. Hence, defer recv objects
allocation until connection is established.
Send objects are not affected directly by SRQ, but
nvme_rdma_register_reqs() no longer does any registration and deferring
send objects allocation makes the code more consistent. Hence, defer
send objects allocation until connection is established too.
Even after this patch, we rely on nvme_rdma_ctrlr_delete_io_qpair()
to free resources completely.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Denis Nagorny <denisn@nvidia.com>
Signed-off-by: Evgeniy Kochetov <evgeniik@nvidia.com>
Change-Id: Ic151fad01009d92a7fc809a730e6e9dff1a365f3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14169
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
When use of deprecated featues is encountered, SPDK now calls
SPDK_LOG_DEPRECATED(). This logs the use of deprecated functionality in
a consistent way, making it easy to add further instrumentation to catch
code paths that trigger deprecated behavior.
Change-Id: Idfd33ade171307e5e8235a7aa0d969dc5d93e33d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15689
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot