All operations are using iovecs to describe their buffers and only
encrypt/decrypt additionally used nbytes to store the total size of a
src buffer. We don't really need this value in the generic accel code,
so we can let modules calculate it, if necessary. That way, we won't
waste cycles calculating it if a module doesn't use it and it makes the
code a bit easier, as we won't have to deal with the fact that nbytes is
only valid for certain operations.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I29252be34a9af9fd40f4c7fec9d0a0c1139c562d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16306
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Also, since this was the last operation using dst and nbytes, these
fields were removed from spdk_accel_task.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I0d6b090e101c016d1bdcbe7a3bee7d6f691f1c9e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15943
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Also, since this was the last operation using src, remove this field
from spdk_accel_task.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I55fd98697ef4f92a13dd0563b4adf9ccb0af171b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15942
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Implement the resize function for RAID0. raid0_resize() calculate the
new raid_bdev's block count and if it is different from the old block
count, call spdk_bdev_notify_blockcnt_change() with the new block count.
A raid0 bdev always opens all base bdevs. Hence, if the size of base
bdevs are reduced, resize fails now. This limitation will be removed
later.
Add a simple functional test for this feature. The test is to create
a raid0 bdev with two null bdevs, resize one null bdev, check if the
raid0 bdev is not resize, resize another null bdev, check if the raid0
bdev is resized.
test/iscsi_tgt/resize/resize.sh was used a reference to write the test.
Using jq rather than grep&sed is better and hence replace grep&sed by jq
of test/iscsi_tgt/resize/resize.sh together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07136648c4189b970843fc6da51ff40355423144
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16261
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Also, make it possible to remove copy operations following a fill
operation if they're using the same buffers.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I7da195ce80650a02c5db99d9400ee692f797b1f8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15940
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Also, replace src2 with an iovec + iovcnt and rename it to s2 to
keep the naming consistent with the source buffer (s).
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I44787128377addd514818ec5aaec084b1a31f0c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15939
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Also, replace dst2 with an iovec + iovcnt and rename it to d2 to
keep the naming consistent with the destination buffer (d).
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib394c127eeb5890451535ff485f96f7edd2897a4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15938
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This patch is first in the series of patches aimed to make all accel
operations describe their buffers with iovecs. The intention is to make
it easier to handle tasks in a generic way.
It doesn't mean that we change the API - all function signatures are
preserved. If a function doesn't use iovecs, we use the aux_iovs array.
However, this does mean that each accel module that provides support for
a given operation will need to be adjusted to use iovecs.
Additionally, update the unit test checking copy elision to verify the
buffers of the copy operation that is left.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I9e6d8d1be3b8b9706cb4a6222dad30e8c373d8fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15937
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Factor out block count calculation of raid0 bdev into a helper
function raid0_calculate_blockcnt(). This helper function will be used
to support resize in the following patches.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie99d8686897f1249f48ef8985cb1c8347028fccf
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The new flag is used in the data processing path.
Change-Id: I93dfc00003d370f8505cc3d334aea161024e2435
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16265
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Non-optimized path was not cached for active/active policy unexpectedly.
Fix the bug in this patch.
This will simplify the code and will be helpful to add more algorithms a
little.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I233d9fa6eca73b1e0fb850c7ea4b3474aff6fc1d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16190
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Unify _bdev_nvme_find_io_path() and bdev_nvme_find_next_io_path()
into _bdev_nvme_find_io_path() by modifying nvme_io_path_get_next().
For active/passive policy, _bdev_nvme_find_io_path() is called only if
nbdev_ch->current_io_path is NULL. Hence, the prev parameter is not
necessary anymore.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If61b8a24b768a1d571c0033b91d9d9bd487b5cf7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16189
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
nbdev_ch->current_io_path is NULL at initialization.
bdev_nvme_find_io_path() calls _bdev_nvme_find_io_path() if
nbdev_ch->current_io_path is NULL. If there is no optimized path,
nbdev_ch->current_io_path is not filled. Hence, as long as there is no
optimized path, bdev_nvme_find_next_io_path() is never called.
However, bdev_nvme_find_next_io_path() fills nbdev_ch->current_io_path
even if the found path is non optimized.
This is a contradiction and a bug.
To fix this bug, as a preparation, refactor _bdev_nvme_find_io_path() to
cnosolidate bdev_nvme_find_next_io_path() and _bdev_nvme_find_io_path()
into a single function because bdev_nvme_find_next_io_path() and
_bdev_nvme_find_io_path() were almost identical.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7bc4107ce6ae6f116dee03c9bb67d9e4061ce775
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16188
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
When an I/O gets an I/O error, the I/O path to which the I/O was
submitted may be still available. In this case, the I/O should be
retried to the same I/O path. However, a new I/O path was always
selected for an I/O retry.
For the active/passive policy, the same I/O path was selected naturally.
However, for the active/active policy, it was very likely that a
different I/O path was selected.
To use the same I/O path for an I/O retry, add a helper function
bdev_nvme_retry_io() into bdev_nvme_retry_ios() and replace
bdev_nvme_submit_request() by bdev_nvme_retry_io(). bdev_nvme_retry_io()
checks if nbdev_io->io_path is not NULL and is available. Then, call
_bdev_nvme_submit_request() if true, or call bdev_nvme_submit_request()
otherwise. For I/O path error, clear nbdev_io->io_path for
clarification. Add unit test to verify this change.
Linux kernel native NVMe multipath already takes this approach. Hence,
this change will be reasonable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7022aafd8b1cdd5830c4f743d64b080aa970cf8d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16015
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will clear bio->io_path when the error is a
network path error. As a preparation, cache bio->io_path to a local
variable io_path.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I0a25f4a70dd1064702b2037283bddd6e789dfae1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16014
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is in the same effort as gathering all retry functions into the
same place. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If2a017ebda45eb1eaf0dc93b15d02b4122dc3be0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15958
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Relocate abort_retry_ios() in a file to gather all retry functions
in the same place.
I/O retry is very complex and an improvement will be added in the
following patches. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I84751bd078db4aef753dcc533320cee9aa09c9b2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15957
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The new module replaces functionality in vbdev_crypto.
This module is bdev agnostic, so some inernal parts
were reworked.
io_channel: contains a qp of every configured DPDK PMD
crypto key: for mlx5_pci we register a key on each available
device since keys are bound to Protection Domain.
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: If1845cb87eadacbb921c593ba82207a97f2209a3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14859
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This patch is just a copy of vbdev_crypto.c and the
corresponding UT file. It makes it easier to review
the next patch which adds accel operations
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: Ib88b45d573b011b1acb35da9bf4dab922d8fb183
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16182
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
* generic metadata support for raid modules
* raid is not created when metadata formats for base bdevs differ
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ifaf9cfc4f2472c3820da1070deda758c5334edb2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13549
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This adds a log message indicating that an lvstore is being unloaded due
to its base device being hot removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic80c19888edad4bb5ca613a23440aef01de8c6a2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14966
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Fix for the issue 2803.
Reporting an error when deleting xnvme bdev.
bdev_xnvme_destruct gets invoked from the fn_table->destruct prior to
the xnvme_bdev_unregister_cb while deleting the xnvme bdev.
Hence removed the duplicate invocation of bdev_xnvme_destruct in
the function xnvme_bdev_unregister_cb.
Additionally, fixed the hang issue when the bdev_xnvme_delete
gets called multiple times for a xnvme bdev.
Signed-off-by: Krishna Kanth Reddy <krish.reddy@samsung.com>
Change-Id: Ie36a84987ace20d324b7a139ca67fd60bf46e25b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16144
Reviewed-by: Ye Chen <yex.chen@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
* added raid1 module functions
* raid1 logical volume can be created using standard SPDK RPC
* strip size parameter not supported by raid1
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Id3ee1ba0ec28540ca8eb67b04c3ff655a16b1f19
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13444
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
All operations which affect the state of the raid bdev should be
performed on this thread.
Remove the thread pointer from struct raid_base_bdev_info because it is
no longer necessary.
Change-Id: I59678de7dff5c5388cb75449019ae765bdac1fbc
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14509
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
It will be used for allocating buffers from accel domain and
allocating bounce buffers to push/pull the data from memory domains for
modules that don't support memory domains.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Idbe4d2129d0aff87d9e517214e9f81e8470c5088
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15745
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
To achieve the highest possible IO-rates and lowest latency, then CPU
cycles must be spent processing IO. This commit introduces three
different techniques dependendent on the 'io_mechanism' used.
For 'libaio', xNVMe is instructued via 'opts.poll_io' to not wait for
completions, thus xnvme_queue_poke() returns immmediatly, the user can
then call xnvme_queue_poke() as frequently as desired. This requires
xNVMe v0.5.0. Earlier versions will ignore 'opts.poll_io' for 'libaio'.
For 'io_uring', xNVMe is instructed via 'opts.poll_io' to enable
IORING_SETUP_IOPOLL.
For 'io_uring_cmd', xNVMe is instructued via 'opts.poll_sq' to enable
IORING_SETUP_SQPOLL, this sets up a kernel-side thread reaping
completions from user-space on the ring. Note that 'io_uring_cmd'
requires liburing >= 2.2.
This commit enables the above by default. The above can be disabled by
setting 'conserve_cpu' to true on the bdev-setup.
Signed-off-by: Simon A. F. Lund <simon.lund@samsung.com>
Change-Id: Id54f1e59733ce9ae3b174ad4562904d868d4ef4f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14678
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This gives us a place to initialize iobuf pools, specify subsystem
dependencies, and execute RPCs to configure the sizes of the pools.
We allow users to configure the size of the pools either through the
options in spdk_bdev_opts or through the new RPC, iobuf_set_options.
The second option has higher priority, so it will override the options
set by the bdev layer.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I7c45ace04bc71c8343658f98248fc7babcf24e5d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15765
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
OpenSSL's docs state that SSL_shutdown() should be called prior to
closing an fd to notify the peer that we want to terminate the
connection. Otherwise, the peer might see the connection as being
terminated abruptly and might report unexpected EOF errors. We've even
seen those errors in our test scripts:
*ERROR*: spdk_sock_recv() failed, errno 107: Transport endpoint is not connected
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I111a0cc3ced13dbf3e6d18d004bbec6cac96576c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15824
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
While lvs->destruct is set in a few places, it is never read. Since it
is not used, it is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Iee21e92c9049d143fca13930b4b5f328f9ec38f0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15716
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>