Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
Instead of a union with domain type specific
parameters, store an opaque pointer to user
context. Depending on the memory domain type,
this context can be cast to a specific struct,
e.g. to spdk_memory_domain_rdma_ctx for RDMA
memory domains.
This change provides more flexibility to
applications to create and manage custom
memory domains
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Signed-off-by: Max Gurtovoy <mgurtovoy@nvidia.com>
Change-Id: Ib0a8297de80773d86edc9849beb4cbc693ef5414
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9778
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Push operation complements existing pull
operation and allows to implement read data
flow using memory domains.
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Signed-off-by: Max Gurtovoy <mgurtovoy@nvidia.com>
Change-Id: I0a3ddcb88c433dff7a9c761a99838658c72c43fd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9701
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The new name suits better to the following "data push"
operation
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: Ic3249f65de203f375477f8e87b0749b9502d165c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9878
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
iovs are not needed in the callback
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: I29718f1f2e65881628b72dea938e40c60348b85d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9877
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Memory domain is used to describe memory which belongs to
another address space (e.g. GPU memory or host memory)
Memory domain can be configured with callbacks to translate
data to another memory domain and to fetch data to
local buffers.
Memory domains will be used in extended
bdev/nvme API added in the following patches.
Change-Id: I0dcc7108a4fbf416a11575aa5cf5d7ec501b3d8b
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/8126
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Ziye Yang <ziye.yang@intel.com>