per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the 4 digit year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc). Contribution date used
"--follow -C95%" to get the most accurate date.
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
mk/spdk.unittest.mk already includes mk/spdk.common.mk, so it's
not needed. This also fixes an issue where touching an included
.mk file would not trigger unit tests to rebuild if they had
this duplicated mk/spdk.common.mk include.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I41a04eb77ce468849cb9b53bd1f76df6fec06e46
Reviewed-on: https://review.gerrithub.io/c/443980
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Darek Stojaczyk <dariusz.stojaczyk@intel.com>
spdk.unittest.mk includes spdk.app.mk, but some unit test
Makefiles include both spdk.unittest.mk and spdk.app.mk,
meaning spdk.app.mk gets included twice. Fix that.
This hasn't been an issue because spdk.app.mk currently
only includes variables - but no rules.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I23d39e8084f79442fb06ae9b5a6a68d6134adff4
Reviewed-on: https://review.gerrithub.io/434281
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Chandler-Test-Pool: SPDK Automated Test System <sys_sgsw@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
All files called directly by the unittest.sh script are now located in
the test/unit directory.
Change-Id: I95cfb3d5b7c6ede59d7183c39466f32b7e676643
Signed-off-by: Seth Howell <seth.howell@intel.com>
Reviewed-on: https://review.gerrithub.io/401717
Tested-by: SPDK Automated Test System <sys_sgsw@intel.com>
Reviewed-by: Daniel Verkamp <daniel.verkamp@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>