The io paths' stat will get lost when they are destroyed. Record
the stat in the nvme_ns structure.
Change-Id: I12fc0b04fac0d59e7465fe543ee733f2822a9cdb
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14744
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently we have stat per bdev I/O channel, but for NVMe bdev
multipath, we don't have stat per I/O path. Especially for
active-active mode, we may want to observe each path's statistics.
This patch support IO stat for nvme_io_path. Record each nvme_io_path
stat using structure spdk_bdev_io_stat.
The following is the comparison of bdevperf test.
Test on Arm server with the following basic configuration.
1 Null bdev: block size: 4K, num_blocks:16k
run bdevperf with io size=4k, qdepth=1/32/128, rw type=randwrite/mixed with 70% read/randread
Each time run 30 seconds, each item run for 16 times and get the average.
The result is as follows.
qdepth type IOPS(default) IOPS(this patch) diff
1 randwrite 7795157.27 7859909.78 0.83%
1 mix(70% r) 7418607.08 7404026.54 -0.20%
1 randread 8053560.83 8046315.44 -0.09%
32 randwrite 15409191.3 15327642.11 -0.53%
32 mix(70% r) 13760145.97 13714666.28 -0.33%
32 randread 16136922.98 16038855.39 -0.61%
128 randwrite 14815647.56 14944902.74 0.87%
128 mix(70% r) 13414858.59 13412317.46 -0.02%
128 randread 15508642.43 15521752.41 0.08%
Change-Id: I4eb5673f49d65d3ff9b930361d2f31ab0ccfa021
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14743
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support to specify rr_min_io for multipath round-robin policy,
which makes I/O switches to another io path after rr_min_io I/Os are
rounted to current io path.
Change-Id: I09f0d8d24271c0178ff816fa63ce8576b6e8ae47
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15445
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support selecting io path according to number of outstanding io of
each path in a channel. It's optional, and can be set by calling
RPC "bdev_nvme_set_multipath_policy -s queue_depth".
Change-Id: I82cdfbd69b3e105c973844c4f34dc98f0dca2faf
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14734
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Add an option "--generate-uuids" to bdev_nvme_set_options
RPC to enable generation of UUIDs for NVMes devices that
do not provide this value themselves. The identifier is
based on a serial number of the device, so a bdev
using this NVMe will always be assigned the same UUID.
Part of enhancement from #2516.
Change-Id: I86d76274e5702d14ace89d83d1e9129573f543e2
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15151
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the 4 digit year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc). Contribution date used
"--follow -C95%" to get the most accurate date.
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
If a nvme_ctrlr is unregistered while I/O path caches are clearing, the
unregistration would fail. This race was not considered for a case that
a nvme_ctrlr is unregsitered when adminq poller started I/O path cache
clearing.
As a bug fix, control ANA log page updating and I/O path cache clearing
separately by adding a new flag io_path_cache_clearing.
Fixes issue #2617
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id58684caf9b2a10fa68bdb717288ff2bd799c3f7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13924
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
nvme_ctrlr_init_ana_log_page() had used cdata->mnan as active ns count
to allocate a buffer and read a ANA log page into the buffer.
However, cdata->mnan was larger than the real active ns count and caused
an issue when the corresponding NVMe-oF target set the bit 18 of the SGL
support field in the Identify Controller Data structure.
We still need to use cdata->mnan to allocate the buffer because
number of namespaces may be increased dynamically after initialization.
Hence, rename nvme_ctrlr::ana_log_page_size to
nvme_ctrlr::max_ana_log_page_size and calculate and use the active ns
count to read the ANA log page. Check if the current ana_log_page_size
is not larger than nvme_ctrlr->max_ana_log_page_size.
Fixes issue #2584
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ieb10b9c793c4f48ffd88d517c0e9a55184b7d935
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13653
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
It's now possible to specify a time to wait until a connection to the
discovery controller and the NVM controllers it exposes is made.
Whenever that time is exceeded, a callback is immediately executed.
However, depending on the stage of the discovery process, we might need
to wait a while before actually stopping it (e.g. because a controller
attach is in progress). That means that a discovery service might be
visible for a while after it timed out.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2d01837b581e0fa24c8e777730d88d990c94b1d8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12684
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
By default, failback to the preferred I/O path is done automatically
if it is restored. Some users may want to keep using the backup I/O
path even if the preferred I/O path is restored. In this case,
bdev_nvme_set_preferred_path can be used to do manual failback.
We may be able to clear/fill I/O path cache more strictly but it will
be complicated and have bugs. This patch does the minimal change,
just skips an apparent case.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I78fe5faee6ff04e88ae3d7c6be6da1c20637c912
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12431
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The RPC returns a list of active discovery service connections. Each
discovery service is described by a name, its trid, and a list of
discovery service trids it refers to.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ifa4b9501dd353e7b4948ad830575a6c94dafd86b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12380
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The NVMe bdev module supported active-passive policy for multipath mode
first. By this patch, the NVMe bdev module supports active-active policy
for multipath node next. Following the Linux kernel native NVMe multipath,
the NVMe bdev module supports round robin algorithm for active-active
policy.
The multipath policy, active-passive or active-active, is managed per
nvme_bdev. The multipath policy is copied to all corresponding
nvme_bdev_channels.
Different from active-passive, active-active caches even non_optimized
path to provide load balance across multiple paths.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie18b24db60d3da1ce2f83725b6cd3079f628f95b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12001
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If we specify a preferred path manually for each NVMe bdev, we will
be able to realize a simple static load balancing and make the failover
more controllable in the multipath mode.
The idea is to move I/O path to the NVMe-oF controller to the head of
the list and then clear the I/O path cache for each NVMe bdev channel.
We can set the I/O path to the I/O path cache directly but it must be
conditional and make the code very complex. Hence, let find_io_path() do
that.
However, a NVMe bdev channel may be acquired after setting the preferred
path. To cover such case, sort the nvme_ns list of the NVMe bdev too.
This feature supports only multipath mode. The NVMe bdev module supports
failover mode too. However, to support the latter, the new RPC needs to
have trid as parameters and the code and the usage will be come very
complex. Add a note for such limitation.
To verify one by one exactly, add unit test.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ia51c74f530d6d7dc1f73d5b65f854967363e76b0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12262
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add an new RPC bdev_nvme_get_io_paths to query all active I/O paths.
One io_path belongs to One nvme_bdev_channel.
Each nvme_bdev_channel is associated with one nvme_bdev.
If the RPC bdev_nvme_get_io_paths has a bdev name as a parameter
it can use spdk_for_each_channel() simply for the corresponding
nvme_bdev.
However, users will want to know I/O paths of all nvme_bdevs like
the RPC bdev_get_bdevs.
One io_path has one nvme_qpair. One nvme_qpair belongs to one
nvme_poll_group. By relying on these relationships, the RPC
bdev_nvme_get_io_paths traverses all nvme_poll_groups by using
spdk_for_each_channel() to g_bdev_nvme_ctrlrs.
The RPC bdev_nvme_get_io_paths has two modes, display all or
the specified NVMe bdev's active I/O paths.
The specified bdev name is used just for comparison and empty
array is returned if no matched io_path is found.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I4a0dbf3ef7aaa9a7b7345fc03dc493cc6d37bc99
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12146
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously, if a namespace is in ANA inaccessible state, I/O had been
queued infinitely. Fix this issue according to the NVMe spec.
Add a temporary poller anatt_timer and a flag ana_transition_timedout for
each nvme_ns.
Start anatt_timer if the nvme_ns enters ANA transition. If anatt_timer
is expired, set ana_transition_timedout to true. Cancel anatt_timer or
clear ana_transition_timedout if the nvme_ns exits ANA transition.
nvme_io_path_become_available() returns false if ana_transition_timedout
is true.
Add unit test case to verify these addition.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ic76933242046b3e8e553de88221b943ad097c91c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12194
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
This was neither set nor used.
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: I3119135843c5fc0b8724e593db40df46e6b5bdb0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12097
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Setting this optional parameter to true makes the
RPC completion wait until the attach for all
discovered NVM subsystems have completed.
This is especially useful for fio or bdevperf, to
ensure that all of the namespaces are actually
available before testing.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Icf04a122052f72e263a26b3c7582c81eac32a487
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12044
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This keeps track if an nvme_ctrlr was created
implicitly by the discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I493b7cacfe563737f45a1fffca98855a1929a751
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11817
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
These parameters will be used for any controller created
by the discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I221b791f38b9c5797ba084c647a98b82c102a121
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11942
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
We used to wait until the discovery service could
connect to the discovery subsystem before calling
the callback function provided by the caller (mainly
the start_discovery RPC).
Moving forward, we will be handling the case where
the discovery subsystem is unavailable temporarily.
For now, let's not fail the bdev_nvme_start_discovery
call if we cannot connect to the discovery subsystem.
This will keep the initial service start path the same
as the path where the discovery subsystem is temporarily
unavailable. In the future, we can consider adding
functionality to the start_discovery RPC that waits
up to X number of seconds to see if we were able to
connect and fail otherwise.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Icb05523b9d59f508bfbc0233595c8bf58c10488f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11768
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
spdk_nvme_ctrlr_disconnect() will be made asynchronous in the
following patches and so we will need to have some changes.
spdk_nvme_ctrlr_disconnect() disconnects adminq and ctrlr synchronously
now.
If spdk_nvme_ctrlr_disconnect() is made asynchronous,
spdk_nvme_ctrlr_process_admin_completions() will complete to disconnect
adminq and ctrlr, and will return -ENXIO only if adminq is disconnected.
However even now spdk_nvme_ctrlr_process_admin_completions() returns
-ENXIO if adminq is disconnected.
So as a preparation, set a callback before calling spdk_nvme_ctrlr_disconnect()
and call the callback if it is set and spdk_nvme_ctrlr_process_admin_completions()
returns -ENXIO.
Besides, fix the return value of bdev_nvme_poll_adminq() in this patch.
Change-Id: I2559f86bb8cf9a92b5b386ed816c00b08c9832df
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10950
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
As we do when deleting ctrlr_channel, disconnect and then free I/O
qpair in a ctrlr reset sequence.
Deleting ctrlr_channel and resetting ctrlr_channel may cause conflicts.
This patch processes such conflicts correctly.
If destroy_ctrlr_channel_cb() is executed between pending and executing
reset_destroy_qpair(), reset_destroy_qpair() is not executed because
ctrlr_channel is not found. In this case, destroy_qpair_channel()
starts disconnecting qpair and deletes ctrlr_channel. Then
disconnected_qpair_cb() releases a reference to poll group.
If destroy_ctrlr_channel_cb() is excuted between executing reset_destroy_qpair()
and disconnected_qpair_cb(), destroy_ctrlr_channel_cb() skips
ctrlr_channel for a reset sequence.
Change-Id: I1f49f74b94aefbea178680aa53ded3a12876c676
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10766
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
This is another preparation to disconnect qpair asynchronously.
Add nvme_qpair object and move the qpair and poll_group pointers and
the io_path_list list from nvme_ctrlr_channel to nvme_qpair. nvme_qpair
is allocated dynamically when creating nvme_ctrlr_channel, and
nvme_ctrlr_channel points to nvme_qpair.
We want to keep the times of references at I/O path. Change nvme_io_path
to point nvme_qpair instead of nvme_ctrlr_channel, and add
nvme_ctrlr_channel pointer to nvme_qpair.
nvme_ctrlr_channel may be freed earlier than nvme_qpair. nvme_poll_group
lists nvme_qpair instead of nvme_ctrlr_channel and nvme_qpair has a
pointer to nvme_ctrlr.
By using the nvme_ctrlr pointer of the nvme_qpair, a helper function
nvme_ctrlr_channel_get_ctrlr() is not necessary any more. Remove it.
Change-Id: Ib3f579d3441f31b9db7d3844ec56c49e2bb53a5d
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11832
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Add three options for I/O error resiliency to spdk_nvme_bdev_opts.
Then the RPC bdev_nvme_set_options can configure these.
These can be overridden if these are given by the RPC bdev_nvme_attach_controller.
Change-Id: If3ee23aeef8b7585fe0fb5ec4695df5866fc1e74
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11830
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will enable us to specify I/O error resiliency
options per nvme_ctrlr as global options. To do it easier, move
per controller options about I/O error resiliency into struct nvme_ctrlr_opts.
prchk_flags is not exactly for resiliency but move it into struct
nvme_ctrlr_opts too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I85fd1738bb6e293cd804b086ade82274485f213d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11829
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will add options per struct nvme_ctrlr in the
NVMe bdev module. bdev_opts will be used for it.
Additionally, fabrics_connect_timeout_us is set directly to
spdk_nvme_ctrlr_opts. So remove it from the RPC request structure.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I981cda5e69375edc43a8581cd3b43497c38a3d56
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11827
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
It may take a long time to detect network transport error
when e.g. port is removed on remote target. This timeout
depends on 2 parameters - retry_count and ack_timeout.
bdev_nvme_set_options supports configuration of retry_count
but transport_ack_timeout is missed. Note: this parameter
is used by RDMA transport only.
Signed-off-by: Alexey Marchuk <alexeymar@mellanox.com>
Change-Id: I7c3090dc8e4078f64d444e2392a9e0a6ecdc31c0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11175
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: <tanl12@chinatelecom.cn>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
If ctrlr_loss_timeout_sec is set to -1, reconnect is tried repeatedly
indefinitely, and I/Os continue to be queued.
This patch adds another option fast_io_fail_timeout_sec, a flag
fast_io_fail_timedout to nvme_ctrlr.
If the time fast_io_fail_timeout_sec passed after starting reset,
set fast_io_fail_timedout to true not to use the path for I/O submission.
fast_io_fail_timeout_sec is initialized to zero as same as
ctrlr_loss_timeout_sec and reconnect_delay_sec.
The name of the parameter follows the famous DM-multipath, its fast_io_fail_tmo.
Change-Id: Ib870cf8e2fd29300c47f1df69617776f4e67bd8c
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10301
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Previously reconnect retry was not controlled and was repeated indefinitely.
This patch adds two options, ctrlr_loss_timeout_sec and reconnect_delay_sec,
to nvme_ctrlr and add reset_start_tsc, reconnect_is_delayed, and
reconnect_delay_timer to nvme_ctrlr to control reconnect retry.
Both of ctrlr_loss_timeout_sec and reconnect_delay_sec are initialized to
zero. This means reconnect is not throttled as we did before this patch.
A few more changes are added.
Change nvme_io_path_is_failed() to return false if reset is throttled
even if nvme_ctrlr is reseting or is to be reconnected.
spdk_nvme_ctrlr_reconnect_poll_async() may continue returning -EAGAIN
infinitely. To check out such exceptional case, use ctrlr_loss_timeout_sec.
Not only ctrlr reset but also non-multipath ctrlr failover is controlled.
So we need to include path failover into ctrlr reconnect.
When the active path is removed and switched to one of the alternative paths,
if ctrlr reconnect is scheduled, connecting to the alternative path is left
to the scheduled reconnect.
If reset or reconnect ctrlr is failed and the retry is scheduled,
switch the active path to one of alternative paths.
Restore unit test cases removed in the previous patches.
Change-Id: Idec636c4eced39eb47ff4ef6fde72d6fd9fe4f85
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10128
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Monica Kenguva <monica.kenguva@intel.com>
This RPC will stop the specified discovery service,
including detaching from any controllers that were
attached as part of that discovery service.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I9222876457fc45e1acde680a7bd1925917c22308
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10832
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This patch adds the framework for a discovery
service in the bdev/nvme module.
Users can specify an IP/port of a discovery service.
The bdev/nvme module will connect to a discovery
controller, get the discovery log page, and then
register for AERs. It will connect to each
subsystem specified in the initial log page.
AER completions will trigger fetching the log
page again, at which point new subsystems will
be connected to, or removed subsystems will be
detached.
This patch does the following:
* Adds the new start_discovery RPC
* Connects to the discovery controller
* Gets the discovery log page
* Registers for AERs
* Detach from discovery controllers at shutdown
Subsequent patches in this series will:
* Connect to subsystems listed in discovery log page
* Detach from subsystems that were listed in earlier
discovery log pages but subsequently removed
* Add a stop_discovery RPC
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I54bfa896a48c5619676f156b5ea9f2d1f886c72f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10694
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
The failover_in_progress flag is used to decide the return value of
bdev_nvme_failover().
bdev_nvme_delete() calls bdev_nvme_failover() with remove=true to remove
nvme_ctrlr->active_path_id. However bdev_nvme_failover() returns zero
if nvme_ctrlr->failover_in_progress is true. bdev_nvme_failover() may
return zero even if it does not remove nvme_ctrlr->active_path_id.
The following will be better.
bdev_nvme_failover() returns -EBUSY if nvme_ctrlr->resetting is true,
and the caller repeats calling bdev_nvme_failover() until the target trid
becomes alternative path or bdev_nvme_failover() returns zero.
To do that, the failover_in_progress flag is not necessary any more.
Removing the failover_in_progress will also simplify the following
patches to unify ctrlr reset and failover.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I57ab944beb1d06ea4def144c81c69705860de35f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10441
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Replace the spdk_nvme_ctrlr_reset_async() and spdk_nvme_reset_poll_async()
calls by the spdk_nvme_ctrlr_disconnect(), spdk_nvme_ctrlr_reconnect_async(),
and spdk_nvme_ctrlr_reconnect_poll_async() calls in a reset ctrlr
sequence.
spdk_nvme_ctrlr_disconnect() can fail if ctrlr is already resetting or
removed. But both cases are not possible. reset is controlled and the callback
to the hot remove is called when the ctrlr is hot removed. So we assume
spdk_nvme_ctrlr_disconnect() always succeed.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I1299e198597b2a2110f80b9a868e2dae015682ee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10092
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This patch enables each nvme_ctrlr_channel to access the underlying
nvme_bdev_channels. This change is used to maintain io_path cache
of nvme_bdev_channel.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I22cd3763da1642d4e68dee3a9273e9cc698a4ca8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9893
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: GangCao <gang.cao@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
After multipath feature is supported, one bdev will have more than one
nvme ctrlr. Fore ease of view, display each ctrlr's trid info.
Moreover, rename nvme_bdev_ctrlr_get as nvme_bdev_ctrlr_get_by_name here
to keep consistent with nvme_ctrlr_get_by_name.
Signed-off-by: Kai Li <lik271@chinatelecom.cn>
Change-Id: I417506699bbea6ed13dac0fee942749757d2ae47
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/10129
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
If I/O got ANA error, ANA state may be out of date. So in this case
read ANA log page and update ANA states. Mark nvme_ns to be updating
to avoid using while updating ANA state.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: Ia43d38b3a589c84d6d0479dedcced033e76fb194
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9458
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
If an I/O failed by ANA error, the corresponding ANA state might be
out of date. In the following patches, for this case, read the latest
ANA log page and update the ANA state. Such reading ANA log page may be
done on multiple threads concurrently including AER ANA change.
Hence protect ANA log page by adding an new flag ana_log_page_updating
to struct nvme_ctrlr and using it.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I8bb84091d50a5fdc0d9893b585be972dfd31c0f1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9526
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
This will enable us to add more flags without creating any extra hole.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I166e2bd3d116c8cebf75bfe4f290b390d9e3888e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9851
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Add bdev_retry_count to spdk_bdev_nvme_opts and retry_count to
nvme_bdev_io, respectively.
Set type of both to int because we want use -1 for infinite retry.
Set the default value of bdev_retry_count to zero for the backward
compatibility.
bdev_retry_count is configurable by the RPC bdev_nvme_set_options.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I9bc746fcea54aa8722c76f79c70c2ae2b375aa53
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9864
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
retry_count of struct spdk_bdev_nvme_opts controls the number of retries
in the transport layer, and is set to transport_retry_count of struct
spdk_nvme_ctrlr_opts.
The next patch will add bdev_retry_count to struct spdk_bdev_nvme_opts
to control the number of retries in the bdev layer.
For clarification, rename retry_count to transport_retry_count of
struct spdk_bdev_nvme_opts. Then deprecate the retry_count parameter
and add and use an new parameter transport_retry_count instead for
the RPC bdev_nvme_set_options.
Signed-off-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Change-Id: I0689c54aa1c96ee99d24236e8ff1a594ad7208e4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9924
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
You can now detach specific paths based on the host parameters. This is
useful for two paths to the same target that use different local NICs.
Change-Id: I4858bfda7d940052ca77ffb0bbe764a688fb315d
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9827
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>