spdk_bdev_queue_io_wait() can only be used when one of bdev submission
functions returns ENOMEM (i.e. there are no more spdk_bdev_ios on that
IO channel). Using it in any other case, e.g. on spdk_accel_append_*()
returning ENOMEM, will most likely result in failure. Therefore, to
avoid that, the IOs are completed with NOMEM status relying on the bdev
layer to retry them.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ie0f03496e5d3180c481815b3f1b021e74ae2f46d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17319
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
It always returns 0 and any errors are reported in the callback. Making
it void simplifies error handling.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I0d4299a2789a688eae38d76de46d1baf27cbbd8f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17194
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Signed-off-by: Kuo Kan <kuox.kan@intel.com>
Change-Id: Ib3d33cefc78f543e157ea552ee88f0514e305054
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15795
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This provides the lib/lvol wrapper around blobstore's external
snapshots. Later commits make this work with vbdev_lvol.
The blobstore external snapshot implementation stores an opaque
identifier in an internal xattr. Lvstore uses this to store the
stringified UUID of the bdev that will act as the external snapshot.
This is used by the newly introduced spdk_lvol_create_esnap_clone() to
store the bdev UUID in the blob's metadata.
Change-Id: I58c7b32b656ad1d21a446e3b91e59e655efac7e4
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14977
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
It fixes the following error under clang:
/usr/bin/ld.bfd: bdev_nvme_ut.o: in function `bdev_nvme_get_mdns_discovery_info':
/home/ksztyber/src/spdk/module/bdev/nvme/bdev_mdns_client.c:578: undefined reference to `spdk_jsonrpc_begin_result'
/usr/bin/ld.bfd: /home/ksztyber/src/spdk/module/bdev/nvme/bdev_mdns_client.c:599: undefined reference to `spdk_jsonrpc_end_result'
It probably works on gcc, because the bdev_nvme_get_mdns_discovery_info
isn't called anywhere in the unit test and gets optimized away.
Fixes#2950
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2bb856afbc1a1a7e882dec72e4182ad9d3b9b24a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17260
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Karol Latecki <karol.latecki@intel.com>
Now that all crypto operations are using interfaces that support memory
domains, bdev_crypto can report support for memory domains.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I13a128a599f6560197fed3405599c2a6bb609703
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17041
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
All these callbacks look identical now, so there's little point in
having three different functions doing the same thing.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I60d1426b5d2b20d924776699885e6a9dd176504a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17024
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
After changing to spdk_accel_append_*, this code is no longer necessary,
as accel operations are now executed by the base bdev/bdev layer.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2e31249dfdf7abeee420744a5cc75b8273ecbad9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17023
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Similarly to reads, writes path is now also using the spdk_accel_append*
interface for performing encrypt operation.
Additionally, this patch also changes the way aux buffer is allocated -
spdk_bdev_io_get_aux_buf() was replaced with spdk_accel_get_buf(). This
ensures that the actual data buffer will be only allocated if it's
actually needed.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I3cd1d4f5753a95709d7b81de23d9227102a74261
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17022
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
The new spdk_accel_apend_decrypt() interface is now used for all read
requests for decrypting data. This makes it possible to chain decrypt
operations with other operations in a sequence. Support for encryption
in the write path will be added in the following patches.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I2f65044eeaf92232d839ddd166ae50889b3f386d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/17021
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
This patch enables passing accel sequence for read requests. The
handling is pretty similar to writes, but the sequence is executed after
a request is completed by a bdev module.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I79fd7d4873265c81a9f4a66362634a1c4901d0c9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16975
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
It is now possible to submit a write request with a sequence of accel
operations that need to be executed before actually writing the data.
Such requests will be directly passed to a bdev module (so that it can
append subsequent operations to an accel sequence) if that bdev supports
accel sequences and the request doesn't need to be split. If either of
these conditions are not met, bdev layer will execute all the
accumulated accel operations before passing the request to a bdev
module.
The reason for not submitting split IOs with an accel sequence is that
we would need to split that accel sequence too. Currently, there's no
such functionality in accel, so we treat this case in the same way as if
the underlying bdev module didn't support accel sequences (it's executed
before bdev_io is split).
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I66c53b3a1a87a35ea2687292206c899f80aaed4a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16974
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
This channel will be used to execute accel operation sequences.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ied4bb57d14a50a923908ffb13ef4ba34ca65175c
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16972
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Add default copy command support in bdev layer for backing devices that
does not support copy command.
Signed-off-by: Rui Chang <rui.chang@arm.com>
Change-Id: I5632e25544e95ac0c53ff91c4cd135dac53323ae
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16638
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Patch 55f947933 ("bdev: remove spdk_bdev_ext_io_opts from spdk_bdev_io")
changed the way bdev_nvme submits IO to the NVMe driver causing
performance degradation for requests with iovcnt = 1, as they also had
to go through the path that executes the reset_sgl/next_sge callbacks.
This patch reverts those changes back to the original code checking
iovcnt and using the non-SGL functions if possible.
Suggested-by: Jim Harris <james.r.harris@intel.com>
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I5e7c6620d38b7690ff862d8cd0075afacc578217
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16961
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Also test a case when opening an lvol fails due to insufficient
resources.
Change-Id: I8b1b7a9c4d67e93691f89541374c7ef09a7d3f18
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16944
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The spdk_bdev_ext_io_opts structure is used to pass extra options when
submitting a bdev IO request, without having to modify/add functions to
handle new options. Additionally, the structure has a size field to
allow adding new fields without breaking the ABI (and thus having to
bump up the major version of a library).
It is also a part of spdk_bdev_io and there are several reasons for
removing it from that structure:
1. The size field only makes sense in structures that are passed
through pointers. And spdk_bdev_ext_io_opts is indeed passed as a
pointer to spdk_bdev_{readv,writev}_blocks_ext(), however it is
also embedded in spdk_bdev_io (internal.ext_opts_copy), which is
also part of the API. It means that each time a new field is added
to spdk_bdev_ext_io_opts, the size of spdk_bdev_io will also
change, so we will need to bump the major version of libspdk_bdev
anyway, thus making spdk_bdev_ext_io_opts.size useless.
2. The size field also makes internal.ext_opts cumbersome to use, as
each time one of its fields is accessed, we need to check the size.
Currently the code doesn't do that, because all of the existing
spdk_bdev_ext_io_opts fields were present when this structure was
initially introduced, but we'd need to do check the size before
accessing any new fields.
3. spdk_bdev_ext_io_opts has a metadata field, while spdk_bdev_io
already has u.bdev.md_buf, which means that we store the same thing
in several different places in spdk_bdev_io (u.bdev.md_buf,
u.bdev.ext_opts->metadata, internal.ext_opts->metadata).
Therefore, this patch removes all references to spdk_bdev_ext_io_opts
from spdk_bdev_io and replaces them with fields (memory_domain,
memory_domain_ctx) that were missing in spdk_bdev_io. Unfortunately,
this change breaks the API and requires changes in bdev modules that
supported spdk_bdev_io.u.bdev.ext_opts.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I49b7524eb84d1d4d7f12b7ab025fec36da1ee01f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16773
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Starting in SPDK 23.01, calling spdk_bdev_register() and
spdk_bdev_examine() from a thread other than the app thread was
deprecated. This commit removes the deprecation and as such calling
these functions from a thread other than the app thread is an error.
As a side effect of this commit, all bdev module examine_config() and
examine_disk() callbacks will be called on the app thread.
Change-Id: Idaae06608101e2a513d9312ac5544ffe94effe4a
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15826
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
If multiple claims exist on a bdev, examine_disk() is called for each of
them.
Change-Id: I0a6dc3e4bd1da20bbcbddf97a16e04c62c82354c
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15290
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This implements the v2 claims API. Compared to the original v1 claims,
v2 claims:
- Support read-write-once, read-write-many, and read-only-many claims.
- Are claimed with spdk_bdev_module_claim_desc().
- Are associated with a bdev descriptor that is passed to
spdk_bdev_module_claim_bdev_desc().
- Are released upon close of the bdev descriptor used to obain the
claim.
- Cannot be taken when a descriptor other than the one passed to
spdk_bdev_module_claim_bdev_desc() has write access.
Later commits in this series are needed to fully integrate them with the
bdev subsystem.
Change-Id: I39a356f5893aa45ac346623ec9ce0ec659b38975
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15288
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The next patch will improve media mgmt notifications but it will be
almost same as _resize_notify() and _remove_notify().
On the other hand, there are a few differences between _resize_notify()
and _remove_notify(). _remove_notify() will be better.
To avoid duplication, unify _resize_notify() and _remove_notify() by
adding abstraction event_notify() and _event_notify().
Add unit tests for the complex race conditions.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ibe2478479c61459c0da0db8d28c7273f05275e0f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16577
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
We should always called the unregister callback on
the same thread that spdk_bdev_unregister() was
originally called. So save the thread pointer and
use an spdk_thread_send_msg() to make sure it gets
called on the correct thread when the unregister
finishes.
Also add unit test that reproduces the original
issue.
Fixes issue #2883.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ib3d89368aa358bc7a8db46a8a8cb6339340469d9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16554
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
directly
This patch removes hardcoded compressdev code from the
vbdev module and instead uses the accel_fw. The port required
a few changes based on how things are plumbed and accessed,
nothing that isn't be too obscure. CI tests were updated to
run ISAL accel_fw module as well as DPDK compressdev with QAT.
Unit tests for the new module will follow in a separate patch.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I769cbc888658fb846d89f6f0bfeeb1a2a820767e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13610
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
All DPDK related code is removed, handling of
RESET command was sligthly updated.
Handling of -ENOMEM was updated for cases when
accel API returns -ENOMEM
Crypto tests in blockdev.sh were extended with more
crypto_bdevs to verify NOMEM cases - that failed
with original vbdev_crypto implementation
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: If1feba2449bee852c6c4daca4b3406414db6fded
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14860
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Make vbdev_crypto_destruct() return 1 to signal that program
execution should wait for spdk_bdev_destruct_done() function,
which is added inside _device_unregister_cb().
This change is related to _vdev_dev_get() not being able
to find the devices, when called from _cryptodev_sym_session_free(),
as it uses device driver name, which might already be freed.
This occurs only during bdev module finish, when crypto bdevs
are being unregistered and vbdev_crypto_finish() proceeds to
call bdev name deletion without waiting for the unregister
callbacks to complete, which ultimately results in reading
freed pointers.
This only happens when code execution takes path for DPDK 22.11+.
Change-Id: Id9a43d07c90aef7a82867383fd77354ac521a3e7
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The io paths' stat will get lost when they are destroyed. Record
the stat in the nvme_ns structure.
Change-Id: I12fc0b04fac0d59e7465fe543ee733f2822a9cdb
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14744
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently we have stat per bdev I/O channel, but for NVMe bdev
multipath, we don't have stat per I/O path. Especially for
active-active mode, we may want to observe each path's statistics.
This patch support IO stat for nvme_io_path. Record each nvme_io_path
stat using structure spdk_bdev_io_stat.
The following is the comparison of bdevperf test.
Test on Arm server with the following basic configuration.
1 Null bdev: block size: 4K, num_blocks:16k
run bdevperf with io size=4k, qdepth=1/32/128, rw type=randwrite/mixed with 70% read/randread
Each time run 30 seconds, each item run for 16 times and get the average.
The result is as follows.
qdepth type IOPS(default) IOPS(this patch) diff
1 randwrite 7795157.27 7859909.78 0.83%
1 mix(70% r) 7418607.08 7404026.54 -0.20%
1 randread 8053560.83 8046315.44 -0.09%
32 randwrite 15409191.3 15327642.11 -0.53%
32 mix(70% r) 13760145.97 13714666.28 -0.33%
32 randread 16136922.98 16038855.39 -0.61%
128 randwrite 14815647.56 14944902.74 0.87%
128 mix(70% r) 13414858.59 13412317.46 -0.02%
128 randread 15508642.43 15521752.41 0.08%
Change-Id: I4eb5673f49d65d3ff9b930361d2f31ab0ccfa021
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14743
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support to specify rr_min_io for multipath round-robin policy,
which makes I/O switches to another io path after rr_min_io I/Os are
rounted to current io path.
Change-Id: I09f0d8d24271c0178ff816fa63ce8576b6e8ae47
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15445
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support selecting io path according to number of outstanding io of
each path in a channel. It's optional, and can be set by calling
RPC "bdev_nvme_set_multipath_policy -s queue_depth".
Change-Id: I82cdfbd69b3e105c973844c4f34dc98f0dca2faf
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14734
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Implement the resize function for RAID0. raid0_resize() calculate the
new raid_bdev's block count and if it is different from the old block
count, call spdk_bdev_notify_blockcnt_change() with the new block count.
A raid0 bdev always opens all base bdevs. Hence, if the size of base
bdevs are reduced, resize fails now. This limitation will be removed
later.
Add a simple functional test for this feature. The test is to create
a raid0 bdev with two null bdevs, resize one null bdev, check if the
raid0 bdev is not resize, resize another null bdev, check if the raid0
bdev is resized.
test/iscsi_tgt/resize/resize.sh was used a reference to write the test.
Using jq rather than grep&sed is better and hence replace grep&sed by jq
of test/iscsi_tgt/resize/resize.sh together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07136648c4189b970843fc6da51ff40355423144
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16261
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
When an I/O gets an I/O error, the I/O path to which the I/O was
submitted may be still available. In this case, the I/O should be
retried to the same I/O path. However, a new I/O path was always
selected for an I/O retry.
For the active/passive policy, the same I/O path was selected naturally.
However, for the active/active policy, it was very likely that a
different I/O path was selected.
To use the same I/O path for an I/O retry, add a helper function
bdev_nvme_retry_io() into bdev_nvme_retry_ios() and replace
bdev_nvme_submit_request() by bdev_nvme_retry_io(). bdev_nvme_retry_io()
checks if nbdev_io->io_path is not NULL and is available. Then, call
_bdev_nvme_submit_request() if true, or call bdev_nvme_submit_request()
otherwise. For I/O path error, clear nbdev_io->io_path for
clarification. Add unit test to verify this change.
Linux kernel native NVMe multipath already takes this approach. Hence,
this change will be reasonable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7022aafd8b1cdd5830c4f743d64b080aa970cf8d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16015
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
* generic metadata support for raid modules
* raid is not created when metadata formats for base bdevs differ
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ifaf9cfc4f2472c3820da1070deda758c5334edb2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13549
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
In preparation for supporting additional claim types, create a claim
type that represents the current claim type. Everything that sticks to
the public APIs should continue to work as before.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0d02e4b3f4bbf4eb5a7391028aa31e999f9da915
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15286
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In preparation for an updated claims API, refactor
bdev->internal.claim_module into a union that will eventually hold
different information based on the the type of claim.
Change-Id: I7ade6f03128bdb0f8375a95ae953cb63d6aa686d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15285
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This updates the way that the bdev_ut examine callbacks are called such
that tests can specify test-specific examine_config and examine_disk
callbacks. A test is added that uses this to verify that no locks are
held while examine callbacks are called.
Change-Id: Ic1a402a0edc17aeb9cd596e1f6822af9f59c7d5b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot