All DPDK related code is removed, handling of
RESET command was sligthly updated.
Handling of -ENOMEM was updated for cases when
accel API returns -ENOMEM
Crypto tests in blockdev.sh were extended with more
crypto_bdevs to verify NOMEM cases - that failed
with original vbdev_crypto implementation
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: If1feba2449bee852c6c4daca4b3406414db6fded
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14860
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Add RPC bdev_nvme_get_path_iostat to show I/O statistics for IO paths
of the NVMe bdev.
Change-Id: I22e5ad112d5cfa6d96cf246dcd0e511ae71dc839
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14745
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This is the port of the vbdev compress logic into the accel
framework. It includes just one enhancement, to only fill each
mbuf in either src or dst array with max "window size" param to
avoid QAT errors. Note that DPDK ISAL PMD was not ported as we
have native ISAL compression in accel now.
Note: ISAL w/DPDK is still built w/this patch, that can't be
removed until the vbdev module moves to accel fw as it still
depends on DPDK ISAL PMD.
Follow-on patches will include addition C API for PMD selection,
this patch just gets equivalent functionality going. Upcoming
patches will also convert the vbdev compress module to use the
accel framework instead of talking directly to compressdev.
More patches will also address comments on vbdev common code
that addressed here would make the review challenging.
This patch also fixes a bug in the ported code that needs to
be fixed here to pass CI. Capability discovery was incorrect
causing all devices to appear to not support chained mbufs,
with the mbuf splitting code this is important to get right.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I7f526404819b145ef26e40877122ba80a02fcf51
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15178
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
We may need to process multiple events to get all of
the events associated with a newly published service,
so a 1 second poller is actually a bit too long since
we will only get one event per poll iteration. Shorten
it to 100ms instead.
It doesn't appear there is any easy way to use the avahi
API to help with this, maybe we could have some context
variable used to detect if an event was processed or not,
and call avahi_simple_poll_iterate() multiple times if
necessary. This might be something worth investigating
in the future.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ifea7a99dc8b8b501392e29276b20528a873b1ae1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16327
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Boris Glimcher <Boris.Glimcher@emc.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Make vbdev_crypto_destruct() return 1 to signal that program
execution should wait for spdk_bdev_destruct_done() function,
which is added inside _device_unregister_cb().
This change is related to _vdev_dev_get() not being able
to find the devices, when called from _cryptodev_sym_session_free(),
as it uses device driver name, which might already be freed.
This occurs only during bdev module finish, when crypto bdevs
are being unregistered and vbdev_crypto_finish() proceeds to
call bdev name deletion without waiting for the unregister
callbacks to complete, which ultimately results in reading
freed pointers.
This only happens when code execution takes path for DPDK 22.11+.
Change-Id: Id9a43d07c90aef7a82867383fd77354ac521a3e7
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently delete_crypto_disk() calls spdk_bdev_unregister_bdev_by_name()
and immediately after exiting that function, it proceeds to bdev name
deletion. This causes callbacks triggered by above call to run with
references to bdev names that are partially unavailable due to free()
functions in vbdev_crypto_delete_name().
Add an intermediate callback that will call vbdev_crypto_delete_name()
and then the original callback that was sent as an argument to
delete_crypto_disk(). That way we are sure that bdev name deletion
is performed right after bdev unregister.
Change-Id: I483ce5c3c63596f54d44220ca61c5e97c3807faf
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16253
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The io paths' stat will get lost when they are destroyed. Record
the stat in the nvme_ns structure.
Change-Id: I12fc0b04fac0d59e7465fe543ee733f2822a9cdb
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14744
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Added helper functions nvme_ns_alloc() and nvme_ns_free().
This is a preparation for next patch where we will allocate or free
I/O statistics of nvme_ns when this nvme_ns is allocated or freed.
Change-Id: I54b0dba61bd19923178ba4bed97677cf628ba509
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16300
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently we have stat per bdev I/O channel, but for NVMe bdev
multipath, we don't have stat per I/O path. Especially for
active-active mode, we may want to observe each path's statistics.
This patch support IO stat for nvme_io_path. Record each nvme_io_path
stat using structure spdk_bdev_io_stat.
The following is the comparison of bdevperf test.
Test on Arm server with the following basic configuration.
1 Null bdev: block size: 4K, num_blocks:16k
run bdevperf with io size=4k, qdepth=1/32/128, rw type=randwrite/mixed with 70% read/randread
Each time run 30 seconds, each item run for 16 times and get the average.
The result is as follows.
qdepth type IOPS(default) IOPS(this patch) diff
1 randwrite 7795157.27 7859909.78 0.83%
1 mix(70% r) 7418607.08 7404026.54 -0.20%
1 randread 8053560.83 8046315.44 -0.09%
32 randwrite 15409191.3 15327642.11 -0.53%
32 mix(70% r) 13760145.97 13714666.28 -0.33%
32 randread 16136922.98 16038855.39 -0.61%
128 randwrite 14815647.56 14944902.74 0.87%
128 mix(70% r) 13414858.59 13412317.46 -0.02%
128 randread 15508642.43 15521752.41 0.08%
Change-Id: I4eb5673f49d65d3ff9b930361d2f31ab0ccfa021
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14743
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support to specify rr_min_io for multipath round-robin policy,
which makes I/O switches to another io path after rr_min_io I/Os are
rounted to current io path.
Change-Id: I09f0d8d24271c0178ff816fa63ce8576b6e8ae47
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15445
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Added helper function bdev_nvme_clear_current_io_path for clearing
current_io_path.
The next patch will clear a new variable of the nvme_bdev_channel
when clearing current_io_path. It is convenient to add a helper
function to clear current_io_path.
Change-Id: I7d445638648ea232fedcbf16736e9c4c73cc9c71
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15681
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Support selecting io path according to number of outstanding io of
each path in a channel. It's optional, and can be set by calling
RPC "bdev_nvme_set_multipath_policy -s queue_depth".
Change-Id: I82cdfbd69b3e105c973844c4f34dc98f0dca2faf
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14734
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Implement the resize function for RAID0. raid0_resize() calculate the
new raid_bdev's block count and if it is different from the old block
count, call spdk_bdev_notify_blockcnt_change() with the new block count.
A raid0 bdev always opens all base bdevs. Hence, if the size of base
bdevs are reduced, resize fails now. This limitation will be removed
later.
Add a simple functional test for this feature. The test is to create
a raid0 bdev with two null bdevs, resize one null bdev, check if the
raid0 bdev is not resize, resize another null bdev, check if the raid0
bdev is resized.
test/iscsi_tgt/resize/resize.sh was used a reference to write the test.
Using jq rather than grep&sed is better and hence replace grep&sed by jq
of test/iscsi_tgt/resize/resize.sh together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07136648c4189b970843fc6da51ff40355423144
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16261
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Factor out block count calculation of raid0 bdev into a helper
function raid0_calculate_blockcnt(). This helper function will be used
to support resize in the following patches.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie99d8686897f1249f48ef8985cb1c8347028fccf
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Non-optimized path was not cached for active/active policy unexpectedly.
Fix the bug in this patch.
This will simplify the code and will be helpful to add more algorithms a
little.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I233d9fa6eca73b1e0fb850c7ea4b3474aff6fc1d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16190
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Unify _bdev_nvme_find_io_path() and bdev_nvme_find_next_io_path()
into _bdev_nvme_find_io_path() by modifying nvme_io_path_get_next().
For active/passive policy, _bdev_nvme_find_io_path() is called only if
nbdev_ch->current_io_path is NULL. Hence, the prev parameter is not
necessary anymore.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If61b8a24b768a1d571c0033b91d9d9bd487b5cf7
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16189
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
nbdev_ch->current_io_path is NULL at initialization.
bdev_nvme_find_io_path() calls _bdev_nvme_find_io_path() if
nbdev_ch->current_io_path is NULL. If there is no optimized path,
nbdev_ch->current_io_path is not filled. Hence, as long as there is no
optimized path, bdev_nvme_find_next_io_path() is never called.
However, bdev_nvme_find_next_io_path() fills nbdev_ch->current_io_path
even if the found path is non optimized.
This is a contradiction and a bug.
To fix this bug, as a preparation, refactor _bdev_nvme_find_io_path() to
cnosolidate bdev_nvme_find_next_io_path() and _bdev_nvme_find_io_path()
into a single function because bdev_nvme_find_next_io_path() and
_bdev_nvme_find_io_path() were almost identical.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7bc4107ce6ae6f116dee03c9bb67d9e4061ce775
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16188
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
When an I/O gets an I/O error, the I/O path to which the I/O was
submitted may be still available. In this case, the I/O should be
retried to the same I/O path. However, a new I/O path was always
selected for an I/O retry.
For the active/passive policy, the same I/O path was selected naturally.
However, for the active/active policy, it was very likely that a
different I/O path was selected.
To use the same I/O path for an I/O retry, add a helper function
bdev_nvme_retry_io() into bdev_nvme_retry_ios() and replace
bdev_nvme_submit_request() by bdev_nvme_retry_io(). bdev_nvme_retry_io()
checks if nbdev_io->io_path is not NULL and is available. Then, call
_bdev_nvme_submit_request() if true, or call bdev_nvme_submit_request()
otherwise. For I/O path error, clear nbdev_io->io_path for
clarification. Add unit test to verify this change.
Linux kernel native NVMe multipath already takes this approach. Hence,
this change will be reasonable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7022aafd8b1cdd5830c4f743d64b080aa970cf8d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16015
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will clear bio->io_path when the error is a
network path error. As a preparation, cache bio->io_path to a local
variable io_path.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I0a25f4a70dd1064702b2037283bddd6e789dfae1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16014
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
This is in the same effort as gathering all retry functions into the
same place. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If2a017ebda45eb1eaf0dc93b15d02b4122dc3be0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15958
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Relocate abort_retry_ios() in a file to gather all retry functions
in the same place.
I/O retry is very complex and an improvement will be added in the
following patches. This will make the following patches easier.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I84751bd078db4aef753dcc533320cee9aa09c9b2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15957
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
* generic metadata support for raid modules
* raid is not created when metadata formats for base bdevs differ
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ifaf9cfc4f2472c3820da1070deda758c5334edb2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13549
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
This adds a log message indicating that an lvstore is being unloaded due
to its base device being hot removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic80c19888edad4bb5ca613a23440aef01de8c6a2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14966
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Fix for the issue 2803.
Reporting an error when deleting xnvme bdev.
bdev_xnvme_destruct gets invoked from the fn_table->destruct prior to
the xnvme_bdev_unregister_cb while deleting the xnvme bdev.
Hence removed the duplicate invocation of bdev_xnvme_destruct in
the function xnvme_bdev_unregister_cb.
Additionally, fixed the hang issue when the bdev_xnvme_delete
gets called multiple times for a xnvme bdev.
Signed-off-by: Krishna Kanth Reddy <krish.reddy@samsung.com>
Change-Id: Ie36a84987ace20d324b7a139ca67fd60bf46e25b
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16144
Reviewed-by: Ye Chen <yex.chen@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
* added raid1 module functions
* raid1 logical volume can be created using standard SPDK RPC
* strip size parameter not supported by raid1
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Id3ee1ba0ec28540ca8eb67b04c3ff655a16b1f19
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13444
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
All operations which affect the state of the raid bdev should be
performed on this thread.
Remove the thread pointer from struct raid_base_bdev_info because it is
no longer necessary.
Change-Id: I59678de7dff5c5388cb75449019ae765bdac1fbc
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14509
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
To achieve the highest possible IO-rates and lowest latency, then CPU
cycles must be spent processing IO. This commit introduces three
different techniques dependendent on the 'io_mechanism' used.
For 'libaio', xNVMe is instructued via 'opts.poll_io' to not wait for
completions, thus xnvme_queue_poke() returns immmediatly, the user can
then call xnvme_queue_poke() as frequently as desired. This requires
xNVMe v0.5.0. Earlier versions will ignore 'opts.poll_io' for 'libaio'.
For 'io_uring', xNVMe is instructed via 'opts.poll_io' to enable
IORING_SETUP_IOPOLL.
For 'io_uring_cmd', xNVMe is instructued via 'opts.poll_sq' to enable
IORING_SETUP_SQPOLL, this sets up a kernel-side thread reaping
completions from user-space on the ring. Note that 'io_uring_cmd'
requires liburing >= 2.2.
This commit enables the above by default. The above can be disabled by
setting 'conserve_cpu' to true on the bdev-setup.
Signed-off-by: Simon A. F. Lund <simon.lund@samsung.com>
Change-Id: Id54f1e59733ce9ae3b174ad4562904d868d4ef4f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14678
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
While lvs->destruct is set in a few places, it is never read. Since it
is not used, it is removed.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Iee21e92c9049d143fca13930b4b5f328f9ec38f0
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15716
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
If calloc failed, there was a NULL pointer deref.
Signed-off-by: plestk <plestringant@kalray.eu>
Change-Id: I8e4104589a283349e7251c32b1decdfdd850b9ec
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15779
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
With DPDK 19.02 the private session mempool was introduced.
See patch below in SPDK:
(5c1c946) bdev/crypto: compile with DPDK 19.02
As of latest SPDK, the privae session mempool was always
passed to rte_cryptodev_sym_session_init(). Since #ifdefs
for older DPDK versions were removed.
This patch makes it obvious which mempool is used.
Change-Id: I6572c925d8532a6cf81c516e3e274eef45236fb1
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15434
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>