Commit Graph

4 Commits

Author SHA1 Message Date
paul luse
a6dbe3721e update Intel copyright notices
per Intel policy to include file commit date using git cmd
below.  The policy does not apply to non-Intel (C) notices.

git log --follow -C90% --format=%ad --date default <file> | tail -1

and then pull just the 4 digit year from the result.

Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc).  Contribution date used
"--follow -C95%" to get the most accurate date.

Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line.  Simply there for
consistency.

Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
2022-11-10 08:28:53 +00:00
Jim Harris
488570ebd4 Replace most BSD 3-clause license text with SPDX identifier.
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file.  This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.

Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text.  There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".

Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.

Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
2022-06-09 07:35:12 +00:00
Jiewei Ke
df559ab6e0 thread: speed up io_channel lookup by using rbtree
Use the macros for red black tree provided by Free BSD to speed up
io_channel lookup.

Signed-off-by: Jiewei Ke <jiewei@smartx.com>
Change-Id: Icfd87a8a2f60c082a17b8c501a03faba83edb762
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7895
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: GangCao <gang.cao@intel.com>
2021-07-16 07:11:53 +00:00
Jiewei Ke
5fc0475c14 thread: Make the definition of struct spdk_io_channel private
Move the definition of structure spdk_io_channel into
lib/thread/thread_internal.h, so we don't have to update SO_VER for
other libraries in future when we need to change the internal details on
the structure.

Signed-off-by: Jiewei Ke <jiewei@smartx.com>
Change-Id: I3d2ca7a8737972e0b33ce92e464da42c48f89dec
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/8189
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ziye Yang <ziye.yang@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@mellanox.com>
Reviewed-by: Shuhei Matsumoto <shuhei.matsumoto.xt@hitachi.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
2021-06-25 05:01:45 +00:00