Also test a case when opening an lvol fails due to insufficient
resources.
Change-Id: I8b1b7a9c4d67e93691f89541374c7ef09a7d3f18
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16944
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The spdk_bdev_ext_io_opts structure is used to pass extra options when
submitting a bdev IO request, without having to modify/add functions to
handle new options. Additionally, the structure has a size field to
allow adding new fields without breaking the ABI (and thus having to
bump up the major version of a library).
It is also a part of spdk_bdev_io and there are several reasons for
removing it from that structure:
1. The size field only makes sense in structures that are passed
through pointers. And spdk_bdev_ext_io_opts is indeed passed as a
pointer to spdk_bdev_{readv,writev}_blocks_ext(), however it is
also embedded in spdk_bdev_io (internal.ext_opts_copy), which is
also part of the API. It means that each time a new field is added
to spdk_bdev_ext_io_opts, the size of spdk_bdev_io will also
change, so we will need to bump the major version of libspdk_bdev
anyway, thus making spdk_bdev_ext_io_opts.size useless.
2. The size field also makes internal.ext_opts cumbersome to use, as
each time one of its fields is accessed, we need to check the size.
Currently the code doesn't do that, because all of the existing
spdk_bdev_ext_io_opts fields were present when this structure was
initially introduced, but we'd need to do check the size before
accessing any new fields.
3. spdk_bdev_ext_io_opts has a metadata field, while spdk_bdev_io
already has u.bdev.md_buf, which means that we store the same thing
in several different places in spdk_bdev_io (u.bdev.md_buf,
u.bdev.ext_opts->metadata, internal.ext_opts->metadata).
Therefore, this patch removes all references to spdk_bdev_ext_io_opts
from spdk_bdev_io and replaces them with fields (memory_domain,
memory_domain_ctx) that were missing in spdk_bdev_io. Unfortunately,
this change breaks the API and requires changes in bdev modules that
supported spdk_bdev_io.u.bdev.ext_opts.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: I49b7524eb84d1d4d7f12b7ab025fec36da1ee01f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16773
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Starting in SPDK 23.01, calling spdk_bdev_register() and
spdk_bdev_examine() from a thread other than the app thread was
deprecated. This commit removes the deprecation and as such calling
these functions from a thread other than the app thread is an error.
As a side effect of this commit, all bdev module examine_config() and
examine_disk() callbacks will be called on the app thread.
Change-Id: Idaae06608101e2a513d9312ac5544ffe94effe4a
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15826
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
If multiple claims exist on a bdev, examine_disk() is called for each of
them.
Change-Id: I0a6dc3e4bd1da20bbcbddf97a16e04c62c82354c
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15290
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This implements the v2 claims API. Compared to the original v1 claims,
v2 claims:
- Support read-write-once, read-write-many, and read-only-many claims.
- Are claimed with spdk_bdev_module_claim_desc().
- Are associated with a bdev descriptor that is passed to
spdk_bdev_module_claim_bdev_desc().
- Are released upon close of the bdev descriptor used to obain the
claim.
- Cannot be taken when a descriptor other than the one passed to
spdk_bdev_module_claim_bdev_desc() has write access.
Later commits in this series are needed to fully integrate them with the
bdev subsystem.
Change-Id: I39a356f5893aa45ac346623ec9ce0ec659b38975
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15288
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
The next patch will improve media mgmt notifications but it will be
almost same as _resize_notify() and _remove_notify().
On the other hand, there are a few differences between _resize_notify()
and _remove_notify(). _remove_notify() will be better.
To avoid duplication, unify _resize_notify() and _remove_notify() by
adding abstraction event_notify() and _event_notify().
Add unit tests for the complex race conditions.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ibe2478479c61459c0da0db8d28c7273f05275e0f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16577
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
We should always called the unregister callback on
the same thread that spdk_bdev_unregister() was
originally called. So save the thread pointer and
use an spdk_thread_send_msg() to make sure it gets
called on the correct thread when the unregister
finishes.
Also add unit test that reproduces the original
issue.
Fixes issue #2883.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Ib3d89368aa358bc7a8db46a8a8cb6339340469d9
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16554
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
directly
This patch removes hardcoded compressdev code from the
vbdev module and instead uses the accel_fw. The port required
a few changes based on how things are plumbed and accessed,
nothing that isn't be too obscure. CI tests were updated to
run ISAL accel_fw module as well as DPDK compressdev with QAT.
Unit tests for the new module will follow in a separate patch.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: I769cbc888658fb846d89f6f0bfeeb1a2a820767e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13610
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
All DPDK related code is removed, handling of
RESET command was sligthly updated.
Handling of -ENOMEM was updated for cases when
accel API returns -ENOMEM
Crypto tests in blockdev.sh were extended with more
crypto_bdevs to verify NOMEM cases - that failed
with original vbdev_crypto implementation
Signed-off-by: Alexey Marchuk <alexeymar@nvidia.com>
Change-Id: If1feba2449bee852c6c4daca4b3406414db6fded
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14860
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Make vbdev_crypto_destruct() return 1 to signal that program
execution should wait for spdk_bdev_destruct_done() function,
which is added inside _device_unregister_cb().
This change is related to _vdev_dev_get() not being able
to find the devices, when called from _cryptodev_sym_session_free(),
as it uses device driver name, which might already be freed.
This occurs only during bdev module finish, when crypto bdevs
are being unregistered and vbdev_crypto_finish() proceeds to
call bdev name deletion without waiting for the unregister
callbacks to complete, which ultimately results in reading
freed pointers.
This only happens when code execution takes path for DPDK 22.11+.
Change-Id: Id9a43d07c90aef7a82867383fd77354ac521a3e7
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
The io paths' stat will get lost when they are destroyed. Record
the stat in the nvme_ns structure.
Change-Id: I12fc0b04fac0d59e7465fe543ee733f2822a9cdb
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14744
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Currently we have stat per bdev I/O channel, but for NVMe bdev
multipath, we don't have stat per I/O path. Especially for
active-active mode, we may want to observe each path's statistics.
This patch support IO stat for nvme_io_path. Record each nvme_io_path
stat using structure spdk_bdev_io_stat.
The following is the comparison of bdevperf test.
Test on Arm server with the following basic configuration.
1 Null bdev: block size: 4K, num_blocks:16k
run bdevperf with io size=4k, qdepth=1/32/128, rw type=randwrite/mixed with 70% read/randread
Each time run 30 seconds, each item run for 16 times and get the average.
The result is as follows.
qdepth type IOPS(default) IOPS(this patch) diff
1 randwrite 7795157.27 7859909.78 0.83%
1 mix(70% r) 7418607.08 7404026.54 -0.20%
1 randread 8053560.83 8046315.44 -0.09%
32 randwrite 15409191.3 15327642.11 -0.53%
32 mix(70% r) 13760145.97 13714666.28 -0.33%
32 randread 16136922.98 16038855.39 -0.61%
128 randwrite 14815647.56 14944902.74 0.87%
128 mix(70% r) 13414858.59 13412317.46 -0.02%
128 randread 15508642.43 15521752.41 0.08%
Change-Id: I4eb5673f49d65d3ff9b930361d2f31ab0ccfa021
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14743
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support to specify rr_min_io for multipath round-robin policy,
which makes I/O switches to another io path after rr_min_io I/Os are
rounted to current io path.
Change-Id: I09f0d8d24271c0178ff816fa63ce8576b6e8ae47
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15445
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Support selecting io path according to number of outstanding io of
each path in a channel. It's optional, and can be set by calling
RPC "bdev_nvme_set_multipath_policy -s queue_depth".
Change-Id: I82cdfbd69b3e105c973844c4f34dc98f0dca2faf
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14734
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Implement the resize function for RAID0. raid0_resize() calculate the
new raid_bdev's block count and if it is different from the old block
count, call spdk_bdev_notify_blockcnt_change() with the new block count.
A raid0 bdev always opens all base bdevs. Hence, if the size of base
bdevs are reduced, resize fails now. This limitation will be removed
later.
Add a simple functional test for this feature. The test is to create
a raid0 bdev with two null bdevs, resize one null bdev, check if the
raid0 bdev is not resize, resize another null bdev, check if the raid0
bdev is resized.
test/iscsi_tgt/resize/resize.sh was used a reference to write the test.
Using jq rather than grep&sed is better and hence replace grep&sed by jq
of test/iscsi_tgt/resize/resize.sh together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07136648c4189b970843fc6da51ff40355423144
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16261
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
When an I/O gets an I/O error, the I/O path to which the I/O was
submitted may be still available. In this case, the I/O should be
retried to the same I/O path. However, a new I/O path was always
selected for an I/O retry.
For the active/passive policy, the same I/O path was selected naturally.
However, for the active/active policy, it was very likely that a
different I/O path was selected.
To use the same I/O path for an I/O retry, add a helper function
bdev_nvme_retry_io() into bdev_nvme_retry_ios() and replace
bdev_nvme_submit_request() by bdev_nvme_retry_io(). bdev_nvme_retry_io()
checks if nbdev_io->io_path is not NULL and is available. Then, call
_bdev_nvme_submit_request() if true, or call bdev_nvme_submit_request()
otherwise. For I/O path error, clear nbdev_io->io_path for
clarification. Add unit test to verify this change.
Linux kernel native NVMe multipath already takes this approach. Hence,
this change will be reasonable.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I7022aafd8b1cdd5830c4f743d64b080aa970cf8d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16015
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Richael <richael.zhuang@arm.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
The following patches will change I/O retry to use the same io_path if
it is still available. However, bdev_nvme_submit_request() always calls
bdev_nvme_find_io_path() first. For I/O retry, if possible, we want to
skip calling bdev_nvme_find_io_path() and use nbdev_io->io_path instead.
To reuse the code as much as possible and not to touch the fast code
path, factor out request submit functions from
bdev_nvme_submit_request() into _bdev_nvme_submit_request().
While developing this patch, a bug/mismatch was found such that
bdev_io->internal.ch was different from ch of
bdev_nvme_submit_request(). Fix it together in this patch.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Id003e033ecde218d1902bca5706c772edef5d5e5
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16013
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
* generic metadata support for raid modules
* raid is not created when metadata formats for base bdevs differ
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ifaf9cfc4f2472c3820da1070deda758c5334edb2
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13549
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Error counters for NVMe error was added in the generic bdev layer but
we want to know more detailed information for some use cases.
Add NVMe error counters per type and per code as module specific
statistics.
For status codes, the first idea was to have different named member
for each status code value. However, it was bad and too hard to test,
review, and maintain.
Instead, we have just two dimensional uint32_t arrays, and increment
one of these uint32_t values based on the status code type and status
code. Then, when dump the JSON, we use spdk_nvme_cpl_get_status_string()
and spdk_nvme_cpl_get_status_type_string().
This idea has one potential downside. This idea consumes 4 (types) *
256 (codes) * 4 (counter) = 4KB per NVMe bdev. We can make this smarter
if memory allocation is a problem. Hence we add an option
nvme_error_stat to enable this feature only if the user requests.
Additionally, the string returned by spdk_nvme_cpl_get_status_string()
or spdk_nvme_cpl_get_status_type_string() has uppercases, spaces, and
hyphens. These should not be included in JSON strings. Hence, convert
these via spdk_strcpy_replace().
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I07b07621e777bdf6556b95054abbbb65e5f9ea3e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15370
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Attribute base_bdevs_max_degraded of raid_bdev_module struct is
replaced with more generic structure allowing implementation of
raid levels for which constraint is by number of operational
drives instead of maximum number of failed drives.
Signed-off-by: Krzysztof Smolinski <krzysztof.smolinski@intel.com>
Change-Id: Ie7079993d27d32118b865c3aabd92252a2807b94
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14411
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
In preparation for supporting additional claim types, create a claim
type that represents the current claim type. Everything that sticks to
the public APIs should continue to work as before.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I0d02e4b3f4bbf4eb5a7391028aa31e999f9da915
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15286
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
In preparation for an updated claims API, refactor
bdev->internal.claim_module into a union that will eventually hold
different information based on the the type of claim.
Change-Id: I7ade6f03128bdb0f8375a95ae953cb63d6aa686d
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15285
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
This updates the way that the bdev_ut examine callbacks are called such
that tests can specify test-specific examine_config and examine_disk
callbacks. A test is added that uses this to verify that no locks are
held while examine callbacks are called.
Change-Id: Ic1a402a0edc17aeb9cd596e1f6822af9f59c7d5b
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15283
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Community-CI: Mellanox Build Bot
This introduces a deprecation for calling spdk_bdev_register() and
spdk_bdev_examine() on a thread other than the app thread. The
deprecation period starts in SPDK 23.01 and removal is expected in SPDK
23.05.
The intent of this deprecation is to ensure that bdev modules'
examine_config() and examine_disk() callbacks are only ever called on
the app thread. This largely a formalization of what has long happened
due to the RPC poller running on the first thread started by
spdk_app_start().
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: Ic9d7b87b6522be20357d2eab2d0c77cd5753452f
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15690
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mateusz Kozlowski <mateusz.kozlowski@intel.com>
In DPDK 22.11 rte_cryptodev_sym_session_create() now takes
a single mempool with element size big enough to hold session
data and session private data.
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Change-Id: I6c9db063825843a903d1ff84dd8d77f198a841a1
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15435
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
Adjusts use of rte_crypto API after DPDK patch below:
(bdce2564dbf78e1fecc0db438b562ae19f0c057c)
For DPDK 22.11 and later, rte_cryptodev_sym_session_init()
is no longer used and only calling
rte_cryptodev_sym_session_create/free().
Change-Id: I89d8fa737fd6c199a4a5a810b85d6d5b79d5d27b
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15391
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Mellanox Build Bot
The internal mempools were replaced with the newly added iobuf
interface.
To make sure we respect spdk_bdev_opts's (small|large)_buf_pool_size, we
call spdk_iobuf_set_opts() from spdk_bdev_set_opts(). These two options
are now deprecated and users should switch to spdk_iobuf_set_opts().
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ib1424dc5446796230d103104e272100fac649b42
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15328
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
It will allow us to add extra (de)initialization steps to be executed
before / after each unit test.
Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ic3c644e893e4fdb368723c120b23f18cd752db70
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15780
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Found with misspell-fixer.
Signed-off-by: Michal Berger <michal.berger@intel.com>
Change-Id: If062df0189d92e4fb2da3f055fb981909780dc04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15207
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This is in prep for adding a new compressDev accel_fw
module that will contain all of the DPDK compressDev specifics
on it, the vbdev will make calls to the accel_fw instead.
As the accel_fw has SW based compression, we want the configure
option to apply to building the vbdev module but not the accel_sw
software implementation or the upcoming compressdev module.
Renamed to "compress" as reduce is a term specific to the vbdev
implementation of the compression to be provided by the accel_fw
and thus the same reason why we leave the test flag called REDUCE
because it's controlling tests for the reduce library as well as
the vbdev module that is using reduce. The flag does not apply
to the SW implementation of compression.
This does not affect upcoming accel_fw compressdev module, that
will have its own configure option.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: If8ed3e48e1e3dabcaad1cd161289e78122cd9d58
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15179
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Starting with DPDK 22.11 the struct rte_cryptodev_sym_session
is no longer part of public API. Instead the void * is used.
There is no need for SPDK to track the type of session variable,
so replace that with void * regardless of DPDK version.
Change-Id: I29f82e87a593dd1886673fe2a56145da2dbe8354
Signed-off-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15433
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Added new API 'spdk_bdev_histogram_get_channel' to get histogram of
a specified channel for a bdev. A callback function is passed to it
to process the histogram.
Change-Id: If5d56cbb5fe6c39cda7882f887dcc9c6afa769ac
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15539
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Use the string value instead of int in raid_bdev json info.
Rename raid_bdev_parse_raid_level() to match raid_bdev_str_to_state().
Change-Id: I135269fe6de0746e661828cb1d36514b082011bd
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15308
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Added io_outstanding in struct nvme_io_path to record outstanding
I/O number in each path, which will be used by multipath to select
I/O path.
io_outstanding gets updated for I/O sent to a namespace and not get
updated if sent to a controller.
For FLUSH case, it calls bdev_nvme_io_complete() directly and
io_outstanding is not updated for this case.
spdk_bdev_io_get_buf() is executed in the generic bdev layer.
Hence, we do not update io_outstanding for spdk_bdev_io_get_buf().
Change-Id: I47b515e0f254e5daa7e1e88799a832032b23ff34
Signed-off-by: Richael Zhuang <richael.zhuang@arm.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15032
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
SPDK threads generally run on dedicated cores and locks should be rarely
contended. Thus, putting a thread to sleep while waiting on a mutex does
not free up CPU cycles for other pthreads or processes. Even when
running in interrupt mode, lock contention should be low enough that
spinlocks are a net win by avoiding context switches.
Signed-off-by: Mike Gerdts <mgerdts@nvidia.com>
Change-Id: I6e2e78b2835bbadb56bbec34918d998d75280dfd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15438
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
`BDEV_IO_NUM_CHILD_IOV` and `BDEV_RESET_IO_DRAIN_RECOMMENDED_VALUE`
are public macro definitions without `SPDK_` prefix, so we add the
`SPDK_` prefix to them.
Change-Id: I4be86459f0b6ba3a4636a2c8130b2f12757ea2da
Signed-off-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15425
Community-CI: Mellanox Build Bot
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
The bdev hot remove might be an async process. The bdev_open will
return an error during the hot remove process. If someone invoke the
bdev_get_bdevs API when a bdev is in the middle of a hot remove
process, the spdk_for_each_bdev function will stop its loop when a
bdev_open return an error. Thus the bdev_get_bdevs will only return
partual bdevs or even return an empty list if the hot remove bdev is
the first bdev in the loop. When spdk_for_each_bdev and
spdk_for_each_bdev_leaf loop for each bdevs, if a bdev returns an
error, we skip that bdev instead of stop the whole loop.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: Ib35b817e23e47569fc5762a883b4ff8e322ae173
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15322
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Mike Gerdts <mgerdts@nvidia.com>
Reviewed-by: Xiaodong Liu <xiaodong.liu@intel.com>
Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Test uniqueness of generated UUIDs in two cases:
1) For a single controller with two namespaces.
Serial number remains the same, but different
namespace IDs should contribute enough to get
a unique UUID.
2) For two controllers with one namespace each.
Serial numbers differ only by one character and
namespace IDs are the same. Single different
character in serial number should make UUID
unique.
Also validate UUID generated from serial number
containing only space characters.
Change-Id: I16e39e269ced4d8405fb5b3af6aa8bf98ecfd7ba
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Community-CI: Mellanox Build Bot
Remove automatic generation of UUIDs for bdevs
that do not provide this value themselves.
This is to clarify whether this field can be
depended upon.
Modified match files to reflect change in UUID
generation.
Disabled nullglob shell option, as it deletes
empty arrays during word splitting. Bdevs with no
aliases would instead of "[]", have nullpointer
printed, which makes resulting JSON invalid.
Part of enhancement proposed in #2516.
Change-Id: Ic1d5f8f8d001ae1a219e876aef2a19b1ff0b2f2c
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15150
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Mellanox Build Bot
Checking the raid_bdev state is sufficient.
Change-Id: I86c7f4b547236a58031e8f480c7621e40f63ce12
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15472
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
It is much more straightforward to just use raid_bdev instead.
Change-Id: I887e527be3de67a688e10ff68bbc87ccd5ac3261
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14290
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Those lists match exactly the values of raid_bdev->state.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I0e7fb84ef77036608afd3a71318032f536bff4e8
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14187
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
per Intel policy to include file commit date using git cmd
below. The policy does not apply to non-Intel (C) notices.
git log --follow -C90% --format=%ad --date default <file> | tail -1
and then pull just the 4 digit year from the result.
Intel copyrights were not added to files where Intel either had
no contribution ot the contribution lacked substance (ie license
header updates, formatting changes, etc). Contribution date used
"--follow -C95%" to get the most accurate date.
Note that several files in this patch didn't end the license/(c)
block with a blank comment line so these were added as the vast
majority of files do have this last blank line. Simply there for
consistency.
Signed-off-by: paul luse <paul.e.luse@intel.com>
Change-Id: Id5b7ce4f658fe87132f14139ead58d6e285c04d4
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/15192
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Community-CI: Mellanox Build Bot
If the module stop handler is asynchronous we must wait until it
finishes before unregistering the io_device.
Change-Id: I149b716d9f4b0c1680b3e43b395fc9ec5b90d70c
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14717
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Implement support for full stripe writes without parity calculation.
The size and alignment of write IOs must be a multiple of full stripe
size. To reflect this, the raid bdev's write_unit_size is set
accordingly. We rely on the bdev layer to split larger IOs based on
that.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: I6940280ad870f3bd678fd19346b06ba4bdadd52e
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7702
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Add new bdev property split_on_write_unit which, if set to true, causes
writes to be split to match write_unit_size and fail if not aligned to
or not multiple of write_unit_size.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Id49f58a3288ddf5cfe4921ce4020ae4bcdd67298
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11390
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Move device cleanup to spdk_io_device_unregister() callback. This fixes
a case when the device would be freed before its last io channel was
closed, leading to use after free condition.
Repurpose raid_bdev_free() to actually free the bdev.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Ib667b4d5ac1b34a0f2dda69f6b0775d9363dbfee
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11398
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Depend on bdev layer to send down chunk sized IOs, based on
optimal_io_boundary.
Signed-off-by: Artur Paszkiewicz <artur.paszkiewicz@intel.com>
Change-Id: Iec45f4917117d35c3a9e807940e49091dfcba870
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/7699
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
A new parameter io_drain_timeout has been added to spdk_bdev
structure. If this value is unset, the bdev reset behavior
does not change.
The io_drain_timeout controls how long a bdev reset must wait for IO
to complete prior to issuing a reset to the underlying device.
If there is no outstanding IO at the end of that period, the reset
is skipped.
Change-Id: I585af427064ce234a4f60afc3d69bc9fc3252432
Signed-off-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14501
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
This is consistent with the use of terms in other parts of SPDK and fits
with the code living under module/
Change-Id: If182f7cf2d160d57443a1b5f24e0065f191b59b2
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13919
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
After a controller was hot-removed, if a reset sequence started to
the controller, spdk_nvme_ctrlr_disconnect() failed and caused core
dump in debug mode.
When implemented, how to cause the failure and how to process the
failure were not clear. Hence assert was added to detect the
failure.
We know how we cause the failure now. Let's handle the failure
appropriately.
If spdk_nvme_ctrlr_disconnect() fails, we are on the nvme_ctrlr->thread.
Hence call bdev_nvme_reset_complete() with failure immediately.
Even if spdk_nvme_ctrlr_disconnect() completes synchronously, the
completion callback is executed asynchronously when polling an adminq.
Hence set the completion callback only if spdk_nvme_ctrlr_disconnect()
succeeds.
Fixes issue #2632
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I11f61853aba9eca2515592f964a291e59def7247
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13892
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Krzysztof Karas <krzysztof.karas@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Two functions have been added to implement bdev io type
SEEK_DATA and SEEK_HOLE. Blob functions to find next
[un]allocated io_unit are used
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: Ic3be3c0c86bd3010a23ba2681f0f00c62abcaaba
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14362
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
These functions start from a given offset and seek for next
data or for next hole. For bdevs that do not support seeking,
it is assumed that only data and no holes are present
Signed-off-by: Damiano Cipriani <damiano.cipriani@suse.com>
Change-Id: I6bc831970223333b25683f60ce3fcbbfebb5bb81
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14361
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Community-CI: Mellanox Build Bot
These checked parameters are necessary themselves even for single path
configuration.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ie1eb2f51eeec1dbc634c6bae462a41d4c209d6ac
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12052
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <yidong0635@126.com>
Community-CI: Mellanox Build Bot
The word engine was both used (interchangeably with module) to refer to
the things that plug into the framework and to the framework itself.
This patch eliminates all use of the word engine that meant the
framework. It leaves uses of the word that meant "module".
Change-Id: I6b9b50e2f045ac39f2a74d0152ee8d6269be4bd1
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13918
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
bdev_nvme_create_bdev_channel_cb() did not initialized the multipath
policy of the newly created channel. 0 was active-passive and hence
multipath policy was always initialized to active-passive.
Fix the bug and add unit tests for verification.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I6e44108740da4b9ff72311ae4b5500558c65c5c3
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14225
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Admin passthrough supported retry and failover as same as I/O by
using the bdev_retry_count. However, doing retry or failover for
admin passthrough may have unexpected side effects and its value
is not clear. The safest way is to limit retry and failover for I/O.
If we need to support retry and failover for admin passthrough,
restore the code and add a new option bdev_admin_retry_count.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I680513a40a80041f6ea6f546c74c672f2a81812d
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14227
Community-CI: Mellanox Build Bot
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
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Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Introduce new tests for compare with metadata. Tests
if compare is successful or miscompare for both interleaved
and separated md. We test the normal io path and the
fall-back provided by the bdev layer.
Signed-off-by: Jonas Pfefferle <pepperjo@japf.ch>
Change-Id: Iaefb6d3201cd9cc800422d494c6ef7494e104afd
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/14133
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When a bdev is registered, it is examined by the bdev modules before the
bdev register even is notified.
Examination may be asychronous, e.g. when the bdev module has to perform
I/O on the new bdev.
This causes a race condition where the bdev might be destroyed while
examination is not finished. Then, once all modules have signaled that
examination is done, `bdev_register_finished` makes an invalid access to
the freed bdev pointer.
To fix this, defer the unregistration until the examine is completed by
opening a descriptor on the bdev.
Change-Id: I79a2faa96c1c893fc1cee645fbe31f689b03ea4a
Signed-off-by: Nathan Claudel <nclaudel@kalray.eu>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13630
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Other parts have changed these since readv and writev
support ext_opts.
And change corresponding unittest.
Signed-off-by: yidong0635 <dongx.yi@intel.com>
Change-Id: I79260a7e6110aa46df2016e579f1da5c241c9844
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13620
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Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Fix issue: #2561
The issue here is that in the bdev_set_qd_sampling_period RPC
command, the QD sampling period has been set. Then later the
related Desc is closed and in the bdev_close() function the
QD sampling period is reset to 0.
A new QD desc is added as the QD sampling period update could
be handled properly.
Meanwhile, a new QD Poll In Progress flag is also added so as
to indicate there are ongoing events of QD sampling and the
Bdev unregister will be handled in the proper way.
Related test case and unit test also updated for this change.
Change-Id: Iac86c2c6447fe338c7480cf468897fc8f41f8741
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Signed-off-by: GangCao <gang.cao@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13016
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The bdev_lvol_grow_lvstore will grow the lvstore size if the undering
bdev size is increased. It invokes spdk_bs_grow internally. The
spdk_bs_grow will extend the used_clusters bitmap. If there is no
enough space resereved for the used_clusters bitmap, the api will
fail. The reserved space was calculated according to the num_md_pages
at blobstore creating time.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: If6e8c0794dbe4eaa7042acf5031de58138ce7bca
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9730
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Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reserve space for used_cluster bitmap. The reserved space is calculated
according to the num_md_pages. The reserved space would be used when
the blobstore is extended in the future.
Add the num_md_pages_per_cluster_ratio parameter to the
bdev_lvol_create_lvstore API. Then calculate the num_md_pages
according to the num_md_pages_per_cluster_ratio and bdev total size, then
pass the num_md_pages to the blobstore.
Signed-off-by: Peng Yu <yupeng0921@gmail.com>
Change-Id: I61a28a3c931227e0fd3e1ef6b145fc18a3657751
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/9517
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In SPDK, declarations have the return type on the same line. Definitions
have the return type on a separate line. Astyle has an option for
enforcing this. Unfortunately, it seems to have two bugs:
1) It doesn't work correctly at all on C++ files.
2) It often fails on functions that return enums, or long type names
Deal with 1) by adjusting the check_format.sh script to only tell astyle
to fix return type line breaks for C files and not C++. Deal with 2) by
adding a few typedefs to work around the problem.
Change-Id: Idf28281466cab8411ce252d5f02ab384166790c6
Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13437
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Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Calculation of the ANA log page size should use the
identify ctrl MNAN field
(maximum number of allowed namespaces)
not the NN (maximum valid nsid value).
An ANA-enabled controller must have a non-zero MNAN value,
see NVMe Base Specification, Figure 251,
therefore nvme_ctrlr_init_ana_log_page() may safely use MNAN.
Since NN might be much higher than MNAN,
ANA log size based on NN may results in a very large
log page and cause a failure to get ANA log,
e.g. if it is larger than the controller's MDTS.
Fix: replace cdata->nn with cdata->mnan
in nvme_ctrlr_init_ana_log_page()
Signed-off-by: Anton Eidelman <anton@lightbitslabs.com>
Change-Id: I2a522dca833a27dddad25848d7688efa23d23091
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/13039
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Reviewed-by: Jacek Kalwas <jacek.kalwas@intel.com>
Many open source projects have moved to using SPDX identifiers
to specify license information, reducing the amount of
boilerplate code in every source file. This patch replaces
the bulk of SPDK .c, .cpp and Makefiles with the BSD-3-Clause
identifier.
Almost all of these files share the exact same license text,
and this patch only modifies the files that contain the
most common license text. There can be slight variations
because the third clause contains company names - most say
"Intel Corporation", but there are instances for Nvidia,
Samsung, Eideticom and even "the copyright holder".
Used a bash script to automate replacement of the license text
with SPDX identifier which is checked into scripts/spdx.sh.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: Iaa88ab5e92ea471691dc298cfe41ebfb5d169780
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12904
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Reviewed-by: Changpeng Liu <changpeng.liu@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: <qun.wan@intel.com>
There are a few places where a typo, extra character
or newline was added to the BSD 3-clause license text
which made it differ very slightly from the rest of
the license headers in the source tree. Remove those
differences in this patch, to help with automation of
SPDX identifier replacement in the next patch.
Signed-off-by: Jim Harris <james.r.harris@intel.com>
Change-Id: I542dc53cd252b1699253fd6dcc3ccac9643d7878
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12905
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Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
ext_io_opts uses the size member to allow backwards
compatibility however currently we only check if it is
below or equal the current size of the opts struct and
that it is not 0. size is only used when we copy opts
because of split or push/pull.
This patch introduces size checks to allow safe access
to e.g. metadata and memory domain pointers of the user
provided opts pointer. The minimum size of the struct
passed is now the size of the initial version of
spdk_bdev_ext_io_opts. To not introduce additional
checks when opts are consumed by a bdev module we
now always copy if the size is smaller than the
current opts struct size.
When introducing new members to opts additional
checks might be needed if those are directly accessed
through the passed pointer or bdev_io->internal.ext_opts.
Change-Id: Ibd181a5840a3d5022018a9f61403df961ffd6e1d
Signed-off-by: Jonas Pfefferle <pepperjo@japf.ch>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12550
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During ctrlr reconnection, spdk_nvme_ctrlr_reconnect_poll_async()
is executed by a non-timed poller.
We should poll adminq more often during ctrlr disconnection too.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: Ib1f5b41015aed20deda8df6f2c837981ac233c04
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12615
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
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As described in the NVMe specification, a controller level reset
includes the following actions:
- the controller stops processing any outstanding admin or I/O
commands;
- all I/O SQs and CQs are deleted.
In a full controller reset sequence for a PCIe controller, if we do
a controller level reset first, we can abort outstanding commands
after the hardware has actually been stopped.
For NVMe-oF controller, each I/O qpair is an independent network
connection and is disconnected safely. We do not want to change
NVMe-oF controller.
Fixes the issue #2360
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: If05febac74705bfd3df5abd15064c1203126e027
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12447
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Reviewed-by: Michael Haeuptle <michaelhaeuptle@gmail.com>
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
To fix issue: #2484
When unregistering the bdev, will send out the message
to each thread to abort all the IOs including IOs from
nomem_io queue, need_buf_small queue and need_buf_large queue.
The new SPDK_BDEV_STATUS_UNREGISTERING state is newly
added to indicate this unregister operation.
In this case, the bdev unregister operation becomes the
async operation as each thread will be sent the message
to abort the IOs and as the last step, it will unregister
the required bdev and associted io device.
On the other hand, the queued_resets will be handled
separately and not aborted in the bdev unregister.
New unit test cases are also added:
enomem_multi_bdev_unregister: to abort the IO from
nomem_io queue during the unregister operation
bdev_open_ext_unregister: to handle the events and
async operations from the unregister operation
Change-Id: Ib1663c0f71ffe87144869cb3a684e18eb956046b
Signed-off-by: GangCao <gang.cao@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12573
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Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
By default, failback to the preferred I/O path is done automatically
if it is restored. Some users may want to keep using the backup I/O
path even if the preferred I/O path is restored. In this case,
bdev_nvme_set_preferred_path can be used to do manual failback.
We may be able to clear/fill I/O path cache more strictly but it will
be complicated and have bugs. This patch does the minimal change,
just skips an apparent case.
Signed-off-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Change-Id: I78fe5faee6ff04e88ae3d7c6be6da1c20637c912
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/12431
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