idxd: Remove some unused #defines from spec header

Offsets are calculated using structs instead of #defines now.

Signed-off-by: Ben Walker <benjamin.walker@intel.com>
Change-Id: I4e5159ba44e7354bc03d2bf08b4eb94e0093d8fb
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/11535
Community-CI: Broadcom CI <spdk-ci.pdl@broadcom.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Reviewed-by: Tomasz Zawadzki <tomasz.zawadzki@intel.com>
Reviewed-by: Dong Yi <dongx.yi@intel.com>
Reviewed-by: Paul Luse <paul.e.luse@intel.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This commit is contained in:
Ben Walker 2022-02-07 11:24:01 -07:00 committed by Tomasz Zawadzki
parent e22c933edb
commit a9fba07d6d

View File

@ -54,15 +54,8 @@ extern "C" {
#define PORTAL_MASK (PORTAL_SIZE - 1) #define PORTAL_MASK (PORTAL_SIZE - 1)
#define WQCFG_SHIFT 5 #define WQCFG_SHIFT 5
#define CFG_ENGINE_OFFSET 0x20
#define CFG_FLAG_OFFSET 0x28
#define IDXD_CMD_SHIFT 20
#define IDXD_TABLE_OFFSET_MULT 0x100 #define IDXD_TABLE_OFFSET_MULT 0x100
#define IDXD_OPCAP_WORDS 0x4
#define IDXD_CLEAR_CRC_FLAGS 0xFFFFu #define IDXD_CLEAR_CRC_FLAGS 0xFFFFu
#define IDXD_FLAG_FENCE (1 << 0) #define IDXD_FLAG_FENCE (1 << 0)