lib/bdev: check valid pointer before calling free

Change-Id: I4fbf2d86119d4bacafccb6fdf6a67c7ef66c865c
Signed-off-by: GangCao <gang.cao@intel.com>
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16175
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
Community-CI: Mellanox Build Bot
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Konrad Sztyber <konrad.sztyber@intel.com>
Reviewed-by: Jim Harris <james.r.harris@intel.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
This commit is contained in:
GangCao 2023-01-09 01:38:47 -05:00 committed by Tomasz Zawadzki
parent 5d41f22d24
commit 58396fb135

View File

@ -3827,8 +3827,10 @@ bdev_alloc_io_stat(bool io_error_stat)
void
bdev_free_io_stat(struct spdk_bdev_io_stat *stat)
{
free(stat->io_error);
free(stat);
if (stat != NULL) {
free(stat->io_error);
free(stat);
}
}
void