accel: re-enable iobuf thread caches

They were disabled before the v23.01 release, because none of the other
libraries were using the new spdk_accel_append_* API.  But now, they
will be used in the bdev layer and bdev modules, so they need to be
re-enabled.  We're using the same values as we do in the bdev layer.

Signed-off-by: Konrad Sztyber <konrad.sztyber@intel.com>
Change-Id: Ibda86ca5619e4104e107048ce0965171501fdc5a
Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/16968
Reviewed-by: Ben Walker <benjamin.walker@intel.com>
Reviewed-by: Aleksey Marchuk <alexeymar@nvidia.com>
Reviewed-by: Shuhei Matsumoto <smatsumoto@nvidia.com>
Tested-by: SPDK CI Jenkins <sys_sgci@intel.com>
This commit is contained in:
Konrad Sztyber 2023-02-14 11:05:20 +01:00 committed by Ben Walker
parent 66a352354b
commit 4832235759

View File

@ -29,8 +29,8 @@
#define ALIGN_4K 0x1000
#define MAX_TASKS_PER_CHANNEL 0x800
#define ACCEL_SMALL_CACHE_SIZE 0
#define ACCEL_LARGE_CACHE_SIZE 0
#define ACCEL_SMALL_CACHE_SIZE 128
#define ACCEL_LARGE_CACHE_SIZE 16
/* Set MSB, so we don't return NULL pointers as buffers */
#define ACCEL_BUFFER_BASE ((void *)(1ull << 63))
#define ACCEL_BUFFER_OFFSET_MASK ((uintptr_t)ACCEL_BUFFER_BASE - 1)