nvme/perf: avoid divide by 0 if no I/O completed
Change-Id: I7ccff922465195c7fe9836633196cd7a8816c11c Signed-off-by: Daniel Verkamp <daniel.verkamp@intel.com> Reviewed-on: https://review.gerrithub.io/365071 Tested-by: SPDK Automated Test System <sys_sgsw@intel.com> Reviewed-by: Ben Walker <benjamin.walker@intel.com> Reviewed-by: Jim Harris <james.r.harris@intel.com>
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@ -765,6 +765,7 @@ print_performance(void)
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while (worker) {
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ns_ctx = worker->ns_ctx;
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while (ns_ctx) {
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if (ns_ctx->io_completed != 0) {
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io_per_second = (float)ns_ctx->io_completed / g_time_in_sec;
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mb_per_second = io_per_second * g_io_size_bytes / (1024 * 1024);
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average_latency = (float)(ns_ctx->total_tsc / ns_ctx->io_completed) * 1000 * 1000 / g_tsc_rate;
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@ -781,6 +782,7 @@ print_performance(void)
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sum_min_latency += min_latency;
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sum_max_latency += max_latency;
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ns_count++;
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}
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ns_ctx = ns_ctx->next;
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}
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worker = worker->next;
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@ -795,7 +797,7 @@ print_performance(void)
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printf("\n");
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}
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if (g_latency_sw_tracking_level == 0) {
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if (g_latency_sw_tracking_level == 0 || total_io_completed == 0) {
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return;
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}
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