ai-gateway/controller/discord.go
2023-07-18 22:24:38 +08:00

238 lines
5.5 KiB
Go

package controller
import (
"bytes"
"encoding/json"
"errors"
"fmt"
"log"
"net/http"
"one-api/common"
"one-api/model"
"strconv"
"github.com/gin-contrib/sessions"
"github.com/gin-gonic/gin"
disgoauth "github.com/realTristan/disgoauth"
)
type DiscordOAuthResponse struct {
AccessToken string `json:"access_token"`
Scope string `json:"scope"`
TokenType string `json:"token_type"`
}
type DiscordUser struct {
Id string `json:"id"`
Username string `json:"username"`
}
func getDiscordUserInfoByCode(codeFromURLParamaters string, host string) (*DiscordUser, error) {
if codeFromURLParamaters == "" {
return nil, errors.New("Invalid parameter")
}
// Establish a new discord client
var dc *disgoauth.Client = disgoauth.Init(&disgoauth.Client{
ClientID: common.DiscordClientId,
ClientSecret: common.DiscordClientSecret,
RedirectURI: fmt.Sprintf("https://%s/oauth/discord", host),
Scopes: []string{disgoauth.ScopeIdentify, disgoauth.ScopeEmail, disgoauth.ScopeGuilds, disgoauth.ScopeGuildsJoin},
})
accessToken, _ := dc.GetOnlyAccessToken(codeFromURLParamaters)
// Get the authorized user's data using the above accessToken
userData, _ := disgoauth.GetUserData(accessToken)
// Create a new DiscordUser
var discordUser DiscordUser
// Decode the userData map[string]interface{} into the discordUser
// Convert the map to JSON
jsonData, _ := json.Marshal(userData)
// Convert the JSON to a struct
err := json.Unmarshal(jsonData, &discordUser)
if err != nil {
return nil, err
}
// Add guild member.
if common.DiscordGuildId != "" && discordUser.Id != "" && common.DiscordBotToken != "" && common.DiscordAllowJoiningGuild == "true" {
url := fmt.Sprintf("https://discord.com/api/guilds/%s/members/%s", common.DiscordGuildId, discordUser.Id)
// Set JSON
map1 := map[string]interface{}{
// accessToken remove "Bearer "
"access_token": string(accessToken[7:]),
}
// Convert map to JSON
jsonData, _ := json.Marshal(map1)
req, _ := http.NewRequest("PUT", url, bytes.NewBuffer(jsonData))
// Set Header
req.Header.Set("Authorization", fmt.Sprintf("Bot %s", common.DiscordBotToken))
req.Header.Set("Content-Type", "application/json")
// Create a new HTTP Client
client := &http.Client{}
resp, err := client.Do(req)
log.Print(resp.StatusCode)
if err != nil || (resp.StatusCode != 200 && resp.StatusCode != 201) {
// Print content
stringBuff := new(bytes.Buffer)
stringBuff.ReadFrom(resp.Body)
// Print error
fmt.Println("Error: ", stringBuff.String())
return nil, errors.New("You must join the discord server first or be verified member to be able to login!")
}
// Close the response body
defer resp.Body.Close()
}
if discordUser.Username == "" {
return nil, errors.New("Invalid return value, user field is empty, please try again later!")
}
return &discordUser, nil
}
func DiscordOAuth(c *gin.Context) {
session := sessions.Default(c)
username := session.Get("username")
if username != nil {
DiscordBind(c)
return
}
if !common.DiscordOAuthEnabled {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "管理员未开启通过 Discord 登录以及注册",
})
return
}
code := c.Query("code")
host := c.Request.Host
discordUser, err := getDiscordUserInfoByCode(code, host)
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
user := model.User{
DiscordId: discordUser.Id,
}
if model.IsDiscordIdAlreadyTaken(user.DiscordId) {
err := user.FillUserByDiscordId()
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
} else {
if common.RegisterEnabled {
user.Username = "discord_" + strconv.Itoa(model.GetMaxUserId()+1)
if discordUser.Username != "" {
user.DisplayName = discordUser.Username
} else {
user.DisplayName = "Discord User"
}
user.Role = common.RoleCommonUser
user.Status = common.UserStatusEnabled
if err := user.Insert(0); err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
} else {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "管理员关闭了新用户注册",
})
return
}
}
if user.Status != common.UserStatusEnabled {
c.JSON(http.StatusOK, gin.H{
"message": "用户已被封禁",
"success": false,
})
return
}
setupLogin(&user, c)
}
func DiscordBind(c *gin.Context) {
if !common.DiscordOAuthEnabled {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "管理员未开启通过 Discord 登录以及注册",
})
return
}
code := c.Query("code")
discordUser, err := getDiscordUserInfoByCode(code, c.Request.Host)
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
user := model.User{
DiscordId: discordUser.Id,
}
if model.IsDiscordIdAlreadyTaken(user.DiscordId) {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": "该 Discord 账户已被绑定",
})
return
}
session := sessions.Default(c)
id := session.Get("id")
// id := c.GetInt("id") // critical bug!
user.Id = id.(int)
err = user.FillUserById()
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
user.DiscordId = discordUser.Id
err = user.Update(false)
if err != nil {
c.JSON(http.StatusOK, gin.H{
"success": false,
"message": err.Error(),
})
return
}
c.JSON(http.StatusOK, gin.H{
"success": true,
"message": "bind",
})
return
}