chore: adjust ui
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@ -363,9 +363,12 @@ const ChannelsTable = () => {
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</Table.Cell>
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<Table.Cell>
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<Popup
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content={channel.balance_updated_time ? renderTimestamp(channel.balance_updated_time) : '未更新'}
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key={channel.id}
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trigger={renderBalance(channel.type, channel.balance)}
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trigger={<span onClick={() => {
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updateChannelBalance(channel.id, channel.name, idx);
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}} style={{ cursor: 'pointer' }}>
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{renderBalance(channel.type, channel.balance)}
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</span>}
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content="点击更新"
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basic
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/>
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</Table.Cell>
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@ -380,16 +383,16 @@ const ChannelsTable = () => {
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>
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测试
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</Button>
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<Button
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size={'small'}
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positive
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loading={updatingBalance}
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onClick={() => {
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updateChannelBalance(channel.id, channel.name, idx);
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}}
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>
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更新余额
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</Button>
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{/*<Button*/}
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{/* size={'small'}*/}
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{/* positive*/}
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{/* loading={updatingBalance}*/}
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{/* onClick={() => {*/}
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{/* updateChannelBalance(channel.id, channel.name, idx);*/}
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{/* }}*/}
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{/*>*/}
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{/* 更新余额*/}
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{/*</Button>*/}
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<Popup
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trigger={
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<Button size='small' negative>
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@ -227,7 +227,7 @@ const UsersTable = () => {
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content={user.email ? user.email : '未绑定邮箱地址'}
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key={user.username}
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header={user.display_name ? user.display_name : user.username}
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trigger={<span>{renderText(user.username, 10)}</span>}
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trigger={<span>{renderText(user.username, 15)}</span>}
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hoverable
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/>
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</Table.Cell>
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@ -1,5 +1,5 @@
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export const toastConstants = {
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SUCCESS_TIMEOUT: 500,
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SUCCESS_TIMEOUT: 1500,
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INFO_TIMEOUT: 3000,
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ERROR_TIMEOUT: 5000,
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WARNING_TIMEOUT: 10000,
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@ -83,7 +83,7 @@ const EditToken = () => {
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if (isEdit) {
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showSuccess('令牌更新成功!');
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} else {
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showSuccess('令牌创建成功!');
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showSuccess('令牌创建成功,请在列表页面点击复制获取令牌!');
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setInputs(originInputs);
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}
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} else {
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