Refactor [Common] [Utils]
- [+] refactor(utils.go): remove deprecated init function and use local random generator in GenerateKey and GetRandomString functions - [+] chore(utils.go): add comment to explain the purpose of newRand function
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@ -2,7 +2,6 @@ package common
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import (
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import (
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"fmt"
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"fmt"
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"github.com/google/uuid"
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"html/template"
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"html/template"
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"log"
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"log"
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"math/rand"
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"math/rand"
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@ -13,6 +12,8 @@ import (
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"strconv"
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"strconv"
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"strings"
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"strings"
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"time"
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"time"
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"github.com/google/uuid"
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)
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)
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func OpenBrowser(url string) {
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func OpenBrowser(url string) {
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@ -137,15 +138,23 @@ func GetUUID() string {
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const keyChars = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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const keyChars = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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func init() {
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// Remove this function as it's no longer needed. (depcrecated)
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rand.Seed(time.Now().UnixNano())
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// Note: This function required go 1.20+
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// func init() {
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// rand.Seed(time.Now().UnixNano())
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// }
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// newRand creates a new instance of a random generator.
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func newRand() *rand.Rand {
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return rand.New(rand.NewSource(time.Now().UnixNano()))
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}
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}
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// GenerateKey creates a new key string.
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func GenerateKey() string {
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func GenerateKey() string {
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rand.Seed(time.Now().UnixNano())
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localRand := newRand() // Use the local random generator
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key := make([]byte, 48)
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key := make([]byte, 48)
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for i := 0; i < 16; i++ {
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for i := 0; i < 16; i++ {
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key[i] = keyChars[rand.Intn(len(keyChars))]
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key[i] = keyChars[localRand.Intn(len(keyChars))]
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}
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}
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uuid_ := GetUUID()
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uuid_ := GetUUID()
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for i := 0; i < 32; i++ {
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for i := 0; i < 32; i++ {
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@ -158,11 +167,12 @@ func GenerateKey() string {
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return string(key)
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return string(key)
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}
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}
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// GetRandomString generates a random string of a specified length.
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func GetRandomString(length int) string {
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func GetRandomString(length int) string {
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rand.Seed(time.Now().UnixNano())
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localRand := newRand() // Use the local random generator
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key := make([]byte, length)
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key := make([]byte, length)
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for i := 0; i < length; i++ {
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for i := 0; i < length; i++ {
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key[i] = keyChars[rand.Intn(len(keyChars))]
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key[i] = keyChars[localRand.Intn(len(keyChars))]
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}
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}
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return string(key)
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return string(key)
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}
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}
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